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Ethan Game Studio
United States
Приєднався 21 лис 2022
I'm Ethan, an Indie Game Developper. 🎮
As I love making games since I'm a kid, I decided to start making FOR REAL. This is why I'm creating my Dreams game: Prehistoric: The Firerock!
It's a survival game in prehistory. You live around a moutain, that actually end up to be a volcano.
For the rest of the story, I still have to work on it!
Simply subscribe to stay informed. 😉
As I love making games since I'm a kid, I decided to start making FOR REAL. This is why I'm creating my Dreams game: Prehistoric: The Firerock!
It's a survival game in prehistory. You live around a moutain, that actually end up to be a volcano.
For the rest of the story, I still have to work on it!
Simply subscribe to stay informed. 😉
MOVING my indie game from UNITY to UNREAL ENGINE! | Firerock Devlog 4
This is a very special Devlog. I finally did like most of other devs: I moved to Unreal Engine! And I decided to recreate my WHOLE indie game from Unity to Unreal. Discover how I did, and why it's a good choice.
How I fixed my UI problem: forums.unrealengine.com/t/how-to-make-ui-look-better-ui-edges-are-rendering-jagged-and-blocky/1783883
Support me: www.patreon.com/EthanGameStudio
Follow the creation of the game on:
- X (Twitter) : EthanGameStudio
- Discord: discord.gg/wXhJKdvBJN
- Instagram: ethangamestudio
🔔 Subscribe and activate notifications to be informed when a new video is out!
✈ Share the video if you know someone who likes programming and video games.
✉ Tell me in the comment what video you would like I make.
#indiegame #devlog #gamedev
=============== Chapters ===============
0:00 Recreating my game
0:10 Why?
1:14 Creating the project
1:35 Making the character
2:17 Recreating the gameplay
2:56 Making a map
How I fixed my UI problem: forums.unrealengine.com/t/how-to-make-ui-look-better-ui-edges-are-rendering-jagged-and-blocky/1783883
Support me: www.patreon.com/EthanGameStudio
Follow the creation of the game on:
- X (Twitter) : EthanGameStudio
- Discord: discord.gg/wXhJKdvBJN
- Instagram: ethangamestudio
🔔 Subscribe and activate notifications to be informed when a new video is out!
✈ Share the video if you know someone who likes programming and video games.
✉ Tell me in the comment what video you would like I make.
#indiegame #devlog #gamedev
=============== Chapters ===============
0:00 Recreating my game
0:10 Why?
1:14 Creating the project
1:35 Making the character
2:17 Recreating the gameplay
2:56 Making a map
Переглядів: 1 341
Відео
Making a CHARACTER for my Indie Game | Firerock Devlog 3
Переглядів 403Рік тому
Join me in this Devlog and see how I'm making a character for my indie game using Blender. Hope you'll enjoy it! Support me: www.patreon.com/EthanGameStudio Follow the creation of the game on: - X (Twitter) : EthanGameStudio - Discord: discord.gg/wXhJKdvBJN - Instagram: ethangamestudio 🔔 Subscribe and activate notifications to be informed when a new video is out! ✈ Sh...
I'm STARTING OVER | Firerock Devlog 2
Переглядів 419Рік тому
Finally, after a long time, I got a new setup, and I can start again creating the game. But testing the game was really not what I expected. So I decided to start over again, and I created a new island to test the game during the devlopement. Support me: www.patreon.com/EthanGameStudio Follow the creation of the game on: - X (Twitter) : EthanGameStudio - Discord: discord.gg/wXhJKdvB...
Making the CORE MECHANICS of my Indie Game | Firerock Devlog 1
Переглядів 5 тис.Рік тому
After 5 weeks of game creation, I finished the core mechanics of Firerock. I made the world, the inventory, I added crafting, and also the player stats (life, hunger, energy). But the game developpment is only starting, so subscibe and activate notification so you don't miss the next Devlog of Firerock! Support me: www.patreon.com/EthanGameStudio Follow the creation of the game on: - X (Twitter...
A NEW Indie Game PROJECT with UNITY | Firerock Devlog 0
Переглядів 6442 роки тому
In this video I present my new indie game project: Firerock, a first-person open world survival game. I tell you the game idea and my action plan. Support me: www.patreon.com/EthanGameStudio Follow the creation of my game on my socials: X (Twitter) : EthanGameStudio Discord: discord.gg/wXhJKdvBJN Instagram: ethangamestudio Sunty Studio Store: syntystore.com/ 🔔 Subscri...
