Sajid Athar
Sajid Athar
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Відео

Real Estate Sales Tool (Interactive TouchScreen) dev. in Unreal Engine
Переглядів 28Рік тому
Here is a sample of our Real Estate sales tool, suitable to run on a big touchscreen at your sales office or kiosk in the mall, not only visualize the project from every angle with all details but also helps your sales agent to visualize pricing, availability and type of the units, Connected to a real time database to fetch pricing and availability details. Contact us at info@omniport.ae for mo...
Quest Sample
Переглядів 674 роки тому
Quest Sample
Retail Design in Virtual Reality
Переглядів 924 роки тому
A demo video of how VR is extremely helpful in designing Retail experience. For any queries write to me at athar.sajid@gmail.com
Hermes Retail Window in Unreal Engine
Переглядів 694 роки тому
Hermes Retail Window
Architecture in Unreal Engine
Переглядів 2665 років тому
Unreal Engine was quite helpful in designing one of the upcoming project. This is a video for the approval of design concept. Drop me a line at athar.sajid@gmail.com for work inquiries.
Future of Interior Design - Virtual Reality and Unreal Engine integration.
Переглядів 6 тис.6 років тому
Promo of our upcoming video, we will demonstrate how to use Unreal Engine to design interior spaces faster and better, with visual feedback and VR experience helping you make decisions faster.
Realtime Interior of study.
Переглядів 1286 років тому
Realtime Interior of study.
Luxury interior realtime
Переглядів 4677 років тому
Interior architectural visualization in Unreal Engine. website : www.virtualsurrealism.com email : info@virtualsurrealism.com
Office Interior Realtime Visualization unreal
Переглядів 5347 років тому
Realtime visualization of Office interior. Made in Unreal Engine 4. email : info@virtualsurrealism.com www.virtualsurrealism.com
Soane VR
Переглядів 1467 років тому
Bank of England VR
Interior Designer Toolkit
Переглядів 897 років тому
Customize furniture and finishes in real-time.
Villa Animation (Butterfly)
Переглядів 1457 років тому
another unfinished work in progress. Long rendering hours stopped me from finishing it. Butterfly animation is in CAT for 3ds max, fog is in fume fx. email : info@virtualsurrealism.com www.virtualsurrealism.com
Real Estate Developers toolkit
Переглядів 4197 років тому
Presentation developed for Real Estate developers to showcase their project. Developed in Unreal Engine 4 Send us an email info@virtualsurrealism.com for project related queries. Visit www.virtualsurrealism.com for more work.
RealTime Architecture - sound visualization in exhibition connecting tunnel
Переглядів 2 тис.7 років тому
Software - Unreal Engine 4 Sound visualization plugin - eXiSoundVis
RealTime Architectural Visualization (Unreal Engine 4)
Переглядів 32 тис.10 років тому
RealTime Architectural Visualization (Unreal Engine 4)
Realtime Visualization of Exhibition Space (Unreal Engine 4)
Переглядів 5 тис.10 років тому
Realtime Visualization of Exhibition Space (Unreal Engine 4)
IIM Rohtak Walkthrough
Переглядів 9 тис.10 років тому
IIM Rohtak Walkthrough
Mountain Villas Architectural Animation
Переглядів 1,1 тис.10 років тому
Mountain Villas Architectural Animation
Tiles Designer / Wallpaper Designer (Realtime Architecture)
Переглядів 1,9 тис.10 років тому
Tiles Designer / Wallpaper Designer (Realtime Architecture)
Augmented Reality in Architecture
Переглядів 53311 років тому
Augmented Reality in Architecture
globe touchscreen simulation
Переглядів 13911 років тому
globe touchscreen simulation
3D Swan morphing into airplane
Переглядів 17611 років тому
3D Swan morphing into airplane
3D Swan Rig and Flight test (cat rig)
Переглядів 38511 років тому
3D Swan Rig and Flight test (cat rig)
Real Time Architecture (Hospital Ward)
Переглядів 81311 років тому
Real Time Architecture (Hospital Ward)
Real time Architecture (customization and touchscreen)
Переглядів 34 тис.11 років тому
Real time Architecture (customization and touchscreen)
virtual architecture (real time walkthrough)
Переглядів 3,2 тис.12 років тому
virtual architecture (real time walkthrough)
architectural timelapse sequence
Переглядів 18612 років тому
architectural timelapse sequence
Architectural grow (reveal) animation
Переглядів 8 тис.12 років тому
Architectural grow (reveal) animation
ant_presentation
Переглядів 8714 років тому
ant_presentation

