![TheDuelist](/img/default-banner.jpg)
- 318
- 768 186
TheDuelist
Приєднався 21 вер 2010
Supreme Commander: Forged Alliance is an unsung hero of the RTS genre. This channel is dedicated to laughing at myself (and those who choose to join me), getting better at the game, and experimenting with different build orders/unit compositions/etc to find the ideal fit. Welcome!
Supreme Commander Cast #97 | Supreme Commander: Forged Alliance Forever (FAF)
replay.faforever.com/23148061
Переглядів: 392
Відео
Nuclear Science In FAF | Supreme Commander Science
Переглядів 48812 годин тому
Nuclear Science In FAF | Supreme Commander Science
Supreme Commander Cast #96 | Supreme Commander: Forged Alliance Forever (FAF)
Переглядів 82221 годину тому
Replay ID: 23108128
Roasting Willow Again | Supreme Commander: Forged Alliance Forever (FAF)
Переглядів 1,1 тис.14 днів тому
Willows Channel: @WillowPlaysGames Nancy's Previous Cast: ua-cam.com/video/n43yxSQl4jQ/v-deo.html Previous Cast Where This Worked: ua-cam.com/video/pqAbpF_c5ic/v-deo.html
Supreme Commander Cast #94 | Supreme Commander: Forged Alliance Forever (FAF)
Переглядів 83314 днів тому
Supreme Commander Cast #94 | Supreme Commander: Forged Alliance Forever (FAF)
Supreme Commander Cast #93 | Supreme Commander: Forged Alliance Forever (FAF)
Переглядів 88821 день тому
Reclaim Video Referenced: ua-cam.com/video/LL7ZJIvOTTE/v-deo.html
Supreme Commander Cast #92 | Supreme Commander: Forged Alliance Forever
Переглядів 95828 днів тому
Supreme Commander Cast #92 | Supreme Commander: Forged Alliance Forever
Supreme Commander Cast #91 Ft TheGreenSquier | Supreme Commander: Forged Alliance Forever (FAF)
Переглядів 1,6 тис.8 місяців тому
Link to join the Forged Alliance community: faforever.com My Discord handle if you want to add me: TheDuelist#5505 Submit any replays to the main FAF replay channel Replay ID: 21247526 @TheGreenSquier LABS video:ua-cam.com/video/mAMIaYfSEBg/v-deo.html
Experimental Big Guns | Supreme Commander Science
Переглядів 3 тис.9 місяців тому
Link to join the Forged Alliance community: faforever.com My Discord handle if you want to add me: TheDuelist#5505 Submit any replays to the main FAF replay channel
Supreme Commander Cast #90 | Supreme Commander: Forged Alliance Forever (FAF)
Переглядів 1,4 тис.10 місяців тому
Link to join the Forged Alliance community: faforever.com My Discord handle if you want to add me: TheDuelist#5505 Submit any replays to the main FAF replay channel Replay ID: replay.faforever.com/20934410
How To Strat Rush | Supreme Commander Science/Tutorial
Переглядів 3,2 тис.10 місяців тому
Link to join the Forged Alliance community: faforever.com My Discord handle if you want to add me: TheDuelist#5505 Submit any replays to the main FAF replay channel T3 Air tutorial: ua-cam.com/video/ExBQNSHq7AA/v-deo.html Build Order Condensed: docs.google.com/document/d/1R_tfN5Cr8fVvxYQbkFzVUE2E-ADLs3vBQmJle1WJOY4/edit?usp=sharing
Supreme Commander Cast #89 | Supreme Commander: Forged Alliance Forever (FAF)
Переглядів 1,9 тис.Рік тому
Link to join the Forged Alliance community: faforever.com My Discord handle if you want to add me: TheDuelist#5505 Submit any replays to the main FAF replay channel Replay ID: 20609728
Five Weird Things You Didn't Know About FAF | Supreme Commander Science
Переглядів 2,3 тис.Рік тому
Link to join the Forged Alliance community: faforever.com My Discord handle if you want to add me: .theduelist Submit any replays to the main FAF replay channel
I Lied..... This Is The Most Frustrated I've Been | Supreme Commander: Forged Alliance Forever (FAF)
Переглядів 2,9 тис.Рік тому
Link to join the Forged Alliance community: faforever.com My Discord handle if you want to add me: .theduelist Submit any replays to the main FAF replay channel Tech 3 Air Tutorial: ua-cam.com/video/ExBQNSHq7AA/v-deo.html Replay ID: 20423692
