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The Tomato
Ukraine
Приєднався 18 лип 2017
Hey There!
Hitbox and Ping Explained
Hitbox and Ping Explained
Experience lower & stable ping with reductions as much as 50 ping and 0 packet lost, try GearUP Booster! For PC and Mobile users👉🏻Just click the link: gearupbooster.onelink.me/wO8u/TheTomato
-*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*-
Join my Discord Server (Cus why not 🤷♂️)
Discord: discord.gg/6YqNKkGQUY
Same with my roblox group:
Group: www.roblox.com/groups/32901096/Chill-Tomato#!/about
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Music track: Thoughtful by Pufino
Source: freetouse.com/music
Background Music for Video (Free)
Music track: Bread by Lukrembo
Source: freetouse.com/music
Free Background Music (No Copyright)
Experience lower & stable ping with reductions as much as 50 ping and 0 packet lost, try GearUP Booster! For PC and Mobile users👉🏻Just click the link: gearupbooster.onelink.me/wO8u/TheTomato
-*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*-
Join my Discord Server (Cus why not 🤷♂️)
Discord: discord.gg/6YqNKkGQUY
Same with my roblox group:
Group: www.roblox.com/groups/32901096/Chill-Tomato#!/about
-*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*-
Music track: Thoughtful by Pufino
Source: freetouse.com/music
Background Music for Video (Free)
Music track: Bread by Lukrembo
Source: freetouse.com/music
Free Background Music (No Copyright)
Переглядів: 1 251
Відео
[Shadow] Powers - Devlog #1 (Roblox)
Переглядів 4,3 тис.Місяць тому
[Shadow] Powers - Devlog #1 See my progress of making a game -*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*- Join my Discord Server (Cus why not 🤷♂️) Discord: discord.gg/6YqNKkGQUY Same with my roblox group: Group: www.roblox.com/groups/32901096/Chill-Tomato#!/about -*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*- Copyright Music track: Vibing by Pufino Source: freetouse.com/music Free To Use Music...
[FREE] Bodyguard NPC System V2 (Advanced)
Переглядів 60 тис.2 місяці тому
Hey guys, I have updated the bodyguard system so now he's smarter then ever. Bodyguard v2 Download: thetomato.gumroad.com/l/bodyguardv2 Bodyguard v1 Showcase: ua-cam.com/video/Fl42q4I2y9M/v-deo.html -*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*- Join my Discord Server (Cus why not 🤷♂️) Discord: discord.gg/tQMChvVe5u Same with my roblox group: Group: www.roblox.com/groups/32901096/Chill-Tomato#!...
[Free] Advanced (Bodyguard) NPC (Roblox)
Переглядів 282 тис.6 місяців тому
[Free] Advanced (Bodyguard) NPC (Roblox) In this video i'm showcasing my new Bodyguard NPC and showing how it works 🟣Get It Here: thetomato.gumroad.com/l/bodyguard -*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*- Join my Discord Server (Cus why not 🤷♂️) Discord: discord.gg/6YqNKkGQUY Same with my roblox group(buy shirts to support me): Group: www.roblox.com/groups/32901096/Chill-Tomato#!/about -*...
Death Note System (Roblox)
Переглядів 25 тис.7 місяців тому
Death Note System (Roblox) Yea so i had an idea to make the Death Note from the Anime called "Death Note" and in this video I'll show you how it turned out. Tell me your opinion on it in the comments! Model: (Do you really need it ?) -*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*- Join my Discord Server (Cus why not 🤷♂️) Discord: discord.gg/6YqNKkGQUY Same with my roblox group: Group: www.roblox...
How To Make Advanced Item Spawning System (Tutorial)
Переглядів 6 тис.7 місяців тому
How To Make Advanced Item Spawning System (Tutorial) In today video you'll learn how to make a system that'll spawn items based on their rarity to given locations, enjoy! -*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*- Join my Discord Server (Cus why not 🤷♂️) Discord: discord.gg/6YqNKkGQUY Same with my roblox group: Group: www.roblox.com/groups/32901096/Chill-Tomato#!/about -*\/*\/*\/*\/*\/*\/*\...
Sol's RNG is actually... Good?
Переглядів 3,4 тис.8 місяців тому
Sol's RNG is actually... Good? -*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*- Join my Discord Server (Cus why not 🤷♂️) Discord: discord.gg/6YqNKkGQUY Same with my roblox group: Group: www.roblox.com/groups/32901096/Chill-Tomato#!/about -*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*- -Music Credits: Music track: A New Day by shandr Source: freetouse.com/music Free Music Without Copyright (Safe) Mu...