КОМЕНТАРІ

  • @kuramlg6254
    @kuramlg6254 2 роки тому

    how can i make lights like in the tutorial ? - ua-cam.com/video/fDk61KMhebc/v-deo.html

  • @sabrinem.3836
    @sabrinem.3836 2 роки тому

    Such a great exploration!

  • @sabrinem.3836
    @sabrinem.3836 2 роки тому

    Great job!

  • @alekyaragipally4882
    @alekyaragipally4882 3 роки тому

    which asset pack have you used for this?

    • @joyceanblue
      @joyceanblue 3 роки тому

      Good old days of creating everything yourself / turning highpolys into low and unwrapping them manually.

    • @alekyaragipally4882
      @alekyaragipally4882 3 роки тому

      @@joyceanblue cool, great👍, good one btw

  • @duda_xyzw
    @duda_xyzw 4 роки тому

    Hello! could you please share details on how you created the LED strips? :) Great work!

    • @joyceanblue
      @joyceanblue 4 роки тому

      are you talking about the moving LED lights? you can achieve this effect by using panner.

    • @lucianoferrarezi
      @lucianoferrarezi 4 роки тому

      <3

  • @3darchstuffs
    @3darchstuffs 4 роки тому

    Super.

  • @adetibakayode1332
    @adetibakayode1332 4 роки тому

    Beautiful work !!! Please share with us a tutorial video of this . Thanks

  • @animationboss01
    @animationboss01 5 років тому

    Superb sir

  • @animationboss01
    @animationboss01 5 років тому

    Powerful Design. Black and red Combination...

  • @localvloggerforyou
    @localvloggerforyou 6 років тому

    amazing video, looks so real and beautiful.

  • @MsReset123
    @MsReset123 6 років тому

    its really amazing..benchmark for all who are testing UE for Viz like me.....Thank you.

    • @joyceanblue
      @joyceanblue 6 років тому

      Thanks for your appreciation :)

  • @ebheyouseppachan8430
    @ebheyouseppachan8430 6 років тому

    The new campus started to function yet ?

  • @amieche
    @amieche 6 років тому

    hi. great work work man...new to unity and am still trying to understand code. any luck u can helping us out with how you wrote your code or a tutorial in your specific code...Great work, looking forward to emulating this...

  • @imagenprofesional-fernando8007
    @imagenprofesional-fernando8007 7 років тому

    aproximately, what is the price for an similar project, if I have the model in Ketchup?

  • @RSS6612
    @RSS6612 8 років тому

    can you please do a tutorial\

  • @awaonnet
    @awaonnet 8 років тому

    Perfect. I have some question. In which program, you modelling all goods. I use 3dsmax for modelling and import complete interior scene to unity but import error occurs. How can i manage this import error ?

  • @44lolomo
    @44lolomo 8 років тому

    How long does it take to learn unreal engine? do you use another program to start of the base plan then just import it in UE? or u just go straight to UE?

  • @juniorspy
    @juniorspy 8 років тому

    very nice job guys

  • @MilkBreakMinecraft
    @MilkBreakMinecraft 9 років тому

    Is there a download link for this?

  • @cwidd1929
    @cwidd1929 9 років тому

    not enough lens flares

  • @mrmensje1
    @mrmensje1 9 років тому

    where do you got the textures from?

