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Stan's Unreal Shack
Приєднався 29 бер 2024
Stan's Unreal Shack
Exploring Unreal Engine
Projects and devlog
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Current project: "Forgotten Legacy", fan remake of my favorite videogame series Legacy of Kain: Soul Reaver
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#unrealengine #unrealengine5 #ue5 #unrealshack #devlog #indiegamedev #gamedev #sologamedev #legacyofkain #soulreaver
Exploring Unreal Engine
Projects and devlog
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Current project: "Forgotten Legacy", fan remake of my favorite videogame series Legacy of Kain: Soul Reaver
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#unrealengine #unrealengine5 #ue5 #unrealshack #devlog #indiegamedev #gamedev #sologamedev #legacyofkain #soulreaver
Forgotten Legacy | Raziel and Sluagh models
For my personal fan project "Forgotten Legacy" Developed in Unreal Engine 5
" The Legacy of Kain: Soul Reaver " fan made remake
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Artist: Lera Borisova l_e_05042011.artstation.com
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Game location showcase : www.artstation.com/artwork/K3RAnx
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Next Plans: Cutscenes & Light optimisation for game location.
See you soon folks!
The wheel of fate will turn again....
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★ artstation.com/unrealshack
★ stans.shack
★ unrealshack
★ UA-cam: @UnrealShack
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#unrealshack #forgottenlegacy #unrealengine #unrealengine5 #ue5 #gamedev #sologamedev #legacyofkain #soulreaver #remake #fanmade
Copyright Disclaimer Under Section 107 of the Copyright Act 1976,
allowance is made for "fair use" for purposes such as criticism,
comment, news reporting, teaching, scholarship, and research.
Fair use is a use permitted by copyright statute that might otherwise be infringing.
" The Legacy of Kain: Soul Reaver " fan made remake
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Artist: Lera Borisova l_e_05042011.artstation.com
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Game location showcase : www.artstation.com/artwork/K3RAnx
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Next Plans: Cutscenes & Light optimisation for game location.
See you soon folks!
The wheel of fate will turn again....
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★ artstation.com/unrealshack
★ stans.shack
★ unrealshack
★ UA-cam: @UnrealShack
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#unrealshack #forgottenlegacy #unrealengine #unrealengine5 #ue5 #gamedev #sologamedev #legacyofkain #soulreaver #remake #fanmade
Copyright Disclaimer Under Section 107 of the Copyright Act 1976,
allowance is made for "fair use" for purposes such as criticism,
comment, news reporting, teaching, scholarship, and research.
Fair use is a use permitted by copyright statute that might otherwise be infringing.
Переглядів: 950
Відео
Forgotten Legacy | Soundtrack
Переглядів 46921 день тому
For my personal fan project "Forgotten Legacy" Developed in Unreal Engine 5 " The Legacy of Kain: Soul Reaver " fan made remake ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Artist page: soundcloud.com/hzsbrppaydgr ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Game location showcase : www.artstation.com/artwork/K3RAnx ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Next Plans: Cutscenes & Light optimisation for game location. See you soon folks! The wheel...
Forgotten Legacy | Mechanics Showcase | Unreal Engine 5
Переглядів 21 тис.21 день тому
Mechanics Showcase v1. For my personal fan project "Forgotten Legacy" Developed in Unreal Engine 5 " The Legacy of Kain: Soul Reaver " fan made remake ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Game location showcase : www.artstation.com/artwork/K3RAnx ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Music by Kyle Misko: ua-cam.com/channels/o7_wMONTgvW0wLW63tGdKg.html open.spotify.com/artist/02SRDxP7JwEDxRXrrekIyM ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬...
Forgotten Legacy | Devlog #3 | Unreal Engine 5
Переглядів 2,5 тис.6 місяців тому
Devlog #3: Parkour system in Unreal Engine 5 For my personal fan project "Forgotten Legacy" The Legacy of Kain : Soul Reaver fan remake ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Still have some bugs with camera, will come back to this later. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Next Plans: - Developing combat system See you soon folks! The wheel of fate will turn again.... ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ★ artstation.com/unrea...
Forgotten Legacy | Devlog #2 | Unreal Engine 5
Переглядів 1,2 тис.7 місяців тому
Devlog #2: Locomotion system in Unreal Engine 5 For my personal fan project "Forgotten Legacy" The Legacy of Kain : Soul Reaver fan remake ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Recap of current progress: - Head rotatation, depending where hero is looking at the moment - Adjust movement speed, made Raz bit slower. - Change camera system, so now it will zooming only when we are slow walking. Will work on pos...
