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Singh Reviewing Things
Canada
Приєднався 24 тра 2024
How to Learn from Modern Players In Street Fighter 6
Don't run away from Modern players, run towards them!
0:00 - Overview
1:22 - You have to fight modern players differently
3:01 - Modern Players Will Teach You New Tech
3:54 - What I learned watching a Modern Terry
8:05 - Outro
#Modern #StreetfighterGuide #Streetfighter6 #TipsStreetFighter
0:00 - Overview
1:22 - You have to fight modern players differently
3:01 - Modern Players Will Teach You New Tech
3:54 - What I learned watching a Modern Terry
8:05 - Outro
#Modern #StreetfighterGuide #Streetfighter6 #TipsStreetFighter
Переглядів: 54
Відео
3 Life Lessons from GNX
Переглядів 514 години тому
New Kendrick dropped, but lets look at it in a different way! 0:00 - Overview 0:51 - Sequencing and Song Placement 3:08 - Stick to your Theme 4:48 - Synergy is everything in life #kendrick #Kendricklamar #GNX #Squabbleup
Video Game Sequels that were worse...BUT BETTER!!!
Переглядів 1,4 тис.7 годин тому
Everyone loves a good sequel and hates a bad one. But what about games that are more fun but still worse overall? 0:00 - Overview 1:17 - Ninja Gaiden Black vs Ninja Gaiden 2 5:00 - Xenoblade 1 vs Xenoblade 2 7:56 - Breath of the Wild vs Tears of the Kingdom 10:05 - Jet Set Radio vs Jet Set Radio Future 13:09 - Resident Evil 4 vs Resident Evil 5 14:57 - Outro Video Credits The Stylesman Ushak th...
Week #1: Street Fighter 6 Drills and Tactics in Replay Takeover!
Переглядів 224День тому
Combining two things I love, Street Fighter and Chess. I hope these replays help you improve your game and take it to the next level! 0:00 - Overview 1:05 - Replay Search Explained 1:58 - Perfect Parry Practice 2:30 - Honda Lock-down Practice 3:02 - Going for the Kill Practice 3:45 - Reaction Time Practice 4:16 - Difficult Charge Combo Practice 4:46 - Near Death Escape Practice Replay ID's you ...
Are you S-Tier? Ask the Triangle!
Переглядів 68714 днів тому
Ever wonder what makes an S-Tier character in street fighter? Here's what I think it takes! 0:00 Overview 0:58 S-Tier Triangle Explained 1:50 What is Overall Toolkit 2:11 What is In Game Mechanics 2:54 What is an X-Factor 3:50 Ed's Toolkit, Mechanics and X-Factor 7:45 Ed Final Grade 8:03 Bison's Toolkit, Mechanics and X-Factor 11:00 Bison Final Grade 11:30 Akuma Toolkit, Mechanics and X-Factor ...
Old School vs New School, the answer is Chess!
Переглядів 2 тис.28 днів тому
New generation vs the Old generation, a debate that I don't see ending anytime soon. How do you think the fighting game scene in the 90s and 2000s would be with todays resources? 0:00 Overview 2:17 Ryan Hart's Comments on Old vs New 4:09 Two Principles- Popularity and Accessibility 4:36 Popularity of a Genre 5:48 Accessibility of a Game 6:30 My Average Journey to play in the 90s 7:24 The 4 Bigg...
10 Tips for Learning the Corner in Street Fighter 6!
Переглядів 744Місяць тому
Let's take our corner game to the next level! 0:00 Overview 1:13 Offensive Tips Overview 1:30 Offensive Tip 1 "Give yourself some space" 3:44 Offensive Tip 2 "Best moves" 3:52 Normals 7:40 Drive Impact 8:52 Throw Loops 10:29 Drive Rush Normals 12:10 Safe Jumps 13:40 Offensive Tip 3 "Counters to Look Out For" 16:10 Offensive Tip 4 "Burnout Pressure & Checkmates" 21:48 Offensive Tip 5 "Corner Pri...
