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Kallisto
Приєднався 6 бер 2023
Game dev generalist - mainly a vehicle physics programmer
R-Tune Vehicle Engine Sounds Setup Tutorial
How to use VSE with R-Tune. The process for setting this up with other vehicle systems will be almost identical, except for the RPM and Throttle gettors.
Get the system here: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system
Trucks Project: drive.google.com/file/d/1-fklBOz4auRK50av0qa5FDu4SehRl2Wl/view?usp=share_link
Vehicle Physics used:
www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics
#ue5 #unrealengine5
Get the system here: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system
Trucks Project: drive.google.com/file/d/1-fklBOz4auRK50av0qa5FDu4SehRl2Wl/view?usp=share_link
Vehicle Physics used:
www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics
#ue5 #unrealengine5
Переглядів: 529
Відео
UE5 Car Engine Sounds [V.S.E]
Переглядів 42621 день тому
Get the system here: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system Vehicle Physics used: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics 00:00 V8 T1 137 Supercharged 00:13 V8 T1 147 Supercharged 00:25 V8 T1 162 Supercharged 00:38 V8 T1 165 Supercharged 00:51 V8 T2 111 01:03 V8 T2 127 01:16 V8 T1 185 01:28 Flat 4 T-138 01:41 Flat 4 T-164 0...
UE5 Vehicle Engine Sounds [V.S.E]
Переглядів 1,4 тис.21 день тому
Get the system here: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system Vehicle Physics used: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics 1980 Audi Ur Quattro (httpsskfb.ly6TIVs) by Robert Doman is licensed under Creative Commons Attribution (httpcreativecommons.orglicensesby4.0). #unrealengine5 #ue5 #vehiclephysics
UE5 V8 Engine In-Game Customization [V.S.E MetaSound]
Переглядів 45628 днів тому
Customization of the tone and RPM behavior during runtime using V.S.E. Vehicle Engine Sounds: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system Vehicle Physics used: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics
UE5 Vehicle Engine Sounds [Pre-Release]
Переглядів 1,8 тис.Місяць тому
Final Release Version: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system I've been working on a solution for seamless meta sound vehicle audio for quite a while and am finally able to release this. The package will contain 30 unique vehicle engine sounds with runtime-customization. This is a sneak peak of one of the engines. The full product will be released very ...
UE5 Static Mesh Rigging for Vehicles WIP
Переглядів 3,8 тис.Місяць тому
This is a quick look at a system I have been developing that allows for rigging vehicles by only using meshes - without the need for any skeletal rigging. It is not currently released. Vehicle Physics Plugin: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics #unrealengine5 #ue5 #gamedevelopment
UE5 Open Wheel Testing [R-Tune Vehicle Physics]
Переглядів 8842 місяці тому
Another one from the archives. This was a request for what the open wheel collision looks like using the hybrid traces. Vehicle Physics Plugin: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics
Unreal Engine 5 Portal Teleport [R-Tune Vehicle Physics]
Переглядів 4,4 тис.2 місяці тому
R-Tune Plugin: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics I was asked some time ago what how teleporting would affect the physics. This was the demonstration of that behavior. Physics are completely conserved across the teleport with no glitching, hitches or performance drop.
Retract wheel UE5 [R-Tune Vehicle Physics]
Переглядів 4402 місяці тому
Vehicle Physics: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics #unrealengine #unrealengine5 #ue5
UE5 Anti Gravity Car + Project Files [R-Tune Vehicle Physics]
Переглядів 9232 місяці тому
Vehicle Physics Plugin: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics Anti-Gravity Project Files: drive.google.com/file/d/1ZgsmkLn2m3XooqPz1jrVqUmffMC1gmCR/view?usp=drive_link This has been in the works for some time. A new anti gravity system has been built into version 1.2.0 of R-Tune Vehicle Physics (don't worry its not a paid extra). The new system allows vehicles to...