Forgotten Legacy | Devlog #1 | Unreal Engine 5
Переглядів 1 тис.7 місяців тому
Devlog #1: Locomotion system in Unreal Engine 5 For my personal fan project "Forgotten Legacy" The Legacy of Kain : Soul Reaver fan remake ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Recap of current progress: - Over 60 animations, battle states and unarmed stances - 15 Animation blendspaces - Animations get selected based on direction and rotation, making it more life like In Plans: - Search for more versatile ...
LOWRIDER | SKATE SERIES CONCEPT | Unreal Engine 5
Переглядів 2067 місяців тому
First steps in Unreal engine 5 by Stan's Unreal Shack ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Date: May of 2023 for ISAEV WORKSHOP Duration of work: 1 week Engine: Unreal Engine 5.1, Blender, Photoshop & Premiere Not a product. Just concept work from the fan. To Cheech, Chong and War band with love Cheers Duuudes! ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ★ artstation.com/unrealshack ★ stans.shack ★ twitter.co...
its climbing like tomb raider anniversary. 😮 cool
Duuuude!
I could care less on the matter of mechanics, let alone the gameplay, I'd suffice with the poultry one button to attack and jump buttons should we just return to Nosgoth. STILL, I'll temper my expectations and accept these glimpses at the possibilities and hold onto the bitter taste of that terrible illusion: hope
The Soul Reaver games were never really designed with gameplay in mind, rather the game was just a vehicle to tell a story. Imagine a remake of Soul Reaver with the game mechanics of Devil May Cry but still retaining the excellent storytelling and voice acting. That would be a masterpiece.
Aw dude that would go so fucking hard. I always did hate how basic and stiff the gameplay was, it never really drew me in.
Defiance's combat was made to match DMC, just without the announcer scoring, now that I remember.
Raziels moves look a lot like Death from Darksiders. That would be a great blend for Soul Reaver to make Raziel move with that feral creature style. It would add another dimension to his character making him seem a lot more horrifying.
Instantly subbed.
You are very good I would love a blade the edge of darkness with new gen graphics
Instead we got the remastered boring edition I don't understand they have ready soundtrack ready voicelines ready map I don't get it . Also it would be cool if they remake blood omen but with gameplay like this one in the video
I can offer an explanation. It's been way too many years since the last game came out, so the developers and publishers need to know how much interest is there. We can consider the remasters an attempt to gauge how interested people are on a more proper return for Legacy of Kain. If the remasters are successful enough, then maybe something bigger like a remake might be possible.
@Uacher I don't agree tbh make blood omen with better gameplay onimusha style same story then new gen soul reaver games
@@TartarusPyro That actually sounds pretty cool, but it would probably be too much of a risk. These people always look at this stuff with profit in mind and would want to play it safe with something relatively cheaper. Still though, I wouldn't discard the chance of what you suggest, probably further down the line, but likely not soon.
@@Uacher we need blood omen with modern system it will be cool to gain new powers as you progress and we can see nosgoth with new gen graphs also all the boss fights in blood omen with GOW gameplay will be amazing
isso ta lindo de mais
Not a remake but a NEW game.
Look like Legacy of Kain: Defiance.. I dislike camera in Legacy of Kain: Defiance.. I wish Legacy of Kain: Defiance camera move (right analog stick controller) same like Soul Reaver 2 camera move.. I love keep up building Soul Reaver fans! I hope Soul Reaver 1, 2 and Defiance become successful in future! Don't give up! Keep up building! 🙏🏻🙏🏻🙌🏼💪🏼🤯😊🥹
J'aime beaucoup le concept de la reaver spectral idem pour le système de combat même si ce dernier doit être peaufiner. L'animation pour planer est également à retravaillée. En revanche je ne suis pas d'accord pour les phases de parkours, on se croirait dans un Assassins creed ou plus vieux encore; Prince of persia. Si c'est un remake fan-made du premier soul reaver j'attends avec impatience de revoir l'univers de Nosgoth refait avec le moteur UE5. Merci de m'avoir lu et d'avoir pris en considération mon opinion 🤝
my jaw almost dropped
What could have been....
Everything looks amazing! If they bring Legacy of Kain back the puzzles should be traversal or puzzles instead of block pushing ones. The combat looked sick too! Well done! Blood Omen 2 next?
2:59 "Big boy!? Try Big Man!" *slams raziel into next week*
Finally! Bring back the soul reaver!!@
Corregir la forma de correr y caminar, además, la manera de absorbe las almas no es la mejor. Mi experiencia con el Soul Reaver es desde que salió el juego.
