- 64
- 68 862
Ustudio gaming
France
Приєднався 7 гру 2011
Développement Sur unreal engine
Ultimate GASP V1.7.7
hello everyone,
download project on Patreon :
www.patreon.com/UstudioGaming
V1.7.7:
-Make some change on location camera on AIM✅
-make some adjust for weapons fire direction✅
-add New Interaction Map✅
Already in Game :
-Weapons System : (rifle, pistol ,shotgun, Grenade Launcher ,Rocket Launcher, Sword , FlameThrower, sniper)
-Grenade Systemp : (clasical , smoke , flashbang, molotov , ice ,electric)
-AI system with chase, hearting .....
-Car System (with cars from City Sample
-Chaos System (glass and other)
-Some Item (Bandage , Binoculars, Torch)
-Xray (Like the last of us)
-Balance System
-Impact and effect on each surface and Interactive Surface ( sound , Niagaga ) with Data Asset
-Ai enemy like Spider
-Pickup System with outline
-Flashlight
-PopNumber when Damage
-Tripwire Mines system
-pipe fire and smoke
-weather manager (snow and rain) from my marketplace asset "Ultimate Surface Interactive Trace"
-Inventory Component
-Radial Menu for Item
-Crouch System
-foot IK with control Rig
-Zipline
-Ai enemy From Paragon
-Sliding System
-stealth system
-throw rock for AI
-loot item on AI Death
-Stealth system
-Stealth Finisher
-Spline Track Guide (for tutorial by exemple)
-basic tutorial
-basic mission and world Marker
-electric barrier
-Narrow Space
-Path Track for AI (to follow a specific path and can take a break determined in advance at each of the points)
-SaveGame/LoadGame with checkpoint (with full inventory save and location character)
-Full Main Menu ( New game / Continue / Select Level / Graphics Option / Credit )
-Damage for Melee attack with pistol , rifle , shotgun
-swimming system
Explosion Pack :
www.unrealengine.com/marketplace/en-US/product/ultimate-various-explosion
Hit Impact Pack :
www.unrealengine.com/marketplace/en-US/product/ultimate-hit-impact-niagara-vfx-uhin
Discord : discord.gg/eQ6vzwuK9e
Main inputs:
1) Move - W,S,A,D
2) Jump - Space Bar
3) Sprint - L Shift
4) Crouch - C
5) Aiming - R Mouse Button
6) Camera Third person / First Person - T
7) Aiming - R Mouse Button
8) Shoot L Mouse Button
9) Reload Rifle - R
10)Grenade - G
11)temporary Select weapons - Q
12)Show/hide Help - TAB
13)Roll - quick double tap C
14)FlashLight - F
15)Xray - Z
16)Use Item -U (on Selected)
download project on Patreon :
www.patreon.com/UstudioGaming
V1.7.7:
-Make some change on location camera on AIM✅
-make some adjust for weapons fire direction✅
-add New Interaction Map✅
Already in Game :
-Weapons System : (rifle, pistol ,shotgun, Grenade Launcher ,Rocket Launcher, Sword , FlameThrower, sniper)
-Grenade Systemp : (clasical , smoke , flashbang, molotov , ice ,electric)
-AI system with chase, hearting .....