I wanna use unreal but I’ve spent so much money on assets in unity 😭😭😭
@MegaGangsta4life Hmm... I understand you're feeling bad. 🤔 But you know, depending on what type of assets you bought, you can still use them in Unreal ! This is what I'm doing for the animals I'm working on. For code I'm not sure if you can do this easily. You would have to recreate it on you own (time consuming). But for art, 3d models, animations, textures etc. you can ! You first import them to Unity, and then you can import fbx and png for exemple, in Unreal. For animations, I had to make some manipulations through blender. First use the Unity's Export as FBX feature, and then import it in blender. I had to do some renaming and basic IK so all animations for a character fits to the same rig. But maybe you won't have this problem. But I understand you would feel like you wasted money! 😅 Wish you a good development anyway!
@ god bless you for this info! Im gonna open up chatgpt and get started in Unreal 🙏🏿🔥
I have the core of my games already finished in unity. So I won't change at this point. And I have to say.. I don't run into problems often in unity, so I don't understand why ppl swap. Additionally unity's roadmap looks sick. They will for example merge the render pipelines which is a core flaw or unity
I had another person commenting because not understanding why I did that 😅. Actually I'm not saying Unity is bad. It's just that in my case, it's faster to create new features in Unreal. I prefer it's workflow. But if Unity is right for you, just use it! I didn't left Unity because I don't like it, but because Unreal has more advantages for my project. This is mostly a Devlog, not a video to defend an engine. Thank you and have a good development!
@@EthanGameStudio I just think as an indie developer, if you have to swap to unreal because you can't make your game in unity with it's tools, you are not ready for making a game (except nanite, that's awesome) But ok easier workflow may be understandable
Making a game in Unity makes no problem. It's a very good engine. It's really just a preference question. And Unity will always be on my computer for other projects... 😉 Are you also preparing an indie game?
@@EthanGameStudio yeah I am working on a pretty big game, idk if I can call it indie at this point (but I made it alone)
The video doesn’t really put any points out there other than the fact that it’s easier to use unreal and that it’s better looking. Your low poly art style is not going to benefit much from what unreal has to offer. I’ve used both engines for a long time , I would say I felt unreal was easier years ago before I learnt how to code. Since then , I find Unity much more intuitive than unreal. I find unreal is easier for new devs because it enables a lot of bad practices.
@zekenebel Happy to get your opinion. Actually, the goal of my video was to say that I changed the engine I'm using, and globally say why. I didn't mean to include any technical points, as I'm not trying to compare Unity and Unreal. For me, both are very good, depending on how you're using them. As you say, Unreal does have some negative points. But in my case, Unreal will be more efficient, and I think the better lighting is going compensate the simple look of low poly art style. Thank you for sharing your opinion though! 😉
I like the new name
That's impressive! Is it going to be more fun to play in Unreal?
I hope so! As it's faster to develop new features, maybe I can afford to add more things! 😃
Wow ! Great video ! Keep up the good work !!! 👍🎉 It's a little funny also 😂
😍👏😍👏I love how it's turning out.
Your animations look great! Seeing this really motivates me to try and make a 3D game at some point :)
Thank you! Glad it helps some way!
I'd have to say crafting and base building. like @combativefilms :)
Very good editing, quality content! I liked and subscribed. Keep up up the great work!
Thank you! And by the way can you vote for the next feature I will make? Either I continue by making crafting & base building, or hunting & cooking. I don't know what to do next. 😅
very cool. you should start on hunting next as creating settlements or houses is not something prehistoric people would have done much other than fur tents or other temporary shelters as they needed to be mobile to follow the herds of prey.
Ok. Thanks for giving your opinion. My game is not at the very start of history, so humans already built villages, fields, they are already sedentary. But most of the shelter will be simple. I'm not sure I'll make regular base building like in other games.
Hello! Really cool game so far. One critique though, the art doesn’t really have a style. Some of the environment is kinda realistic looking (by that I mean, it has texture) but the character is base coloured and cubed. I would advise sticking to the low poly style (though I’m pretty sure you knew this already, I just wanted to say it). Anyway, I LOVE hunting and resource games, so I would say hunting and cooking for my vote.
