Kallisto
Kallisto
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R-Tune Vehicle Engine Sounds Setup Tutorial
How to use VSE with R-Tune. The process for setting this up with other vehicle systems will be almost identical, except for the RPM and Throttle gettors.
Get the system here: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system
Trucks Project: drive.google.com/file/d/1-fklBOz4auRK50av0qa5FDu4SehRl2Wl/view?usp=share_link
Vehicle Physics used:
www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics
#ue5 #unrealengine5
Переглядів: 529

Відео

UE5 Car Engine Sounds [V.S.E]
Переглядів 42621 день тому
Get the system here: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system Vehicle Physics used: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics 00:00 V8 T1 137 Supercharged 00:13 V8 T1 147 Supercharged 00:25 V8 T1 162 Supercharged 00:38 V8 T1 165 Supercharged 00:51 V8 T2 111 01:03 V8 T2 127 01:16 V8 T1 185 01:28 Flat 4 T-138 01:41 Flat 4 T-164 0...
UE5 Vehicle Engine Sounds [V.S.E]
Переглядів 1,4 тис.21 день тому
Get the system here: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system Vehicle Physics used: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics 1980 Audi Ur Quattro (httpsskfb.ly6TIVs) by Robert Doman is licensed under Creative Commons Attribution (httpcreativecommons.orglicensesby4.0). #unrealengine5 #ue5 #vehiclephysics
UE5 V8 Engine In-Game Customization [V.S.E MetaSound]
Переглядів 45628 днів тому
Customization of the tone and RPM behavior during runtime using V.S.E. Vehicle Engine Sounds: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system Vehicle Physics used: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics
UE5 Vehicle Engine Sounds [Pre-Release]
Переглядів 1,8 тис.Місяць тому
Final Release Version: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system I've been working on a solution for seamless meta sound vehicle audio for quite a while and am finally able to release this. The package will contain 30 unique vehicle engine sounds with runtime-customization. This is a sneak peak of one of the engines. The full product will be released very ...
UE5 Static Mesh Rigging for Vehicles WIP
Переглядів 3,8 тис.Місяць тому
This is a quick look at a system I have been developing that allows for rigging vehicles by only using meshes - without the need for any skeletal rigging. It is not currently released. Vehicle Physics Plugin: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics #unrealengine5 #ue5 #gamedevelopment
UE5 Open Wheel Testing [R-Tune Vehicle Physics]
Переглядів 8842 місяці тому
Another one from the archives. This was a request for what the open wheel collision looks like using the hybrid traces. Vehicle Physics Plugin: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics
Unreal Engine 5 Portal Teleport [R-Tune Vehicle Physics]
Переглядів 4,4 тис.2 місяці тому
R-Tune Plugin: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics I was asked some time ago what how teleporting would affect the physics. This was the demonstration of that behavior. Physics are completely conserved across the teleport with no glitching, hitches or performance drop.
Retract wheel UE5 [R-Tune Vehicle Physics]
Переглядів 4402 місяці тому
Vehicle Physics: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics #unrealengine #unrealengine5 #ue5
UE5 Anti Gravity Car + Project Files [R-Tune Vehicle Physics]
Переглядів 9232 місяці тому
Vehicle Physics Plugin: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics Anti-Gravity Project Files: drive.google.com/file/d/1ZgsmkLn2m3XooqPz1jrVqUmffMC1gmCR/view?usp=drive_link This has been in the works for some time. A new anti gravity system has been built into version 1.2.0 of R-Tune Vehicle Physics (don't worry its not a paid extra). The new system allows vehicles to...