[Remake] Battlegrounds Combat System Tutorial (Part5)
Переглядів 30 тис.8 місяців тому
[Remake] Battlegrounds Combat System Tutorial (Part5) in this part we're going to make the blocking system -*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*/\*- Join my Discord Server (Cus why not 🤷♂️) Discord: discord.gg/6YqNKkGQUY Same with my roblox group: Group: www.roblox.com/groups/32901096/Chill-Tomato#!/about -*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*\/*-
[Remake] Battlegrounds Combat System Tutorial (Part4)
Переглядів 30 тис.9 місяців тому
[Remake] Battlegrounds Combat System Tutorial (Part4)
[Tutorial] How To Make Roblox Animation In Blender [+Export/Import]
Переглядів 203 тис.9 місяців тому
[Tutorial] How To Make Roblox Animation In Blender [ Export/Import]
[Remake] Battleground Combat System Tutorial (Part3)
Переглядів 29 тис.9 місяців тому
[Remake] Battleground Combat System Tutorial (Part3)
3 Reasons Why You Should Learn Scripting (Roblox)
Переглядів 3,4 тис.9 місяців тому
3 Reasons Why You Should Learn Scripting (Roblox)
The Winner Of The 100 Robux (Roblox)
Переглядів 7639 місяців тому
The Winner Of The 100 Robux (Roblox)
[Remake] How To Make Battlegrounds Combat System Tutorial (Part2)
Переглядів 41 тис.9 місяців тому
[Remake] How To Make Battlegrounds Combat System Tutorial (Part2)
[Free] Advanced (Suspicious) NPC System (Roblox Studio)
Переглядів 323 тис.10 місяців тому
[Free] Advanced (Suspicious) NPC System (Roblox Studio)
[Remake] How To Make Battlegrounds Combat System Tutorial [Part1]
Переглядів 177 тис.10 місяців тому
[Remake] How To Make Battlegrounds Combat System Tutorial [Part1]
[Robux Giveaway] 1️⃣0️⃣0️⃣ Robux Giveaway (3500 Subs Special)
Переглядів 76310 місяців тому
[Robux Giveaway] 1️⃣0️⃣0️⃣ Robux Giveaway (3500 Subs Special)
[Remake] Ninja Battlegrounds - Devlog #4
Переглядів 4,4 тис.11 місяців тому
[Remake] Ninja Battlegrounds - Devlog #4
Scripting Your Funny Ideas (Roblox Studio) [Part1]
Переглядів 4,5 тис.Рік тому
Scripting Your Funny Ideas (Roblox Studio) [Part1]
How To Make Up And Down Moving Platform (Roblox Studio)
Переглядів 8 тис.Рік тому
How To Make Up And Down Moving Platform (Roblox Studio)
[Clone Combo] Shinobi Battlegrounds (Dev log #2)
Переглядів 12 тис.Рік тому
[Clone Combo] Shinobi Battlegrounds (Dev log #2)
Battlegrounds Combat System Tutorial [Part 3] (Roblox Studio) [DownSlam, UpperCut]
Переглядів 45 тис.Рік тому
Battlegrounds Combat System Tutorial [Part 3] (Roblox Studio) [DownSlam, UpperCut]
[Giveaway!] Normal Punch (Roblox Studio)
Переглядів 10 тис.Рік тому
[Giveaway!] Normal Punch (Roblox Studio)
Battlegrounds Combat System Tutorial (Part2) [Ragdoll, Stun, Knockback, etc...]
Переглядів 36 тис.Рік тому
Battlegrounds Combat System Tutorial (Part2) [Ragdoll, Stun, Knockback, etc...]
How To Make Battlegrounds Combat System Part1 (Roblox Studio)
Переглядів 623 тис.Рік тому
How To Make Battlegrounds Combat System Part1 (Roblox Studio)
[2023] (Roblox Studio Scripting Tutorial) Changing properties - Part 1
Переглядів 762Рік тому
[2023] (Roblox Studio Scripting Tutorial) Changing properties - Part 1
The move Dads pull when they want chips but their in the driving seat.
one question why it just follows me and doesnt do anything?
