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DunkzGam1ng
United Kingdom
Приєднався 11 гру 2013
PC gaming video uploads
Currently focussing on WW2 flight simulators and old-school RPGs
If you would like to support my work please visit my Streamelements tips webpage:
streamelements.com/dunkzgam1ng-27/tip
Currently focussing on WW2 flight simulators and old-school RPGs
If you would like to support my work please visit my Streamelements tips webpage:
streamelements.com/dunkzgam1ng-27/tip
Kuban #12 | Intercept Attackers | La-5FN ser.2 Collector Plane | IL-2 Sturmovik
IL-2 Sturmovik Battle of Kuban. Flying the La-5FN series 2 in single player career mode on the Battle of Kuban campaign map. Mission is to Intercept enemy planes attacking allied ground troops South of Krymskaya
Loadout : 2 x 20mm gun “SsVAK” synchronised
Game: IL-2 Sturmovik Battle of Stalingrad (PC)
DLC: Battle of Kuban
Music | Artist: Bunkiman | Track: "Calm Chill Out Feeling The Rain (1443625)"
Time Codes
00:00 - Intro / Approaching Target
01:46 - Intercepting Attackers
07:00 - Egress
08:31 - Landing & Debrief
Loadout : 2 x 20mm gun “SsVAK” synchronised
Game: IL-2 Sturmovik Battle of Stalingrad (PC)
DLC: Battle of Kuban
Music | Artist: Bunkiman | Track: "Calm Chill Out Feeling The Rain (1443625)"
Time Codes
00:00 - Intro / Approaching Target
01:46 - Intercepting Attackers
07:00 - Egress
08:31 - Landing & Debrief
Переглядів: 171
Відео
Kuban #11 | Airborne Operation Intercept - New Mission Type | P39 L-1 Airacobra | IL-2 Sturmovik
Переглядів 31020 годин тому
IL-2 Sturmovik Battle of Kuban. Flying the P39 L-1 in single player career mode on the Battle of Kuban campaign map. New Mission Type following Patch 5.504 - Intercepting Transport Planes attempting to drop Paratroopers over the front line. Loadout : 2 * Synchronised 12.7mm MG, Nose-Mounted 37mm cannon. Wing-mounted MGs removed. Game: IL-2 Sturmovik Battle of Stalingrad (PC) DLC: Battle of Kuba...
Kuban #10 | Bomb Railway Junction at Bagerovo - Column Formation | Pe-2 "Peshka" | IL-2 Sturmovik
Переглядів 34714 днів тому
IL-2 Sturmovik Battle of Kuban. Flying the Pe2 Ser.87 ("Peshka") in single player career mode on the Battle of Kuban campaign map. Mission is to bomb the Railway Junction at Bagerovo. Loadout is 2 * 500 kg GP Bombs Loadout is 2 * 500 Kg GP Bombs Game: IL-2 Sturmovik Battle of Stalingrad (PC) DLC: Battle of Kuban Music | Artist: Bunkiman | Track: "Calm Chill Out Feeling The Rain (1443625)" Time ...
Kuban #9 | Bombers Escort | P39 L-1 Airacobra | IL-2 Sturmovik [1440p]
Переглядів 46521 день тому
IL-2 Sturmovik Battle of Kuban. Flying the P39 L-1 Airacobra in single player career mode on the Battle of Kuban campaign map. Mission is to escort bombers as they attack Verhnebakansky and then as they RTB Abinskaya before returning to Gelendzhik-1 Loadout is 2 * 12.7mm synchronised MGs and a 37mm nose-mounted cannon (HE rounds) Game: IL-2 Sturmovik Battle of Stalingrad (PC) DLC: Battle of Kub...
Kuban #8 | Attack Troops at Novorossiysk | IL-2 Mod.1943 | IL-2 Sturmovik [1440p]
Переглядів 970Місяць тому
IL-2 Sturmovik Battle of Kuban. Flying the IL-2 Mod.1943 in single player career mode on the Battle of Kuban campaign map. Mission is to attack a troop position at Novorossiysk. Loadout is 2 * 250 kg GP bombs, 23mm Wing-Mounted Cannons (HE rounds) Game: IL-2 Sturmovik Battle of Stalingrad (PC) DLC: Battle of Kuban Music 1 | Artist: Megacreate | Track: "Relax" Music 2 | Artist: Low | Track: "Com...