R-Tune Discord!
Переглядів 2852 місяці тому
Discord: discord.gg/vQzh8uUeQQ
Car Wheel Blowout UE5 [R-Tune Vehicle Physics]
Переглядів 1,4 тис.2 місяці тому
Vehicle Physics: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics #unrealengine #unrealengine5 #ue5
Unreal Engine 5 Vehicle Air Controls + Project Files [R-Tune Vehicle Physics]
Переглядів 7553 місяці тому
This new small update (v1.1.8) includes a built in air controller, with replication. Project Files: drive.google.com/file/d/1wCWqV_ATmPDsOwu5on8Zvzf8RKs7RdQm/view?usp=sharing Vehicle Physics Plugin: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics #unrealengine5 #unrealengine5tutorial #unrealengine4 #ue5
Unreal Engine 5 Drivable Drift Car with Sound + Project Files [R-Tune Vehicle Physics]
Переглядів 2,6 тис.3 місяці тому
Project Files: drive.google.com/file/d/1y-SXW32-4DU87qVqlIfKDfzH7SKdRe3r/view?usp=drive_link Vehicle Physics Plugin: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics Discord: discord.gg/xYPRGaSn This project contains various setups for arcade style drift cars. - V1 is setup to be the most arcade-like and is very easy to drift. - V2 drifts and slides more naturally, but stil...
Unreal Engine 5 Vehicle Take Recorder Setup Tutorial [R-Tune Vehicle Physics]
Переглядів 1,1 тис.10 місяців тому
Tutorial on how to setup the take recorder for making animations using controller or keyboard to drive the vehicle. Plugin: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics #unrealengine5 #unrealengine5tutorial #unrealenginebeginnertutorial
Dynamic Thrust Vectoring [K2 Aircraft Physics]
Переглядів 73411 місяців тому
Dynamic Thrust Vectoring [K2 Aircraft Physics]
Unreal Engine 5 Helicopter Setup Tutorial [K2 Aircraft Physics]
Переглядів 93711 місяців тому
Unreal Engine 5 Helicopter Setup Tutorial [K2 Aircraft Physics]
Unreal Engine 5 Aircraft Physics [K2 Aircraft Physics]
Переглядів 3,1 тис.11 місяців тому
Unreal Engine 5 Aircraft Physics [K2 Aircraft Physics]
Unreal Engine Bikes V2 + Project Files [R-Tune Vehicle Physics]
Переглядів 1,8 тис.Рік тому
Unreal Engine Bikes V2 Project Files [R-Tune Vehicle Physics]
Unreal Engine 5 Hovercrafts + Project Files [R-Tune Vehicle Physics]
Переглядів 1,8 тис.Рік тому
Unreal Engine 5 Hovercrafts Project Files [R-Tune Vehicle Physics]
UE5 Vehicle Stress Test [R-Tune Vehicle Physics]
Переглядів 1,8 тис.Рік тому
UE5 Vehicle Stress Test [R-Tune Vehicle Physics]
Unreal Engine 5 Smooth Network Replication [R-Tune Vehicle Physics]
Переглядів 4,1 тис.Рік тому
Unreal Engine 5 Smooth Network Replication [R-Tune Vehicle Physics]
Unreal Engine 5 Drivable Trucks + Project Files [R-Tune Vehicle Physics]
Переглядів 37 тис.Рік тому
Unreal Engine 5 Drivable Trucks Project Files [R-Tune Vehicle Physics]
Blender to Unreal Engine 5 Car Setup [R-Tune Vehicle Physics Plugin]
Переглядів 15 тис.Рік тому
Blender to Unreal Engine 5 Car Setup [R-Tune Vehicle Physics Plugin]
Unreal Engine 5 Vehicle Animation Tutorial [R-Tune Vehicle Plugin]
Переглядів 17 тис.Рік тому
Unreal Engine 5 Vehicle Animation Tutorial [R-Tune Vehicle Plugin]
UE5 Custom C++ Trucks and Vans [R-Tune Vehicle Physics]
Переглядів 3,8 тис.Рік тому
UE5 Custom C Trucks and Vans [R-Tune Vehicle Physics]
Unreal Engine 5 Drivable Bike [UE5] [R-Tune Vehicle Physics]
Переглядів 6 тис.Рік тому
Unreal Engine 5 Drivable Bike [UE5] [R-Tune Vehicle Physics]
R-Tune Vehicle Physics Runtime Demo [UE5] [Unreal Engine 5]
Переглядів 1,2 тис.Рік тому
R-Tune Vehicle Physics Runtime Demo [UE5] [Unreal Engine 5]
[UE5] Unreal Engine 5 R-Tune Vehicle Quick Setup Guide
Переглядів 5 тис.Рік тому
[UE5] Unreal Engine 5 R-Tune Vehicle Quick Setup Guide
[UE5] Unreal Engine 5 Vehicle Frame Rate Comparison
Переглядів 2,6 тис.Рік тому
[UE5] Unreal Engine 5 Vehicle Frame Rate Comparison