How to Improve your Fireball Zoning in Street Fighter 6!
Переглядів 3,9 тис.Місяць тому
Everyone loves fireballs(sometimes). Use this guide to improve your fireball zoning game in street fighter 6 and Capcom please release Sagat ALREADY! 0:00 Overview 1:14 The 3 Types of Zoners 1:29 The All Arounder Zoner aka Shotos 2:14 Ryu's Advantage 3:11 Luke's Advantage 3:40 Ken's Advantage 4:17 Akuma's Advantage 4:45 Terry's Advantage 5:00 Tips for All-Arounders 6:28 Pure Zoning Character Ov...
4 Essential Street Fighter 6 Tips That Will Make You Better!
Переглядів 1,1 тис.Місяць тому
We all want to get better, and I am here to help you with that. I promise you that these 4 tips will improve your game leaps and bounds if you implement them! 0:00 - Intro 0:35 - Tip 1: Use all of your Supers 4:28 - Tip 2: Use all of your Drive Bar 7:21 - Tip 3: Burnout over Damage 11:00 - Tip 4: Replay Takeover is the way #streetfighter6 #streetfightertips #terrybogard #Edsf6
How to become a Pro Fighting Game Player Myths vs Facts!
Переглядів 3,8 тис.Місяць тому
I've been asked this question many times, hope this video provides some insight! 0:00 - Intro 1:06 - Myth 1 "Their execution is what makes them pros" 3:45 - Myth 2 "I play just as much as a pro player" 5:49 - Myth 3 "They have more experience than me" 8:19 - Myth 4 "They just know all of the frame data" 12:06 - Myth 5 "I can't compete with God given talent" Clip credits: No Rhythm 7.07K subscri...
The Ultimate Terry Bogard Guide for Street Fighter 6!!!
Переглядів 1,7 тис.Місяць тому
Here is my definitive Terry Guide to help you on your journey, a special thanks to those who helped me fix my HDR issue, I thank you personally in the overview section. Intro and Overview 0:00 Pros 0:39 Cons 2:44 NORMALS 3:49 - Jabs 5:08 - Drive Rush Jab 5:43 - Stand MP 6:56 - Stand HP 8:21 - Overhead 8:37 - Stand LK 9:23 - Stand MK 11:18 - Stand HP 12:07 - Crouch MP 13:00 - Crouch HP 14:29 - C...
15 Tips for Terry Bogard in Street Fighter 6!!!
Переглядів 4 тис.2 місяці тому
We finally have Terry! Here are 15 tips to help you on your way. There will be a deeper guide down the road. 0:00 Overview and Intro 0:48 #15 All of his normals are minus 1:14 #14 Plus Moves to Know 3:00 #13 Burnout Pressure 3:28 #12 Burnout Crack shoot pressure 3:56 #11 Cr.MP into Drive Rush 4:52 #10 Drive Rush into Jab 5:46 #9 DOUBLE BUSTER WOOOOOOOLF 6:26 #8 Throw Loops 8:03 #7 Punish Counte...
3 Key Takeaways - Terry Character Breakdown Street Fighter 6
Переглядів 2162 місяці тому
3 Key Takeaways - Terry Character Breakdown Street Fighter 6
Guide to Learning Ed In Street Fighter 6
Переглядів 6 тис.2 місяці тому
Guide to Learning Ed In Street Fighter 6
Predicting Terry's Outfits in Street Fighter 6
Переглядів 3312 місяці тому
Predicting Terry's Outfits in Street Fighter 6
Beginners Guide to Ed's Level 2 Combo
Переглядів 1572 місяці тому
Beginners Guide to Ed's Level 2 Combo
Chris_F vs Singh Reviewing Things FT2
Переглядів 1353 місяці тому
Chris_F vs Singh Reviewing Things FT2
SINGH REACTS TO TERRY SF6 HE'S PERFECT!!!
Переглядів 403 місяці тому
SINGH REACTS TO TERRY SF6 HE'S PERFECT!!!
Top 20 Supers from the Capcom and SNK Series
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Top 20 Supers from the Capcom and SNK Series
EVO 2024 SF6 Top 10 Moments from the Top 6
Переглядів 254 місяці тому
EVO 2024 SF6 Top 10 Moments from the Top 6
Elden Ring - Shadow of the Erdtree NG+ Hype Rage
Переглядів 314 місяці тому
Elden Ring - Shadow of the Erdtree NG Hype Rage
HOW MUCH DAMAGE? NEARLY 90000000000000!
Переглядів 254 місяці тому
HOW MUCH DAMAGE? NEARLY 90000000000000!
SINGH REVIEWS NINTENDO DIRECT JUNE 2024
Переглядів 555 місяців тому
SINGH REVIEWS NINTENDO DIRECT JUNE 2024
SINGH REVIEWS STREET FIGHTER 6'S MUSIC PAST, PRESENT AND FUTURE
Переглядів 915 місяців тому
SINGH REVIEWS STREET FIGHTER 6'S MUSIC PAST, PRESENT AND FUTURE
I actually went from 120 hrs playing Modern Ed before switching to Classic Ed and went from Plat 1 down to Gold 1 before climbing back up to Plat 1 in Classic. I think I'm a better player now, but one of my biggest weaknesses now is dropping combos. Having played both, I think Classic is the way to go because it punishes mashing and provides greater versatility, but I definitely like your idea of upping your gameplay by facing off against them.
Last FEW years of SF6?
Ain’t it a trip, we’ve been playing this game in some capacity since 2022 lol first beta test was October 2022 - where did the time go 🤦♂️
Actually is you want a better Xenoblade Chronicles 2, play Torna. It has a much better story and the combat was refined to a T.
Torna was great. Funny story about my Torna experience, I played a lot of it while I was traveling and on one flight, this kid in the isle over was GLUED to my screen anytime Mythra or Brighid showed up - which was funny but also made me feel uncomfortable playing lol. I actually let him play my Switch after because he seemed interested, and of course he picked Mario Kart to play lol.
TotK’s building mechanics ruin the atmosphere that was so good in BotW. Fun but overall, weaker game.
Honestly, I know exactly what you mean lol. One of my buddies was creating all of these inappropriate contraptions, and yes they were hilarious but seeing them in action during tense moments definitely took away from the atmosphere lol.
It's pretty crazy going back and looking at even iconic franchises and seeing the sequels often being the black sheep in the franchises Super Mario Bros 2 Zelda II Dark Souls 2 Final Fantasy 2 DMC 2 Prince of Persia: Warrior Within Animal Crossing: City Folk This is why I say companies and even fans give up on franchises too soon. One experimental failure or misstep in a franchise doesn't mean a developer can't learn from it and make a better game in the future. I'd argue some of the best games in these iconic franchises came AFTER those failures.
This is true. I hear so many people talk about how Mario 3 is one of the best, DMC 3 is always the one I get recommended with people telling me to skip 1 as well as 2, and if the 3rd Zelda is the one I think it is (Link's Awakening?) Then that's another one held in high regard. Like anything that came after no matter how long, but even the immediate next entries after the "worst"
So true. I know it sucks when a sequel doesn't hit the notes that you want - but you shouldn't give up on a franchise for a 'misstep'. DMC especially from the games you mentioned, DMC 3, 4 and 5 were all excellent games.
@@Ultradragon16 Yep! And for the record...Mario 3 is the best one haha
UA-cam algorithm sent me a Singh who makes video game content. Subbed bhai 🙏
Haha that’s dope, let’s goooo! Thanks a lot 🙏🏾 my dad likes to be in videos as well from time to time so you might get to Bhai’s/pajis for the price of one!
Tears of the kingdom is 10000000x better than beta of the wild. It also had an actual story and satisfying conclusion. Honestly Xenoblade Chronicles 3 is easily the worst. Same with NG3 that’s the worst entry.
Brother how did you think of beta of the wild lmao. And yeah NG3 was absolute garbage - don’t even know what they were thinking…they did release another version of it called razors edge but it still wasn’t the same level of the old games. Still fun though
@ Hehe it just felt that way since release. I remember when Breath of the wild dropped it was full of glitches and as much as I enjoyed the atmosphere, mood, temples, and very little story there was it felt empty and rushed. Most of the game felt like a waste of time. Tears though feels like a straight up complete game. Yes, I agree Razors Edge tried to fix the mess out of NG3 and I did find it fun, but it lacked the quality and thought that NG/B/S1 had and never capture the fun fast paced nature of OG NG2. Maybe even NGS2. Truly sad. I agree NG2 might have lacked polish in some areas but man is it still amazing!
I respect the opinion on Xenoblade 2, but even the combat, does not gel with me. If I have one thing to say that 2 does better than any other Xenoblade game, it’s the soundtrack. They knocked it out of the park. Totally agree with your opinion on Zelda.
Thanks for the comment. I feel you on that as well. One of my friends just can’t get into Xenoblade 2 no matter how much I simp for it.
1:18 That is actually epic!
It was sick, can’t take credit though. The original uploader is in the description. That game just oozes style
Original RE4 was really bad for the Survival Horror genre. It changed it and not in a good way. Pretty killed the genre in fact. Story was really really bad as well. It’s a great game but it did more harm than good for the genre.
I totally get what you’re saying - and you’re right it really did spark the “action horror” genre, which isn’t even scary if we’re being honest. At least we got games like Dead Space after to fill the void a bit! Great post!
I couldn’t really grasp what could mean to be a lesser game than the original, but be more fun to play…. Until you mentioned Ninja Gaiden 2. Yeah, yeah… now I get it.
Haha thanks. The answer to all of life’s questions is Ninja Gaiden 2!
40% of the difficuly for some people in Ninja Gaiden games was the camera. If the camera was halfway decent it would be one of the greatest games of all time
Pure facts lol. Even in part two where the enemies would do their self destruct attack off camera and still grab you lol. Have you played devil may cry 5? If not, in that game if enemies are off camera they won’t attack you.
I think Xenoblade 2 is the most replayable Xenoblade game. I replayed it recently but skipping all the cutscenes to just do fights, and it was fun getting random rare Blades for each party member and trying to synergize them together. It does not require a lot of grinding if you already have the DLC with all the legendary crystals they give you. Doing fusion combos is still just as fun as ever.
You may have just given me an idea for another list “video games that are better when you skip all the cutscenes” haha. Seriously though you’re bang on - its replay value is great because of the blades and all the synergy between party members. I also should have mentioned how awesome the Torna DLC was and how OP Jin was lol
Being a Xenoblade Chronicles 2 fan from the get go was a weird experience. If you were there for the first year, people were trashing the game for the character designs (which did have some pretty bad choices), and the voice directing(Rex's battle cry being the biggest example). The characters had long arcs that some wouldn't have payoffs until the final 25 percent of the story, and if you're not willing to make the investment into these long playtimes that the Xenoblade games are known for, then the characters are not going to feel satisfying to be with. After having played through all of them (X not included yet), I can say that Xenoblade Chronicles 2 had my favorite story and characters, and 3 had the best gameplay in my eyes. To me the cast of 1 had a more easy to digest story, and thus easier to quickly like, while 2 and beyond had to be a full course to be completed, if that makes sense. It's the story of these games, it's characters, the music, and the gameplay that keeps getting better and better that makes me a XenoFan for life.
I love this post, thank you! I couldn’t agree more, Xenoblade 2’s redemption arch needs to be studied lol. Even Rex, I’m sure you remember how much people hated him compared to Shulk, then by the end of the game he really won people over. Then by Xenoblade 3s dlc, he became everyone’s favourite character from the series lol. You’re in for an absolute treat with Chronicles X, loved that game. Thanks again!
I keep hoping JSRF gets rereleased
100% man! I’m sure it’s just a licensing nightmare now but I’d love for it to happen. I think we all would…
Great topic! My pick for this? Mega Man X2. Objectively, X1 is a better game, but I find X2 to be much more fun to replay over and over.
That’s an amazing choice! Love the X series and even though I agree that X is objectively the best - I’d still play 2 or 3 over it today. Cheers!
I’ve thought for a while now that characters with meterless command movement are very strong. Thanks for talking about this.
Yeah man for sure! If they can save drive bar, that’s more defensive and offensive options they get to hang on to for later.
I just played this game and mained Ed. Currently am on 14k low platinum. I keep coming back to this guide to learn stuff from time to time. While watching this vid, I realize that there are LOTS of things that I haven't got my self equipped yet and, this really helps. This should be like an ultimate guide.
Really happy to hear that - would it interest you if I made a complete Ed match up guide at some point?
@@SinghReviewingThings definitely! Would like to learn everything I can to further improve. Thank you! Wanna get to at least diamond before the year ends I wanna climb to masters but I think it's still miles away still. Maybe I'll try next year LOL
@@SinghReviewingThings really hate the dhalsim/guile matchup BTW
Rashid? Effective anti airs!? Where?????
In my heart, and potentially my imagination!
Are you Canadian
Born and raised
Awesome idea! I hope Capcom gives us a way to share exercise recordings one day for targeted training but this is a clever use of takeover in the meantime
Thank you so much! A dream scenario for me would be letting you change the characters in the current replay to the one you want to test something out with. I.E in example 2 with the Honda buttslam example, I'd test it out with all of the characters I played(Ed, Marisa, Terry etc). Maybe one day!
i don't think zangief gets a point on tools, he doesn't have a good neutral, wakeup, most of the zangief gameplay is too have a god defense because the neutral sucks, but i think he haves a x factor and is the level 2, what is ed and rashid x factor ? the lvl 2, and the zangief lvl 2 is a literaly counter of boths. The video is great.
Very good points. You’re right though, his level 2 is the scariest super he has for me .
Great vid, I think Ken X factor is his corner carry
Honestly I was debating myself about this too lol because it’s true. Even his meterless side switch is so strong.
whats the song at 19:40
btw great video bro much love ❤.
Thank you so much! Here is the playlist ua-cam.com/video/4FPOczBzqn8/v-deo.htmlsi=aQ8xJLlEnUUQAFHT
Nice video! Where do you think Mai will fall in all this?
Excellent question. I think she’ll be at least A tier because she’s an annoying agile zoning character, and they’re aren’t too many of those in this game lol
great video, please insert subtitle,
Very good call, will remember for the next one!! Thanks again!
My biggest issue with Ed right now is being stuck In a corner against a character like Aki who has good corner pressure
You ain’t the only one, her corner game is so annoying! She also has jab set ups that will beat his wake up DP so that’s a big option he can’t use.
Commenting for exposure. Good video
Thanks so much man!
It’s movement in my opinion
This is a very good point. When you play vs a pro player, the way that they can move their character is incredible. I remember watching Bonchan's Sagat in SF4, and was just amazed how he'd be a wall moving forward slowly, even rushdown characters were getting backed down by him.
WOW! The amount of work you put in to this shows! Amazing guide that's immensely helpful. Thank you. Subbed - because I can't wait to see what else you create! Cheers!
Thank you SO much for the kind words. Let me know if there's an area you want me to cover in the future. I might do specific Ed match-ups as well!
But when an old says new games are easier, wouldn't that mean that old school player should have better standing tournament wise in the new games 😅
8:25 Massive is an understatement 😅 Some years ago I got back into older Tekken games and I relied heavily on Tekken Zaibatsu (the OG forum with a bunch of info on those games) and after it got shut down, I realized the importance that information has on FGC😅
Legit man, those people putting in the lab work back in the day and sharing it were LEGENDS!
1:44 Ayoo😂 Is that a RIP reference?☠️
Haha nah man, I'm not that clever!
what't that video from the beggining of the video where justin said he'd wager 10k
That's from the PlayStation Interview that Mena had with Justin Wong. Just UA-cam Mena/Justin Interview.
These guys had a artificially hard gaming environment for everyone to play the game and then called themselves the best because no else could play, make it make sense. If the games are easier to play(which they are) then you should be smoking the new school. But they arent smoking ish.
Hey, I'm one of those guys! Lol. Seriously though, it is true. Even little things like playing on stick vs pad, that was a big obstacle for people to learn to make the jump over.
Based bro showing the petrov defense, my favorite opening when playing blacm
Awesome opening. I'm a Caro-Kann man myself, but it's limited lol
@@SinghReviewingThings I'm a pretty bad player tbh, my ELO is around 900 lmao but I like how the petrov kinda allows you to try and take the initiative and asks white to answer to black's move as well, instead of just black answering white
@@mrpinguimninja Bro even at 900 ELO you'd smack up 99% of players your run into in the wild lol.
Ryan Hart's opinion is absolutely biased. He fails to consider the accessibility of information, the improvement of training tools, the improvement of game design as well (ST, for instance, had random damage and stun values, random red fireballs, all those things get in the way of trying to learn and structure your knowledge about the game. Of course Haitani and all the games are amazing players in their own right, but there's a big argument there about how arcane old fighting games were, which has nothing to do with difficulty of execution or gameplay in general
Yep, fighting games were just super niche at the time. Also I remember the first time seeing a red fireball and it blowing my mind lol. We all used to theorize what it did, we were just trolling ourselves at that point lol.
@@SinghReviewingThings Totally! All the playground stories about secret characters that a cousin of a cousin unlocked once withouth knowing how and shit like that lmao. NRS even joked with some of these urban legeds later with Ermac and such. You did a great job on analyising why everybody is better now and the chess analogy is a perfect example. When I wrote this commentary I didn't know if you were going to touch in the accessibility of training tools and information, but you did it perfectly. Great video, bro!
@@mrpinguimninja Thanks a lot man, I really appreciate the kind words. If there's anything you want me to cover in the future let me know. I do this stuff mostly as a fun hobby but it has connected me now to cool people like yourself. Keep in touch brotha!
@@SinghReviewingThings for sure I will! I already appreciate your effort in producing essays about FGC culture. Imo, although we are getting more content creators that are exploring this kind of subject nowadays, there are still a lot more room and material to explore, so it's great to see more quality content on these subjects coming out!
Yo wtf why doesn't this have a million views?
Lmao! Thanks man, maybe one day if I put it on all the computers at my office
@@SinghReviewingThings That's a great plan lol
It's easy to understand, fighting games are easier because the companies want more players, they want to expand and for that to happen they have to make games more friendly to beginners, this days all frame data is available, there's thousands of videos disecting characters, there's not that much matchup knowledge because characters usually have more or less the same hitboxes, now most characters have 4 frame jabs and so on, it's more linear, this makes it easier for players to get into this games and so they do, it's very easy to understand, it's been 25 years since Street fighter 3 and people still can't master red parry, it's been a year for street fighter 6 and most people can perfect parry 2 out 5 times
I agree 100% on the match-up knowledge point. Now that universal in-game mechanics are so strong, the need to know in-depth match-ups is a lot less.
Right time. Just started learn some Ed
Learning Ed is worth it, not only is he a great character he’s very fun, which is the most important thing!
This video and the rest of your content is just incredible. Will certainly be sharing in our discord.
Thank you so much man, means a lot. The reality is, it’s all of the viewers that have been great. Not only have you all provided kind words, so many have helped with the content and editing - I’d be lost without that
Totally agree with all your points, I'm glad you mentioned the access to knowledge, the older generations are making the newer ones without even realizing it. We're all standing on the shoulders of giants, I can't wait to see how knowledge distills over the next twenty years. I'm actually disappointed in Ryan Hart's comments, does he really think the new kids can't hang in 3S? New kids are the main reason 3S is the most played game on Fightcade! Does he mean, like, if the new gen time traveled to the 3S era or something? He's smarter than this.
