Laurence Plays
Laurence Plays
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Retrospective pt 3 - Mod Choices - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Part 3 is all about the QoL mods we used, which ones we wish we'd had, which ones we didn't need and what we'd do next time. We also delve into some of the statistics including how long it takes to play through K2SE!
These retrospective videos are based on the audio from the retro stream: ua-cam.com/users/liveexZZdRLz-4o
Starring:
Laurence
Tristan
Mike
Marc
Leave a donation: ko-fi.com/laurenceplays
Join the Discord: discord.gg/B77zqcjsW5
Follow me on Twitch: twitch.tv/laurencestreams
If you want to play along, you can download an initial world savegame from:
www.dropbox.com/s/8snrq9n0m7sa5k7/Laurence%20Plays%20K2SE.zip?dl=0
This will allow you to clone the modlist and play from the same seed that we're using. For the full modlist, check out episode 1.
Watch the summary videos from the beginning here:
ua-cam.com/video/ZBxVYTkgxWM/v-deo.html
Or go here for the start of series 4:
ua-cam.com/video/NZGvB4IcgPo/v-deo.html
Or watch all the streams here:
ua-cam.com/video/W9d-4N3t5AA/v-deo.html
0:00 Intro
0:20 What Mods Would We Add?
5:59 What Mods Would We Remove?
9:44 What Mods are Must-Have?
12:40 Statistics - Playtime
16:52 Statistics - Violence
21:21 Hosted Servers?
Переглядів: 555

Відео

S5-E02 - Oresome - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 60721 день тому
Continuing with the "What have they been doing while I've not been watching?" series, let's take a look at how Tristan and Marc have improved mining systems and the logistics of moving stuff around, now they've got the Arcolink systems we talked about in the last video. Starring: Tristan Marc With hangovers left by: Laurence Mike Leave a donation: ko-fi.com/laurenceplays Join the Discord: disco...
S1-E01 - It's Still Factorio! - Laurence Plays Factorio: Space Age
Переглядів 1,5 тис.21 день тому
I've started playing Space Age! So far, I've made it to blue science and construction bots, but I've seen quite a few new things, so let's take a look at them and see what we've got. Leave a donation: ko-fi.com/laurenceplays Join the Discord: discord.gg/B77zqcjsW5 Follow me on Twitch: twitch.tv/laurencestreams If you want to play in the same universe, you can use the seed: 1736942079 Watch the ...
Prevent MX-5 roof damage! - Laurence Plays... With Cars
Переглядів 67928 днів тому
The mk4 MX-5 roof can rub against the seat hoops, wearing holes. In this video, I fit some 3D printed spacers to hold the roof back, preventing damage. Thanks to Tristan, Safir and Playnot for proofwatching and to Duane for sending me the STL file for the print. STL file: drive.google.com/file/d/1jW4pqvYhx2OvCVj9scgG7R8ZdpqQ6Ncq/view?usp=drive_link To purchase printed: ko-fi.com/s/929c295349 Mu...
Retrospective pt 2 - Mods and Updates - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 697Місяць тому
Retrospective pt 2 - Mods and Updates - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S5-E01 - Arcollector - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 1,1 тис.2 місяці тому
S5-E01 - Arcollector - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
Retrospective pt 1 - What Did We Like? - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 2,2 тис.2 місяці тому
Retrospective pt 1 - What Did We Like? - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E33 pt 2 - Jamming - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 9333 місяці тому
S4-E33 pt 2 - Jamming - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E33 pt 1 - This Was A Triumph - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 1,3 тис.3 місяці тому
S4-E33 pt 1 - This Was A Triumph - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E32 pt 2 - Quantumania - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 7784 місяці тому
S4-E32 pt 2 - Quantumania - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E32 pt 1 - Stargate: Sadness - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 7764 місяці тому
S4-E32 pt 1 - Stargate: Sadness - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E31 pt 2 - Quantum of Research - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 7424 місяці тому
S4-E31 pt 2 - Quantum of Research - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E31 pt 1 - Trials and Errors - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 6214 місяці тому
S4-E31 pt 1 - Trials and Errors - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E30 pt 2 - Crystal Mess - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 6914 місяці тому
S4-E30 pt 2 - Crystal Mess - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E30 pt 1 - Stargate: Triangles - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 1,1 тис.4 місяці тому
S4-E30 pt 1 - Stargate: Triangles - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E29 pt 2 - Ruined! - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 1,1 тис.4 місяці тому
S4-E29 pt 2 - Ruined! - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E29 pt 1 - Stargate Startup - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 1,1 тис.4 місяці тому
S4-E29 pt 1 - Stargate Startup - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E28 pt 3 - Bot To The Face - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 9534 місяці тому
S4-E28 pt 3 - Bot To The Face - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E28 pt 2 - Melon Melon Melon - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 9745 місяців тому
S4-E28 pt 2 - Melon Melon Melon - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E28 pt 1 - Pinky and the Drain - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 6985 місяців тому
S4-E28 pt 1 - Pinky and the Drain - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E27 pt 3 - Shipping Lane - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 5845 місяців тому
S4-E27 pt 3 - Shipping Lane - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E27 pt 2 - Back to the Fuchsia - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 5625 місяців тому
S4-E27 pt 2 - Back to the Fuchsia - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E27 pt 1 - Melancholy - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 6685 місяців тому
S4-E27 pt 1 - Melancholy - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E26 pt 3 - Plot Anchor - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 7215 місяців тому
S4-E26 pt 3 - Plot Anchor - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E26 pt 2 - Belt and Bracing - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 7245 місяців тому
S4-E26 pt 2 - Belt and Bracing - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E26 pt 1 - Asteroid Field Trip - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 7745 місяців тому
S4-E26 pt 1 - Asteroid Field Trip - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E25 pt 3 - Marc Ducts - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 7495 місяців тому
S4-E25 pt 3 - Marc Ducts - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E25 pt 2 - Frozen Gas - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 4935 місяців тому
S4-E25 pt 2 - Frozen Gas - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E25 pt 1 - Arcolink Storage - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 7725 місяців тому
S4-E25 pt 1 - Arcolink Storage - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²
S4-E24 pt 2 - Gate, Source & Drain - Laurence Plays Factorio: Space Exploration 0.6 + Krastorio²
Переглядів 1,8 тис.5 місяців тому
S4-E24 pt 2 - Gate, Source & Drain - Laurence Plays Factorio: Space Exploration 0.6 Krastorio²

