Ron Shalev
Ron Shalev
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360 4K Video - Cemetery Point Cloud Unity
A test of scanned Cemetery with a drone and Lidar scanner combined with VFX Graph in Unity - then translated to a 360 video.
Переглядів: 742

Відео

Oculus Interaction SDK - Unity
Переглядів 4112 роки тому
Testing some of the new Oculus Interaction SDK in Unity with the help of my scanned buddies and myself. Music - "Trick or Treat" by ikoliks.
Unity VFX Graph - Audio Reactive
Переглядів 3562 роки тому
Audio Reactive VFX Graph - HDRP - Unity Music: Artlist - At Breakneck Speed - by Leva
Unity VFX Graph - Space In My Window
Переглядів 2152 роки тому
Audio Reactive VFX Graph - HDRP - Unity Music: Artlist - New-Land by Ian-post
VFX Graph - Bridge of Memories - Part A
Переглядів 1 тис.3 роки тому
"Once Upon a Dream" - A narrative VR experience for my MFA project in Tel Aviv University. VFX Graph Point Cloud - Unity. Models - sketchfab.com/3d-models/beautiful-autumn-155e77d3110c47d0b33464fe4bf78fb0 sketchfab.com/3d-models/bridge-in-half-moon-bay-everypoint-d2a4e5cd3540474fa17b3bd69eedc69c Music - Kid Francescoli - "Moon"
Once Upon a Dream - 2021 - Unity VFX Graph - A narrative VR Project
Переглядів 4013 роки тому
Work in progress, my final MFA project in University of Tel Aviv. A narrative VR project based VFX Graph and scanned (Photogrammetry) people, objects and areas in Point Cloud (ply format). Made in Unity. Used pcx plugin by Keijiro Takahashi. Music: Monument Valley - Amateur Cartography. 3 models made by: sketchfab.com/fredpalmer101 sketchfab.com/GlobalDigitalHe... sketchfab.com/swami_mathtravel...
Point Cloud Cemetery VFX Unity
Переглядів 11 тис.3 роки тому
Point Cloud Cemetery VFX Unity
Voice Recognition - Test
Переглядів 363 роки тому
Voice Recognition - Test
Dana Point3
Переглядів 453 роки тому
Dana Point3
Memories of Space - Prototype
Переглядів 2404 роки тому
Moments before landing on Earth, "Blue Angel" an Israeli astronaut falls into a wormhole. Far from home, "Blue Angel" needs to find his way back, doing so he sees memories of space from home. To get back, he will need to fly through portals - WILL HE SUCCEED?
The Sweater
Переглядів 124 роки тому
An opening credits for a fictive movie - Tel Aviv VS Jerusalem
Once Upon a Dream VR - Unity Segment
Переглядів 1294 роки тому
Once Upon a Dream VR - Unity Segment
VR Fisherman - VR Project in Unity
Переглядів 394 роки тому
VR Fisherman - VR Project in Unity
Sky Roads - Unity
Переглядів 1554 роки тому
Sky Roads - Unity
Zombie Game - Unity
Переглядів 824 роки тому
Zombie Game - Unity
New Tel Aviv 4.3
Переглядів 315 років тому
New Tel Aviv 4.3

КОМЕНТАРІ

  • @striverfor7628
    @striverfor7628 5 місяців тому

    I'm looking to learn how to make this type of game. Can you point me to a tutorial for it? How did you learn to do it? Thanks

  • @mikevanderlee8214
    @mikevanderlee8214 Рік тому

    I'm having some troubles with a VR point cloud project I'm working on myself though I'm working with a custom made shader and not the Takahashi assets. Is there any chance you could be able to share the Unity project?

  • @OKEdits
    @OKEdits Рік тому

    How long did it take to render?

  • @TechFilmsTechnology
    @TechFilmsTechnology Рік тому

    Hello my friend! is it possible to make this effect for me ( for Videoclip ) with payment.

    • @ronsha
      @ronsha Рік тому

      Talk to me. My email shalevinteractive@gmail.com

  • @yejunkimme9136
    @yejunkimme9136 Рік тому

    amazing!

  • @veraray98
    @veraray98 Рік тому

    this is amazing!! are the shadows from the photos you took or added later? love your work!!

    • @ronsha
      @ronsha Рік тому

      Thank you! The shadows are part of the scan, the same way you can see the light from the sun that was burned to the scan itself. Same for the shadows (:

  • @THE_ONLY_GOD
    @THE_ONLY_GOD Рік тому

    Some would say "post a link to the project or it didn't happen"

  • @T1mothyTee
    @T1mothyTee 2 роки тому

    Were you able to get it working in the standard render pipeline>? thx!

    • @ronsha
      @ronsha 2 роки тому

      Didn't try it. I used HDRP

  • @T1mothyTee
    @T1mothyTee 2 роки тому

    Its great-- do you think this would run in Quest 2 VR?

    • @ronsha
      @ronsha 2 роки тому

      Yes, that was part of my VR project :)

    • @T1mothyTee
      @T1mothyTee 2 роки тому

      @@ronsha Ah ok very coool!!! I am trying with the add-on FM Points which doesn't requie changing to URP (which Im scared to do since I'm far along in development) -- but wondering about using the shader graph becuase this looks really good.

    • @user-lb6fj7rh8g
      @user-lb6fj7rh8g 4 місяці тому

      @@ronsha Will this visual motion effect be dizzy in VR?

  • @Timodia
    @Timodia 2 роки тому

    Hi Ron, Do you have a workflow on how you scanned your buddies and your self.

