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ZombieAce
Приєднався 17 бер 2019
Hi! Im ZombieAce, a random youtuber.
Minecraft Dragon Block C Config Tutorial #5 | Story
This is the finale to the DBC Config tutorials, there's nothing more left for me to go over. If you've watched the whole series from the beginning then I thank you for your support. Have a great day!
Timestamps:
00:00 Intro
0:34 How to locate your story files
1:51 The Main Story File Intro
5:01 Mission Structure
6:03 Props
8:16 Align
8:30 Title, Subtitle and Description
8:59 Objectives
9:12 Objectives - Kill
12:22 Objectives - Killsame
13:13 Objectives - Item
14:36 Objectives - Talk
16:00 Objectives - State
16:27 Objectives - LVL
17:00 Objectives - Biome/Biome2 , Dim/Dim2
18:02 Objectives - Start, Next, Skip
18:41 Rewards
20:04 Rewards - Item
21:33 Rewards - TP
24:12 Rewards - Align
25:01 Rewards - Com
27:37 Rewards - Stacking
28:51 Side Missions
32:09 Outro
Timestamps:
00:00 Intro
0:34 How to locate your story files
1:51 The Main Story File Intro
5:01 Mission Structure
6:03 Props
8:16 Align
8:30 Title, Subtitle and Description
8:59 Objectives
9:12 Objectives - Kill
12:22 Objectives - Killsame
13:13 Objectives - Item
14:36 Objectives - Talk
16:00 Objectives - State
16:27 Objectives - LVL
17:00 Objectives - Biome/Biome2 , Dim/Dim2
18:02 Objectives - Start, Next, Skip
18:41 Rewards
20:04 Rewards - Item
21:33 Rewards - TP
24:12 Rewards - Align
25:01 Rewards - Com
27:37 Rewards - Stacking
28:51 Side Missions
32:09 Outro
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Відео
Gartic Phone Shenanigans
Переглядів 53Рік тому
who cares about the description? its just a random vid lmao
Dragon Block C Ultra Ego Showcase | Custom Configs
Переглядів 964Рік тому
Hello again! The time has come... It has been 2 years since my first video, my most popular video with 5.7k views as of writing this. This is an homage to that as well as a video that was suggested to me by a subscriber (El Rizadon) I want to thank you guys so much for sticking around on my channel for so long and for the support! If you want to get the configs i used in this video you can get ...
Playing Roblox: SCP Anomaly Breach 2
Переглядів 41Рік тому
Not much to say, im just in a video making mood this week. Expect more soon! :) This Roblox game is very well made and i honestly prefer it over SCP:CB mostly because of the many bug fixes and performance difference. Theres no more glitchy mouse flicks, buggy inventory and some improvements were added such as the S-NAV's SCP detection circle being fully dynamic and constantly changing its radiu...
If i die, the video ends - Roblox Parkour
Переглядів 81Рік тому
Its in the title. If i die in Roblox Parkour i end the video. This video was heavily inspired by ParashockX! Please check out his channel, he makes some great videos.
The Boulder Giver | Paunch
Переглядів 60Рік тому
Big sumo babies throwing rocks at eachother *B e a u t i f u l*
I Created a Control Point Datapack in a Week
Переглядів 29Рік тому
Monke evolution Download the datapack here: www.mediafire.com/file/nfcqddne8in1xqv/Guncraft_Datapack_v2.40.rar/file (rip filmora watermark)
My Modded Minecraft Base (Update 2)
Переглядів 58Рік тому
So yeah ive continued working on my minecraft world some more. Please give me suggestions on what I could add :) I also named one of the Goblins after a loyal subscriber: Aminera!
