![Ihor Dmytrenko](/img/default-banner.jpg)
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Ihor Dmytrenko
Приєднався 6 вер 2016
UE5 - Procedural Content Generation ( PCG ). Get paint data attribute from landscape. (Quick Notes)
UE5 - Procedural Content Generation ( PCG ). Sample paint data attribute from landscape layers. (Quick Notes)
Переглядів: 271
Відео
Moi vs Plasticity. Issues with surface blending!
Переглядів 2,2 тис.Рік тому
Plasticity is the new software with powerfull parasolid kernel, which made a lot of noise in 3d community. Due to this fact, I decided to discover something new for self, which can speed-up and improve my workflow, I've decided to play with it over the weekends and understand if can I use it for my daily work - where is Moi3D filled this space already . Plasticity borrow a lot of flow ideas fro...
Blender | Geometry Nodes - Helix | Spiral
Переглядів 926Рік тому
Blender | Geometry Nodes - Helix | Spiral Gumroad link: ihordmytrenko.gumroad.com/l/hxoor
Blender | Geometry Nodes - Catenary | Wire generator
Переглядів 1,2 тис.Рік тому
Blender | Geometry Nodes - Catenary | Wire generator FREE Gumroad link: ihordmytrenko.gumroad.com/l/kbfgu
Blender | Geometry Nodes - chain generator
Переглядів 832Рік тому
Blender | Geometry Nodes - chain generator Gumroad link - ihordmytrenko.gumroad.com/l/wkdis
Air conditioner - modeling timelapse ( Autodesk MAYA)
Переглядів 7012 роки тому
Air conditioner - modeling timelapse ( Autodesk MAYA) Old modeling process from 2018 i think.
How to create metal roofing panel. Convert photo to model ( Maya, Houdini, Substance Designer, vray)
Переглядів 3172 роки тому
You can download project files with houdini and substance designer examples by link: ihordmytrenko.gumroad.com/l/msaqh 0:00 Maya. Setup base uv map 0:38 Houdini. Convert texture to mesh 2:25 Houdini. Bake normal map to low poly mesh 3:25 Substance Designer. Generate pbr maps for material 6:28 Maya. Setup Vray material and render
Quick Copy Paste - Maya installation process
Переглядів 9302 роки тому
Quick Copy Paste - Maya installation process
Quick Copy Paste addon - installation process for the Blender, Cinema4D
Переглядів 9182 роки тому
Quick Copy Paste addon - installation process for the Blender, Cinema4D
Autodesk Maya SCRIPTS for modeling. [plugin] Save time on boring actions!
Переглядів 2,7 тис.3 роки тому
Autodesk Maya SCRIPTS for modeling. [plugin] Save time on boring actions!
CopyPaste Script for Blender, Maya and Cinema 4D
Переглядів 7 тис.4 роки тому
CopyPaste Script for Blender, Maya and Cinema 4D
Bake 3D Cursor 1.0 [Blender 2.8 addon]
Переглядів 1,3 тис.5 років тому
Bake 3D Cursor 1.0 [Blender 2.8 addon]
[Addon] Copy and paste between Maya and Blender 2.8
Переглядів 1,6 тис.5 років тому
[Addon] Copy and paste between Maya and Blender 2.8
Maya 2018 - Fast polySmooth script [ maya polySmooth issue ]
Переглядів 7815 років тому
Maya 2018 - Fast polySmooth script [ maya polySmooth issue ]
is this script work in maya 2023 please reply
how to use it on blender for the first time? I mean which key to press? & also would you please update it for c4d 2024?
Awesome feature ! Please upgrade for 2023, 2024 cinema 4D and Blender 4.x. Not working for me
patch, loft, bridge curve/surface are key in plasticity. you also need to get super comfortable using isoprams (ctrl loops in blender) and projecting curves on surfaces. study the work of keuchmeister swagger on YT. elite-level surfacing artist. plasticity 1.4 is pure fire.
Blender 4.0 error, how can I fix it? Please help me
GETTTING THESE BOTH ERRORS IN PLS HELP Python: Traceback (most recent call last): File "C:\Users\PrasadPC\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\CopyPasteAddonB3d_b108.py", line 122, in execute bpy.ops.import_scene.obj( File "C:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\modules\bpy\ops.py", line 113, in __call__ ret = _op_call(self.idname_py(), None, kw) AttributeError: Calling operator "bpy.ops.import_scene.obj" error, could not be found Python: Traceback (most recent call last): File "C:\Users\PrasadPC\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\CopyPasteAddonB3d_b108.py", line 70, in execute bpy.ops.export_scene.obj( File "C:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\modules\bpy\ops.py", line 113, in __call__ ret = _op_call(self.idname_py(), None, kw) AttributeError: Calling operator "bpy.ops.export_scene.obj" error, could not be found
Currently I've tested only idTools with the next versions of software - blender 4.0 maya 24 and c4d 2024. idTools include copyPaste. I don't have plans maintain it separetly anymore.