Guide To High Altitude Bombing in IL-2 Sturmovik | Using the Bomb Sight
Переглядів 1,4 тис.Місяць тому
This video discusses how to do high altitude bombing missions, particularly in Single Player Career mode, in IL-2 Sturmovik Battle of Stalingrad, including details on how to use the bomb sight. Music | Artist: nightbird_bgm | Track: "Retro image lo-fi / 10 minutes(1455689)" Time Codes 00:00 - Introduction 00:29 - Mission Planning 04:09 - Approaching Bomb Run 05:27 - Using The Bomb Sight
Kuban #7 | Bomb Supply Dump at Kamysh-Burun | Pe-2 Ser.87 | IL-2 Sturmovik [1440p]
Переглядів 5092 місяці тому
IL-2 Sturmovik Battle of Kuban. Flying the Pe-2 Ser.87 in single player career mode on the Battle of Kuban campaign map. Mission is to bomb a supply dump at Kamysh-Burun South of Kerch. Loadout is 4 * 250 kg GP bombs Game: IL-2 Sturmovik Battle of Stalingrad (PC) DLC: Battle of Kuban Music | Artist: Megacreate | Track: "Relax" Time Codes 00:00 - Intro 02:25 - R-V Escorts 03:50 - Intercept Bombe...
Kuban #6 | Intercept Bombers Over Troitskaya | Spitfire Mk.Vb | IL-2 Sturmovik [1440p]
Переглядів 7992 місяці тому
IL-2 Sturmovik Battle of Kuban. Flying the Spitfire Mk.Vb in single player career mode on the Battle of Kuban campaign map. Mission is to Intercept bombers heading towards Troitskaya. Loadout is 2 * 20mm Hispano Mk.II cannons and 4 * 0.303 Machine Guns. All wing-mounted. Game: IL-2 Sturmovik Battle of Stalingrad (PC) DLC: Battle of Kuban Music 1 | Artist: Perfect, so Dystopian | Track: "Escape ...
Kuban #5 | Attack Frontline at Kyivskoe | IL-2 mod.1943 | IL-2 Sturmovik [1440p]
Переглядів 6242 місяці тому
IL-2 Sturmovik Battle of Kuban. Flying the IL-2 mod.1943 in single player career mode on the Battle of Kuban campaign map. Mission is to attack the frontline at Kyivskoe. Loadout is 2 * 250kg General Purpose bombs and 23mm Wing-mounted Cannons Game: IL-2 Sturmovik Battle of Stalingrad (PC) DLC: Battle of Kuban Music Artist: Enokido Track: Lofi Nostalgia Relaxation Time Codes 00:00 - Intro 01:14...
Typhoon Mk 1b Bomb Shipping at Le Havre | ACG Campaign Mission "Cracked Spyglass" - Highlights
Переглядів 5772 місяці тому
My highlights from the ACG Server Campaign Mission "Cracked Spyglass" flown on 01/09/2024. IL-2 Sturmovik Battle of Normandy Map. The mission date in-game was 14/04/1943 I fly with 609 Squadron (Not 111 Squadron as stated in the video - my bad!) in the Typhoon Mk 1b For more details about ACG, including how to join, visit www.aircombatgroup.co.uk/ Music 1. DELTA 2 TRACS : Lo-fi chill calm hip h...
Kuban #4 | Bomb Verkhnebakansky Railway Junction | Pe-2 ser.87 | IL-2 Sturmovik
Переглядів 3333 місяці тому
IL-2 Sturmovik Battle of Kuban. Flying the Pe-2 ser.87 in single player career mode on the Battle of Kuban campaign map. 6.5.1943 Soviet forces have retaken Krymskaya. Mission is to bomb the railway junction at Verkhnebakansky, loadout is 4 * 250kg General Purpose bombs Game: IL-2 Sturmovik Battle of Stalingrad (PC) DLC: Battle of Kuban Music Artist: Enokido Track: Lofi Nostalgia Relaxation Tim...
Kuban #3 | Defend Abinskaya Airfield | Lend-Lease P39 L-1 Airacobra | IL-2 Sturmovik
Переглядів 8633 місяці тому
IL-2 Sturmovik Battle of Kuban. Flying the Lend-Lease P39 L-1 Airacobra, with its 37mm cannon, in single player career mode on the Battle of Kuban campaign map Game: IL-2 Sturmovik Battle of Stalingrad (PC) DLC: Battle of Kuban Music Artist: Enokido Track: Lofi Nostalgia Relaxation Time Codes 00:00 - Intro 02:10 - Approaching Abinskaya 03:18 - Engaging Enemy Planes 10:04 - Egress Chased By Band...