-Car System (with cars from City Sample
-Chaos System (glass and other)
-Some Item (Bandage , Binoculars, Torch)
-Xray (Like the last of us)
-Balance System
-Impact and effect on each surface and Interactive Surface ( sound , Niagaga ) with Data Asset
-Ai enemy like Spider
-Pickup System with outline
-Flashlight
-PopNumber when Damage
-Tripwire Mines system
-pipe fire and smoke
-weather manager (snow and rain) from my marketplace asset "Ultimate Surface Interactive Trace"
-Inventory Component
-Radial Menu for Item
-Crouch System
-foot IK with control Rig
-Zipline
-Ai enemy From Paragon
-Sliding System
-stealth system
-throw rock for AI
-loot item on AI Death
-Stealth system
-Stealth Finisher
-Spline Track Guide (for tutorial by exemple)
-basic tutorial
-basic mission and world Marker
-electric barrier
-Narrow Space
-Path Track for AI (to follow a specific path and can take a break determined in advance at each of the points)
-SaveGame/LoadGame with checkpoint (with full inventory save and location character)
-Full Main Menu ( New game / Continue / Select Level / Graphics Option / Credit )
-Damage for Melee attack with pistol , rifle , shotgun
-swimming system
Explosion Pack :
www.unrealengine.com/marketplace/en-US/product/ultimate-various-explosion
Hit Impact Pack :
www.unrealengine.com/marketplace/en-US/product/ultimate-hit-impact-niagara-vfx-uhin
Discord : discord.gg/eQ6vzwuK9e
Main inputs:
1) Move - W,S,A,D
2) Jump - Space Bar
3) Sprint - L Shift
4) Crouch - C
5) Aiming - R Mouse Button
6) Camera Third person / First Person - T
7) Aiming - R Mouse Button
8) Shoot L Mouse Button
9) Reload Rifle - R
10)Grenade - G
11)temporary Select weapons - Q
12)Show/hide Help - TAB
13)Roll - quick double tap C
14)FlashLight - F
15)Xray - Z
16)Use Item -U (on Selected)
Переглядів: 785
Відео
Ultimate GASP V1.7.6
Переглядів 733День тому
hello everyone, download project on Patreon : www.patreon.com/UstudioGaming V1.7.6: -Fix the character sliding when turning around quickly (When running)✅ -Fix animation Equip/Unequip (left hand)✅ -Fix some part in AnimBP✅ -Fix IK retargeter for better movement when retarget in live✅ -Fix error motion matching (when exit)✅ -add new widget for interaction and possibility to do a long press to us...
Ultimate GASP V1.7.5
Переглядів 2 тис.14 днів тому
Unreal engine 5.5 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.7.5: -fix rotation of weapons to always be in the direction of the crosshair.✅ -add a smoother rotation when in AIM✅ -reduced rotation speed with the sniper and binoculars (it's much more pleasant)✅ -fix grenade inventory by @wrathofal (If you collect several grenades, they di...
Ultimate GASP V1.7.4 (lot of Fix, add ammo)
Переглядів 1,7 тис.28 днів тому
hello everyone, Unreal engine 5.5 based on Game Animation Sample Project Fix lot of bug cause 5.5 update ... download project on Patreon : www.patreon.com/UstudioGaming V1.7.4: -Add Random Blood FX on screen when player recived damage -Smoke effect for Torch Fix ✅ -Fix Sniper Camera ✅ -Fix Binocular Camera ✅ -Fix Control Physic (not 100%) ☑️ -Fix AI not walking but ✅ moonwalking😅 ✅ -Fix AI dont...
Ultimate GASP V1.7.3 (Upgrade to UE5.5, swimming, balance)
Переглядів 1,5 тис.Місяць тому
Ultimate GASP V1.7.3 (Upgrade to UE5.5, swimming, balance) hello everyone, Unreal engine 5.5 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.7.3: (Beta Litle for Test Only) -add swimming system -rewrite Balance System -Update project UE 5.5 -Add All new Animation from GASP 5.5 -Update Traversal from GASP 5.5 Already in Game : -Weapons System...
Ultimate GASP V1.7.2 (Main Menu, SaveGame...)
Переглядів 696Місяць тому
hello everyone, Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.7.2: -Add Effect on item Pickup -add SaveGame/LoadGame with checkpoint (with full inventory save and location character) -Full Main Menu ( New game / Continue / Select Level / Graphics Option / Credit ) -Add Damage for Melee attack with pistol , rifle , shotgun...
Ultimate GASP V1.7.1 (Narrow Space, FlameThrower..)
Переглядів 494Місяць тому
hello everyone, Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.7.1: -Add FlameThrower -add sound for Electric and Fire Effect (on character) -add electric barrier from my asset (Portal Game) on the marketplace -add Narrow Space -Add Path Track for AI (to follow a specific path and can take a break determined in advance at ...
UE5 Ultimate GASP Tutorial Create Mission
Переглядів 362Місяць тому
Based on Ultimate GASP V1.7.0 Howto Create Mission Discord : discord.gg/eQ6vzwuK9e download project on Patreon : www.patreon.com/UstudioGaming Already in Game : -Weapons System : (rifle, pistol ,shotgun, Grenade Launcher ,Rocket Launcher, Sword..) -Grenade Systemp : (clasical , smoke , flashbang, molotov , ice ,electric) -AI system with chase, hearting ..... -Car System (with cars from City Sam...