My Modded Minecraft Base (Update)
Переглядів 167Рік тому
Ive worked some more on the world. Just a quick little update for yall
My Modded Minecraft Base Tour
Переглядів 37Рік тому
I havent posted in a while so heres a little something i did in my spare time. This was 82 (Minecraft) Days of work and I would appreciate any tips and tricks or helpful comments on what i can improve, make it simpler etc. If you want a modpack download here it is: www.mediafire.com/file/ymssfdvah7siam3/ZombieAce_CreateOrigins_Mods.rar/file Chapters: 0:00 - Intro 0:44 - Underground Base 1:30 - ...
Minecraft Dragon Block C Config Tutorial #3 | Ultra Instinct + New Update
Переглядів 2,3 тис.2 роки тому
I have returned to show you how i made custom Ultra Instinct 1 year ago but a new update to DBC dropped 1 day ago so I decided to cut the video into 2 parts. DBC Update showcase and Ultra Instinct Config tutorial. You can use my Ultra Instinct config as a template or you can just add it straight to the game for yourselves: mega.nz/file/KptD0TzD#PVAHQ0hJqYM3f8S5788YLaqOBsJqpDjOl35yy0tv5Y0 You ju...
Minecraft Dragon Block C Config Tutorial #2 | JinryuuDragonBlockC
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Hello! In this video I show you the Dragon Block C config file and how it works. I hope this video helped you and HAPPY NEW YEARS!! Hey, you got this far down in the description! Comment "Super Saiyan Ace" if you want ;)
So uhh... Zombie Uprising AI bug.
Переглядів 1523 роки тому
So if you stand in a specific area in this map, the Zombie AI breaks and they stop until you move out of the "Safezone". Kinda broken ngl
Minecraft Dragon Block C Config Tutorial #1 | JinryuuJRMCore
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Minecraft Dragon Block C Config Tutorial #1 | JinryuuJRMCore
This Is What Happens When You Change The "ultra_instinct.cfg" Config File in Minecraft DBC
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This Is What Happens When You Change The "ultra_instinct.cfg" Config File in Minecraft DBC
I'm planning on putting up my own modpack with DBC, IC2, RFtools, Ect... I like a tech progression system along side of a training to make your character stronger thing. I'm making all forms for all races achieveable through mastery. I know a lot of people don't like that, but the exception is gonna be the God forms, UI, and Destruction form. I think I just prefer it that way. This did help me out a lot.
@@gamingguru2k6 Glad to hear that! If you encounter any issues, just leave comment or dm me on discord at "zombieace." (dot is included)
I wanted to change the multiplier that is in the CON and how much agent transforms it increases, but it doesn't make sense, so I wanted to put this multiplier in the STR and DEX
Uhh... What? I get the feeling youre using a translator, but its not making it that much easier to understand.
@@ZombieAce Sorry, I'm really using it, what I wanted to talk about, was about the multiplier of the forms that are in CON, I wanted to change that to be in STR and DEX
@@ZombieAce the multiplier of the transformations, multiplication WITH, I wanted to change this to multiply the STR and DEX, do you understand now?
@@Black-gt6wf So youre saying you want the form to multiply STR and DEX instead of CON. This is already what the mod does, forms dont multiply CON, MND or SPI.
I have a question, You made so to go from Super Sayian to SSG2 you need to master SS. I saw what you did with Kaioken, but this its not blocking me for just buying the upgrade in exchange for tp, how could I do that?
By the way its anywhere to download your configs?
Inside the configs folder, go to jingames/dbc/skill_costs.cfg and change the cost of the levels you want to block to -1
@@ZombieAce But here I can Just Lock the skill whole, not level by level. In the configs I just see Thre Options for Kaioken: Mind requeriment (For unlocking), Mind requeriment (For leveling) and TP. In general. And if I set the mind to -1 to both it locks the skill, not just the leveling. But if I set -1 to the (level) it just crashes
@@majinvegitto6289 The way it works is that every line inside the array represents a level so take this for example: Saiyan Racial Skill TP Costs: 1000 (Racial Skill lvl 1, SSJ) -1 (Racial Skill lvl 2, SSJ Grade 2) -1 (Racial Skill lvl 3, SSJ Grade 3) -1 (Racial Skill lvl 4, SSJFP) 2000 (Racial Skill lvl 5, SSJ2) If you have more levels than lines in the array, the rest of the levels will use the same value of the last line, another example: Kaioken TP Costs: 500 1000 1250 Theres only 3 lines meaning that the first 3 levels of kaioken have a defined value, the rest of the levels will use 1250 as is given by the last line.