Kuban #2 | Attack Gostagaevskaya Airfield | IL-2 mod.1943 Using The VV-1 Sight | IL-2 Sturmovik
Переглядів 4913 місяці тому
IL-2 Sturmovik Battle of Kuban. Flying the IL-2 mod.1943 in single player career mode on the Battle of Kuban campaign map. Phase 1 "Bridgehead" Mission 2 - using the VV-1 sight to do a 50m level bombing run on parked planes at Gostagaevskaya airfield Game: IL-2 Sturmovik Battle of Stalingrad (PC) DLC: Battle of Kuban Music Artist: Enokido Track: Lofi Nostalgia Relaxation Time Codes 00:00 - Intr...
Kuban #1 | Bomb Frontline Strongpoint | A-20B Boston | IL-2 Sturmovik
Переглядів 5463 місяці тому
IL-2 Sturmovik Battle of Kuban. Flying the A-20B Boston in single player career mode on the Battle of Kuban campaign map. Phase 1 "Bridgehead" Mission 1 - high altitude level bombing an enemy strongpoint on the front line Game: IL-2 Sturmovik Battle of Stalingrad (PC) DLC: Battle of Kuban Music Artist: Enokido Track: Lofi Nostalgia Relaxation Time Codes 00:00 - Intro 02:45 - R-V Escorts 04:23 -...
IL-2 mod.1942 Career | Attack Front Line | IL-2 Sturmovik Stalingrad #35 CAMPAIGN ENDING
Переглядів 5844 місяці тому
Battle of Stalingrad Campaign Ending. IL-2 Sturmovik Battle of Stalingrad (PC) IL-2 mod.1942 Career Mode. 37mm Wing-Mounted Cannon Modification. Based at Abganerovo Airfield 811th ShAP (Assault Aviation Regiment). Campaign Phase 8 "Ring of Death" Music Artist: Adam Raoul Track: Lofi Time Codes 00:00 - Intro 01:14 - Approaching Target 02:19 - Attack Runs - 37mm Cannons 06:36 - Rocket Attack & Eg...
Pe-2 ser.87 Career | Bomb Supply Dump at Voroponovo | IL-2 Sturmovik Stalingrad #34
Переглядів 4084 місяці тому
Pe-2 ser.87 Career | Bomb Supply Dump at Voroponovo | IL-2 Sturmovik Stalingrad #34
IL-2 mod.1942 Career | Attack Troops at Pitomnik | IL-2 Sturmovik Stalingrad #33
Переглядів 9514 місяці тому
IL-2 mod.1942 Career | Attack Troops at Pitomnik | IL-2 Sturmovik Stalingrad #33
A-20B Boston Career | Carpet Bomb River Crossing | IL-2 Sturmovik Stalingrad #32
Переглядів 6944 місяці тому
A-20B Boston Career | Carpet Bomb River Crossing | IL-2 Sturmovik Stalingrad #32
Pe-2 ser.87 Career | Bomb Supply Dump at Safronov | IL-2 Sturmovik Stalingrad #31
Переглядів 1,2 тис.5 місяців тому
Pe-2 ser.87 Career | Bomb Supply Dump at Safronov | IL-2 Sturmovik Stalingrad #31
IL-2 mod.1942 Career | Attack Zhutovo Airfield | IL-2 Sturmovik Stalingrad #30
Переглядів 5565 місяців тому
IL-2 mod.1942 Career | Attack Zhutovo Airfield | IL-2 Sturmovik Stalingrad #30
UBOAT U-48 Campaign Tonnage War #2 | Early Access WW2 Submarine Simulator
Переглядів 4255 місяців тому
UBOAT U-48 Campaign Tonnage War #2 | Early Access WW2 Submarine Simulator
A-20B Boston Career | Carpet Bomb Strongpoint | IL-2 Sturmovik Stalingrad #29
Переглядів 4215 місяців тому
A-20B Boston Career | Carpet Bomb Strongpoint | IL-2 Sturmovik Stalingrad #29
IL-2 mod.1942 Career | Attack Artillery near Pitomnik | IL-2 Sturmovik Stalingrad #28
Переглядів 5496 місяців тому
IL-2 mod.1942 Career | Attack Artillery near Pitomnik | IL-2 Sturmovik Stalingrad #28
Yak-1 ser.69 Career | Bomb River Crossing at Marinovka | IL-2 Sturmovik Stalingrad #27
Переглядів 7526 місяців тому
Yak-1 ser.69 Career | Bomb River Crossing at Marinovka | IL-2 Sturmovik Stalingrad #27
Pe-2 ser.87 Career | Bomb Supply Dump at Peskovatka | IL-2 Sturmovik Stalingrad #26
Переглядів 7036 місяців тому
Pe-2 ser.87 Career | Bomb Supply Dump at Peskovatka | IL-2 Sturmovik Stalingrad #26
A-20B Boston Career | Bomb Bridge at Sovetsky | IL-2 Sturmovik Stalingrad #25
Переглядів 9986 місяців тому
A-20B Boston Career | Bomb Bridge at Sovetsky | IL-2 Sturmovik Stalingrad #25
IL-2 mod.1942 Career | Attack Railway Junction | IL-2 Sturmovik Stalingrad #24
Переглядів 1,3 тис.6 місяців тому
IL-2 mod.1942 Career | Attack Railway Junction | IL-2 Sturmovik Stalingrad #24
A-20B Career | Carpet Bomb Artillery | IL-2 Sturmovik Stalingrad #23
Переглядів 1,5 тис.7 місяців тому
A-20B Career | Carpet Bomb Artillery | IL-2 Sturmovik Stalingrad #23
Headtracking with Opentrack a Webcam and Aruco Marker | Setup Guide for IL-2 Sturmovik
Переглядів 2,1 тис.7 місяців тому
Headtracking with Opentrack a Webcam and Aruco Marker | Setup Guide for IL-2 Sturmovik
Typhoon Mk 1b Ground Attack nr Calais | ACG Campaign | IL-2 Sturmovik Normandy
Переглядів 7737 місяців тому
Typhoon Mk 1b Ground Attack nr Calais | ACG Campaign | IL-2 Sturmovik Normandy
Great Video! Ace in a day! Soviet fighters are pretty impressive by 1943!
@@jaydeister9305 the La-5 is a big step up with that powerful engine
You're a show off with your marksmanship..... I about pinched a hole in my seat on that 2nd bandit haha! On top of it all Ace in a day! Great job!!
Nice marksmanship!
Good shootin'!
good one
Great video! This is always fun to watch(scorned american fighters doing well on the russian side)!
Hi, what is your machine gun alignment?
@СергейГалс I don't remember what I used for this mission but typically for ground attack 350 m sometimes up to 400 m
Love your production quality, very cool man!
A little suggestion for a "historical gameplay experiment" for the Kuban campaign. In 1943-44 larger bombs (250-500-1000 kg) were extremely rarely used by the Red Army\Navy airforce on the southern wing of the front (around the Black Sea and Sea of Azov). In this area, Il-2s carried cluster bombs, 8-10-25-35-50 kg bombs and rarely 100 kg, bombers used almost exclusively 50 and 100 kg bombs (Pe-2s sometimes also used 2,5kg cluster bombs). It wasn't about production issues - for unknown reasons, the local command requested smaller caliber bombs and was averse to "big booms." At the same time, other commands complained about the deficit of smaller caliber bombs and had to use heavier ones when they were suboptimal. Except for the northern wing (Murmansk area) - 250-500-1000 kg bombs were used extensively there, but the conditions of this theater were truly unique - Il-2 even performed the role of strategic bomber there, with notable successes.