Car Wheel Blowout UE5 [R-Tune Vehicle Physics]
Переглядів 1,4 тис.2 місяці тому
Vehicle Physics: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics #unrealengine #unrealengine5 #ue5
Unreal Engine 5 Vehicle Air Controls + Project Files [R-Tune Vehicle Physics]
Переглядів 7553 місяці тому
This new small update (v1.1.8) includes a built in air controller, with replication. Project Files: drive.google.com/file/d/1wCWqV_ATmPDsOwu5on8Zvzf8RKs7RdQm/view?usp=sharing Vehicle Physics Plugin: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics #unrealengine5 #unrealengine5tutorial #unrealengine4 #ue5
Unreal Engine 5 Drivable Drift Car with Sound + Project Files [R-Tune Vehicle Physics]
Переглядів 2,6 тис.3 місяці тому
Project Files: drive.google.com/file/d/1y-SXW32-4DU87qVqlIfKDfzH7SKdRe3r/view?usp=drive_link Vehicle Physics Plugin: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics Discord: discord.gg/xYPRGaSn This project contains various setups for arcade style drift cars. - V1 is setup to be the most arcade-like and is very easy to drift. - V2 drifts and slides more naturally, but stil...
Unreal Engine 5 Vehicle Take Recorder Setup Tutorial [R-Tune Vehicle Physics]
Переглядів 1,1 тис.10 місяців тому
Tutorial on how to setup the take recorder for making animations using controller or keyboard to drive the vehicle. Plugin: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics #unrealengine5 #unrealengine5tutorial #unrealenginebeginnertutorial
Dynamic Thrust Vectoring [K2 Aircraft Physics]
Переглядів 73411 місяців тому
Dynamic Thrust Vectoring [K2 Aircraft Physics]
Unreal Engine 5 Helicopter Setup Tutorial [K2 Aircraft Physics]
Переглядів 93711 місяців тому
Unreal Engine 5 Helicopter Setup Tutorial [K2 Aircraft Physics]
Unreal Engine 5 Aircraft Physics [K2 Aircraft Physics]
Переглядів 3,1 тис.11 місяців тому
Unreal Engine 5 Aircraft Physics [K2 Aircraft Physics]
Unreal Engine Bikes V2 + Project Files [R-Tune Vehicle Physics]
Переглядів 1,8 тис.Рік тому
Unreal Engine Bikes V2 Project Files [R-Tune Vehicle Physics]
Unreal Engine 5 Hovercrafts + Project Files [R-Tune Vehicle Physics]
Переглядів 1,8 тис.Рік тому
Unreal Engine 5 Hovercrafts Project Files [R-Tune Vehicle Physics]
UE5 Vehicle Stress Test [R-Tune Vehicle Physics]
Переглядів 1,8 тис.Рік тому
UE5 Vehicle Stress Test [R-Tune Vehicle Physics]
Unreal Engine 5 Smooth Network Replication [R-Tune Vehicle Physics]
Переглядів 4,1 тис.Рік тому
Unreal Engine 5 Smooth Network Replication [R-Tune Vehicle Physics]
Unreal Engine 5 Drivable Trucks + Project Files [R-Tune Vehicle Physics]
Переглядів 37 тис.Рік тому
Unreal Engine 5 Drivable Trucks Project Files [R-Tune Vehicle Physics]
Blender to Unreal Engine 5 Car Setup [R-Tune Vehicle Physics Plugin]
Переглядів 15 тис.Рік тому
Blender to Unreal Engine 5 Car Setup [R-Tune Vehicle Physics Plugin]
Unreal Engine 5 Vehicle Animation Tutorial [R-Tune Vehicle Plugin]
Переглядів 17 тис.Рік тому
Unreal Engine 5 Vehicle Animation Tutorial [R-Tune Vehicle Plugin]
UE5 Custom C++ Trucks and Vans [R-Tune Vehicle Physics]
Переглядів 3,8 тис.Рік тому
UE5 Custom C Trucks and Vans [R-Tune Vehicle Physics]
Unreal Engine 5 Drivable Bike [UE5] [R-Tune Vehicle Physics]
Переглядів 6 тис.Рік тому
Unreal Engine 5 Drivable Bike [UE5] [R-Tune Vehicle Physics]
R-Tune Vehicle Physics Runtime Demo [UE5] [Unreal Engine 5]
Переглядів 1,2 тис.Рік тому
R-Tune Vehicle Physics Runtime Demo [UE5] [Unreal Engine 5]
[UE5] Unreal Engine 5 R-Tune Vehicle Quick Setup Guide
Переглядів 5 тис.Рік тому
[UE5] Unreal Engine 5 R-Tune Vehicle Quick Setup Guide
[UE5] Unreal Engine 5 Vehicle Frame Rate Comparison
Переглядів 2,6 тис.Рік тому
[UE5] Unreal Engine 5 Vehicle Frame Rate Comparison
What about a Tutorial?