@@majinvegitto6289 Hope this helps you.
Hello again, it’s me again. I wanted to know if you know about a function called Zenkai. It seems like it’s in the mod. I saw a UA-camr use it when he went into Legendary SSJ, and his BP seemed to increase. Is it possible to do a kind of Zenkai in the mod or something like that as a Saiyan or half-Saiyan?
@@zNinjaTruebr Well there isnt actually a zenkai function in DBC, what youre thinking of is actually form mastery. The youtuber mightve configured it so that he gets a big increase in attribute multiplier per mastery level and just masked it as zenkai. And its definitely possible to do it for specific races since all the form masteries are separate for each race. Although, if thats not what youre looking for, there is the CNPC DBC mod that adds a zenkai function which can be configured separately for Saiyans and Half Saiyans, though i havent tested it myself.
@@ZombieAce thx again :]
@@zNinjaTruebr np! :)
Hey man, can I use this HUD on my DBC server?
Yeah, sure, link's in the description. Edit: Its actually in the pinned comment i forgor :)
@@ZombieAce thks bro
one last question. Can I configure Mystic and Kaioken to be stronger for specific races? How to make Kaioken more powerful for humans and Mystic for Namekians? I would also like to thank you for your help and support, I really appreciate it, I wish you all the best! Thank you very much for everything! :D
Hello again, sorry for so many questions, but I'm trying to set up the perfect config for Dbc. Do you know how to change the amount of TP I gain from hitting the shadow and also how much TP I gain from killing it?
You cant make custom TP Gains for every entity. Either increase it globally or use a more efficient training method like 5000 Weights + HTC + Gravity Machine + Medical Liquid Bath
Keep in mind that its more efficient to grind TP on a shadow dummy at 5% as the TP gain doesnt change but PvP training will award more TP the higher your power output is.
@@ZombieAce I understand. Do you also know if there's a way to increase the maximum TP limit? Like from 2B to 10B, without adjusting the stats, just the amount of TP you can accumulate.
@@zNinjaTruebr No, not really. Unless youre using some other 3rd party addon that adds a similar feature it wont go beyond that limit. Jin specifically made the limit to 2B to avoid calculation errors and crashes with Java. Going above the limit could make the mod unstable. Theoretically, you could set your TP above that 2B limit if you edit your NBT data but I would advise against that.
Do you know how I change the cost of attributes like str, dex, mid separately?
@@zNinjaTruebr No, its not possible. The mod uses a global stat system and the cost of attributes rises with every level up.
@@ZombieAce ok ok
I use the YearsC mod and in the time chamber it ages very quickly. Is there a way to change this and delay aging further within the time chamber?
@@Max-pz1si Yeah, I think I remember YearsC had a config option to disable age acceleration in the HTC. Not sure if there was a configurable aging speed multiplier.
@@ZombieAce how can I disable it?
@@Max-pz1si Look inside the config folder and search for smth like jinryuuyearsc.cfg. If you cant find it, maybe look inside the jingames folder.
@@ZombieAce When I open the jinryuuyearsc.cfg folder it just appears "Playerd Grow up time in minecraft day" and "Players Life Spawn in Minecraft Days". Is it one of these that I have to change?
@@Max-pz1si Well Im honestly not quite sure since I dont really use YearsC but going off of what youre giving me maybe you can try changing the value of the first setting you listed. If that doesnt help, I can probably test it when I get the chance and find the option for you.
how do I configure the size of ki attacks?
