Christoph_Dev // A Pretty Broken Devlog
Christoph_Dev // A Pretty Broken Devlog
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More Animations and Details | Devlog #20
Monthly Devlog (the 1st of each month) about the development of "A Pretty Broken Adventure".
🕹️ Wishlist the game: store.steampowered.com/app/2288530/A_Pretty_Broken_Adventure/
📺 All Episodes: ua-cam.com/play/PLakK5p-34gI59D1mDFqmf64uZJNzygbWa.html
💬 Join the Discord: discord.gg/hKuGMTnWWb
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Відео

Repetitions and Patterns | Devlog #19
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Monthly Devlog (the 1st of each month) about the development of "A Pretty Broken Adventure". 🕹️ Wishlist the game: store.steampowered.com/app/2288530/A_Pretty_Broken_Adventure/ 📺 All Episodes: ua-cam.com/play/PLakK5p-34gI59D1mDFqmf64uZJNzygbWa.html 💬 Join the Discord: discord.gg/hKuGMTnWWb
Visual Style | Devlog #18 #ue5
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Monthly Devlog (the 1st of each month) about the development of "A Pretty Broken Adventure". 🕹️ Wishlist the game: store.steampowered.com/app/2288530/A_Pretty_Broken_Adventure/ 📺 All Episodes: ua-cam.com/play/PLakK5p-34gI59D1mDFqmf64uZJNzygbWa.html 💬 Join the Discord: discord.gg/hKuGMTnWWb
Menus and Settings | Devlog #17
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Monthly Devlog (the 1st of each month) about the development of "A Pretty Broken Adventure". 🕹️ Wishlist the game: store.steampowered.com/app/2288530/A_Pretty_Broken_Adventure/ 📺 All Episodes: ua-cam.com/play/PLakK5p-34gI59D1mDFqmf64uZJNzygbWa.html 💬 Join the Discord: discord.gg/hKuGMTnWWb
Hardware vs. Software Cursor | Devlog #16
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Monthly Devlog (the 1st of each month) about the development of "A Pretty Broken Adventure". 🕹️ Wishlist the game: store.steampowered.com/app/2288530/A_Pretty_Broken_Adventure/ 📺 All Episodes: ua-cam.com/play/PLakK5p-34gI59D1mDFqmf64uZJNzygbWa.html 💬 Join the Discord: discord.gg/hKuGMTnWWb
Background Layering | Devlog #15
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Monthly Devlog (the 1st of each month) about the development of "A Pretty Broken Adventure". 🕹️ Wishlist the game: store.steampowered.com/app/2288530/A_Pretty_Broken_Adventure/ 📺 All Episodes: ua-cam.com/play/PLakK5p-34gI59D1mDFqmf64uZJNzygbWa.html 💬 Join the Discord: discord.gg/hKuGMTnWWb
Designing and Animating Characters | Devlog #14
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Monthly Devlog (the 1st of each month) about the development of "A Pretty Broken Adventure". 🕹️ Wishlist the game: store.steampowered.com/app/2288530/A_Pretty_Broken_Adventure/ 📺 All Episodes: ua-cam.com/play/PLakK5p-34gI59D1mDFqmf64uZJNzygbWa.html 💬 Join the Discord: discord.gg/hKuGMTnWWb
Preparing for Production | Devlog #13
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Monthly Devlog (the 1st of each month) about the development of "A Pretty Broken Adventure". 🕹️ Wishlist the game: store.steampowered.com/app/2288530/A_Pretty_Broken_Adventure/ 📺 All Episodes: ua-cam.com/play/PLakK5p-34gI59D1mDFqmf64uZJNzygbWa.html 💬 Join the Discord: discord.gg/hKuGMTnWWb
Face Expression System | Devlog #12
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Monthly Devlog (the 1st of each month) about the development of "A Pretty Broken Adventure". 🕹️ Wishlist the game: store.steampowered.com/app/2288530/A_Pretty_Broken_Adventure/ 📺 All Episodes: ua-cam.com/play/PLakK5p-34gI59D1mDFqmf64uZJNzygbWa.html 💬 Join the Discord: discord.gg/hKuGMTnWWb
The cabin in the woods | Devlog #11
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Monthly Devlog (the 1st of each month) about the development of "A Pretty Broken Adventure". 🕹️ Wishlist the game: store.steampowered.com/app/2288530/A_Pretty_Broken_Adventure/ 📺 All Episodes: ua-cam.com/play/PLakK5p-34gI59D1mDFqmf64uZJNzygbWa.html 💬 Join the Discord: discord.gg/hKuGMTnWWb 🧩 Puzzle Dependency Chart: grumpygamer.com/puzzle_dependency_charts