Supreme Commander Cast #87 | Supreme Commander: Forged Alliance Forever (FAF)
Переглядів 1,3 тис.Рік тому
Link to join the Forged Alliance community: faforever.com My Discord handle if you want to add me: TheDuelist#5505 Submit any replays to the main FAF replay channel replay.faforever.com/20319772
Supreme Commander Cast #86 | Supreme Commander: Forged Alliance Forever (FAF)
Переглядів 3 тис.Рік тому
Supreme Commander Cast #86 | Supreme Commander: Forged Alliance Forever (FAF)
Willow Must Answer For This | Supreme Commander: Forged Alliance Forever (FAF)
Переглядів 4,1 тис.Рік тому
Willow Must Answer For This | Supreme Commander: Forged Alliance Forever (FAF)
He's Making More Mass Than We Can Dream Of | Supreme Commander: Forged Alliance Forever (FAF)
Переглядів 4,8 тис.Рік тому
He's Making More Mass Than We Can Dream Of | Supreme Commander: Forged Alliance Forever (FAF)
I Got Way Too Frustrated With This | Supreme Commander: Forged Alliance Forever (FAF)
Переглядів 4,2 тис.Рік тому
I Got Way Too Frustrated With This | Supreme Commander: Forged Alliance Forever (FAF)
Supreme Commander Cast #85 | Supreme Commander: Forged Alliance Forever (FAF)
Переглядів 2,4 тис.Рік тому
Supreme Commander Cast #85 | Supreme Commander: Forged Alliance Forever (FAF)
Mobile Anti-Air Tech Comparison | Supreme Commander Science
Переглядів 4,1 тис.Рік тому
Mobile Anti-Air Tech Comparison | Supreme Commander Science
Supreme Commander Cast #84 | Supreme Commander: Forged Alliance Forever (FAF)
Переглядів 2,3 тис.Рік тому
Supreme Commander Cast #84 | Supreme Commander: Forged Alliance Forever (FAF)
Basic Tips And Tricks #2 - How To Build T3 Air | Supreme Commander: Forged Alliance Forever (FAF)
Переглядів 7 тис.Рік тому
Basic Tips And Tricks #2 - How To Build T3 Air | Supreme Commander: Forged Alliance Forever (FAF)
Supreme Commander Cast #83 | Supreme Commander: Forged Alliance Forever (FAF)
Переглядів 2,6 тис.Рік тому
Supreme Commander Cast #83 | Supreme Commander: Forged Alliance Forever (FAF)
Mobile Flak | Supreme Commander Science
Переглядів 3,5 тис.Рік тому
Mobile Flak | Supreme Commander Science
Supreme Commander Cast #82 | Supreme Commander: Forged Alliance Forever (FAF)
Переглядів 2,8 тис.Рік тому
Supreme Commander Cast #82 | Supreme Commander: Forged Alliance Forever (FAF)
Sanctuary: Shattered Sun Interview With Tatsu
Переглядів 946Рік тому
Sanctuary: Shattered Sun Interview With Tatsu
The Commander Just Left? | Supreme Commander Replay Review
Переглядів 1,6 тис.Рік тому
The Commander Just Left? | Supreme Commander Replay Review
I would love to see some 1v1 ladder matches, either replays or the live gameplays your used to do.
Is it cheaper to have Navy Subs build nuclear weapons
It depends. Nuke sub is (about 35%) cheaper in mass than nuke launcher building, but the missile is the same base cost. Despite that, submarine nuke has much lower damage (22k vs 70k), as well as limited range. T3 navy is also the most expensive t3 to get. Additionally, the regular nuke launcher can benefit from adjacency, while the submarine can't. But I suppose that if you already have t3 navy and don't account for adjacency then a submarine nuke is cheaper.
I know this is a old vid but I would love to see how effective the sky slammer is.
u should try pizza in Europe... best in Italy... then u know whats wrong with Domino..^^
I'm down for watching a lore video
dang, poor Ninrai too distracted by his front to realize he could ahve just t3 gunshipped his team to victory
i love the nukes, but the giant robots which you could have bought are so much cooler
doesnt drop a link zz
UA-cam converted links to icons a while back. Check again.
sweet vid, condensed, ty!