@@Max-pz1si Its the very first section of jinryuujrmcore.cfg (excluding the console configs). Just look for an array of elements all labelled by their respective ki move and with 3 configurable numbers. From what I recall the order of the numbers are Damage - Speed - Size. Just look at the comment of each ki move to be sure.
@@ZombieAcethanks man!
@@Max-pz1si No problem!
how do I configure the size of ki attacks?
Do you know how to change the lives of NPCs in the sagas?
@@zNinjaTruebr Of course, just open your saga of choice and navigate to any mission id you need to modify. Then just change the H value of the entity in the kill objective.
@@ZombieAce Thx :>
@@zNinjaTruebr np :)
Hi, can I put it in this file so that Ultra Instinct will work for 100 % health?
@@АртмГертнер Yeah, every level will have a different value that you will need to change to your liking. If you dont already know where to find the file, its in config/jingames/dbc/forms
/jrmcformastery (name)(name of form)
@@Daviprime-ju8vz what about it?
@@ZombieAce I tried to memorize the command to try to achieve beast form in dbc but I think that a complete mod is not havencore
@@Daviprime-ju8vz Theres no beast form in DBC. You will have to use some addons to get it. There is Orange Piccolo and Black Frieza form though if you use Divine + GodForm.
Sorry I have another question, how did you place the "Ki Mastery Side Quest"? I try but it doesn't work, what do I do?
you need to place the dbcKi.json file into the missions folder, right next to mainDBC.json.
Can you put your story setup for download please. Because my config is bugged.
@@marcoteixeira1005 Sorry, I dont think I still have the configs on my pc anymore. If I do find it Ill send it.
@@ZombieAce No problem, thanks you.
How do I block the level up skills? Like racial skills for example
@@Homelander_Silbido Change the skill cost to -1 in skill_costs.cfg. The further you go inside the array of that skill the higher the skill level. So if you were to set the 4th value in racial skill to -1 youd be blocking FPSSJ
I have a guestion. I download your config but a can't unblock the kaioken why?
@@marcoteixeira1005 Thats either because its locked by the story and you need to unlock it by progressing further or because its a human only ability earned through form mastery. I cant really remember at this point.
@@ZombieAce but I'm at the maximum level of mastery of the base form and I'm in the god saga and I still can't access it. And many of the skills are locked, such as Ki fist, Ki infuse, and meditation. Should I uninstall and install again?
@@marcoteixeira1005 The Ki skills are earned through the Ki Mastery Side Quest. As for Kaioken I honestly cant remember.
@@ZombieAce Thanks, I don't know how to work with it, so I'm a little confused about how things work, I'll review your play list if I can't. Again thank you very much
@@marcoteixeira1005 No problem!
Hi. your video helped me a lot with a lot of things but i had one question. do you know to to reduce or even outright remove the level downgrades feature from the mystic form? All i managed to do is to make it delete itself faster than light and it's really frustrating. Thanks in advance.
Oh yeah of course. One way to do it is in jinryuujrmcore, look for "Mystic Form Level Loss Timer multiplier". Should be somewhere around line 970. Set the value to 0 to completely remove the timer.
Hi, I got a question about the HUD you used during the video. Is it possible to make it tinier? Like I use it in game but it looks better and tinier in your videos. Thanks for the future answer.
@@shadowdoka7450 Ye you can make it smaller if you change your GUI Scale in Video Settings. Though this will also affect the rest of your GUI not just the custom hud.
Do you know any method of getting the majin to absorb the enemy's static correctly? for example the tiger that has 150 life and 245 Battle Power, but when you absorb it, you gain 299 in str dex and will.
@@TaldoGe Well not really. Absorbing is simple. Its not an actual addition to stats but rather a multiplier based on your absorbtion points next to your BP. You are given a multiplier based on the AP you gain. Absorbtion itself is a risk based power multiplier. If you lower your power and make yourself more vulnerable the power difference between you and the target becomes smaller and in turn rewards more AP when successfully absorbed. I cant think of a way of adding onto your stats the actual stats of the target. The closest thing you could do is mess around with the AP multipliers and see what fits best with your configs.