КОМЕНТАРІ

  • @honest-p9893
    @honest-p9893 2 дні тому

    What about a Tutorial?

    • @kallisto-sf1
      @kallisto-sf1 2 дні тому

      Hi. A tutorial on?

    • @honest-p9893
      @honest-p9893 2 дні тому

      @@kallisto-sf1 How create such a nice Truck control in Unreal :) I just started Unreal and I think the project is great, but I'm sure with my little experience I will have problems understanding it.

    • @kallisto-sf1
      @kallisto-sf1 2 дні тому

      @honest-p9893 have you downloaded the project?

  • @somuroom
    @somuroom 3 дні тому

    Can u Please share this source file of the project, so that we can learn more on it

  • @specificlegend
    @specificlegend 3 дні тому

    Can I make a train and a plane with this plugin?

    • @kallisto-sf1
      @kallisto-sf1 3 дні тому

      Hi. Do you mean the vehicle physics or the audio?

    • @specificlegend
      @specificlegend 3 дні тому

      @@kallisto-sf1 vehicle physics

    • @kallisto-sf1
      @kallisto-sf1 3 дні тому

      @@specificlegend trains would be possible but not planes. You can use this plugin for helicopters: fab.com/s/e2acba65d49a

    • @specificlegend
      @specificlegend 2 дні тому

      @@kallisto-sf1 One more question Does the vehicle have a gearbox and if it have its automatic or manual?

    • @kallisto-sf1
      @kallisto-sf1 2 дні тому

      @@specificlegend Yes they have gearboxes. You can choose to use either automatic or manual

  • @FateOfFools-o6h
    @FateOfFools-o6h 4 дні тому

    this looks very useful for a future vehicle project 👍

  • @CarroDeMods
    @CarroDeMods 5 днів тому

    What is this game for?

  • @unrealuser345
    @unrealuser345 6 днів тому

    Hi. does this plugin also work for jet engine vehicles? for example, fighter jets like F22 or Su-57?

    • @kallisto-sf1
      @kallisto-sf1 6 днів тому

      Hi. No this is only for rotary wing type physics

    • @unrealuser345
      @unrealuser345 6 днів тому

      @ Thanks for the answer. Do you have any asset for jet engine vehicles? Or do you plan to make something like this?

    • @kallisto-sf1
      @kallisto-sf1 6 днів тому

      @@unrealuser345 I have built a system for fixed wing aircraft, however it is not yet released

    • @unrealuser345
      @unrealuser345 6 днів тому

      @ what does mean fixed wing? can you explain with examples, please?

    • @kallisto-sf1
      @kallisto-sf1 6 днів тому

      @@unrealuser345 fixed wing would be the examples you have given (F22, Su-57). Fixed wing produces lift using the air moving over the wings. Rotary wing produces lift from the blades rotating, like a helicopter or drone

  • @TheyCallMeLuxx
    @TheyCallMeLuxx 10 днів тому

    When do you think you will release this plug in mate?

    • @kallisto-sf1
      @kallisto-sf1 6 днів тому

      Very soon. I am busy refining it at the moment - there are easy tweaks that are being made to make thing as smooth as possible

    • @TheyCallMeLuxx
      @TheyCallMeLuxx 6 днів тому

      @ I can’t wait for it! I need it asap 🙏🏻🙌🏼

  • @michelnderson3837
    @michelnderson3837 10 днів тому

    please show how to make enter/exit system

  • @LoongKinGame
    @LoongKinGame 16 днів тому

    What about drifting sounds and tire tracks?

    • @kallisto-sf1
      @kallisto-sf1 15 днів тому

      You can get that here: ua-cam.com/video/gaagyeSZht8/v-deo.html

  • @paulblack6739
    @paulblack6739 25 днів тому

    Nice 🔥

  • @RoskoFig
    @RoskoFig 25 днів тому

    Can't wait to get enough money to buy all your systems! Looking good

  • @kallisto-sf1
    @kallisto-sf1 25 днів тому

    Get the system here: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system

  • @friesnosauce2112
    @friesnosauce2112 25 днів тому

    Possible to add a custom gravity direction?

    • @kallisto-sf1
      @kallisto-sf1 24 дні тому

      Hi, to clarify do you mean the anti-gravity should work apposing a custom gravity direction? I'm not 100% sure I understand, could you please clarify

  • @MumiaGamer
    @MumiaGamer 26 днів тому

    Demo?

    • @kallisto-sf1
      @kallisto-sf1 25 днів тому

      Hi, there is a demo for the vehicle physics here: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics. I won't be releasing a demo for these sounds since it will be easy to resample the sounds. This video is intended to showcase all of the engines you will be getting.

    • @MumiaGamer
      @MumiaGamer 25 днів тому

      @@kallisto-sf1 Is there a way to edit the audios? It seems like something is missing besides the engine!

    • @kallisto-sf1
      @kallisto-sf1 25 днів тому

      @@MumiaGamer Some of the parameters can be edited like this:ua-cam.com/video/LkmJ1r7n9Vo/v-deo.html

    • @MumiaGamer
      @MumiaGamer 25 днів тому

      @@kallisto-sf1 Do you plan to add more parameters in the future?