  • @AndreasS1980
    @AndreasS1980 9 років тому

    Very nice. Can you recommend me a good architectural tutorial for me? Want to make something myself from my own house.

  • @Peat1192
    @Peat1192 9 років тому

    Is the exterior out the window just a google map underlay or something?

  • @juniorspy
    @juniorspy 9 років тому

    ill pay anyone tha teach me how to do that using unity 3d . with blender or others 3d programs.

  • @jonsax6
    @jonsax6 9 років тому

    what is your workflow? Do you bake in lightmaps first, then import your fbx's with the textures baked in? Or is UE4 generating your light maps? Also nice AO, is that also baked? Or UE4?

  • @TheAmer3d
    @TheAmer3d 9 років тому

    can anyone tell me can we create self .exe file to give clients of like this presentation? like walkthrough game

    • @TheAmer3d
      @TheAmer3d 9 років тому

      ***** yeah we can do its in file , package setting i done that also longtime ago and unstalled software thats why i cannot say more accurately names where more

    • @TheAmer3d
      @TheAmer3d 9 років тому

      ***** I too very crazy about these things specially doing standalone file after progress.

  • @GeomaticsEngineer
    @GeomaticsEngineer 9 років тому

    Why the lens effects and flares. :(

    • @joyceanblue
      @joyceanblue 9 років тому

      i think ive been watching too many michael bay movies lately :P

    • @GeomaticsEngineer
      @GeomaticsEngineer 9 років тому

      Agreed. Beam me up Scotty. Looks good otherwise. I would avoid to much out of this world effects

    • @mrmensje1
      @mrmensje1 9 років тому

      ***** I have sent you an e-mail, did you make this scene on your own?

  • @23121982di
    @23121982di 9 років тому

    is it unreal engine?

  • @italocruz5193
    @italocruz5193 9 років тому

    Hey Sajid... Your video is the best one I've seen around by far. I'm able to change most of the stuff I need in my project but how to you setup your model to change materials like that? Script? And if so, which one? Also, is there a way for me to set it up so I can change with a click of a button as opposed to touch screen? Thanks Again...

  • @rhrasko
    @rhrasko 9 років тому

    Hi! Nice work! May I ask you what shaders are you using?

    • @joyceanblue
      @joyceanblue 9 років тому

      not something that ships with unity, we use our own custom build lightmap shaders.

  • @sureshdng
    @sureshdng 10 років тому

    WHICH SOFTWARE USE

  • @mikemaccana
    @mikemaccana 10 років тому

    Lovely work! You can save a bunch of time moving he camera around manually for these videos by using UE4's 'matinee' feature - it's pretty simple, you just have move a camera around and specify keyframes and it will glide smoothly in between each keyframe for you.

  • @centralvox100
    @centralvox100 10 років тому

    is that all high poly model r lowpoly..?

  • @centralvox100
    @centralvox100 10 років тому

    great stuff mate..

  • @jackfrost1793
    @jackfrost1793 10 років тому

    This looks frigging awesome amazing textures, geometry, lighting etc , makes real life look ugly plus the design of the apartment is fracking brilliant. PS. You should contact Epic via Twitter or Facebook I'm sure they will be interested in these outstanding visuals and broadcast them on their next twitch broadcast. Epic Twitch Broadcast : Unreal Engine 4 Twitch Broadcast - Hourences Visits Epic Live from HQ Unreal Facebook Page : facebook.com/UnrealEngine Epic Games Twitter Page : twitter.com/EpicGames

    • @joyceanblue
      @joyceanblue 10 років тому

      thanks mate, we have posted this on epic's wip forum. :)

  • @yoshyto18
    @yoshyto18 10 років тому

    UNITY?

  • @ihinsolihin
    @ihinsolihin 10 років тому

    nice work, tutorial please

  • @aldaiphizer
    @aldaiphizer 10 років тому

    I really want to learn how to do this

  • @aldaiphizer
    @aldaiphizer 10 років тому

    Excellent work. How much would you charge for this project scale to the constructor company?