How can i increase forms multipliers? I want to make anime accurate forms multipliers
@@Ктото81 In the main *jinryuujrmcore.cfg* look for the multipliers for each race and change the values (the values are in percentages)
@@ZombieAce thank you so much
Hi, i have a stressfull problem, when I set the health requirement at 100 it easily won't work, it will just stay in ui for a few seconds and then it hella goes down, could you help me?
Check your Heat value for the form. If that isn't it then you might not meet the requirements for UI. That isn't just the level requirement but also having GodForm unlocked and Max Racial Level.
@@ZombieAce how low or high it shall be?
@@Raggerotto Heat should usually be around 100-200. But thats just my personal preference
Hi, say, do you know how it's possible to create alternate stories/size stories for every player in a server?
@@saiyanghost3753 Unfortunately you cant do it separately for every player. The mission files are linked to the world and are given out equally to every player that joins. You can however make different missions based on the player's race so if you want namekians to have a different experiance then that is a solution. If you want to really customize it for each player, you could use commands, so if you make all the missions for every player make them public but lock them by making id 0 return to 0 at the rewards. And by using an external command like a series of command blocks that run "/jrmcm <sidestory> 1 <player>" to make it progress to the next id. And every command block would have a different player and its corresponding side mission. Though even this is a bit janky as if you run it on repeat it will lock the player at id 1. And the players need to be present to be affected by the commands.
@@ZombieAce Indeed. Anyways, thanks! I needed it only for player-specific repeatable quests, so the use of command blocks would be perfect!
i played for 70 hours and i did not know that i was a human and was mad that i was not getting super saiyan 1 but i was a human the full time:(
@@iamiyourbasement Sadge, but aint nothing much to worry about. Depending on your configs, you can reincarnate at yemma. It might be worth it based on your penalty. So you could turn into a saiyan without having to completely start over.
Excuse me for another question, but do you by any chance know if it's possible to change the way weight affects TP gain? And when training at king-kai's or HTC, do you know if the only thing that increases TP gain is weight, or is it the player being at King-Kai's/HTC which also increases TP gain? Thanks!
@@saiyanghost3753 Alright, this is a more interesting topic that most people dont really notice. The weights in DBC are hardcoded into the mod and have no configs. Same with the training zones (King Kai/HTC). The training zones are always gonna have a 10x gravity multiplier which also affects your weights. This allows players to surpass the 5000 weight limit. You can also use the gravity machine in the HTC or King Kai's to multiply the 50000x gravity even further and also be in Insane difficulty. This is by far the fastest way to train in the game. I should also mention something about training though: If youre grinding TP with an NPC like Shadow Dummy then its faster if you fight in 5% release and if youre training with another player its faster at 100% release, just make sure you both have enough resistance to not kill eachother. And lastly while youre in youre training make sure you have medical liquid to regen health and stamina. Training weights dont directly boost your TP rate but instead just boost the CHANCE of getting TP per hit. So natural training zones have a very small tp chance boost but can be exploited to multiply a 5000 weight to get a massive tp chance boost.
@@ZombieAce Thanks for the information! But may I ask why is it faster to train with 100% release when training with another player? I mean, don't you get TP only based on amount of hits?
@@saiyanghost3753 For some reason when Jin made the mod he made NPCs only trigger the TP Chance if youre at least 5% release. But PvP training was made to trigger the TP Chance and also add onto it by your power release. It encourages All Out battles at 100%. I should mention that using forms doesnt make it faster from what i tested though i might be wrong. I assume its only based on your power release and not also your multiplier
@@ZombieAce Ah so he made it that when you fight and NPC with 5% release it triggers a "more chance for TP" trigger, and also made a formula so when PvP, the TP chance is affected by the % release?