New Key Art & Discord | Devlog #10
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Monthly Devlog (the 1st of each month) about the development of "A Pretty Broken Adventure". 🕹️ Wishlist the game: store.steampowered.com/app/2288530/A_Pretty_Broken_Adventure/ 📺 All Episodes: ua-cam.com/play/PLakK5p-34gI59D1mDFqmf64uZJNzygbWa.html 💬 Join the Discord: discord.gg/hKuGMTnWWb
Interaction System | Devlog #9
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Monthly Devlog (the 1st of each month) about the development of "A Pretty Broken Adventure". 🕹️ Wishlist the game: store.steampowered.com/app/2288530/A_Pretty_Broken_Adventure/ 📺 All Episodes: ua-cam.com/play/PLakK5p-34gI59D1mDFqmf64uZJNzygbWa.html 💬 Join the Discord: discord.gg/hKuGMTnWWb
Pointing And Clicking | Devlog #8
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Monthly Devlog (the 1st of each month) about the development of "A Pretty Broken Adventure". 🕹️ Wishlist the game: store.steampowered.com/app/2288530/A_Pretty_Broken_Adventure/ 📺 All Episodes: ua-cam.com/play/PLakK5p-34gI59D1mDFqmf64uZJNzygbWa.html 💬 Join the Discord: discord.gg/hKuGMTnWWb
First Steps In Unreal | Devlog #7
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Monthly Devlog (the 1st of each month) about the development of "A Pretty Broken Adventure". 🕹️ Wishlist the game: store.steampowered.com/app/2288530/A_Pretty_Broken_Adventure/ 📺 All Episodes: ua-cam.com/play/PLakK5p-34gI59D1mDFqmf64uZJNzygbWa.html 💬 Join the Discord: discord.gg/hKuGMTnWWb
I'm switching to Unreal | Devlog #6
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Monthly Devlog (the 1st of each month) about the development of "A Pretty Broken Adventure". 🕹️ Wishlist the game: store.steampowered.com/app/2288530/A_Pretty_Broken_Adventure/ 📺 All Episodes: ua-cam.com/play/PLakK5p-34gI59D1mDFqmf64uZJNzygbWa.html 💬 Join the Discord: discord.gg/hKuGMTnWWb
BYE, UNITY! | Devlog #5
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BYE, UNITY! | Devlog #5
Game Manager | Devlog #4
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Game Manager | Devlog #4
Dialogue System | Devlog #3
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Dialogue System | Devlog #3
Walk Cycles & Rendering Order | Devlog #2
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Walk Cycles & Rendering Order | Devlog #2
Pathfinding & Movement | Devlog #1
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Pathfinding & Movement | Devlog #1
The Announcement | Devlog #0
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The Announcement | Devlog #0
A Pretty Broken Adventure - Announcement Teaser
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A Pretty Broken Adventure - Announcement Teaser
CLEO - a pirate's tale: 1 year later - making of & analysis
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CLEO - a pirate's tale: 1 year later - making of & analysis
CLEO - a pirate's tale // Release Date Teaser 2021
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CLEO - a pirate's tale // Release Date Teaser 2021
Streamer - Reaktionen auf "Cleo - a pirate's tale" (Demo)
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Streamer - Reaktionen auf "Cleo - a pirate's tale" (Demo)
Cleo - a pirate's tale - Kickstarter Trailer
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Cleo - a pirate's tale - Kickstarter Trailer
Cleo The Game - Teaser - Deutsch
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Cleo The Game - Teaser - Deutsch
Cleo The Game - Teaser - English
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Cleo The Game - Teaser - English
About Cleo & Me
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About Cleo & Me

КОМЕНТАРІ

  • @emilflarsen2
    @emilflarsen2 13 днів тому

    i didn't get a notification for this one lol but the game looks great!