copy to Paste from Maya to Blender Working Fine. But when i click Copy in Blender I am getting error pls HELP !!!!!!!! Python: Traceback (most recent call last): File "C:\Users\PrasadPC\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\idTools\blenderlib\operator\import_export_op.py", line 42, in execute export_obj(TEMP_GEO_DIR) File "C:\Users\PrasadPC\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\idTools\blenderlib\operator\import_export_mod.py", line 89, in export_obj bpy.ops.export_scene.obj(filepath=full_dirpath, File "C:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\modules\bpy\ops.py", line 113, in __call__ ret = _op_call(self.idname_py(), None, kw) AttributeError: Calling operator "bpy.ops.export_scene.obj" error, could not be found
Is there a chance this can work for the newes versions of bldnder and C4D?
It's working with latest version of c4d and blender. Just use idTools from gumorad, it's new plugin and include copypaste
This is not exactly a problem. It's a form of limitation of the tech. Trying to build non 4 edged surfaces with good continuity on all sides is simply a nightmare.
Maya can be imported into blender,but blender dose not go back to Maya.
This is not informative comment. I need to know version of maya. blender. your OS. and which version of plugin are you using.
I used Maya2022 and Blender 3.5.The system is Windows 11.I followed the video.@@ihordmytrenko
Love moi3d but i am beginner in it. For plasticity i recommend using patch tool for the last surface so you can control the continuity alittle more and its a bit similar to moi blend tool
any idea how to sample the RVT or anything about the landscape material?
Not sure why you need that. Only thing what you may want to sample that layers from paint. next step recreate fully procidural setup with PCG. With PCG you can create the same robust scatter system, maybe even more better then with landscape material. What result do you want achive and for which purposes - gamedev or virtual production?
moi also bugged middle surface
You have to select the contour edges after you select your main one and you and select two
Latest beta addresses those issues by using patch tool
Do anyone have the same problem? Let me know if i'm doing it wrong in Plasticity.
It is not necessary to extract line. Click the edge as a guide. Ihor, Plasticity will almost always ask you for a guide curve in a loft. It makes me strange that Moi doesn't ask for it.
Hi bro, very urgent problem, I am using 2023 version MAYA I did everything as in the video, but I got this mistake; ERROR: MODULENOTFOUNDERROR: File <Maya Console> Line 1: No Module NAMED 'IDTools' If you have a solution in the 2023 version, I would be very happy if you share it, we make a short film project and very urgent thanks my friend
Check what you typed in maya, i don't have 'IDTools' ( capital symbol in the start) in script, only 'idTools', take in mind - code always case sensitive. Let me know if it will solve your problem.
@@ihordmytrenko hi, no bro it didn't work, i deleted everything and did it from the beginning as you did, could it be due to the version difference?
@@ihordmytrenko hi bro,I tried again because I was suspicious, the result is still the same :( Error: ModuleNotFoundError: file <maya console> line 1: No module named 'idTools'
Is this possible to use maya LT ? i've been trying to use this tool, but sadly maya LT doesnt support the python anymore. could you convert the python into MEL ? or does it impossible to do ?
@@ihordmytrenko well okay then, i might wait for future update if its possible to do. seems promising as nowadays workflow is needed to back and forth for each 3D software.
I've made MEL version of script for you. need pass few test and i'll publish it on gumroad in the evening.
@@elbertsetiadharma2212 The Mel version of script available on gumroad page. ihordmytrenko.gumroad.com/l/copypaste_maya_mel
@@ihordmytrenko wow that was fast, but there's one error listed. // Error: "C:/Users/*********/Documents/maya/2020LT/scripts/idcopypaste.mel" line 34.19: Syntax error I put your MEL script on Document as your ReadMe Guide location. i use Maya LT 2020.
спасибо за коннектор!
is it work with blender 3.2?
C4d to blender copy no Blender to c4d copy s What can I do sir😥
I didn't find it on gumroad, how can I get the plugin?
what about installation for maya tho
does it save the mesh file in the temp folder before pasting it ? just wanted to know so that the mesh files don't get collected into the temp after i'm done cut pasting . by the way your script is really amazon and cant wait to see what you do with it in coming days , thank you for the script.
Hi, yes script saves tempory files into Temp folder when you push COPY button, which located in ```C:/Users/{USER_NAME}/idTools/copypaste/temp``` , but affter that you PASTE it, it automaticaly delete all files from folder. So you should worrie about disk space, script makes it for you!