here is my modified PunchServer: instructions:make a folder called "Assets" and add a sound called "Punch" inside it, put any sound to Punch for it to sound whenever you punch. Script: local rp = game:GetService("ReplicatedStorage") local remotes = rp:WaitForChild("Remotes") local animations = rp:WaitForChild("Animations") local punchRemote = remotes:WaitForChild("Punch") local serverstorage = game.ServerStorage local debounce = false local modules = serverstorage.Modules local TomatoHitbox = require(modules:WaitForChild("TomatoHitbox")) local MAX_COMBO = 4 local function changeCombo(char) local combo = char:GetAttribute("Combo") if combo >= MAX_COMBO then char:SetAttribute("Combo",1) else char:SetAttribute("Combo",combo + 1) end end local function getPunchAnim(char) local combo = char:GetAttribute("Combo") local punchAnims = animations:WaitForChild("Combat"):GetChildren() local currAnim = punchAnims[combo] return currAnim end local function StopAnim(object) for i,v in pairs(object:GetPlayingAnimationTracks()) do v:Stop() end end punchRemote.OnServerEvent:Connect(function(player) local char = player.Character local hum = char:WaitForChild("Humanoid") local humRp = char:WaitForChild("HumanoidRootPart") local attacking = char:GetAttribute("Attacking") local punching = char:GetAttribute("Punch") if attacking or punching then return end char:GetAttribute("Attacking",true) char:GetAttribute("Punch",true) changeCombo(char) StopAnim(hum ) local hitbox = TomatoHitbox.new() hitbox.Size = Vector3.new(6,6,6) hitbox.CFrame = humRp hitbox.Offset = CFrame.new(0,0,-2.5) hitbox.onTouch = function(enemyHum) if enemyHum ~= hum then enemyHum:TakeDamage(10) if not hum.Parent.Head:FindFirstChild("Punch") then local punched = rp.Assets.Punch:Clone() punched.Parent = hum.Parent.Head punched:Play() wait(0.7) punched:Destroy() end end hum.WalkSpeed = 6 wait(0.1) hum.WalkSpeed = 16 end local playPunchAnim = hum:LoadAnimation(getPunchAnim(char)) playPunchAnim.KeyframeReached:Connect(function(kf) if kf == "Hit" and debounce == false then char:SetAttribute("Attacking",false) debounce = true task.spawn(function() hitbox:Start() wait(0.1) hitbox:Stop() hitbox:Destroy() end) if char:GetAttribute("Combo") == MAX_COMBO then task.wait(1) end char:SetAttribute("Punch",false) wait(0.7) debounce = false end end) playPunchAnim:Play() end)
My whole dummy is neon pink how do i fix that
I made them make a heavy breathing sound when you’re not looking at them to let the player know that someone’s behind them
Does not work I did everything the "read me" script says does not work.
Tomato!!! You forget to tell us how to actually stun them when they get punch 😭
I made it myself as (on the first part) Local StunHandler = require(modules.Tomatostun (Down on the module) If StunDuration then If not ragdoll then StunHandler.Stun(ennemyHum,Ragdoll duration Ennemy:SetAttribute("Stunned",true) Wait(StunDuration Ennemy:SetAttribute("Stunned",false)
It's write on phone so there is mistake but you can understand what I made anyways
The messing up the orientation is kinda accurate wtf😭😭😭
here is the script (no cooldown): local rp = game:GetService("ReplicatedStorage") local remotes = rp.Remotes local blockRemote = remotes.Block local animations = rp.Animations local blockAnim = animations.Extra.Block local blockAnims ={} blockRemote.OnServerEvent:Connect(function(player,block) local char = player.Character local hum = char.Humanoid local attacking = char:GetAttribute("Attacking") local blocking = char:GetAttribute("Blocking") if block then if blocking or attacking then return end char:SetAttribute("Blocking",true) local playBlockAnim = hum.Animator:LoadAnimation(blockAnim) playBlockAnim:Play() blockAnim[player] = playBlockAnim else if blocking then char:SetAttribute("Blocking",false) blockAnim[player]:Stop() blockAnims[player] = nil end end end)
i dont have that export to rbx thing
he spelt humanoid wronghe wrote humanoud
just make some basic animation that sorta looks like an m1 for testing purposes and polish the animation up after it works or just copy this guy's animation thing by watching it in 0.25x
thank bro byt how i use the animatioan
THE SWEET PLAYER IN TSB BE LIKE
it isnt free you have to pay for it and it charges an extra 20c for "tip". dont buy this
it doesnt show the animations