  • @danielfavini6154
    @danielfavini6154 24 дні тому

    keeping track of where this is heading and imagining a similarly innovative story and charming characters as Cleo had, the adventure gaming world looks like to be in for a real treat (no pressure ;) )

  • @galotta8475
    @galotta8475 24 дні тому

    An Guadn Rutsch ins Neie Joar wünsch i da a!

  • @JulenAnsotegi
    @JulenAnsotegi 24 дні тому

    Man, I don't usually play Point and click games but I bought your debut Cleo game on the Switch and enjoyed every single moment of it! It is definitely in my list of top games of the year (the story, voice acting, puzzles... delightful!) 😊 It really blows my mind the process of creation that you posted here on youtube...you are really talented and your determination is admirable! I'm looking forward to your next creation. Liebe Grüße aus Spanien!

    • @Christoph_Dev
      @Christoph_Dev 24 дні тому

      Oh wow. Thank you so so much for this nice comment! :) Im working hard to make this game as good as possible. Thank you for the motivation!!! :)

  • @fabiodoppio
    @fabiodoppio 25 днів тому

    Once again, very interesting and helpful to see the progress. Thanks for your insights!

  • @Agonymous
    @Agonymous Місяць тому

    Das ist mir bei Cleo stark aufgefallen und ich find diese Liebe zum Detail einfach fantastisch!

  • @galotta8475
    @galotta8475 Місяць тому

    I muas sagn, dass des mit da Orangenen Farbe bei Teddy mir ned aufgfallen is... shame on me ^^

  • @emilflarsen2
    @emilflarsen2 Місяць тому

    so hyped for this game!

  • @c.j.kraemer
    @c.j.kraemer Місяць тому

    Das ist schon sehr interessant wie Aufwändig solche kleinen Details doch tatsächlich sind, die am Ende so viel ausmachen im Gesamtbild. Sehr cool, wie du es immer wieder schaffst das Problem zu lösen. Faszinierend.

  • @ELF_Productions
    @ELF_Productions Місяць тому

    I recently replayed the redone version of Day of the Tentacle and I'm loving your artwork

  • @emilflarsen2
    @emilflarsen2 2 місяці тому

    This looks amazing!

  • @emilflarsen2
    @emilflarsen2 2 місяці тому

    I loved Cleo! Solid game 🔥

  • @Jaykay1029384756
    @Jaykay1029384756 2 місяці тому

    Oh wow, I'd love a Toonstruck-inspired game! Such an overlooked gem

    • @Christoph_Dev
      @Christoph_Dev Місяць тому

      True!!! Toonstruck is an awesome point and click adventure!!! Replayed it a few month ago and it still works! =)

  • @kvuut3593
    @kvuut3593 2 місяці тому

    Your work on these details is amazing. I can't wait to see the final game. ❤🧡💛💚

    • @Christoph_Dev
      @Christoph_Dev 2 місяці тому

      Thank you! It means a lot to me!! =)

  • @KamranWali
    @KamranWali 2 місяці тому

    Awesome video! The art work looks super beautiful. Also the grass generator using a curve looks really kool as well. Looking forward to your next devlog. Keep it up! :)

  • @giampaolomannucci8281
    @giampaolomannucci8281 2 місяці тому

    Any plan on characters casting their own shadow?

