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Tongy Bacala
Приєднався 21 гру 2010
high effort low quality jokes
VOLTORB FLIP: A Dangerous Game
The house always wins
Best watched at 3x speed
NOTE: my example to show devil's rectangles at some points in the vid aren't precise, and due to an editing error don't have the right number of voltorbs in the column/row score. You get the idea :D
Credits
Shout out Nana and the imperial moth caterpillar
Dark Shadow Gasolina - Me (soundcloud.com/brydollahz/darkshadowgasolina)
Midnight Mood - Bill Evans
Soiree - Bill Evans
Charnsuka - MF Doom
Arrow Root - MF Doom
Yatsuhakamura - Mystery Kindaichi Band
Fake Names (Instrumental) - Madlib and Freddie Gibbs
GAMEPLAY
Fire Red Game Corner: ua-cam.com/video/RNd6qzTZZO8/v-deo.html
Soul Silver Game Corner: ua-cam.com/video/n0pIFLWnWSo/v-deo.html
Best watched at 3x speed
NOTE: my example to show devil's rectangles at some points in the vid aren't precise, and due to an editing error don't have the right number of voltorbs in the column/row score. You get the idea :D
Credits
Shout out Nana and the imperial moth caterpillar
Dark Shadow Gasolina - Me (soundcloud.com/brydollahz/darkshadowgasolina)
Midnight Mood - Bill Evans
Soiree - Bill Evans
Charnsuka - MF Doom
Arrow Root - MF Doom
Yatsuhakamura - Mystery Kindaichi Band
Fake Names (Instrumental) - Madlib and Freddie Gibbs
GAMEPLAY
Fire Red Game Corner: ua-cam.com/video/RNd6qzTZZO8/v-deo.html
Soul Silver Game Corner: ua-cam.com/video/n0pIFLWnWSo/v-deo.html
Переглядів: 2 534
Відео
This Controller Will Revolutionize Vintage Gaming
Переглядів 85012 годин тому
Yes, it works. Yes, I will be making a longer video about it once it isn't two breadboards and superglue.
Pokemon Blind and Deaf - ORAS Part 2: The Idiot
Переглядів 1,6 тис.7 місяців тому
One must imagine Sisyphus happy. Viper - Maybe Someday You'll See Me Again (Instrumental) MF Doom - All Spice, Charnuska A Tribe Called Quest - Electric Relaxation (Instrumental) K.K. Good Day
Automated Shiny Hunting that Nobody Should Try
Переглядів 1,6 тис.8 місяців тому
Had my heart broken by this shiny named Pidgey but birds gon be birds so I couldn't blame Pidgey Songs: Vykki by Isaac Hayes DarkShadowGasolina by me (soundcloud.com/brydollahz/darkshadowgasolina)
Pokemon Blind and Deaf - ORAS Part 1: The Disappointment
Переглядів 2,8 тис.8 місяців тому
One must imagine Sisyphus happy Check out the other blind deaf runs on my channel and the original by MartSnack Music: Himiko Kikuchi - Look Your Back! and K.K. Good Day ua-cam.com/video/RV5jJrv2kjY/v-deo.html
Pokemon Blind and Deaf - Fire Red Round 2 (Part 2)
Переглядів 4 тис.Рік тому
Part 1: ua-cam.com/video/t85dJtVE464/v-deo.html MartSnack Original Run: ua-cam.com/video/6gjsAA_5Agk/v-deo.htmlsi=QHUEHHAM10HAVY-f INFINITE THANKS TO @KAKASHIUCHIHA3403 MUSIC Theme of Kohsuke Kindaichi - Mystery Kindaichi Band Dragon Roost Island - Wind Waker HD Arrow Root - MF Doom Painted Paradise - Akira Ishikawa Get Up - Akira Ishikawa Champion Theme - Pokemon Let’s Go! Vykkii - Isaac Hayes...
Pokemon Blind and Deaf - Fire Red Round 2 (Part 1)
Переглядів 4,1 тис.Рік тому
Full Run with Commentary: ua-cam.com/video/HXV1sFZuMpQ/v-deo.html MartSnack Original Run: ua-cam.com/video/6gjsAA_5Agk/v-deo.htmlsi=QHUEHHAM10HAVY-f INFINITE THANKS TO @KAKASHIUCHIHA3403 MUSIC The Great Sea - Wind Waker Arrow Root - MF Doom All Spice - MF Doom Charnsuka - MF Doom Show Business - A Tribe Called Quest Find a Way - A Tribe Called Quest Electric Relaxation - A Tribe Called Quest KK...