I saw an Aeon Volcano TMD attract a YOLO's missile and divert it off course from where it was going to land. That feels like something that would be fun to mess with and see the limits of what you can do with it.
with the nuke on the island he make only pop cap free
Idea for a science video: how to shield against arty. Do you need to assist shields? What are the cost? Do you mix T2/T3 shields, or only T3 shields? How many shields do you need to blink on/off that they blink on in time for the next arty projectile to hit. In short, how to defend against T3 arti.
In older versions (for example steam version) you could block 70k nuke damage but not 500 dmg in order to block you obviously need to have thing explode outside of your shield what was weird and i only realise it now that static shields could die from 500 dmg and not do any blocking while mobile shields would die from 500 dmg but still do blocking so you could tank a nuke using stacked t2 mobile shields t3 sera shields can tank nuke damage well cause they are not getting killed by 500 dmg like 4 sera shields could block all nuke damage heavy shielded sera bases could have t3 pgens survive if player had many shields on the outer sides of the base and stuff like that
In order for a single missile launcher to fire in 3:40 min you would need 1473 build points in total. This means with the launcher providing 1080 you would need to assist the launcher with 79 tier 1 engineers. 27 tier 3 engineers or 20 rover drones (10 hives). This would boos the cost of a nuke to 54.55 mass per second.
Since they recently changed shields to block damage from the billy nuke explosion (and also other AoE damage was already blocked before that change), dunno why they didn't do it for regular nuke damage too. Also, I came here to learn about FaF, but learning how to block the energies radiated by toxic people is a great bonus!
:D
You wouldn't necessarily have to spawn thousands of projectiles to handle the shield case for nuke damage. You could use an iterative approach with sphere/circle intersection. Detect all generators within the explosion radius, pull the unit data for their shield radius, vector math for the closest point on each shield radius to the explosion's center, sort nearest for iterative order, subdivide the explosion area into the shielded and unshielded section based on the boolean union of the sphere/circles, apply the difference in explosion damage/shield health to that new region, iterate to the next shield in the sorted list, run it against all prior subdivided sections instead of jus the original circle. Apply final damage to units based on what subdivision they occupy and what it's damage value is in a hitscan manner. There's probably an edge case I'm missing here, but overall this isn't too computationally expensive nor is it too complex to implement. I'm guessing they just had higher priorities or *intentionally* wanted nukes to hard counter shield stacking.
That's actually a really good point and showing that I know enough about programming to be dangerous, but not useful :D.
Something I've wondered is about support commanders, specifically ones upgraded for combat. How good are each factions support commanders for fighting against the others or tech 3 and 4 units? It it better or more efficient to build lots of combat sacu's or tech 3 units?
From my extensive experience on this, mass for mass t3 bots always beat exps and Rambo sacu's but take more built time to achieve mass/mass parity. The only sacu I would consider would be rambo seraphim with shield, Regen and overcharge (~10k mass). It can beat any exp mass/mass (assuming you have enough energy to auto OC). Take for example: 1 mega vs 3 Rambo sera sacu, vs 25 bricks. 25 bricks cost 32k mass but take 120k build time but win against everything. 1 mega cost 37k mass and take 60k build time but lose vs the others. Rambo sacu are in the middle.
I did do a video on this a while back, but didn't look at all the combat SACU presets. Be a good one to revisit since it's been a few years.
@@TheDuelist I would love that, because the RamboComs just don't see a lot of play outside of high level players building them, and even then they usually stick to larger numbers of T3 units to cover more area or T4 units. Also, please show the Seraphim and Aeon faction SACUs with being supported by their faction's ACUs with support upgrades against T3 armies/T4 units. I know the Regen Aura and Chrono Dampener upgrades would have pretty decent effects on their combat effectivenes for sure. I guess the Billy Nuke and Cloaked Laser would also be helpful, but those are more "turn the com into a T4 unit" than "support your army" upgrades.
Oh my goodness faf science on my lunch break
the "ahem" at the start got me xD
Something to add is build time is never effected with a cost reduction. Only by adding additional workers assisting does it decrease build time but those engineers will not benefit from the adj bonus of the power gens.