    • @joyceanblue
      @joyceanblue 10 років тому

      kindly email us at info@virtualsurrealism.com for project quotation. regards

  • @MrDelirian
    @MrDelirian 10 років тому

    Excellent work. What software did you used for that? Thanks and have a nice day !

  • @Xemnes90
    @Xemnes90 10 років тому

    Excuse me what is the software? I'm an architect and I'm using Lumion for rendering and was looking for something better in both work and quality.

  • @blackboxofficialchannel9957
    @blackboxofficialchannel9957 10 років тому

    Programm ?

  • @arquitetura7d
    @arquitetura7d 10 років тому

    mUITO Bom usou Unity?

  • @joyceanblue
    @joyceanblue 10 років тому

    @José Luis Mora Arias lightmap is usually not dark but rather washed out and lack in contrast... its a good idea to save lightmaps as 32 bit exrs and edit them in your favorite image editing software and bring out the contrast.

  •  10 років тому

    Hi.First of all, nice work! I've been doing something similar, but i'm getting dark lightmaps. Not completely dark, but they seem darked than how they see in regular render, so I have to use Photoshop to make them lighter. Did you have the same problem, or I'm doing something wrong? Thanks!

  • @yusufq
    @yusufq 10 років тому

    Very Good Software

  • @zsomborgusztus9288
    @zsomborgusztus9288 10 років тому

    I've also been experimenting with Unity and archviz. One of my main difficulty is achieving realtime reflection. I've tried the Hard Surface Shader pack too, but there the reflections are distorted. If you could share some advise I would appreate it. Thank you! By the way yours is one of the best realtime archviz presentation!

    • @joyceanblue
      @joyceanblue 10 років тому

      thanks for the comments mate. i did try using hard surface shader but result wasnt satisfactory for me. i think on the glass table i still use hard surface shader.. there are two types of reflection in the scene. realtime mirror reflection (script you can find in uni forum) and one with cubemaps rendered in 3ds max (for blur reflection) the wooden furniture uses cubemap.. check the tile designer video, wooden flooring in that vid uses cubemap too...that being said i am still searching for a nice realtime blurry reflection.(hospital ward floor uses faded realtime reflection but not blurry)

    • @zsomborgusztus9288
      @zsomborgusztus9288 10 років тому

      ***** Thanks you for your answer. Yes, my tip was that on the glass table there is Hard Surface Shader, because its reflection is distorted like that one. :) I tried cubemap, it works fine on objects for example, but on large flat surfaces it looks strange. I already found the mirror reflection shader too. I am looking for a shader that is on the hospital ward video. Something that has a diffuse texture slot, knows realtime reflection (without blur) and has a fresnel amount parameter. That one is a custom shader? As I ve seen blurry reflection is still pretty unique in realtime, it is pretty calculation heavy. Maybe Cryengine3 knows it and probably next generation engines... :)

  • @darviniusb
    @darviniusb 10 років тому

    Whats the resolution of the lightmaps you used.I curently have a similar project, exactly like yours and i am not to happy about mr lightmaps(are very pixelated). Great work!

    • @joyceanblue
      @joyceanblue 10 років тому

      i bake bigger geometry such as wall, floor etc at 2048x2048 resolution. but i think one can get away with 1024 resolution as well.

    • @darviniusb
      @darviniusb 10 років тому

      thank you for your answer. Now another question :P. The tablet version is made in unity?

    • @joyceanblue
      @joyceanblue 10 років тому

      Darvinius Berar the touchscreen is running on a windows machine, but yes a tablet version to run on android can be compiled on unity as well.

  • @BLUEDOG690285
    @BLUEDOG690285 10 років тому

    this Material is perfect !!! thanks for share~!!! may i ask some questin ? How can i make soft material on Unity?

    • @joyceanblue
      @joyceanblue 10 років тому

      what do you mean by "soft material" mate?

    • @BLUEDOG690285
      @BLUEDOG690285 10 років тому

      ***** sorry,what i mean is what the shader that you used is?