Gaming Forums - Plenty of Intelligent People
Переглядів 583Рік тому
There are plenty of intelligent people on this forum But it takes a very fancy degree to figure out that down is on genius forum: www.ifixit.com/Answers/View/676743/Cannot get sound from the main speaker End song: ua-cam.com/video/Hm3JvaSS7RY/v-deo.html
Pokemon Blind and Deaf - Crystal (Johto)
Переглядів 13 тис.Рік тому
I am the good trainer; and I know My Abra, and am known by My own. I solved Pokemon Crystal through the Pokemon League, using minimal free leveling mechanisms. Best watched at 8x speed. There is still more to be done, but I must recharge and repair my life. Commentary on a full blind/deaf run: ua-cam.com/video/nDPabgZuhNw/v-deo.html This video is a reupload of an older version, now unlisted, wh...
The Long Pokewalk
Переглядів 895Рік тому
A review for the Pokewalker and Pokemon Pikachu Color turns into a soul-searching journey. It's a story about New York City, one man who lives there, and fishing in World of Warcraft. Music: Pokemon Gold/Silver Surf theme Pokemon Heart Gold/Soul Silver Surf Theme Big L - Devil’s Son McCoy Tyner - When Sunny Gets Blue Bill Evans - Midnight Mood Katamari on the Rocks (Song 2) Special thanks to Vi...
Pokemon LeafGreen Blind and Deaf on Official Hardware
Переглядів 48 тис.Рік тому
"Your name shall no longer be called Brian, but Arduino, for you have striven with God and with men, and have prevailed." Video inspired by: ua-cam.com/video/6gjsAA_5Agk/v-deo.html The Arduino Due is discontinued, but this works just as well on an Arduino Mega: www.sparkfun.com/products/11061 GBA charger available at: www.ebay.com/itm/274667498922?var=574893845853 Arduino code can be found on g...
Virtual Boy Dead/Flickering Display Repair
Переглядів 2092 роки тому
I fixed my Virtual Boy, which had one dead display. To fix it took some microscopic soldering and one man with the ability to exert infinite torque. Tools: 3.8 mm Gamebit Screwdriver Soldering Iron Philips head screwdriver Tweezers Soldering wick Optional: Soldering flux, kakton tape, isopropanol (for cleaning eyepieces/mirrors/solder joints), vinegar (for corroded batteries), microscope
There's something about video essays that devolve into people losing their damn minds, realizing maybe there are more important things in life than a game made for 8 year olds, and then coming back at the end all "by the way I WAS RIGHT BITCH!" that just feels right.
excellent music throughout the video, and I loved how you described the discovery process. really good!
great video. i’m glad you spent all that time writing and running code instead of earning coins and purchasing TM13 Ice Beam.
MATLAB MENTIONED
new yorkers can do anything
@@zapbolt8 except consistently beat puzzles for children
did you account for the weighting though? as in: since you are eliminating permutations, you *should* then count them as many times as there are permutations for them. otherwise the percentage solvable might be off
@@theaureliasys6362 yup, i did! generally didn't get into all the details but you can calculate the number of combos that lead to a given unpermuted row combo pretty easily and weigh by that
incredible video, I certainly did not expect to stumble upon absolute cinema when clicking on this
It doesn't matter what proportion of theoretical voltorb flip puzzles are solvable -- the actual game doesn't sample from that distribution uniformly.
@@AJMansfield1 yeah i know. there are a lot of discussions about this in the comments already. it's more a pen-and-paper theory thing. hope you enjoyed the video anyway
@@TongyBacala Oh, definitely did! Hardcore math + storytelling is such a good combo!
how dare I skip this video; this truly is a masterpiece. I'll have to see if I can go visit the historic Gugen Heights someday
@@pixellatedpixie215 thanks :) you probably missed it because i only recently relisted it
what the hell, Tongy. great work
Are we getting another part?