This is exactly my point, the older generation should be happy with this advancement, because we all helped contribute to it. I know competitive spirit though, so maybe Ryan came from that angle more, still respect him tons as a player!
If difficult execution is what makes a game good, sf1 would be rated a lot higher
If they released SF1 with rollback, I’d play it for the lols haha
Everything you said is true, the games are easier, we have to more access to them and their content, but If a game like SF3 were released today, of course that everybody would be good on it too, it'd take more time just like it was back then. Few people played SF3, but SF3 NG was trash and killed SF, it only started getting popular after the "Daigo Parry". Justin didn't know that Daigo could parry like that, even after 6 years playing the game, but anyone (that has been playing it) can do it today, but most people will always play the latest version of the game. And everybody knows why these "old school players" have these opinions. It's just because they can't win anymore. They were the best in the world and thought it would be like this forever, but we have much more players today than we had the last gen. We have more people playing SF6 than we had on SF5 and we had more on SF5 than on SF4, of course we'll have more new talents every year. The games need to be easier so they'll have more players. it can't be for "pro-players" only or they'll die again. "New players can't defeat MOV in SF3". Of course not, they don't play SF3 and he's been playing it before some of the new players were even born. They don't want to learn SF3 because they're too busy learning the latest game.
This is an excellent post. I think every generation is scared of giving in to the newer one because we feel it’s something we need to protect. Personally speaking though, I’m happy that the new generation succeeds because it means the older generation did the right thing and helped! And you’re bang on with new generations almost killing sf lol
Wait I wanted to see if chess beats checkers!
That content is for my Onlyfans subscribers!
You have of the best FGC channels on youtube.
No way man haha but i appreciate it! I’ll definitely try to have the best one soon though. Thanks a lot
Back in the day, if you didn't have an arcade you was fucked. Now we live in an era where yes the game has got more accessible, but tech sharing is not only common but its international, I can go onto an elite player from Japan and snipe there tech for their character, the matchup knowledge is spread across social media forums, guides are made and updated. the game has got more accessible, but when you look at the improvement in online communication, social media, the fact geography doesn't fuck you over if you want to get good at the game, the fact it's more financially accessible. Pro's by Year 1, now know more about their respective game, than they would have, in 10 years of back in the 2000's and 1990's.
This is the 100% truth. Old games had tons of barriers that were out of our control. And you’re right, we’ve all learned tech from people thousands of miles away, that just wasn’t a thing back in the day. Great post man
Counter point many of the trash themes is less about hype and more about building character and informing their psychological state while building story. Example is Guile. The theme is less about getting hype and more entering Guile's mind. Guiles theme shows his miticulous nature. Meanwhile when hes low on life, other themes get more intense Guile's actually gets less intense and takes away musical elements. This symbolizes how he's tuning out distractions to better focus. This piece of music builds story, inform character while also fitting the unique beats of the match
You know, you’re not the first person to say this to me! Haha maybe I was too harsh and need to expand my taste a bit! Great post man!
Enjoyed your video, keep up the good work!
Thank you so much, let me know if you want me to cover a topic in the future.
You seem to focus on popularity accessibility and resources and other factors, which do influence how fast people learn a game. But I believe Ryan Hart is focusing on the games themselves. The games of today have a comparatively lower skill ceiling. Even if those older games were just as popular, accessible etc it still remains that the older games had a higher skill ceiling. For example, the game of basketball.. the earlier you get the more it was a higher skill ceiling game. Today you got players traveling / carrying all the time and they don't call it like they used to. The GAME of basketball is easier now. There's more players, more outdoor and indoor courts, more youth bball programs, UA-cam training videos etc but the GAME itself is easier.
Great post man, thanks for this! I will definitely make a video on why lowering the skill ceiling hurts the game overall! But you had legit points, thanks!
Game devs always being a problem