@Temeluchas interesting. I have tried clusters in the IL-2 and I think they got patched recently so might try a mission with them fir this campaign. I wonder if command was trying to avoid making big craters that would hamper ground forces retaking the territory
@@DunkzGam1ng, To be honest, I have a strong suspicion that the whole "craters made by our aircraft hampered our forces" thing was just an easy way for ground forces commanders to cover up their own screw-ups =) For example, during the third assault on Sevastopol in June 1942, the Germans concentrated a quarter of their bombers on the Eastern front against a target area of roughly 30x30 km, making about 15,000 bomber sorties in a month. There were no complaints about craters or rubble despite the terrain combining mountains and built-up areas with mostly stone buildings. A couple months later, the very same aircraft (VIII Fliegerkorps) bombed Stalingrad. They dropped less bomb tonnage on a wider area and easier terrain with mostly wooden buildings. The ground forces complained about craters and rubble. The difference - Sevastopol was successfully taken, Stalingrad wasn't. And I can't remember any instances of soviet ground commanders complaining about craters hampering them. They also regularly used the Air Force as a convenient scapegoat, just in other ways =) The issue is in hyperfixation on a certain group of targets. Against troops, truck columns, artillery batteries and other relatively soft but dispersed targets, it is better to drop 12x35kg than 2x250kg - a large number of smaller bombs produces a bigger area of effect. If you bomb large hardened targets like buildings - it's the other way around. Why the local command focused so hard on "soft dispersed targets" is unknown. At least the documents explaining this decision have not been found yet. Moreover, since the Black Sea Fleet aviation's logistics was also routed through ground forces, they had to fly anti-shipping strikes in 1943 with essentially anti-personnel munitions (mostly 25-35kg fragmentation bombs, sometimes even with AJ-2 incendiary cluster bombs). By November 1943, they switched to PTABs (anti-tank clusters) as an anti-ship weapon. PTABs weren't good at sinking ships but very good at damaging them and forcing prolonged repairs, so the number of ships available for the Germans rapidly declined. Only by spring 1944 did FAB-100s start being used regularly for anti-shipping strikes. Still not optimal (in the Baltics and in the North, naval aviation switched from 100 kg to 250-500-1000 kg bombs by late 1943) but effective enough to make the evacuation of Crimea painful for the Germans and Romanians.
@Temeluchas Its a shame there are no anti-ship missions in the game for the kuban campaign. I think the devs missed a trick there
@@DunkzGam1ng@DunkzGam1ng Partially, it is for historical reasons - if we exclude the bombing of ports, only 1 regiment of Il-2s and 1 regiment of fighters from the Black Sea Fleet flew anti-ship missions. The "Sea Dragons" campaign is dedicated to this Il-2 regiment. But then again, only a small portion of missions in this campaign are against shipping. Partly for historical reasons - even though the regiment was singled out for anti-shipping duties, only about 1/3 of their sorties were against naval targets. But the campaign's author also complained that creating a historically accurate convoy was virtually impossible due to issues with the ships AI.
the game engine throws in too many limitations i think, i hope for Korea they develop a game engine, environment and mission generation system that can bring the single player experience to life alot more
What kind of graphics settings do you have that planes are so perfectly visible?
it was more a case of knowing which direction they were likely to be heading in from and then it helps that they were co-alt. generally i play on balanced graphics settings when flying a mission. playing on a 1080p monitor helps i think, at 1440p everything is smaller lol
@@DunkzGam1ng To know? Unlikely. Even on the UA-cam video, I see planes standing out superbly not only against the background of the sky, but also against the background of the ground. If I had them visible like that, I would have continued to play this game. But I don't have the same visibility of contacts as you do.
i understand the frustration, i do not find it easy to spot in this game and when I watch a flight track recording it often seems like the planes look much clearer compared to when i am actually flying the mission. I often use a 1080p monitor with low to medium settings and i think it helps because i think sometimes the game just doesn't render planes if it is struggling for CPU/GPU resources. One tip is to spot from normal pilot head view without zooming in. When you zoom in, planes will not render unless they are <5km or so. My PC is 7 years old so it should be possible with practice for anyone to improve and tweak graphic settings.
@@DunkzGam1ng Thank you. I'll try to use your advice.
Hi, where do you get your reconnaissance photos?
@СергейГалс I use the track recording of the mission, when watching the recording press F11 for free Camera then you can move the camera over target and thats how I take the recon footage. You can also use F11 when you are flying the mission
I see. I thought you had this data before the mission.
@СергейГалс I start the mission to get the recon then I restart and do the mission in full
Grea skill Enjoyed it a bunch
Fantastic drop!
Great Mission!
Controlled derp into terrain
Good flight
6:28 That bomber pilot will probably have to throw away his pants after that close fly by. lol Nice mission!
i had to clench myself...
Hope to see you back soon. I've enjoyed your videos over the last few months. Simple, concise, no feigned drama, no padding. Sharp editing and joyously skilled flying. Cheers.
@lazaglider kuban #9 will release this weekend. Short break nearly over
Good man
AI could use a lesson in avoiding really big and obvious terrain. (As you noted.) They are there to protect you by flying up into enemy fighters, not down into mountains.
@old_guard2431 maybe I can add the code myself to the game: IF mountain ahead THEN pull up
Another good one
I shall name you Doug Masters! Also, I pinched a hole in my seat during your first strafing run... Great music and video! You do an excellent job my friend!