@@ihordmytrenko i just noticed the typo ... i meant to say ' amazing ' your script is amazing .
@@angelo2624 Thansk, I'm glad so it usefull for you!
really nice tool, how to bind or acces the addon within blender, i installed it as an addon but cant find the parametres to bind them.
@@ihordmytrenko hi I also cant find the buttons in blender to copy or paste can you please explain
Doesn't work for me on Maya 2022 - python2. Plugin can't be activated in plugin manager (both "CopyPasteAddonB3D.py" and "idTools.py")
It shouldn't be installed through plugin-manager. You have to add this script on your maya shelf. Double check the installation guide on gumroad product page.
@@ihordmytrenko Thanks for the fast reply. Works now even with pythonmode 2 / idtools.
Ihor, I have been attempting to use the scripts, I'm currently on the 2022 version, I am receiving print missing parenthesis, I have fixed this but I'm a C# coder not a python coder, once this was fixed I had received this error # AttributeError: module 'PySide2.QtWidgets' has no attribute 'qApp' # I have no idea how to rectify. I would love to use your script. any ideas on how to fix?
hey man, I've updated script for maya 2022 with Python 3. Will upload it today on gumroad.
When importing or exporting, the orientation axis goes to the zero position, is that how it should be?
Подскажите при копировании из из блендера в maya или из maya в блендер меняется масштаб в меньшую сторону причём на очень большое число.Как сделать чтобы масштаб был одинаковый?
Если у тебя в maya стоят единицы сантиметры ( по умолчанию) и в Blender метры ( тоже по умолчанию) то скрипт компенсирует это. Если ты менял настройки единиц измерения то проблема в этом.
@@ihordmytrenko Благодарю! Помогло!
great job, but this not work for me :( C4D to Blender, not work. Blender to C4D, not work. No matter what I do, it's useless, I'm pretty sure it's installed correctly...help plz (C4D r19 & r22, Blender 1.91 & 1.92)
@@ihordmytrenko I upgraded to R23, It's working now, big thanks!
Unfortunately it doesn't work the paste option with R23 ( tried also with R19 ) :c
@@ihordmytrenko R23 110
It works great in Blender, but I have some issues with Cinema 4D, the Paste function doesn't work (below another user already experienced this), I did try editing the directory call in the Python file because the distributed file includes the creator folder directory, but even so, I can't make it work. Oddly, the Copy function just works in my Cinema 4D version 19 and not my latest 23. A video explaining the install process also will be great. But still, for me it's a very useful script as soon the Paste function gets fixed in Cinema 4D. Nice work!
Thank you for feedback, I'll check what is problem can be with it and let you know.
I've commited changes for c4d script, so all who downloaded it, should get update. I've sent email with it.
@@ihordmytrenko that’s super awesome, Ihor! Thanks
@@ihordmytrenko This is really a great tool. It can help me save time! That's great. I am the c4d r23.008 version. I used the latest update 1.07 version of the tool, the interesting thing is that I can not copy the export file, only can paste and import. please help me. thank.
@@QUYANSTARE thanks for feedback, I'll check it, seems to be maxon is changed something again in new update.
Thanks for your script
i don't know how to import it in maya someone can teach do that. Thanks so much
I can only import into blender from C4D, not from blender into C4D
Very nice ! But can it copy texture inside the objects, too ?
I love this addon! works great but I have a question. Is there a way to change the directory where things are exported? I want to export to my google drive synced folder so this can work between computers! I've been able to get the Maya script to work not no luck with the Blender Export script. Thanks!
very powerful, thank you
bạn biết cách bỏ vào maya không chỉ mình với
i like this, thanks you
Is this methods copy geometry as well as UV?
Yes
when "pasting" into blender (from a maya export/copy) it seems to always bring it in 100x bigger (have to scale it to 0.01). Is there a fix for this? messing with Blender's scale units doesnt seem to do anything.
Make sure so you did'nt change any scale setting in blender. It should has `unit system == metric and unit scale 1.0 `
@@ihordmytrenko just reinstalling seems to have fixed this issue!
Good job dude! Will you plan to make something like this for 3ds max? Thank you You have page on blenderartist?
Hi Man, sorry i dont work with 3ds max. But i will keep it in my mind. If i found time i do that. Cheers
I hope to be able to provide a video installation tutorial.
Ok i'll add it
@@ihordmytrenko The updated version is better, I want to know where the default export path is.
hn x Users/{username}/idTools - this is default path
@@ihordmytrenko Thank you!
Thank's!
Wow, this looks incredibly handy!
Great work. Keep it up.
Thanks