    • @kallisto-sf1
      @kallisto-sf1 25 днів тому

      @@MumiaGamer For the time being it will just be these. What other parameters are you referring to?

  • @Atomic_Lion
    @Atomic_Lion 26 днів тому

    v6_251 sound good#

  • @kallisto-sf1
    @kallisto-sf1 27 днів тому

    Get the system here: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system

  • @kallisto-sf1
    @kallisto-sf1 28 днів тому

    Get it here: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system

  • @ngoclongpham9641
    @ngoclongpham9641 29 днів тому

    159$💀

    • @kallisto-sf1
      @kallisto-sf1 29 днів тому

      This is the lowest the price will be :) It will increase in future with major updates

    • @YamanDaltaban
      @YamanDaltaban 17 днів тому

      No ​@@kallisto-sf1

    • @BLUE-CAM_OFFICIAL
      @BLUE-CAM_OFFICIAL 14 днів тому

      why so expensive?

  • @notaspectator
    @notaspectator Місяць тому

    I'm an electronic music sound designer/ producer. I am more interested in how I can customize the sound flow. I do synth a lot with mpe

    • @kallisto-sf1
      @kallisto-sf1 Місяць тому

      Hi. Which part of the sound flow are you referring to?

    • @notaspectator
      @notaspectator Місяць тому

      @@kallisto-sf1 I saw that you had these drag and drop chunks together, I wonder if you know a starting point to be able to add sound processing for throttle vectoring etc

  • @MAHLKE_3D
    @MAHLKE_3D Місяць тому

    parabéns pelo trabalho, muito bom o seu plugin :)

  • @sikkens3113
    @sikkens3113 Місяць тому

    Superb, it seems to work very well! I was wondering how the sound works for car games and it looks pretty complex.

    • @kallisto-sf1
      @kallisto-sf1 Місяць тому

      The complexity is handled internally. Setup is one function in blueprint, from there you can just drag and drop the engines.

  • @boureau
    @boureau Місяць тому

    boldly

  • @kallisto-sf1
    @kallisto-sf1 Місяць тому

    Final Release Version: www.unrealengine.com/marketplace/en-US/product/v-s-e-vehicle-sound-engine-system Vehicle Physics system used for demo: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics

  • @muchcharmndr
    @muchcharmndr Місяць тому

    hello! unsure of what I'm missing but the wheels appear but they don't spin when I print the sequence to JPG

  • @genas9949
    @genas9949 Місяць тому

    make a comparison of wheel colliders on the unity and unreal engines

    • @kallisto-sf1
      @kallisto-sf1 Місяць тому

      Hi. You can try out the R-Tune demos and see for your self the performance :) I would rather spend time working on improving R-Tune than start working in Unity

  • @LilPitPirdelli
    @LilPitPirdelli Місяць тому

    Hello! Can i get the same result(Rigging animation) by using RTune?

    • @kallisto-sf1
      @kallisto-sf1 Місяць тому

      Hi. This uses R-Tune, but R-Tune doe not have any rigging functionality - this is what this system is for

    • @LilPitPirdelli
      @LilPitPirdelli Місяць тому

      @@kallisto-sf1 this rigging functionality will be added to R-Tune in future?

    • @kallisto-sf1
      @kallisto-sf1 Місяць тому

      @@LilPitPirdelli hi. This system will be released as a separate product since it will be able to work with other vehicle systems

    • @LilPitPirdelli
      @LilPitPirdelli Місяць тому

      @@kallisto-sf1 thank you! Do u know how soon?

    • @kallisto-sf1
      @kallisto-sf1 Місяць тому

      ​@@LilPitPirdelli Within this month. I have another product releasing before it. So as soon as that is released this will follow

  • @LilPitPirdelli
    @LilPitPirdelli Місяць тому

    Hello mate! Im new here. And thinking about get R-Tune. Could you simply tell me what most difference between your plugin and Chaos? And your plugin uses chaos basics?

    • @kallisto-sf1
      @kallisto-sf1 Місяць тому

      I have designed this system to completely replace the need to use Chaos vehicles. Chaos vehicles are very restrictive when it comes to modifying and the behavior is very difficult and time consuming to tweak. R-Tune is completely exposed to blueprint and the most expandable system available. R-Tune vehicle are more arcade like out of the box, but you are able to modify the behavior dynamically for more realistic movement - The arcade vehicle in the example project has a macro which shows how behavior can be drastically modified. If you are happy with the behavior in the demos this won't be an issue. Chaos vehicle are quite good for prototyping vehicles on a budget, but for a long term project with lots of vehicles it will be very restrictive and time consuming to setup and expand as the project grows

    • @LilPitPirdelli
      @LilPitPirdelli Місяць тому

      @@kallisto-sf1 thank you for answering! Also, with R-Tune im still can use all Chaos functions like handbrake or could i change turning angle of wheels?

    • @kallisto-sf1
      @kallisto-sf1 Місяць тому

      @@LilPitPirdelli R-Tune has its own set of input for handbrake, throttle and brakes but the inputs are identical so will work the same as Chaos. In the suspension components you can specify the rotation angle of the wheels

    • @LilPitPirdelli
      @LilPitPirdelli Місяць тому

      @@kallisto-sf1 thank you

  • @rcdmilla
    @rcdmilla Місяць тому

    I was reading through the comments and wasn't quite sure and I don't want to assume anything but if I were to make my own meshes ex: a sport bikes, a simple car etc. could I add the your blueprints to my meshes?

    • @kallisto-sf1
      @kallisto-sf1 Місяць тому

      Hi. Yes what you would do is just drop in the body mesh and wheel meshes into the mesh slots and it would use these physics

    • @rcdmilla
      @rcdmilla Місяць тому

      @@kallisto-sf1 perfect thank you so much for getting back

  • @Maddiedoggie
    @Maddiedoggie Місяць тому

    This truck has a very 'Covet'ed front end... haha... (The joke is that it looks like the Ibishu Covet from BeamNG)

  • @capyy98h
    @capyy98h Місяць тому

    i believe in you

  • @Latvian3Dman
    @Latvian3Dman Місяць тому

    Nice! I also used static meshes in my "Drive 2 Fly" vehicles, for easy customization

  • @joseglm
    @joseglm Місяць тому

    If this is compatible with the vehicle physics im using (Fgear) is insta-buy for me.

    • @kallisto-sf1
      @kallisto-sf1 Місяць тому

      It currently works with Chaos so will definitely work with FGear. I've made specific functions to use with skeletal meshes

  • @edwardwpalmeriii
    @edwardwpalmeriii Місяць тому

    This is exactly what I was hoping for!

  • @kallisto-sf1
    @kallisto-sf1 Місяць тому

    Vehicle Physics Used: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics

  • @danielschell4593
    @danielschell4593 Місяць тому

    Are you using a custom tire friction model?

    • @kallisto-sf1
      @kallisto-sf1 Місяць тому

      Hi, this the standard tire model and settings of R-Tune: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics

  • @IN-terestShorts
    @IN-terestShorts Місяць тому

    Is it possible to modify the 3d model to change the appearance of the car. and whether the interior of the car is also interactive, for example, speedometer hands

    • @kallisto-sf1
      @kallisto-sf1 Місяць тому

      Hi. Yes you can simply drag an drop in a mesh for the interior and another separate one for the speedometer

  • @StudioTatsu
    @StudioTatsu Місяць тому

    Impressive. Very Impressive. 😎

    • @kallisto-sf1
      @kallisto-sf1 Місяць тому

      Thank you! I love your work, it is amazing

  • @IN-terestShorts
    @IN-terestShorts Місяць тому

    Hello it is possible to adjust the power and speed depending on the type of cars

    • @kallisto-sf1
      @kallisto-sf1 Місяць тому

      @@IN-terestShorts Hi. Yes you can do this by changing the engine settings

  • @ASTERisk44946
    @ASTERisk44946 2 місяці тому

    What version of r tune is this for and is this vehicle air control possible without it by chance???😢

    • @kallisto-sf1
      @kallisto-sf1 2 місяці тому

      Hi. It is the latest version. You can update it from the Epic games launcher directly

  • @OpticalArtCrypto
    @OpticalArtCrypto 2 місяці тому

    How does this work for smaller vehicles lets say like an RC car? 1/10 scale. For example like a dune buggy or monster truck?

    • @kallisto-sf1
      @kallisto-sf1 2 місяці тому

      Hi. In general if you decrease the scale by this amount, you will decrease all of the variables by this same factor as well to have the same sort of movement. E.g for a 1/10 scale car the mass should also be decreased by a factor of 10 (1000kg to 100kg), same goes for the lengths, damping, etc. Doing this will produce movement very close to the scaled up vehicles.

  • @Striker10MSF
    @Striker10MSF 2 місяці тому

    Great content man🙏

  • @kallisto-sf1
    @kallisto-sf1 2 місяці тому

    R-Tune Vehicle Physics Plugin: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics

  • @kallisto-sf1
    @kallisto-sf1 2 місяці тому

    R-Tune Plugin: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics

  • @kallisto-sf1
    @kallisto-sf1 2 місяці тому

    Vehicle Physics: www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics