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Jimmyjimjim
Приєднався 3 вер 2008
Astroneer speed run - fastest shuttle launch challenge
How quickly can you launch a shuttle in Adventure mode?
Переглядів: 76
Відео
Astroneer - Best Chemistry Lab Setup (in my opinion)
Переглядів 1,5 тис.Місяць тому
This is my favorite chem lab setup, which eliminates gas micromanagement.
Astroneer - Vacuum Cleaner 2.0
Переглядів 1,4 тис.Місяць тому
An updated version of my Astroneer vacuum cleaner. This is a handy too that is quite fun to use.
Astroneer - Automated Shuttle Refueling Station w/ Usagi Feeder
Переглядів 2,5 тис.Місяць тому
An updated version of something I have built before. This automatically refuels your shuttle with hydrazine and feeds Usagi (which I keep in the oxygenator slot) every time you land. A true time saver, and one of the most useful things I've ever built!
Astroneer - Flattening and Alignment Tutorial
Переглядів 8 тис.3 місяці тому
This tutorial goes over how to flatten a large surface using multiple methods: - True Flat - Alignment Mod (small circle) - Alignment Mod (large area) It also goes over how to make an oval, which can be used to make a great base.
Astroneer - Astronium-fueled Mega Base on Vesania
Переглядів 1,4 тис.3 місяці тому
Harmony Above Madness Below
Astroneer - Automatic shuttle refueling station
Переглядів 6163 місяці тому
Finally, a way to automatically refuel your shuttle with hydrazine every time you land at home.
Astroneer - Ten ways to feed your galastropods
Переглядів 1,2 тис.4 місяці тому
From simple to fully automated, ten ways to feed your galastropods in Astroneer.
Astroneer - Spacewalking from Desolo to Sylva doesn't work
Переглядів 369 місяців тому
Astroneer - Spacewalking from Desolo to Sylva doesn't work
Astroneer vacuum cleaner
Переглядів 539 місяців тому
This is a helpful thing to have for when my scrap factory causes a resin explosion.
Astroneer dynamite testing
Переглядів 133Рік тому
Testing how dynamite works with various spacing patterns.
Astroneer - Base destroyed by huge explosion
Переглядів 280Рік тому
I can't believe a helium canister can cause so much damage...
That explains why it looks so clean up there. Nicely done, that's awesome 🎉
How does this work?
@@Hollownugget Astronium is auto-collected and brought to the surface, where it's traded for solid fuel jump jets, which are then shredded to produce scrap. The scrap is distributed around the ring and traded for all of the base resources, which are stored and also transported via rail to the chem labs to make the chem lab resources. Some chem lab resources are transported via auto arm to other chem labs as well.
This is so amazing lol
I did something like this with the XL Sensor Hoop, but I like your idea of putting it all underground. Nice, neat and inconspicuous. Please keep making more videos of your ideas and builds.
I never knew you could unpackaged all the items on a single platform like that at the same time with a repeater!! Thank you for the wisdom !
Also works with proximity repeater if you don’t know
Super clever. Nice video
Engineer Gaming on Freetime
Dude!!! Ive been looking for a use for that platform and woe thats super useful!!
Been grinding away and I've got to say that after big automation mechanics, flattening a large area has to be the most aggravating thing for me. I'm going to try these and see if it helps me out
Excellent explanation, I'm using this on my next big construction.
Tutorial. Amazing !!!
Very helpful
Awesome!
how long did it take to build this?
@@equinoxcow293 250+ hours 😬
Wowwww, let me just say, the amount of work you put into this video is insane. When I realized you did all this without using creative mode, my jaw dropped. I wish you had more views because the time it must have taken you you to make this shows this was a labor of love. I just started playing astroneer so I’ll definitely keep watching what you come up with 👍
the video is so good hope you got more subsribers
😂😂😂 very fun to watch this creative build 😂
It looks great from top, and the undergound is amazing. Also finally someone that builds like I do! 😎🤘
Would love to see a build video on this. It looks amazing and a little frightening to build
There's no need to set an auto arm and another platform to pick the product. If the product cansiter is placed along the same platform that the chemistry lab resides in AND the automation button is toggled in the chemistry lab's PDA, then it would automatically move the product to the resource canister and keep on crafting without the need of an another platform, auto arm, and a button. Reduces redundancy, saved on power and resources and space, and reduces time. Works with unloading resources, crafting anything in general (except backapck printer), harvesting gases, trading, etc. (When the automation button is toggled and the resource canisters are on the same platform with the machine intended for use)
@@cheez5748 Yes I am aware of this functionality, but I choose not to employ it in this case for a couple of reasons. First of all, a Large Silo A has the perfect number of slots for the six gas canisters and the two input canisters. There is no room for the output canister with this configuration. Second of all, it can be quite challenging to ensure that the output canister receives the intended resource, rather than receiving one of the input resources instead. With the configuration I am using in the video, this problem is solved by filtering the auto arm. Like I said, there are plenty of other ways to do it. If you feel like you have a suggestion that would accomplish the same thing in a better way, then it would be best to do a demonstration where you show it in action. I would be interested to see an actual implementation of a setup where you have all canisters, including the output canister, on the same platform, without running into problems like the output canister receiving the wrong resource.
Nice
Please make a tutorial on how to build this
Now _this_ is how to creatively clean up your base! If only there was n Auto Arm that could pick up medium items, that'd be really handy (no pun intended) to have in the game.
I had no idea attaching a button to a platform would toggle output of all canisters like that
Well I never knew those T platforms were useful... will try this
I had the idea to use the alignment tool but didn't know how to go about it... this video helped a lot... thanks
Looks really cool! Must've taken forever to set up too What did you use for the flying camera? The creative mode drone?
@@widmo206 Thanks! It took over 250 hours to build. And yes, for the video, I made a copy of the save and used the creative mode drone.
very simplistic approach that I appreciate! Thanks!
is this supposed to be a tutorial?
I suppose that depends on how much you already know about the game. A lot of people can figure it out for themselves once they see the general concept. Newer players may need more of a detailed step-by-step tutorial to make it work. I would consider this an advanced build, or at least a late game build, so newer players probably don't need to worry about it.
its so stupid that theres no option to turn off those stupid auto arms which puts items in your backpack.
They can be turned off manually or automatically using repeaters
@@briannissley yea. but you cant stop them from putting items into your backpack.
@@bajsapa3892 Well, when they are turned off, they do not put things into your backpack. Your backpack is just like any other storage in the game. If an auto arm is within range and turned on, it will attempt to place things into your backpack. So, it's true that you can't do anything about this behavior, but you can design things so you won't ever be in the auto arm output circle, or you can automate things in such a way that the auto arms are turned off when you don't need them on.
I use that auto arm feature to my advantage and have a "cube" of sensor arches that I can step into that places hydrazine into my backpack while I'm inside the cube. Easy to regulate if I want 1 or 2 hydrazine by how long I stand in the cube. Thinking of building one for feeding snail(s) after seeing this video.
Should do. Step by step on how to make this cause it’s pretty darn awesome!
Did you set up the hydrazine automatic refuel with very specific auto arm placements?
@@JacksTheGreat The auto arm positioning is important, but I just did it trial and error style, by continually making small adjustments until everything was right.
Ha ha, very interesting idea.😆
Inspiring, thank you !
I have no words
Not played astroneer in a while but thanks to this stuff I totally will when I get home man