UE5 Ultimate GASP Tutorial Add Mini Tutorial Ingame
Переглядів 4172 місяці тому
Based on Ultimate GASP V1.7.0 Howto Add Mini Tutorial Ingame Discord : discord.gg/eQ6vzwuK9e download project on Patreon : www.patreon.com/UstudioGaming Already in Game : -Weapons System : (rifle, pistol ,shotgun, Grenade Launcher ,Rocket Launcher, Sword..) -Grenade Systemp : (clasical , smoke , flashbang, molotov , ice ,electric) -AI system with chase, hearting ..... -Car System (with cars fro...
UE5 Ultimate GASP Quick Tips Falling Damage and Damage Number Component
Переглядів 1922 місяці тому
Activate UA-cam subtitles to have the explanations in English Based on Ultimate GASP V1.7.0 Quick Tips Falling Damage and Damage Number Component Discord : discord.gg/eQ6vzwuK9e download project on Patreon : www.patreon.com/UstudioGaming Already in Game : -Weapons System : (rifle, pistol ,shotgun, Grenade Launcher ,Rocket Launcher, Sword..) -Grenade Systemp : (clasical , smoke , flashbang, molo...
THE LAST OF US Inspiration with UE5 Ultimate GASP V1.7.0
Переглядів 9372 місяці тому
Ultimate GASP V1.7.0 (The Last of Us Inspiration) Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.7.0: -add some sound for weather -add left animation for pickup object and fix weapons collect -add New Map more realistic like "the last of us game" -add Basic Mission and Workd Marker -add Basic Tutorial directly in game Alre...
Ultimate GASP V1.6.3 (drop weapons, stealth finisher...)
Переглядів 1,4 тис.2 місяці тому
hello everyone, Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.6.3: -Add Quick Change Weapons (mouse wheel is the Left/Right keys of the gamepad) all weapons on character -Add Drop Weapons by Radial Menu -loot Item By Enemy -When you pick up the same weapon a second time, it falls back to the ground immediately -add Niagar...
Ultimate GASP V1.6.2 (stealth , rewrite some part..)
Переглядів 2,9 тис.2 місяці тому
Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.6.2: -stealth system (in foliage) -splitting the main map into several test maps -Fixed the balance system to accept amplitudes on the Z axis -add new actor for Balance "BP_Spline_rail" so that the camera follows the player when we are on a spline that is not linear -added a n...
Ultimate GASP V1.6.1 (sliding System ,New Map with monster)
Переглядів 3792 місяці тому
hello everyone, Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.6.1: -add sliding system -New Map Test based on Infinity Blade with some texture from Megascan -add Ai character child (Kellan metahumain) Already in Game : -Weapons System : (rifle, pistol ,shotgun, Grenade Launcher ,Rocket Launcher, Sword..) -Grenade Systemp ...
Ultimate GASP V1.6.0 (crossbow,rotation crosshair)
Переглядів 8493 місяці тому
hello everyone, Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.6.0: -Update Camera System -Add Crossbow -fix aim rotation to crosshair direction -add gamepad direction in Radial Menu -add all character float "strength Resistance" damage division coefficient (base : 1.0) -some fix -Change Hud Weapons Already in Game : -Weap...
Tutorial How To add New pistol in Ultimate Gasp
Переглядів 3753 місяці тому
Tutorial How To add New pistol in Ultimate Gasp
Ultimate GASP V1.5.8 (Zipline, new monster)
Переглядів 2783 місяці тому
Ultimate GASP V1.5.8 (Zipline, new monster)
Ultimate GASP V1.5.7 (torch, spider AI..)
Переглядів 3163 місяці тому
Ultimate GASP V1.5.7 (torch, spider AI..)
Ultimate GASP V1.5.6 (Xreay Vision, Axe, sword ..)
Переглядів 4833 місяці тому
Ultimate GASP V1.5.6 (Xreay Vision, Axe, sword ..)
Ultimate GASP V1.5.5 (Chaos Destruction, Balance System)
Переглядів 8753 місяці тому
Ultimate GASP V1.5.5 (Chaos Destruction, Balance System)
Ultimate GASP V1.5.4 ( grenade electric, ice, aim assist..)
Переглядів 4734 місяці тому
Ultimate GASP V1.5.4 ( grenade electric, ice, aim assist..)
Ultimate GASP V1.5.3 ( AI Blackboard )
Переглядів 3644 місяці тому
Ultimate GASP V1.5.3 ( AI Blackboard )
Ultimate GASP V1.5.2 ( new weapon, combat mode, target... )
Переглядів 2,7 тис.4 місяці тому
Ultimate GASP V1.5.2 ( new weapon, combat mode, target... )
Ultimate GASP V1.5.1 ( add new Vehicle from City Sample )
Переглядів 5544 місяці тому
Ultimate GASP V1.5.1 ( add new Vehicle from City Sample )
Game Animation sample Locomotion V1.5 (Physics control, roll, falling damage)
Переглядів 3724 місяці тому
Game Animation sample Locomotion V1.5 (Physics control, roll, falling damage)
Game Animation sample Locomotion V1.4 (add car, radial menu)
Переглядів 4224 місяці тому
Game Animation sample Locomotion V1.4 (add car, radial menu)
Game Animation sample Locomotion V1.3 (weather, pickup, tripwire)
Переглядів 1,5 тис.4 місяці тому
Game Animation sample Locomotion V1.3 (weather, pickup, tripwire)
Game Animation sample Locomotion V1.2.1 (add basic AI, fix crash)
Переглядів 1,2 тис.5 місяців тому
Game Animation sample Locomotion V1.2.1 (add basic AI, fix crash)
GameAnimation Locomotion V1.2 (add shotgun, fix ads, Grenade...)
Переглядів 3555 місяців тому
GameAnimation Locomotion V1.2 (add shotgun, fix ads, Grenade...)
UE5.4 GameAnimation Locomotion V1.1 (add component, add weapons, canister)
Переглядів 7525 місяців тому
UE5.4 GameAnimation Locomotion V1.1 (add component, add weapons, canister)
How did you go about getting the movement to feel Mario-ey? I'm struggling with the jumps feeling floaty in my project.
Here is my project, it was just a test it is absolutely not finished and there is absolutely everything that I have not sorted in it but it can perhaps help you. Merry Christmas drive.google.com/file/d/1kH2LgPOO27M1HSe1ZIjN2xxQUK32dOep/view?usp=sharing
@@UstudioGaming Wow thank you, this'll be really helpful in getting my movement right. Thanks so much.
güzel video ama bence silah sistemi tam olmamış bide bu videodakilerin tutoriel videosu gelicekmi yada varmı ?
I don't really know what to answer to that :) if you had watched all the videos you would have seen that there are 6 different types of grenades, 1 rocket launcher, 1 grenade launcher, 1 crossbow, 2 swords, 1 axe, with a total of 17 firearms in addition to those mentioned (sniper, rifle, pistol....) you can reload, shoot, run out of ammunition and find ammunition. So maybe for you it's not enough.. in the list of my videos there is a tutorial to add weapons, it is valid for any type of weapon
@@UstudioGaming Tutoriel videosu bulamamıstım herlade dikatli bakmadım kusura bakma ama videoların çok güzel takip ediyorum Zaten 1 yada 2 hafta önce keşfetim kanalını
ua-cam.com/video/VVfpNBHoZU4/v-deo.html If this does not meet your request, contact me directly on Discord, it will be more practical to be able to understand each other better and exchange information.
Would it be possible to add it to an existing 5.5 project?
no This is a complete project that cannot be integrated into another project... however you can add whatever you want
hi there your project is great and i see you bring update very often and it fits very well to a game im working on just a problem : camera when Aiming is on a Side of the screen which i dont like most of the shooter use aiming on the center if you can make a tutorial how to change the aiming zoom
thanks :) , in the blueprint of the character there is the component of the camera, there are DataAssets which are exposed you can modify them it is in these files that we modify the position of the camera (for more information you are welcome on discord)
@@UstudioGaming alright im gonna subscribe and try hope you can help in case of any issue
there is no reason it is quite easy
It looks really cool. Could you add a dialogue system to the quest system? So that you could take a quest from an NPC and talk to him?
It is indeed planned but not right away because I still have a lot of things to do before in the project
@@UstudioGaming Great i like you projekt
thanks
Top
thanks
yeah stylé !!!