Thanks for you comment! So what do you think, should I work on the character design a bit more? Ok! I take you vote in consideration. Thanks again to share your opinion. It really helps!
This honestly seems really cool, and I cant wait for it! [if you decide to release it] but me personally. I'd have to say crafting and base building.
Thank you! Of course the game will release! Even if I'm slower to make it because I don't get much people, I'll make it to the end. Ok. This is the only vote I have for now, but it's important though!
Looks great!
happy you're back! please keep making devlogs and keep us updated on project. also when you get to implementing animals., please make a Uintatherium
Thank you! Of course I'll add Uintatherium! It's on the list!
Thank you @@EthanGameStudio
I have that mouse, what a good mouse
Yes, you're right!
Super devlog!!! I can’t wait to see the final result!! Are you still going to do animations?
Thank you! And yes I'll do the animations. As I said, I just have to remake these the right way.
Bery cool
Looks amazing and really inspiring! Keep up the good work ❤
Looking great Oxfly, excited to see the progress on this one! Good luck, I'm rooting for you brother ✌
Hello, fellow small UA-camr!
Great start. Can’t wait to see where it goes!
Love it
what was the game that you showed that wasn't Valheim while talking about making usable tools? (btw great devlog can't wait to see more!)
The second game with the rock mining is Icarus.
Great job! Good luck :)
2:13 I Love Uintatherium!!! I've always wanted more games about being a caveman.
I've always wanted more prehistoric/caveman survival games, I want to make my own too, Very excited to see how this comes along.
Cool! Don't give up your idea!
When an items is interactable make it have an outline around it when you hover your cursor over it.
Thank you for this advice, now you say it, I can see that it's hard to see if you can pickup an item... Added to my to do list!
@Oxfly Studio Glad I could help hehe.
that is a sub my good sir
Thank you!
Lookin Good! lowpoly assets have such a charming look to them
Thank you! ☺
wow that's alot of things done in a single video.
Yes, I already think about splitting this in more videos, but when you see that it's only 4min, imagine the lenght of the video if it was divided in at least four! But I think I'll make more videos, even though they're shorter. Thank you for helping me decide this! 👍
I love the custom font and ui very nice!
Thank you!
A great devlog! My advice would be to put multiplayer in first. All the multiplayer systems make demands on your game architecture. You'll have to change a lot. The other thing I don't understand is what is the hook? Why should I play your game over Valheim and Minecraft? Prehistory as you've described it is an aesthetic, not a game mechanic. If you do keep it firmly in prehistory then what will be the game play differences? Apologies if I misunderstood.
Thanks for your comment! And thanks for your advice on multiplayer, I guess you avoid me a lot of pain! Unfortunatly, I forgot to include any hoog for my game... Could you describe me what you mean by 'Hook'? What sould it look like? Thanks in advance!
@@EthanGameStudio a hook is what makes your game unique. It's the answer to "Why play your game instead of Valheim or Minecraft?". What makes it different? A good hook isn't just the setting, it needs to be mechanics, settings, game loop, etc. There are lots of game Dev videos on hooks!
@@RobLang Thanks for your quick answer! I'll start working on my game hook!
I remember trying to make an inventory system for my game. It was a complete nightmare with so many bugs! Can't wait to see more of this project : )
Inventory is really hard to make, that's for sure!
looking great so far, liked and subbed with notifications on :)
Wow! Thank you very much!
This was a great devlog from an under appreciated UA-camr
Thank you! Glad you enjoyed it!
Looks good so far
Very cool
Really enjoyed this devlog. Liked and subbed. Look forward to more
Thank you very much! ☺
The ui looks amazing!
Thank you! I wasn't really confident with these, but you're not alone to say me that, so I think I'll keep them. 👍
Looks like a neat start :D
Haha! 🤣Thank you!
Love to see the game upgrading, continue dear oxfly
I really like the low poly look of the models!
Thank you! And there are a lot of improvements coming soon!
This looks like an amazing project! I can't wait to see the finished product!
Thanks for the support!
Sounds like a cool idea! I gave up on a project because inventory saving and loading was so hard haha.
Thank you very much! Your game is cool too! I love the universe and the spear mechanic. To save inventories, I really like the GameDevTv's system in their RPG course www.gamedev.tv/p/the-complete-rpg-bundle/?coupon_code=FRESH. I'll use it in my game.
This is such a good idea man! I look forward to seeing it come to life!
Thank you very much! Happy to see you like it!