@@spaghettiisyummy.3623 working on it! i took a break bc i was working with a citra dev on getting a true scripting mechanism built into citra.... but then they shut down the citra project. i can't guarantee when the next part will come out but i am on it
damn bait! when I saw "core dump", I thought you was gonna say the lab computer took fire because of some sub-optimal code. 😂
@@minirop the climax is i get fired and they take my PhD away
STARS AND BARS MENTIONED
@@foiledthrice tfw order doesn't matter 😜
I think you severely miscounted. Even without knowing the game specifics, I highly doubt all boards are equally likely. First, the game probably generates a limited number bombs and then fills the rest. Second, you counted the number of row/column configurations. Every solvable round has one configuration, however every non-solvable has 2+. By that, non-solvable row/col combinations are at least 2x as likely as solvable ones. On the other hand, only from the rows/columns it's not always possible to tell whether a board is solvable. It could be that there is a safe square and the game becomes solvable if it is a 2 but unsolvable if it is a 1.
@@patrickwienhoft7987 i don't go into all of the details in the video but i account for how likely each score combo is and i do account for this "safe 1 vs 2" thing. it's a good point, i just didn't want to crush the audience with details the only thing i don't account for is how likely the Pokemon game is to generate a board. it has some sort of seed, of course, and may even select from a fixed set of puzzles. the treatment here is more theoretical, as if it were a pen-and-paper game
Lol just reverse engineer the seed, then the puzzles are skill again, you have all those computers.
i mean sure, but that isn't the point. it's about the theoretical game, as if it were on pen and paper or in front of a child playing a ds
I think your example may be wrong, there should be 2 voltorb in column 4, the number of voltorb in the rows and columns don’t match. But what do I know, I only grinded for dratini not ice beam
you are right. I mentioned this in a different comment thread - editing error on my end. I actually just updated the description to say as much, but I think everyone gets the idea :D
Heartgold > Soulsilver
on this channel we respect all opinions except for this one
I grinded for a dratini once I discovered the game, seems about right lol
I expected many thing when I clicked this video. Daddy Yankee was not one of them.
@@ivan1793 DURO!
36
i messed up and said 32 in the voice recording and had to use the robogirl voice, i just had to
W
Another great video. If you need some extra compute, I might be able to spin up an extra node or two on my local kubernetes cluster. No guarantees, but I should have some extra unused processing power… - a fellow New Yorker
When I was a small child playing Soul Silver on release I became so addicted to Voltorb Flip that I never actually beat the game, I just stayed in the Game Corner all day losing to 50/50 guesses. I knew the game was BS but I loved it.
@@Duker_Dude some say he still doesn't have enough coins for an ice beam tm
I appreciate the work but a lot of it seems… unnecessary? You can look up the total number of 2s, 3s, and voltorbs based on the number you’re playing. Then, based on that, you can calculate the odds a square of death exists.
@@shadowcage72 yeah but to do a statistical analysis you need to do that for every puzzle
You should be able to reduce the column search space using two invariants. Sum(Voltorbs in Rows) = Sum(Voltorbs in Cols), and Sum(Cards in Rows) = Sum(Cards in Cols). No need to check every single combination of columns for every set of rows, only those where the invariants hold.
@@Chockrit yup, i did that! just didn't get into those details
@TongyBacala ah gotcha, surprised that the search space wasn't further reduceable
@@Chockrit it might be if you are smarter than i am go for it ;)
I always looked at this minigame as a hybrid of minesweeper and picross, hah Which the stock minesweeper that came with Windows (and probably the one on Google) also funnily have a tendency to succumb to RNG vibe checks so that's fun All the while the one picross game I grew up with, Picross DS, has a puzzle editor that comes with a solvability checker that stops you from saving a puzzle if there's an ambiguous set of clues, it's pretty damn robust too iirc
Solid upload. Can't wait for the next one
I don't understand the puzzle at 6:36. Isn't the fourth column from the left only supposed to have one Voltorb?