it doesn t work heres my script: local rp = game:GetService("ReplicatedStorage") local remotes = rp:WaitForChild("Remotes") local combatRemote = remotes:WaitForChild("Combat") local animations = rp:WaitForChild("Animations") local combatAnims = animations:WaitForChild("Combat") local Players =game:GetService("Players") local MAX_COMBO = 4 Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(char) char:SetAttribute("Combo,0") end) end) local function changeCombo(char) local combo = char:GetAttribute("Combo") if combo < MAX_COMBO then char:SetAttribute("Combo",combo + 1) else char:SetAttribute("Combo",1) end end local function getAnimation(char) local combo = char:GetAttribute("Combo") local anims = combatAnims:GetChildren() local currAnim = anims[combo] return currAnim end combatRemote.OnServerEvent:Connect(function(player) local char = player.Character local hum = char:WaitForChild("Humanoid") local humRp = char:WaitForChild("HumanoidRootPart") local animator = hum:FindFirstChildOfClass("Animator") or Instance.new("Animator",hum) local attacking = char:GetAttribute("Attacking") local punching = char:GetAttribute("Punching") print("Punch Easy") if attacking or punching then return end changeCombo(char) local punchAnim = getAnimation(char) local playAnimation = animator:LoadAnimation(punchAnim) playAnimation:Play() end) pls the tomato help to fix this 🤧
anybody can tell me how resolve the error"UserInputService is not a valid member of InputObject "InputObject" "
as a cucumber, the intro severely offended me
W content ❤
COMBAT SYSTEM TUTORIAL PLS WHICH IS WALL COMBO LIKE IN TSB
That’s not working
It is not free
Bro you should help with my friend kingdom hearts game she needs a aninator
False advertisement!! It's not free..
It is it says name your price just put 0
Its not free.
Bro I don’t have moon animator
Stupid could’ve said we need moon animator
Wasted my time smh.
whats a good animator i can get for free?
Bro u going to fast u made me delete my animation
It didn't work for me becuse I uploaded it to roblox and used the plugin but all that playdd on the dummy was the head movement going left to right
IF YOU WANT TO KNOW HOW TO GET THE RBX ANIMATOR, THE GUY IN THIS VID: ua-cam.com/video/SNM9W-4Ksio/v-deo.html SHOWS YOU HOW
this might be the reason why you need textures for rigs in blender
the damage script doesnt work how do I fix this?
how do you add the texture
it dont work for me, it just crashes blender wth .-. ????
Finally someone knows the problem was ping
how can i create blocking attribute
for some reason i could only play one animation even though i but the script in right? (Please Help)
Bro these anims look fire🔥
MY uppercut wont work :/ no errors in analysis
please help fourth punch doesn't work it says loadanimation requires an animation object
When I reseting it don't work!
You could make that game where you kill the king and then you replace him
local rp game: GetService("ReplicatedStorage") local remotes rp: WaitForChild("Remotes") local punchRemote remotes: WaitForChild("Punch") local uis = game: GetService("UserInputService") uis. InputBegan: Connect(function(input, is Typing) if isTyping then return end if input. UserInputType Enum. UserInputType. MouseButton1 then punchRemote: FireServer() end end)
Guys Now i make animation but when i say import the screen not pop up so i cant import what i need to do now
How to open script.
why is the guy purple
i cant even open the blend cuz i cant find an app where i can open it with
local rp = game:GetService("ReplicatedService") local remotes = rp:WaitForChild("Remotes") local animations = rp:WaitForChild("Animations") local punchRemotes = remtoes:WaitForChild("Punch") local MAX_COMBO = 4 local function changeCombo(char) local combo = char:GetAttribute("Combo") if combo >= MAX_COMBO then char:SetAttribute("Combo" ,1) else char:SetAttribute("Combo", combo + 1) end end local function getPunchAnim(char) local combo = char:GetAttribute("Combo") local punchAnims = animations:WaitForChild("Combat"):GetChildren() local currAnims = punchAnims[combo] return currAnims end punchRemote.OnServerEvent:(function(player) local char = player.Character local hum = char:WaitForChild("Humanoid") local humRp = char:WaitForChild("HumanoidRootPart") local attacking = char:GetAttribute("Attacking") local punching = char:GetAttribute("Punch") if attacking or punching then return end char:SetAttribute("Attacking" , true) char:SetAttribute("Punch , true) changeCombo(char) local playPunchAnim = hum:LoadAnimation(getPunchAnim(char)) playPunchAnim.KeyFrameReached:Connect(function(kf) if kf == "Hit" then char:SetAttribute("Attacking") , false) if char:GetAttrivute("Combo") == MAX_COMBO then task:wait(1) end char:SetAttribute("Punch" , false) end end) playPunchAnim:Play() end)
Ayo why i am choose r6 but it is not a valid member of Model?