@@saiyanghost3753 Pretty much.
Thank you for the video/s! But may I please ask couple of questions? Firstly, where did you find this information? 3:32 Secondly, may I ask how did you learn how the config works? Was it just from trial and error of changing the configs, or is there a source of a the config works? Thanks!
@@saiyanghost3753 To answer your questions: 1. I found that list on the official changelog of DBC on main.jingames.net/ 2. ALOT of trial and error. I spent like 5 years playing this mod and finished at the VERY least 20 singleplayer worlds (without cheats) all with different configs. I first started default and didnt even know about the existance of configs. One day i just decided to check the game files and found SO MUCH customizable options and it blew my mind. I would spend days just testing options, seeing how everything worked until i decided to make a tutorial on it. So if you wanna learn the configs yourself you can either learn them yourself or get help from an expert like myself.
@@ZombieAce Oh, alright, thank you for all the help!
You really helped me ,but I'd like to ask if you can have a "own a certain skill" for unlocking a quest. e.g. You need to have the skill "potential unlock" in order to do quest X. Thanks!
@@saiyanghost3753 Not really, DBC doesnt provide a skill condition. The closest thing you can do is lock a mission until you use another side mission to unlock the skill. So something like having 2 side missions: *Broly Movie* and *Potential Training* . You can lock *Broly Movie* mission until you reach a certain ID in *Potential Training* and that ID which unlocks your Potential Unlock.
@@ZombieAce Oh, great idea! Thanks!
This is veryyy helpful! Thanks!
@@saiyanghost3753 Yeah, no problem. Hope you can finish whatever project you might be working on
Is there a way to control the multiplier itself, for ex make super Saiyan 50x, super Saiyan 100x etc
@@SahilFR You mean make custom variations of the forms? Thats not really a thing. If you mean just changing the default form multi thats found in the jinryuujrmcore.cfg file.
@@ZombieAce ohhh aytt ty
@@ZombieAce you legit cannot find the base multipliers anymore in the config file, now its "damage multiplier, hp multiplier" etc
@@gusthavo15yearsand98 Oh really? Did DBC finally get an update? Ill look into it.
@@gusthavo15yearsand98 Where? I didn't found it, not even in the change log
So there is something called pp(power points) for frost demons u get them whilte staying in minimal form 6 per 4 sec its kinda low and they are used up very fast (100 per 4 sec for ultra instinct and god of d) so is there a way to decrease the drain of pp of these forms through configs as u can only store 2500 pp points.
@@bhootgamer1151 First of all, all arcosian forms have different PP Gain Rates. The PP value increases as long as youre not at 100% release every update tick , that is 5 seconds as it is 100 ticks per update tick. The higher the form you go, the less PP you get unless you change the default values in *jinryuujrmcore.cfg* . The PP drain can be changed, it should also be in the config file i mentioned above. Same about the PP cap. The PP cap changes based on how high your racial level is.
can you explain how the counter attack rate and dodge rate works? what would changing max and min do
Multipliers aren't showing the proper amount, SSJ2 is a 2.5x multiplier but it shows as 2x, though it does increase. Can I get any help?
Definitely something to do with your Form Mastery configs. Might wanna check your mastery max level and multi per level.
@@ZombieAceThank you! One more thing, Ki blade and Ki Scythe don't seem to add extra damage? Ki Infuse and Ki Fist are maxed out, am I doing something wrong?
@@AmouaLoike The default configs for Ki Fist/Prot/Infuse are really weak. Only like 1% extra damage output per level. So you should really crank up those numbers. Another thing that people seem to miss is that Ki Fist/Prot/Infuse are based on your Spirit attribute while Ki Blade/Scythe is based on Willpower and is a viable melee option for ki builds.
How do I remove the strain status effect from appearing after kaioken
Heya, I just saw your comment. So I remember strain was a wierd mechanic. It used to be a thing before but it stopped showing up on my custom configs. There also werent any config options I could find related to Strain specifically. My guess is that its related to the kaioken drain multiplier or stackable on super. So maybe for now just try to enable stack on super and probably also change some of the drain multi values. Ill have a look myself tomorrow when I get a chance. Hope this helped!
@@ZombieAce thank you I found out it's tied to the sustainable super kaioken, you need to enable it to turn off strain cause strain happens after you you fall down to base after trying to combine super and kaioken without it enabled
How do you remove strain from kaioken
the ki cost reduce didnt rlly applied, even tho i set the limit to 1.0 which is 100 right? and i also set the ki cost multi per level to 0.05, pls help i want to make so the ki cost is non existent when mastered the form
If youre going to reduce ki cost from mastery you have to set the Per Level to a negative number like -0.05 and your Multi MIN or Max to to a number below 1.0 so something like 0.25 would be 25% drain at max mastery
Heres a question I downloaded your configs and put down very similar stuff to what you have however whenever i enter my custom server it shuts it down as soon as i enter and I look in my crash reports and it says that theres something wrong with my auto learn IDS so im confused on what needs changing where if you could help that would be awesome Edit: I got the auto learn fixed but now I can't access any of my forms at all even if I put in commands to unlock them.
Hey sorry for the late reply. Can you elaborate on the forms being locked?
do you know how to fix npc's not spawning when perssing start in main missions bcs when i press start they apear for 1 sec then there gone and i dont know how to fix it please help
You might have a typo in the kill objective. Make sure the entity id is exact, also check the Health and Attack stats in case you missed smth. It could also just be a simple reason of spawning entities inside Safe Zones. Just leave the Safe Zone and start the story there.
@@ZombieAce it worked thank you so much:)
how to unlock the god of destruction?, it appears blocked when I talk to whis
You can acquire it by completing the last mission against Jiren. You can also choose to max your UI mastery instead.
How did you get the exact configs as him?
@@1joyconplayer The download link is in the description
@@1joyconplayer In this video: ua-cam.com/video/nP3ZIP3IOqI/v-deo.htmlsi=PT4iVNBL8LbopHjc
@@ZombieAce thanks but it doesnt have the story configs tho
When the mission blocks, and asks you to unlock a transformation, it becomes impossible to gain tp, how can I gain tp in an easier way, besides concentration and air box?
Its not impossible to gain TP. You can still gain TP by punching things with at least 5% power release. You can boost the TP Gain from punches if you increase your weight. Best way is to get 5000 weight from any of the NPCs, go into HTC for the 10x gravity and punch a shadow dummy continuously (staying in medical liquid is recommended)
what is the short version for super form
If youre talking about saiyans its SS. I posted an image of all the skill and form names and IDs here: imgur.com/a/7lX4Mkb I hope this helps.
how to change attribute cost because i chancged it a while ago and cant changet it back would be nice if you help
First off check the attribute cost minimum value. If thats all right then scroll down some more to "Core System - Attribute Cost mulipier" and set it to whatever you want it to be. Default value is 0.5
@@ZombieAce my problem was that the cost doesnt change and its too easy and i want the cost to change again i it was at default but the cost doesnt change
@@ZombieAce and what do you mean by fine is 16 fine?
@@amrhood7182 16 is the default value. When you start your character it will never have a UC lower than 16. I usually set it to 10 as its a round, nice number or 25 sometimes.
@@amrhood7182 if the cost isnt changing then you probably have the cost multiplier set to 0. Change it to something like 0.25
I play with your configuration, but when I load the form it seems to be blocked, what should I do?
The game should be telling you in the chat the problem. You need to reach a certain mastery lvl in another form to access it. If its about the form being "Upgrade locked" in the menu then you need to earn the form through other means (story or form mastery auto learn)
how to i remove biome objectives
Remove the *biome* and *biome2* objectives from any mission ID that contains them and if there are no other objectives in an ID replace it with *next*
can you post your personal cfg?(the one u use in your worlds), the newer versions are a lot different to edit, im kinda lost
I haven't played DBC in a while so I dont think I have any good configs to share rn. I'll give you the last one I used and hope this works for you: www.mediafire.com/file/f16o3td38t6dduq/config.rar/file
Hey bro, how do I simply REMOVE the heat timer from the Ultra Instinct? I want to make it infinite.