yeah that was an editing mistake on my end. number of voltorbs should be read 2
A similar question that I have had about Voltorb flip: what is the probability of winning while playing optimally. That is, for each time you have to guess, simulate all game possible game boards and choose the tiles least likely to make you lose. Sequel?! Great video though, I dig your style
I think if you really wanted to go deep into what it means to play optimally, one would have to use a technique like information theory to determine which guesses yield the most information relative to their risk. The @3blue1brown Wordle video comes to mind
I feel like something that generally helps is to ignore fields you dont need to care about. For example when a row has 1 voltorb and the sum of the other tiles is 4. That row only has ones and voltorbs. Ones dont help you so if you dont know where the voltorb is you can simoly ignore tte whole row. Doesnt help with 50 50 guesses though
Alternative title: New York man proves that a casino game involves chance (Great video as always)
@@AnUsername bahahahaha i love this. thanks for the consistent viewership
Pokémon has always at its core been a game about gambling, odds, and doing what you can to beat the odds. The random chances to encounter a wild Pokémon with what you want. The chances as to whether or not a poké ball will capture what you’re throwing it at. The high risk high reward of moves like Stone Edge, Focus Blast, Fire Blast, etc… The various NPC’s that give you one item of a set of random items every day you talk to them. The gambling corner is just the elements of luck we’ve seen time and time again but compltely upfront. Voltorb flip was meant to replace the gambling corner but they got very creative about it and intentionally designed it to be ultimately gambling but a child friendly and player infuriating way. As a sicko who still plays voltorb flip for fun every now and then, I absolutely prefer it over the slot machines and even what they tried to do in Diamond, Pearl, and Platinum. The crucial mechanic where you remain at a higher level when you fail if you flip enough cards to match the level, being fast enough to reach those part where the level is a gamble, and being the friend who would play voltorb flip for others in order to help them get those early dratinis as a kid made me appreciate it. It’s far from perfect though. My first encounters with the game were absolutely frustrating and the lack of help the game gives you due to it being a patched in inclusion is horrible game design.
This is a weird way to confess to abusing access to the high-performance compute at university.
@@c6m in one sense, yes in another sense, it was largely a joke. i did almost everything on my home computer lol
@@TongyBacala Nice cover story to have ready before the administrators see this, Mr Bacala. FWIW I’d be happy to run whatever (sigh) Matlab crowd compute project you want on my sometimes idle 9950x/192GB workstation if you put out a short video asking for volunteers.
@c6m Bacala v. Academia, 2024
Tomgy
Two posts in one week? Early Christmas?
@@ptolemy6616 the stars just aligned 🫥
An 18 minute tongy video is exactly what i ordered for my lunch break
thank you for delivering justice to the people. i love the way you stitch in bits about your life in these videos, they are much more compelling for it. looking forward to the next one.
Fun fact: The EU was the one who pitched a fit about gambling in pokemon. The yanks get off scott-free on this one (for a change). Very nice video on a minigame I completely forgot about.
Stand proud king, your girlfriend stucked with you BECAUSE you beat fire red blind and deaf on offical hardware, not despite it. I'd tell it to everyone I meet tbh. Also matlab is truly rated M.
Thank you for this video. It was very enjoyable :3
I've recently become monomaniacally obsessed with an obscure (albeit less whimsical) project myself to the point that it's started to invade my dreams, so this was very cathartic to watch. Now you've got me wondering whether anyone's tried to patch Voltorb Flip to make all boards solvable... also damn those are some big honkin' caterpillars
welcome to my hell ;)
No joke, not only a great pokemon video, but a great video in general english is not my first language so i dont know the exact words, i just wanted to say that the final product turned out to be really great!
This about lines up with what I would have expected. I played through SoulSilver earlier this year and initally thought Voltorb flip was really fun, but eventually found myself running into these minesweeper-like guessing games all the time, which really took the fun out of it. It seems to happen more often at the higher difficulty levels, too. Question: does the game actually generate of of the theoretically possible puzzles that you checked for solvability? I remember finding patterns in how the game generated its puzzles: something along the lines of two tiles with 2s in level 1, two 2s and a 3 or two 3s in level 2, and so on. I'd be curious to see what proportion of puzzles at each level are (un)solvable.
In HGSS proper, there are several board configurations that the game can select. 10 for each level from 1 through 8, for 80 in total. These configurations consist of five numbers: the amounts of voltorbs, twos, threes, how many "free" multipliers (i.e. without a voltorb in the row/column) can be in a single row/column, and how many free multipliers can be on the board total. I made another comment earlier, but I think it got auto-nuked because I made the mistake of linking to a solver tool I made.
neat! I figured there was something like that going on, but I wanted to tackle the "theoretical" game rather than what's really in HGSS. Thanks for the comment :)
Makes sense. The aforementioned RNG solver tool can reach the cap in about 10 minutes, if you ever feel like skipping the grind next time :-)
savestates are a wonderful thing
official hardware only !
He’s back with some quality content!
s/he knows the vid is good within 30 seconds, a true fan
Disliked so fast...
@@camsfour4177 thanks the interaction is much appreciated
@TongyBacala blah blah something something blah blah?
It is almost like the game cube controller but better
@@thatonesaxophoneguy yeah it even uses two game cube controller C Sticks because that was the best part of the GameCube controller
Revolutionary
pablo bacala
Dog reveal??!?!???
@@icantthinkofaname4723 he's a rising UA-cam influencer