  • @EtiennePinchon
    @EtiennePinchon 2 роки тому

    Super cool! How did you setup the ragdoll with the interaction SDK? I tried to add a Grabbble, PhysicsGrabble and HandGrabInteractable to each limb but the ragdoll flies away as soon as it gets pinched

    • @THE_ONLY_GOD
      @THE_ONLY_GOD Рік тому

      Try setting is kinematic son something maybe.

  • @liamshannon4525
    @liamshannon4525 2 роки тому

    Hey Ron this is amazing. When using the PCX plugin in Unity, when I set my container from Mesh to be a Texture2D, my point cloud disappears. I have never used VFX graph before; is this normal? Am I doing something wrong? Please let me know!

    • @ronsha
      @ronsha 2 роки тому

      Thanks Liam! You need to create set position from map block in initiation, then drag the position texture of the ply. If you still dont see anything, make sure the spawn rate if more than 32 particles. Make them 50000 and +. Hope you succeed.

  • @Marcniz
    @Marcniz 2 роки тому

    Hey how did you create the transition in the start? Like the movement

    • @ronsha
      @ronsha 2 роки тому

      I have animated the public fileds of the VFX graph - turbulence for example

    • @Marcniz
      @Marcniz 2 роки тому

      Thank you. But how did you get it to go from turbulence to actual position?

  • @SueHui
    @SueHui 2 роки тому

    fascinating

  • @axiomV
    @axiomV 2 роки тому

    It looks really nice.

  • @Instant_Nerf
    @Instant_Nerf 2 роки тому

    You added a force field for the leaves? I’m only slightly okish with blender. This is in unity?

    • @ronsha
      @ronsha Рік тому

      Yes this is inside unity. I didn't use Blender, I used vfx graph (inside unity) to move them based to the camera/user position. They will move away from the user when he moves towards them.

  • @swannschilling474
    @swannschilling474 2 роки тому

    So good!! 😂😂😂

  • @zeldasubs
    @zeldasubs 2 роки тому

    So beautiful <3

  • @haitemwali1997
    @haitemwali1997 2 роки тому

    Thats sick !!

  • @user-tb6ch1qq5b
    @user-tb6ch1qq5b 2 роки тому

    Cool

  • @amal3227
    @amal3227 2 роки тому

    did you have any trouble working with vfx graph with vr? performance-wise? I'm going through some problems setting up the project to work with them

    • @ronsha
      @ronsha Рік тому

      Currently you'll probably have to use a PC VR, meaning - connect the headset with Cable link. It won't survive on standalone headset, the VFX are to demanding for that.

  • @makfo2847
    @makfo2847 2 роки тому

    Hello what method are you using for the camera to track the particles? Thanks!

    • @ronsha
      @ronsha 2 роки тому

      I attached to the camera spaceship controllers to make more cinematic movements

  • @DanielSantallaa
    @DanielSantallaa 3 роки тому

    How do you assign colors to each particle?

    • @ronsha
      @ronsha 3 роки тому

      Took the color of the scanned model and assigned its texture map and position map

    • @DanielSantallaa
      @DanielSantallaa 3 роки тому

      @@ronsha Uhm, I gotta investigate more about this. How do you assign those? this is VFX graph, right?

    • @ronsha
      @ronsha 3 роки тому

      @@DanielSantallaa Yes, I use Takahashi reposity in github - "pcx" to get the point cloud position and color textures and then use it with vfx graph

    • @ishbhatnagar1990
      @ishbhatnagar1990 2 роки тому

      @@ronsha How can vfx graph be applied to a .ply file ?

    • @ronsha
      @ronsha Рік тому

      @@ishbhatnagar1990 you need to connect the vfx graph to the ply texture and position. You have nodes for that inside the vfx graph - color from map & position from map. The "map" is their position and color information (the ply).

  • @axiomV
    @axiomV 3 роки тому

    Looks really awesome, if you ever find the time would you make a tutorial ? especially those transistions!

    • @ronsha
      @ronsha 3 роки тому

      Sure (:

    • @aidenshabka2430
      @aidenshabka2430 3 роки тому

      @@ronsha Just wondering if you ended making that tutorial? Im trying to use pcx but having some trouble!

    • @ronsha
      @ronsha 3 роки тому

      @@aidenshabka2430 Not yet /: are you using Unity 2019.4?

    • @aidenshabka2430
      @aidenshabka2430 3 роки тому

      Ron Shalev yeh, it won’t let me change the point size which is annoying. I’m new to unity so still trying to figure it out, how did you make the ply file the source for the vfx graph?

    • @ronsha
      @ronsha 3 роки тому

      @@aidenshabka2430 can you add photos?

  • @RP_tube
    @RP_tube 3 роки тому

    love it! Could you explain the process behind?

    • @ronsha
      @ronsha 3 роки тому

      It's a bit complicated to explain it all here but I scanned (took lots of pictures) this path (inside the cemetery) with DSLR and a drone, then I made from all the photos a 3d model (with Reality capture ) Exported it as point cloud (ply format), took it to unity and use Takahashi plugin (pcx) from git - search it on git or google, to be able to connect the model textures to the vfx graph inside unity.

    • @RP_tube
      @RP_tube 3 роки тому

      @@ronsha Thanks for the info! It s funny that I was looking into this right today and then your video appears :) Do yo know if I can also use the free license of Unity to achieve this?

    • @ronsha
      @ronsha 3 роки тому

      @@RP_tube I use the free one as well, so absolutly yes (:

    • @signedbyshebin
      @signedbyshebin 2 роки тому

      @@ronsha please make tutorial bro 😍

  • @user-ed5cf8ku7e
    @user-ed5cf8ku7e 4 роки тому

    Cool,can you make a tutorial on how to make a cod 3 zombie game in unity ive been trying to find these tutorials but they are all out dated please and thank you