Theres no natural way of removing the heat timer as far as i know. Setting it to 0 would throw you out of the form instantly. Try -1 (like in the skill costs) and if that doesnt work make the heat timer max (1000) and use mastery to increase the heat timer to however much you want
@@ZombieAce Ok, thank you, but i want to ask you something else: in Form Mastery video you said you set the PotentialUnsleashed cost to -1, but i don't know which config (jinryuujrmcore.cfg for example). How can I modify some skills TP Cost?
@@shadownite_official Right so the skill costs are all located in the *jingames* folder. If you look around a bit you should find a file called "skill_costs.cfg". If you set the cost to -1 it will lock the skill from NPCs. You can still get it if you use commands or auto unlock in your form mastery.
@@ZombieAce Ok, thank you! Is always good to talk with you! ❤️
What happens if I put 4.0 in "Attribute_Multi_PerLevel" and 400.0 in "Attribute_Multi_Max" in a non-racial form? How much attributes will i get?
Thats quite a large number. I like it! If you manage to grind all the way to lvl 400 mastery you should end up 400x your form's base level boost. So a SSJ with 2x boost will become 800x at max mastery
@@ZombieAce It's very confusing for me, but if I have a form with 800-1000x multiplier, how much will I have with this configuration?
@@cleidosvaldoplankton Right well at max mastery it should be somewhere around 320.000x-400.000x. Your mastery multiplies the form's base multiplier.
@@ZombieAce Ok, thank you!
@@ZombieAce But is there a certain limit to how long I can place it? I exampled 400, but is there a limit?
Is it possible to break the transformation multiplier limit? The settings say that the maximum is 100,000 (1000x; the amount you put in the Ultra Instinct video), but it is possible to put more than that? Like 100,000,000 (1000,000x)?
Well not really, unless you stack it with other boosts like Kaioken.
@@ZombieAce Well, I'm asking because I felt like putting the UI multiplier with a very large multiplier, right above this limit.
@@shadownite_official Well if you want to, you can bypass the limit by using form mastery. It can reach crazy numbers if you set it right but im guessing thats not what youre looking for.
@@ZombieAce Yeah, it isn't, but is actually a very healthy way of doing so, thx!
i have a question when i transform my stats dont change
Theres a config that changes if you can pass the attribute max with transformations or other boosts. Check around line 325 for "Attributes Over Limit" and change the value from *false* to *true*
@@ZombieAce thanks bro you are the best, the last thing i would like you to help me with is where can i change the forms multiply, so i can make them more realistic
@@vergil4694 Sure thing! Most form multipliers are in the jinryuujrmcore.cfg file. Theres a whole category for every race and their respective forms. The ki drain multipliers are also in that same category. Then separately for the non racial forms theres Kaioken and Potential Unleashed (Mystic). Dont forget that the multipliers are set in percentages so if you want a 2x form multiplier you need to set it to 200 (same applies to ki drain multi). For Ultra Instinct and GoD you will need to go to the jingames folder and look for their respective files. These forms are very customizable. I also remember one of them having a whole form multi and not percentage based but i think that was a bug that mightve been fixed by now.
@@vergil4694 I also forgot to mention that the ki drain multiplier scales with the form multiplier as well which kind of screws some calculations over. So the higher you set the attribute multiplier the more its gonna drain your ki.
@@ZombieAce you know where is it for pure saiyans?
how can i increase the max attributes?
Its in the main jinryuujrmcore.cfg. Around line 903 change "Attribute Maximum" to whatever you want to be the max
@@ZombieAce thanks