Merci mec :)
What is the production cost of such a game?
for now nothing at all it's only during free time :)
Looking quite spiffy! I like the pickups. The aim looks like it may be a bit off, but it is hard to tell with the video.
thanks
amazing !!!
thanks
cool projekt👍
thanks
Looks great. Did you add ALS into GAS?
no ASL in this project
It is GAS, ie Game Ability System. And This video is Motion matching,
no GAS in this project for now but it should happen as soon as I can... indeed it is motion matching because it is based on GASP from epicgame
amazing! do you want record any tutorial for use GASP in lyra ? :D
No I'm not going to do it, they are 2 totally different products.
😱❤😱
😁
Replicated?
no
I spent the last couple hours going through your videos on this project. It looks very good and has all the fearures i been looking to add to my gasp project. Gonna subscribe to your patreon. A couple questions though. Is it replicated, like the 5.5 gasp project? And is there gamepad support, mainly for menus and widgets? its easy enough to add to controls, so thats not a big deal, i have issues trying to add it to menus and such.
This project is not replicated, controller is supported but not in main menu
u need to fix where the character is pointing with weapon, its a bit too much turned to the right. Best is to trace a line from the center of the screen towards the front, and wahtever is traced(hitlocation). make the charactermesh aim towards that hitlocation. that will give the best result.(dynamic centered aim)
it's already the case, it's the animations that are not adapted they are adapted to be used in the center of the screen so when we shift them it does not aim at the right place, I have already made improvements but indeed there is still work to be done. this kit is under development so I have to make choices of progression. if you have my project and that you make improvements do not hesitate to share on discord in the interest of the community
it looks very nice, but why is there a delay in the audio?
i have some trouble with adobe premiere ....
@@UstudioGaming ahh no problem☺
yeah !!!
thanks
how did you manage to fix new camera system for possesing a vehicle? i can't posses the camera of the vehicle bp.
I don't understand because I don't have a new camera system....it should be able to work as is
May I ask, does this work in the UE5.5 Game Animation Sample project? Can we download the project?
the project is available in description on patreon
How many years of experience do you have with Unreal Engine?
since unreal engine 4.16 also lot of year 😅
Nice new project !
thanks
Great work!
thanks
looking amazing!
thanks
nice
thanks
yeah !!!
thanks
where is PRONE ?? lol good job bro
no prone for the moment but it's good idea for later :)
Is this all Replicated?
no
I like the swimming!
thanks
yeah !!!
thanks
Great work, Does it supports Mac?
Thanks but I can't tell you because I've never tried.
This is sick man, thank you !
😁
Be cool if we had a multi-player option
unfortunately multiplayer is not planned at all for the moment it will only be at the end of the project
Very nice love it.. keep up the hard work.
thanks
yeah !!!
thanks
Excellent!
Thanks
I bought this migrated it to my gasp project. It works nicely, but... In my own project i cant jump off the rail? It tries to jump but it keeps grinding? Any ideas what to do?
they are tutorial for import to GASP ua-cam.com/video/bIFriieKpxY/v-deo.html
You really do amazing work man, thanks ! It would be really nice to also show a text queue to the player when you get close to something that you can interact with. For example something like "[E] to Interact" when you get close to an Interactable item.
thanks, actually I have to add the information I just haven't taken the time yet
please add fire animation damage for victim
why not actually, some persistent damage
yeah
thanks
Cool!
thanks
I've recently bought this marketplace assets and it's pretty good! but is there any way to activate the rail system the moment the player touches it vs having to actively jump onto the asset itself to activate?
Hello, thank you for your support, Indeed it is possible it is necessary to move the detection of the Jump part in the character in the event tick directly, he systematically introduces the test without needing to jump
Change the movement stick gait to use stick scalar, meaning it will adjust walk and run with the stick sensitivity (if you on keyboard then forget it) the settings can be found in the SandboxBP Ps : explendid job by the way! This looks beautiful 🙌🏾🙌🏾
keyboard only for me :) thank's
tutorial?
It's not a question, your sentence lacks content
@UstudioGaming on everything, the guns and animations
ua-cam.com/video/VVfpNBHoZU4/v-deo.html there is already a video to add weapons. to modify the animations it is in the same files as in the video (in the DA_INFO) there are the montages and the links for the instance animation where you can set other animations... i will see to make another tutorial as soon as possible to complete this video
It looks so cool. Does it support network replication?
no for the moment
You can press CNTRL to walk
yes
yeah!!!
thanks
Ça rend bien avec la voix, et y'a les sous titres en anglais qui s'affiche 👍🏻
merci :)