    • @Christoph_Dev
      @Christoph_Dev 2 місяці тому

      That's an exciting topic! But it's not planned at the moment. I will think about it when the character animations have been implemented and I have a better idea of the overall look of the levels and lighting etc. ✌

  • @chiggn7456
    @chiggn7456 2 місяці тому

    looks cozy , thanks for takeing us with you on this journey

  • @TheDrCork
    @TheDrCork 2 місяці тому

    How comfortable are you with Unreal Engine at this moment, if you compare it to Unity?

    • @Christoph_Dev
      @Christoph_Dev 2 місяці тому

      That is a difficult question to answer. I've spent a lot more time in Unity than in Unreal. On the other hand, I now have a much better background knowledge and understanding of GameDev topics. I certainly feel very comfortable in Unreal now and look forward to learning more and getting better with this Engine =)

  • @RealHerrCitrus
    @RealHerrCitrus 2 місяці тому

    It looks so amazing. I got these "Cleo" feel, but with a new twist. Can't wait to play this game! Good Job Christoph!

    • @Christoph_Dev
      @Christoph_Dev 2 місяці тому

      Thank you so much!!! That's great to hear, that you can sense a "Cleo"-Vibe =)

  • @DerUnrealEngineer
    @DerUnrealEngineer 3 місяці тому

    Nice :) Darf ich fragen, wie Du die schön cleanen Zwischenanimationen erstellt hast? :)

    • @Christoph_Dev
      @Christoph_Dev 3 місяці тому

      Hi! Witzig, dass du schreibst - ich hab mir vor wenigen Minuten noch ein Video von deinem Kanal angeschaut, dass mir sehr weiter geholfen hat! Danke für den guten Content! :) Die Animationen für den Devlog mache ich fast alle in Adobe After Effects. LG!

  • @digitalbreed79
    @digitalbreed79 3 місяці тому

    Congrats on getting these tedious items out of the way! Now on to the fun part! 🥳

  • @Ghost_Pig
    @Ghost_Pig 4 місяці тому

    Schön zu sehen, dass noch jemand ein Adventure macht :) Irgendwie haben wir uns da eine (unpopuläre?) Nische ausgesucht zwischen all den Roguelike-Pixelart-2D-Plattformern in der Indie-Community ... Von meiner Seite aus gerne mehr/längere Devlogs oder Deep Dives in Themen wie Grafisches / Puzzle Design, Story o.Ä.

    • @Christoph_Dev
      @Christoph_Dev 3 місяці тому

      Vielen Dank! Ja das stimmt... es ist eine Nische. Aber mit einer sehr treuen Community. Ich wünsche dir viel Erfolg mit deinen Projekten! =)

  • @Agonymous
    @Agonymous 4 місяці тому

    Ich liebe die Romane von Walter Moers (gerne Easter Eggs einfügen!). Das Ding wird am ersten Tag vorbestellt. Spiele grade Cleo mit meiner Freundin und es geht dem Ende zu. Endlich mal wieder ein lustiges und gut designtes Spiel. Hat uns wirklich viel Spaß gemacht. Gut das ich über Reddit von den Spielen und dir erfahren hab.

    • @Christoph_Dev
      @Christoph_Dev 3 місяці тому

      Hi! Das freut mich wirklich sehr. Danke fürs wishlisten - und danke fürs Spielen von "Cleo". Ich hoffe es hat auch bis zum Ende Spaß gemacht! :)

  • @justus6992
    @justus6992 4 місяці тому

    Looks great, I love the attention to detail

  • @justus6992
    @justus6992 4 місяці тому

    Wow, the animations look really great and there are so many details in them. Really good. The fly turning the pages with ids mouth is hilarious 😂

  • @AgnisNeZvers
    @AgnisNeZvers 4 місяці тому

    Beautiful cursor design! Seeing this I had a thought, that it is technically possible to animate a hardware cursor. It could be interesting to see how easing could be interpreted in that realm ;)

    • @Christoph_Dev
      @Christoph_Dev 3 місяці тому

      Thank you! Yes I think it would technically be possible. For example by swapping the cursor image every few frames. But I'm not sure on how performant it would be. But I think it is worth a try. :)