Hi. A tutorial on?
@@kallisto-sf1 How create such a nice Truck control in Unreal :) I just started Unreal and I think the project is great, but I'm sure with my little experience I will have problems understanding it.
@honest-p9893 have you downloaded the project?
Can u Please share this source file of the project, so that we can learn more on it
Can I make a train and a plane with this plugin?
Hi. Do you mean the vehicle physics or the audio?
@@kallisto-sf1 vehicle physics
@@specificlegend trains would be possible but not planes. You can use this plugin for helicopters: fab.com/s/e2acba65d49a
@@kallisto-sf1 One more question Does the vehicle have a gearbox and if it have its automatic or manual?
@@specificlegend Yes they have gearboxes. You can choose to use either automatic or manual
this looks very useful for a future vehicle project 👍
What is this game for?
Hi. does this plugin also work for jet engine vehicles? for example, fighter jets like F22 or Su-57?
Hi. No this is only for rotary wing type physics
@ Thanks for the answer. Do you have any asset for jet engine vehicles? Or do you plan to make something like this?
@@unrealuser345 I have built a system for fixed wing aircraft, however it is not yet released
@ what does mean fixed wing? can you explain with examples, please?
@@unrealuser345 fixed wing would be the examples you have given (F22, Su-57). Fixed wing produces lift using the air moving over the wings. Rotary wing produces lift from the blades rotating, like a helicopter or drone
When do you think you will release this plug in mate?
Very soon. I am busy refining it at the moment - there are easy tweaks that are being made to make thing as smooth as possible
@ I can’t wait for it! I need it asap 🙏🏻🙌🏼
please show how to make enter/exit system
What about drifting sounds and tire tracks?
You can get that here: ua-cam.com/video/gaagyeSZht8/v-deo.html
Nice 🔥
Can't wait to get enough money to buy all your systems! Looking good
🙏
Get the system here: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system
Possible to add a custom gravity direction?
Hi, to clarify do you mean the anti-gravity should work apposing a custom gravity direction? I'm not 100% sure I understand, could you please clarify
Demo?
Hi, there is a demo for the vehicle physics here: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics. I won't be releasing a demo for these sounds since it will be easy to resample the sounds. This video is intended to showcase all of the engines you will be getting.
@@kallisto-sf1 Is there a way to edit the audios? It seems like something is missing besides the engine!
@@MumiaGamer Some of the parameters can be edited like this:ua-cam.com/video/LkmJ1r7n9Vo/v-deo.html
@@kallisto-sf1 Do you plan to add more parameters in the future?
@@MumiaGamer For the time being it will just be these. What other parameters are you referring to?
v6_251 sound good#
Get the system here: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system
Get it here: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system
159$💀
This is the lowest the price will be :) It will increase in future with major updates
No @@kallisto-sf1
why so expensive?
I'm an electronic music sound designer/ producer. I am more interested in how I can customize the sound flow. I do synth a lot with mpe
Hi. Which part of the sound flow are you referring to?
@@kallisto-sf1 I saw that you had these drag and drop chunks together, I wonder if you know a starting point to be able to add sound processing for throttle vectoring etc
parabéns pelo trabalho, muito bom o seu plugin :)
Superb, it seems to work very well! I was wondering how the sound works for car games and it looks pretty complex.