Damn this looks good!!
It has some mixed moves from castlevania, devil may cry and assassin's creed, I think those moves are from the library of unreal engine
Looks like assassin's creed first games moves or castlevania los
This is a game that should be released as an official remake!
Well done, what you've done is impressive, keep up the good work. 👏
I like the doomish-blackmetalish music
Looks like Soul Reaver..
The sad thing is that it looks poorer than 25 years ago...
holy shit i played the original on sega dreamcast back in the day and this looks stunning! I can only hope we get a third entry after these remakes are succesful
Climbing should just be Raziel shoving his claws into the wall but other than that it's awesome
It needs new collision effects, more impactful effects,especially when Raziel waves his weapon, but otherwise, it looks good.
The areal spinning move from defiance! 🙌🙌🙌
Would love to chat sometime and compare some designs on your project and mine to remake blood omen. 1 great reaver design. 2 nice work on the souls 3 the gliding though needs more restrictive movements 4 and id say his dodges need to be abit more acrobatic/parkourish kinda like he was in defiance but this deffinately looks fangtastic
I think the movement has too much Assassin's Creed in it, for example Raziel doesn't climb by grabbing to ledges, he pierces stone with his claws that allows him to climb just like he does on the vines, I also think vault on the walls should be faster, more fluid and with less constrains like that sort of fall in the 2nd wall, Raziel is a revived Vampire, his speed and reflexes surpass the human limitations so jumping over the walls like that seems a bit clumsy for a former Vampire. Gliding needs a bit of work, it would work perfectly like it is for Kain due to how he glides due to his Telekinesis or something very similar, but nor for Raziel because he does it due to his wings. Phasing through the walls needs a specific movement, although I don't think any of the ones in the previous games were the correct one, the T pose in SR1 and 2 seemed like he was being dragged through it rather than him doing it, the one in Defiance looked comical like he was trying to sneak though the gate. This also leads into the next point, the wings look like part of his scarf instead of ruined wings, other than that the model is perfect to the point that I'm not even sure if I prefer the OG scarf tightly wrapped completely hiding his mouth or this new version that is more lose and can hide the mouth from some angles but in others you can see that Raziel is missing his lower jaw. The combat is absolutely amazing the only nitpick I can even think off is how in the finishers in front of the enemy Raziel aims the Reaver to their crotch which makes it a bit awkward, it should be more pointed upwards like he did to Moebius or his Sarafan self. Other than that simply perfect, love the aerial combos. Other than that simply amazing.
Amazing!
Hoping we get to see a Kain model too
Imho wall climbing animations look a bit slow compared to normal floor movements and jumps from the ground. Anyways, amazing work. Loved the atmosphere of this game as a kid.
Sick right down to the original goosebumps i felt the first time I played it.
Hey you should make a remake of the whole game in the newest Unreal Engine I would totally play it bro it's sick I still remember playing it on PlayStation one.
I think you should add parkpur and freelancing to it
Raziel model in this video is TOO GOOD. The game developers should use this instead of the cartoonist model they are launching in the remaster
This is absolutely shit. OmG Wr still see that type of motion since 2010.
Good work.
looks like assassins creed but with a soul reaver skin
Awesome work. Like many people suggested, have Raziel hold,or use his wings to glide. Also, I think he should be able to climb walls using his claws rather than using ledges. Also while absorbing spirits, he should stretxh his mouth cover. Otherwise, I hope your work helps in bringing you success!! All the best!!
I agree, I miss the ‘chank-chank’ of grabbing onto walls and objects. The catching of the air under his ruined wings and the feeling of slight resistance when he phases through gates. But the combat here is impressive.
What if he had different and faster climbing animation after absorbing Zephon? 🤔 (Or has then removes a climbing stamina bar similar to Zelda Breath of the Wild?) It only seems like a shame to lose such cool work already put in. Those are how I'd preserve what's been done :)
@@TragoudistrosMPH Great idea!!
Лучше бы Носгот вернули в строй.
Is this Soul Reaver?
Nice job. We going to see Kain any time soon?
Thank you! First needed to finish all with this project, but honestly, I would love to sit and work with Kain’s huge selection of skills)
Nice work. This is one of my all time favorite games. It deserves a proper remake. Any chance I can get a copy of that model? I am making a vs series and it would help me out so I don't have to make raziel.
Its gorgeous! Amazing job!
Bravo!