1440p baby! I've seen the last few were 1440p. Nice! I really like the format you take on this. I'd love to see some longer missions sometime.
a tragic day for mother russia . lol love the ai. good for a laugh after a long mission.
@@jonwood8648 devs can't seem to do AI :(
Nicely done, focused on the mission rather than the thrill of dogfights. AI has come a long way, but all of your flight (except you) getting distracted is a bit disappointing.
yes one of the biggest problems with the AI is they can sometimes all be going after 1 plane, and sometimes crash into each other as they scramble to get the kill
Good furball tactics. Better to break off and join someone else’s fight, avoiding target fixation.
probably the #1 skill to learn
Very useful. Only suggestion: mention why you selected the attack vector. Obviously you want to optimize damage, so perhaps mentions of it may be better to bomb along the long axis of the target, altho the bomber formation may affect this. Thanks for a good video!
@BasmatiJones Good point. I have a feeling the AI bombers are not programmed very well in Column formation, the bombs tend to overlap alot , but certainly for this kind of target attacking on the long axis would work
1500 hours in, and today I just found out you can click on the waypoint and adjust/move it 😂
I think you hit a few civilans there mate
Appreciate this.
Note: I have Units set to Metric. You can also set Units to display in Imperial measurements, although the Bomb Sight is always in Metric.
I cant write a comment? Test test
@@Bleihagel worked
Holy! What an amazing production value. Great job man
Glad you enjoyed it!
Nice BDA regardless
Great Mission!
Content is solid, editing is great, this has been my favourite IL2/ww2 air combat based channel for over 6 months now. Cheers.
Glad you like them!
Great mission
Great mission
probably Normandy campaign after Kuban! i started the Spit missions then stopped for Stalingrad
Hmmm. Did not look like the bombers down to one engine feathered the props on the dead engines. Might have been my perspective. . .
@old_guard2431 correct!
Allowing the AI with damaged aircraft to divert is a nice touch.
I would be tempted to aim bit high with the dorsal gun. The forward-firing guns will include an elevation correction for the “convergence” distance set, but no such setting for crew-served weapons. That said, I think your statement about accuracy is on point. I seem to recall complaints early on that the Peshka defensive guns were being too mean to fighters, and there was an accuracy nerf.
Very interesting. My TrackIR got misplaced in a move, and wouldn’t work well in my present living room setup anyway: too many widows, lights etc. to provide spurious IR sources. (This system has been out for awhile. You would have thought they would have done something back.) So I bought the Tobii 5, which works well in DCS but is not supported in IL-2 GB. I am running it through FreeTrackNoIR, which is very limited. No head displacement, so good luck seeing the compass on a Yak, for example. Your system seems much better. The fancy headgear would give my wife some entertainment as well, added bonus.
@old_guard2431 There is also a tracking mode in opentrack called "Neuralnet" which tracks your face without the need for the headgear. I've not tried it yet
@@DunkzGam1ng the annoying thing is I have a TrackIR out there in the world somewhere. Bought it back in the dawn of cyber time (6-7 years ago) but they haven’t changed it. Worked pretty well once I took care of windows, electric lights etc. It starts to look like it is easier to finesse TrackIR issues than make another system work. (Or maybe just do DCS for awhile.)
@@old_guard2431 maybe. I never tried trackir. Maybe i try neuralnet and do a video in it
DunkzGam1ng: Messing with the Messerschmitts so you don’t have to.
Doesn’t seem to credit you for the spotting damage.
yes ,i would have thought 50% would be a fair split between me and the rocket boats
Conventional wisdom from Vietnam-era ground attack: “One pass and haul ass.” But you get away with disregarding that and do a lot more damage. Well done!
@old_guard2431 the il-2 is a flying tank after all!
Great flying!
Amazing drops on those two panzers with the 2x250s!
Very nice vid today loved it
Nice job!
Nice job. (Nothing useful to add. . .)
Last video I watched was Sturmovik and an escort that actually worked. Had hopes, the “Guaranteed Varnished Coffin” (aka Lagg-3) ought to do OK against Messerschmitts distracted by attacking bombers. When I actually played the game before (5-6 years ago) I seem to recall that they nerfed the Peshka’s defensive guns, because they were thought to be overpowered. It may depend on model, but I believe some of those guns are 12.5 mm (or so) and ought to do better.
the top and belly guns are 12.7 mm, and yes they can 1-shot a 109. aiming them accurately is v tough tho