The complexity is handled internally. Setup is one function in blueprint, from there you can just drag and drop the engines.
boldly
Final Release Version: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system Vehicle Physics system used for demo: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics
hello! unsure of what I'm missing but the wheels appear but they don't spin when I print the sequence to JPG
make a comparison of wheel colliders on the unity and unreal engines
Hi. You can try out the R-Tune demos and see for your self the performance :) I would rather spend time working on improving R-Tune than start working in Unity
Hello! Can i get the same result(Rigging animation) by using RTune?
Hi. This uses R-Tune, but R-Tune doe not have any rigging functionality - this is what this system is for
@@kallisto-sf1 this rigging functionality will be added to R-Tune in future?
@@LilPitPirdelli hi. This system will be released as a separate product since it will be able to work with other vehicle systems
@@kallisto-sf1 thank you! Do u know how soon?
@@LilPitPirdelli Within this month. I have another product releasing before it. So as soon as that is released this will follow
Hello mate! Im new here. And thinking about get R-Tune. Could you simply tell me what most difference between your plugin and Chaos? And your plugin uses chaos basics?
I have designed this system to completely replace the need to use Chaos vehicles. Chaos vehicles are very restrictive when it comes to modifying and the behavior is very difficult and time consuming to tweak. R-Tune is completely exposed to blueprint and the most expandable system available. R-Tune vehicle are more arcade like out of the box, but you are able to modify the behavior dynamically for more realistic movement - The arcade vehicle in the example project has a macro which shows how behavior can be drastically modified. If you are happy with the behavior in the demos this won't be an issue. Chaos vehicle are quite good for prototyping vehicles on a budget, but for a long term project with lots of vehicles it will be very restrictive and time consuming to setup and expand as the project grows
@@kallisto-sf1 thank you for answering! Also, with R-Tune im still can use all Chaos functions like handbrake or could i change turning angle of wheels?
@@LilPitPirdelli R-Tune has its own set of input for handbrake, throttle and brakes but the inputs are identical so will work the same as Chaos. In the suspension components you can specify the rotation angle of the wheels
@@kallisto-sf1 thank you
I was reading through the comments and wasn't quite sure and I don't want to assume anything but if I were to make my own meshes ex: a sport bikes, a simple car etc. could I add the your blueprints to my meshes?
Hi. Yes what you would do is just drop in the body mesh and wheel meshes into the mesh slots and it would use these physics
@@kallisto-sf1 perfect thank you so much for getting back
This truck has a very 'Covet'ed front end... haha... (The joke is that it looks like the Ibishu Covet from BeamNG)
i believe in you
Nice! I also used static meshes in my "Drive 2 Fly" vehicles, for easy customization
If this is compatible with the vehicle physics im using (Fgear) is insta-buy for me.
It currently works with Chaos so will definitely work with FGear. I've made specific functions to use with skeletal meshes
This is exactly what I was hoping for!
Vehicle Physics Used: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics
Are you using a custom tire friction model?
Hi, this the standard tire model and settings of R-Tune: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics
Is it possible to modify the 3d model to change the appearance of the car. and whether the interior of the car is also interactive, for example, speedometer hands
Hi. Yes you can simply drag an drop in a mesh for the interior and another separate one for the speedometer
Impressive. Very Impressive. 😎
Thank you! I love your work, it is amazing
Hello it is possible to adjust the power and speed depending on the type of cars
@@IN-terestShorts Hi. Yes you can do this by changing the engine settings
What version of r tune is this for and is this vehicle air control possible without it by chance???😢
Hi. It is the latest version. You can update it from the Epic games launcher directly
How does this work for smaller vehicles lets say like an RC car? 1/10 scale. For example like a dune buggy or monster truck?
Hi. In general if you decrease the scale by this amount, you will decrease all of the variables by this same factor as well to have the same sort of movement. E.g for a 1/10 scale car the mass should also be decreased by a factor of 10 (1000kg to 100kg), same goes for the lengths, damping, etc. Doing this will produce movement very close to the scaled up vehicles.
Great content man🙏
R-Tune Vehicle Physics Plugin: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics
R-Tune Plugin: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics
Vehicle Physics: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics