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Exvia Studio Cinematica
United States
Приєднався 26 тра 2021
Archviz, VFX, Unreal Engine and much more!
The Best Single Video Motion Capture App?
Hi everyone! In today's video, we will take a look at the newest app from @moveai that is currently in closed beta, which is #MoveOne . It allows you to make Mocap animations based on one single video source. Will it be as good as other video-based apps? We will find out in this video!
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Content:
0:00 Intro
0:50 What is Move One?
1:28 How to use the app
4:51 Comparison of the results
5:38 Scene 1
8:34 Scene 2
9:48 Scene 3
12:02 Scene 4
14:05 Some conclusions
15:31 Thanks for Watching!
____________________________________________________________________
Exvia Studio's Social Media:
Main Channel: www.youtube.com/@ExviaStudio
Facebook: ExviaStudio/
Instagram: exvia_studio
Tik Tok: www.tiktok.com/@exviastudio
Kristoff Miró's Social Media:
Spotify: open.spotify.com/artist/4nfmB...
Instagram: kristoff.miro
Tik Tok: www.tiktok.com/@kristoffmiro
Contact:
Web: exviastudio.com
contacto@exviastudio.com
By:
Arch. Cristian Ulloa Wong
____________________________________________________________________
Content:
0:00 Intro
0:50 What is Move One?
1:28 How to use the app
4:51 Comparison of the results
5:38 Scene 1
8:34 Scene 2
9:48 Scene 3
12:02 Scene 4
14:05 Some conclusions
15:31 Thanks for Watching!
____________________________________________________________________
Exvia Studio's Social Media:
Main Channel: www.youtube.com/@ExviaStudio
Facebook: ExviaStudio/
Instagram: exvia_studio
Tik Tok: www.tiktok.com/@exviastudio
Kristoff Miró's Social Media:
Spotify: open.spotify.com/artist/4nfmB...
Instagram: kristoff.miro
Tik Tok: www.tiktok.com/@kristoffmiro
Contact:
Web: exviastudio.com
contacto@exviastudio.com
By:
Arch. Cristian Ulloa Wong
Переглядів: 8 057
Відео
EVERYTHING That You Should Know about UNREAL ENGINE 5.3 Update
Переглядів 904Рік тому
Hi everyone! In today's video, we will take a quick look at everything new we can find in the latest update of Unreal Engine 5.3. Improvements in Rendering, lighting, reflections, volumetric simulations, Nanite, and the possibility of using displacement maps again. Content: 0:00 Intro 0:40 Displacement 1:34 VDB Files 2:43 Camera 3:33 Rigging 4:00 Chaos Physics 4:47 Lumen 5:26 Ray Tracing 5:41 N...
My Boss Fight Challenge Entry Breakdown!
Переглядів 532Рік тому
Hi everyone! In this video, I want to share with you the process I made to archive my 3D animation entry for the latest Clint Jones aka. @pwnisher 3D community challenge. As an Unreal Engine user, I challenged myself to make this animation entirely with #Blender and Geometry Nodes to learn a new 3D skill. Content: 0:00 Intro 0:49 Concept 2:20 Esthetic 3:18 Block Out 3:57 Environment 5:27 Simula...
Cloth Simulations From BLENDER to UNREAL ENGINE 5
Переглядів 14 тис.Рік тому
Hi everyone! In this video, we will learn how to make this amazing animated curtain with the cloth simulation tools that Blender has, and then export this animation into Unreal Engine 5 with Alembic extension files. Just remember that you can use this file format to export all kinds of simulations such as particle, liquid, destruction, and a lot more simulations from Blender, Maya, and even Hou...
Everything You Should Know To Make This Sphere Simulation in BLENDER
Переглядів 2,6 тис.Рік тому
Hi everyone! In this video, we will look at how I made these balls simulations with Rigid Body Sims in Blender, and I will give you some tips and best practices that you should know before making simulations. Content: 0:00 Intro 1:04 Quick view to the original project 1:36 Starting from scratch 3:04 Adding physics 4:04 Separating the spheres 5:10 Fixing the simulation issues 6:51 Changing physi...
Make Better Cinematics in Unreal Engine 5.2 (Or Any Other 3D Software)
Переглядів 1,4 тис.Рік тому
Hi everyone! In this video, we will learn how to enhance our cinematics in Unreal Engine 5.2 or any other 3D software you prefer. In this video we will talk a little about camera settings, post-editing effects, and cinematography to get better-looking shots for your projects. William Faucher's UA-cam Channel: www.youtube.com/@UCGKjGGjdl-GzEcFPf1EQwqw Aspect Ratio Sheet: www.wearethefirehouse.co...
EVERYTHING You Should Know About D5 RENDER 2.5!
Переглядів 956Рік тому
Hi everyone! In this video, we will take a look at the most amazing features that the new @D5Render 2.5 has. Caustics, D5 Studio Workspace, new camera system, and much more in this new update. Watch the D5 Render Tutorial: ua-cam.com/video/v1czOOzYvpM/v-deo.html Download D5 Render: www.d5render.com/ Exvia Studio's Social Media: Main Channel: www.youtube.com/@ExviaStudio Facebook: E...
Easy Volumetric Simulations with VDB in Unreal Engine 5.3 PREVIEW
Переглядів 4,7 тис.Рік тому
Hi everyone! In this video, we will take a look at one of the new features that blew my mind on the latest release of Unreal Engine 5.3 Preview, I am talking about the integration of Volumetric Simulations with VDB files into Unreal Engine with the Sparse Volumetric Texture Asset. Free VDB Files: jangafx.com/software/embergen/download/free-vdb-animations/ Thibault Laumbert Twitter (X) Account: ...
Easy Camera Tracking With After Effects - AE2Blend - Blender
Переглядів 61 тис.Рік тому
Easy Camera Tracking With After Effects - AE2Blend - Blender
sure, i appreciate the rest of the video, but the part that i appreciate the most is the end where you made that animation demonstrating what is possible with this method. thanks :)
there's no full tutorial on your channel :'(
congratulations about your work. u really make an effort. thanks.
7:57 Hi, when I copy camera properties and create camera on blender, the camera is coming on the center point of the axis. also the camera keyframes are not showing on the time line. can you help me out with this issue
Hello, first of all, your video is great and very educational, thank you. I want to ask you, I will do this for a cable, but I have designed a stethoscope, the cable there needs to be mobile and I will take that cable in my hand, can I add this simulation and take the object in my hand or can I add a motion simulation to the cable with this method?
please make this totally free in next video
Hey guys can someone help me.. When I copy the values from AE and create a plane in blender it appears closer to camera than it is supposed to be.🥲 What am I doing wrong here?
7:14 This doesn't happen to me; I don't understand why. :-( I scale, but it seems not connected, and the curtains don't follow the cube's scale. Do you know why this might be?
This is perfect! I'm going to use it for a holiday party! (1970's disco themed) but I want to use it create curtains to divide a Studio54-esque space)
im tryng to create stopmotion video can we pause the vfx in sequencer ?
Absolutely perfect tutorial. Thank you so much!
Thank you for the tutorial, it is amazing, but when you said (( sky )) i thought that you will give as something with sky! and in the same time the thumbnail is taking about a different shot?! this is not cool !!!!!
my courtain dont collision with floor....
Straight to the point 👍👍👍
Tremendo voy a intentar probarlo, podrias hacer un video sobre como limpiar los resultados de move one?
ahuevo
thnx alot
do u have a tutorial with that process but for loop animations? thanks in advance and for this video!
I like big katchès
what about the cloth material dude?
Please do a video tutorial on flag animation 😢 🙏
This helped a lot thanks man ... You're a great teacher keep it up 🤟🏻
is there any way to get ae 2 blender for free
great breakdown, how do you go about bringing everything back into after effects and compositing in? I know a bit but would love to see your outlook on it
Great tutorial❤
Great tutorial! Thanks for taking the example all the way to the UE sequencer, most tutorials stop at the import to the viewport. Excellent!
Thanks for your video§ I am now hesitatting between 2 solutions Rococco (2 camera) or MoveAI.
2 camera in rokoko sucks as well as one camera rokoko. Watching now results of Move one and I’m really surprised how smooth animations are.. rokoko make animations very robotic and so buggy. Also notice that you need notebook or pc nearby two phones to proceed animation after you record it if you use rokoko. And you have to print their qr to calibrate cameras. I put all the stuff in my empty room and I lacked some more space
Learned sooo much ! thank you !
I have a problem. Can someone help me? I have done everything and downloaded the add-ons, but when I download them in the mixer, the camera does not shake for me, so I unscrew the tablet. What is the solution?
That was a good video, Thanks. I used Blender 4.1 and Unreal 5.4 . One thing I did change was the Alembic Export settings. I had to enable triangulate, this generated a far larger file but made the animation sequence play correctly in Unreal. Without that setting enabled the model looked horrific in Unreal, it's as if it couldn't work out how to triangulate the model correctly and it made a right mess of it.
me too.
I need file plz
I am having an issue where I cannot copy/paste the keyframes into Blender... it has worked one time but has not worked again. I tried everything you said in this video but when it adds the camera - it does not copy over the keyframes from AfterEffects. I also tried clicking "paste keyframes" FIRST and this actually worked - but then it did not work again after that. Any ideas as to what is going on? I am so frustrated right now!
Really superb tutorial! Thank you so much for your selfless sharing!!!
Thanks for this great intro into cloth sims!
This is what I wanted to see! I was thinking about buying an iphone so I could use moveAI since I wanted to try out rokoko but always had unusable animation. Sure, movaAI ain't perfect but I bet I could fix those by reanimating the rig on that period of keyframes
can i do this to character cloth and also collision?
OMG, when I see the object constraint where it creases the curtain, I screamed "that's so cool!!!!!" Thank you!♥♥
I'm trying to export a PNG sequence with the baked animation from the cloth simulation but every time I try to render animation it doesn't render the same animation from the simulation... What am I doing wrong?
Kristoff: "I think it's pretty obvious that there's no way to put tracking markers on the sky." Directors and Producers: "Challenge accepted."
It is easy to mask the areas of the video that may cause the tracking problems.
Great tutorial.Mind that the import Scale to UE should be -100 along the Y or you will get the wrong face direction in some cases
I have been losing my mind to do this in unreal, thanks I will try this method, hope it will work better
Thank you so much! I've tried following other tutorials and nobody explained this thing about film size. Last time i had to manually correct the position and the key was in film size as it appeared.
The best of all 👌
I have a problem. Can someone help me? I have done everything and downloaded the add-ons, but when I download them in the mixer, the camera does not shake for me, so I unscrew the tablet. What is the solution?
How do you keep file size down on alembic exports, mine are always so massive with the subdivs I need to get it looking smooth and not hard edges, I'm talking like 40GB + imports that simply crash UE instantly
i brought in a video from blender that has camera shake and doesnt have a background because i want to add my own background but the camera is moving but my background isnt how can i make the background video move along my camera view?is it even possible?
I made this tutorial with liquid and my simualation doesn't move. It shows like a solid mesh.
Me iba a explotar la cabeza, con el efecto mandela de haber visto este tutorial en español y luego confundirlo con este.
Thank You
thank you very much
nice video. thjanx