Sneaky Monkey reked everything
Him , Her or Them , what a retaded supersticion is that. XXI century and you belive bunch of politically controlled clinnicaly insane people over SCIENCE ?
sneaky!
Good stuff. When your opponents are holding the line and one guy has been quiet for 20 minutes, you'd best get to scouting.
I ctrl k, I was so far behind on eco and tech I just didn’t want to continue playing this game. If I had enough e storage and power generation to OC the bricks I would have kept going, but I didn’t. So I just called it and gave my eco off to someone else.
you could have at least went down fighting and not ACU-nuke the limited defenses you had up front :/
@@IanDresarie that didn’t really matter, he had more than enough bricks to just walk through everything I had. I didn’t even have T3 land at that point so I couldn’t counter with sniper bot, and I only had a handful of obsidian’s to stop that and didn’t have to eco to spam T2 PD.
Did you remember to fill the blinker fluid? It could be why one wont flip up.
Glad to hear you’re working on the ol’ project car!
glad your back to casting faf !!
It gets even better in the Mass fab farm when you start to include the adjancy. A single mass fab surrounded by 4 factors will save you 80% on a build cost of the units (20 per factory) 5 mass fabs to 4 factories means you end up with 60 mass from the fabricators but are only consuming about 8 mass per build point in each factory so only using 32 mass. It gets even better if you control K the units and then scoop the reclaim with a ras unit to build expermentals. If all 4 sides of a factory have a mass fabricator on it then when you control K the units each factory was making 10 mas per secound if building bricks.
@1:00:03 cut the cheese or cut the mustard? :))
Was wondering if anyone would pick up on that :)
lol based on these bad learning ideas Setons is a bad map because of the choke point. I SAY - all maps have good and bad points and weaknesses for good and easy strats. A bad is a map that cant be played at all. People think thermopolae is bad coz it has no air mostly and has a huge choke., but if you play with Werf and Superintendent its awesome. Reality is thermo choke type war is similar to the map Canis 4v4 in that everyone has their own lane within your team game.... Reality is also that these choke maps teach Eco and that you need INTEL.
lol extra mass at the start and still Willo didnt have a plane out in support.. ok aaaahhh getting (a) head.
Willo, I like your spacing, the first time I saw it was on cast and it was my mate Swiona, awesome dude we used play a lot of survivals when he was a 400, how ever as an 1800+ and a moderator he obviously is brains+ on the eco spacing.
yay nice to see ya back
not a clown, but the entire circus
Looking forward to your next cast.
I know we're joking but Arma dying at the beginning isnt willow fault dude went way too aggro and pushed way way too far with HIS COMMANDER.
kinda is my fault, I underestimated my opponent, I was slower because I was going for t3 mexes when I could of had air already, but also that advantage in mass bought a lot for the team so it's a toss up.
Fun cast, shame about the salt at the end, but that's how it goes sometimes.
1 hour and 10 minutes into the game you finally switch the scoreboard from reclaim to income........
49:20 those shields are the MVP of the match
great cast!
3:53 I don't use any eco mods, was all manual, I will not stand for this slander!
when more casts?
This is gonna be fun!!
you need to 1v1 the man if you goin talk smack in public duely
we have 1v1'd before. I won.
@@WillowPlaysGames oh hes salty lol
We already did that. I lost :D
@@TheDuelist Do it again for the content :)
@@WillowPlaysGames Is there any one that you didn't bested?
Hug the Inner Fool in yourself, he will never let u down :)
Actually, it's not papakapababa, but papakababa!
I hope that at the end of the day the duelist looks in the mirror and realizes that he constantly mispronounced papakababa's name. lmao
Are there long A's in there? lol
@@TheDuelist You forgot the silent h! Well if i am not mistaken you often said papa-kaba-baba, so one syllable too much.
First
Maiden is on tour in the US in a month or so.... Better see them while you can, they can't have many more tours in them.
My concert budget for this year is maxed out lol. Wife and I are going to two festivals this fall Aftershock and Louder Than Life. Both with pretty sick lineups. If they come close to Austin, I'll see if I can pick up a ticket though. Would love to see some of the older studs from the 80's perform before they retire. Already missed out on Aerosmith :/
This video is the stuff man!