  • @giampaolomannucci8281
    @giampaolomannucci8281 4 місяці тому

    what about compiling your .CUR files and have the system use them in-game, think it's possible in Unreal? of course, without permanently changing the system cursor of even having them stay installed when uninstalling the game they should reside inside the game folder and only live as long as the game does by the way .CUR are probably static, don't think you can embed animations in there

    • @Christoph_Dev
      @Christoph_Dev 3 місяці тому

      Hey! Yes I think that is exactly what's happening at the moment with the hardware cursor. It is part of the packaged game and is used by the system as long as the game is running. :)

  • @giampaolomannucci8281
    @giampaolomannucci8281 4 місяці тому

    so all backgrounds are bitmap, what about different resolutions? do you think they'll scale well or will you need to have all the different sizes included in the final release?

    • @Christoph_Dev
      @Christoph_Dev 3 місяці тому

      I still have to make the final decision about the final resolution of the background images. But I don't want to do that until I've finished a few example scenes with all the details. At the moment, the resolution is roughly halfway between FullHD and 4K. But I think it will also be possible to adjust the resolution of the images via LODs/MipMaps depending on the requirements. I'll deal with this when the first test scenes are 100% complete and I can analyse the performance. =)

  • @anzu8698
    @anzu8698 4 місяці тому

    Loved the video. Insta added the game to wishlist

  • @dbweb.creative
    @dbweb.creative 4 місяці тому

    yep, I arrived at basically the same hybrid approach. One thing to improve a software cursor is to use mouse movement delta between frames, instead of cursor position. This makes a noticeable difference, however there might still be some lag due to frame caching. In Unity frame caching is 2 frames I believe, so the displayed object position will be 2 frames behind real time. When using mouse position directly, rather than movement delta - the lag varies wildly, because the polling can be extremely inaccurate compared to frames.

    • @Christoph_Dev
      @Christoph_Dev 4 місяці тому

      Ah, thats super interesting! I didn't know that. Thank you so much =)

  • @DwAboutItManFr
    @DwAboutItManFr 4 місяці тому

    The lag on software cursor is atrocious.

  • @ELF_Productions
    @ELF_Productions 4 місяці тому

    is this a unreal thing? Not sure if i've seen this option in unity. I like how you did the tilting of the labels

    • @Christoph_Dev
      @Christoph_Dev 4 місяці тому

      Thank you. I think it's the same in Unity, but it may not be called "hardware and software cursor". But as soon as you take a game object and place it at the position of the mouse cursor on the screen (in the update function), it is technically a software cursor - since it is frame dependent.

    • @ELF_Productions
      @ELF_Productions 4 місяці тому

      @@Christoph_Dev ah ha. yeah i can see how that would lag.

  • @Uhfgood
    @Uhfgood 4 місяці тому

    Neat. Well I'm still in the beginning stages of my adventure game, and at this point I'm almost settled on godot. However, I think you're the only dev I've seen use Unreal for a 2d point and click -- why not use something like godot?

    • @Christoph_Dev
      @Christoph_Dev 4 місяці тому

      Thank you! That's very easy to answer: I just REALLY wanted to learn Unreal. It is the engine that interested me the most and with which I would like to make more games in the future (if everything goes well). I wish you all the best and lots of success with your project! I really only hear good things about Godot! =)

    • @Uhfgood
      @Uhfgood 4 місяці тому

      @@Christoph_Dev - Thanks. A lot of people say Unreal is overkill for a 2d game, and also don't think much of blueprints. Actually I find mostly programmers don't like blueprints, however, most non-programmer types like blueprints pretty well.

    • @Christoph_Dev
      @Christoph_Dev 4 місяці тому

      @@Uhfgood Yes it may be a "overkill" for a small indie game - that's true. But I think the bigger problem is, that Unreal does not support 2D in the same way smaller engines do. So you have to find a lot of solutions that other game engines would provide out of the box. Im working with Unreal for about 9 month now and I have to say I absolutely love Blueprints!

  • @Tedrousek
    @Tedrousek 4 місяці тому

    In many similar games, I see the option to choose a softwarer cursor in the menu. This is sometimes useful for avoiding conflicts with overlays like f.lux. Thank you for the entertaining and informative video on this topic.

    • @Christoph_Dev
      @Christoph_Dev 4 місяці тому

      Yes that is true. It may be a good idea to implement the option to choose the software cursor. Thank you! =)

  • @RealPeoplePerson
    @RealPeoplePerson 4 місяці тому

    Nice, to-the-point explanation. Love the rotation trick on the tooltip! I will have to steal that solution for my own projects.

  • @airwolf1337
    @airwolf1337 4 місяці тому

    Super interessant zu sehen, über was man sich als Spielentwickler alles Gedanken machen muss!

  • @Mr.Sunshine2023
    @Mr.Sunshine2023 4 місяці тому

    Hello. In UE you can setup hardware cursor if I'm right (in project settings)

  • @MichaelReich
    @MichaelReich 4 місяці тому

    The attention to detail, love it!

  • @infinitenex8165
    @infinitenex8165 4 місяці тому

    Have you considered more informative cursor ico s depending on context? For example when you mentioned a cursor for walkable areas, you displayed a simple arrow cursor. A boot/left/step icon would immediately carry information without the need for the player to know which type of arrow is for which type of function.

    • @Christoph_Dev
      @Christoph_Dev 4 місяці тому

      That's true. Yes I have considered that. For me it was important to habe the system working. I can edit the cursors very easily later on - so I will decide on that when I have some actual story content to play test. =)

  • @madrededios77
    @madrededios77 4 місяці тому

    Very nice and interesting! A very important topic indeed and I think you really nailed the look and feel! Love it!

  • @galotta8475
    @galotta8475 4 місяці тому

    Danke für`s Video! Wenn man sich`s überlegt, is es eigentlich ne ziemlich geniale Idee, das Laggin zwischen beiden Cursors auszunutzen um eine angenehmere Spielerfahrung zu kreieren. Gfrei mi scho auf`s Spuil!

    • @Christoph_Dev
      @Christoph_Dev 4 місяці тому

      Danke! Ja, ich war auch echt happy, als ich gesehen habe, dass es so funktioniert. =)

  • @Robster7X
    @Robster7X 4 місяці тому

    That is an ingenious method to address a challenge while simultaneously producing an appealing effect from the solution. The game is looking great. Keep up the good work.

  • @alexanderwalter4504
    @alexanderwalter4504 4 місяці тому

    nice explanation of the difference, was not aware of that, so learned something :)

  • @vovindequasahi
    @vovindequasahi 4 місяці тому

    Remarkable achievement Christoph! Congratulations. It is a really, really good game! Also lots of love to your missus for all her hard work and support. This really really is a boot in my rear to get my own game started. Looking at this has given me a lot of great ideas on how to optimize my own development journey and how I can try to minimize the steeper costs that you had to tackle in your project.

  • @clewis9223
    @clewis9223 5 місяців тому

    Thank you for being clear and concise in your videos. I am a beginner as well and I have been going back and forward if it is better to animate outside of Godot where I can perform some rigging like in Blender, or to animate inside Godot.

  • @Robster7X
    @Robster7X 5 місяців тому

    What resolution do all your background and scenes get drawn in? What's in store for the next dev log?

  • @seyff367
    @seyff367 5 місяців тому

    Hey I just stumbled across your channel! I also use an iPad and procreate for game art!

  • @thaocami657
    @thaocami657 5 місяців тому

    lovely mate !!

  • @c.j.kraemer
    @c.j.kraemer 5 місяців тому

    Sehr, sehr geil. Schön zu sehen wie spontan sich Dinge doch noch ändern können.

  • @javalp-gamez459
    @javalp-gamez459 5 місяців тому

    Mandy sagt, sie findet die Musik schon geil genug. Weiter so Jung'.