КОМЕНТАРІ

  • @nahblue
    @nahblue День тому

    Losing the spaceship flooring is I guess the intended method but there isn't much difference to it, when it comes to placing arcolinks.

    • @LaurencePlays
      @LaurencePlays День тому

      Yeah, the torpedo can just land there easily enough and it doesn't matter if it's got some funny floor under it!

  • @The.Dude.Be.Abiding
    @The.Dude.Be.Abiding 2 дні тому

    👍

  • @theleftoverbits3542
    @theleftoverbits3542 2 дні тому

    I HAVE 1000 HOURS IN FACTORIO AND NEVER REALIZED I COULD CONNECT INSERTERS TO THE LOGISTICS NETWORK!?!?!?!

    • @LaurencePlays
      @LaurencePlays 2 дні тому

      Hah! It's a neat trick, and an excellent way of making sure you don't overproduce because you've got stock elsewhere. If it makes you feel any better, I've got 3,000 hours in, and it was pointed out to me on stream last night that I could have done that and it would've been a much simpler solution than the one I ended up using!

  • @tomistallard
    @tomistallard 5 днів тому

    Changed my battery on Astra GTC 1.4L TURBO. My stop start is working again and there is no need to 'register' the battery.. It auto relearns.. Sometimes needs overnight. Cheers for your help dude.

    • @LaurencePlays
      @LaurencePlays 5 днів тому

      Excellent, glad to hear it's worked well for you. That one didn't have start/stop, but I would expect the process to be the same, just with a slightly different battery.

  • @andguent
    @andguent 5 днів тому

    Very very minor addition: EVERY constant combinator needs to be connected to its lamp. This includes depots etc. I think it was strongly implied in the first station setup but not very clear if you just watch the depot chapter.

    • @LaurencePlays
      @LaurencePlays 5 днів тому

      True, all signals do need to be connected to the station input lamp. I guess I felt that was obvious enough, but perhaps not!

    • @andguent
      @andguent 5 днів тому

      @@LaurencePlays I was hopping around the video a LOT and doing things out of order. Depots were not depoting until I got that one wire in place. Very well could be operator error. >.> Thanks so much for the video. As everyone else has said, its an excellent reference and the youtube algorithm knows it.

    • @LaurencePlays
      @LaurencePlays 5 днів тому

      @@andguent Ah, it's easy to miss a step if you're jumping around... But then sometimes you don't want to watch the bits you already know. It's a dilemma. 🙂 I'm glad it's taken off the way it has, but I expect its days are numbered - Factorio 2.0 has seriously reduced the need for LTN, so I don't think there'll be as many people using it in the future, and so they won't need the video!

  • @kaviter77
    @kaviter77 6 днів тому

    none of this works

    • @LaurencePlays
      @LaurencePlays 6 днів тому

      I can assure you that it all works! If you're having specific problems, I might be able to help, but you can see that it works because I demonstrate it all in the video.

  • @ToxicOsOk
    @ToxicOsOk 6 днів тому

    So well laid out.

    • @LaurencePlays
      @LaurencePlays 6 днів тому

      Thanks! You should see my actual, organically grown factories though... They're never anything like as neat!

  • @jeffreyspinner5437
    @jeffreyspinner5437 7 днів тому

    As another example how training volumes can be deadly: there's this guy here under the pseudonym Michael Savage who has watched his associates, friends and enemies dirt nap laughing at him riding his bike, while they were runners. He just rides his bike around and has outlived them all because of his nutrition knowledge and research into how not to unlive yourself. ...and Michael has a family history of dying young because of bad hearts. His dad died very young (age 57), while Michael himself is now 82. From the studies I've read, 90% of the benefit from exercise can be accomplished with 45 mins of walking 5 days a week. Nutrition is the key to looking fit, not the training btw. Try to falsify that too...

  • @jeffreyspinner5437
    @jeffreyspinner5437 7 днів тому

    First I just noticed this randomly, I wasn't looking for it, but when I realized it was Laurence of Factorio, I was happy. That being said, Sadly, I was fooled by "popularizers" of weight training most of my life. I used to do 405lb supersetted squats, 350lb supersetted bench presses and Idr how much deadlifts... as my major focus because I was about being able to transfer the largest amount of force into a person trying to hurt me as possible, so functional strength was paramount. That being said, when on dates women would shake like a leaf, which at the time I was pissed about, because they should have realized they were safer with me because I would protect them... little did I realize in my youth, they were shaking for another reason, which made them slip off chairs too... I had to be careful to be ready to catch them falling off chairs :) What I missed was the idea of minimum effective dose. I learned that as a random walk finding the "Nautilus Training Principles" and my medical training much later. Long story short, our bodies were not designed for mass movement of weights. All that happens is that the same system that deals with recovery, our immune system, is engaged to repair the damage we cause ourselves. Even our nervous system can get overwhelmed by the training too. With large volumes, all you're doing in suppressing your immune and nervous systems, which manifests first as motivation shortcomings, random bouts of frustration with random things, then avoidance of training, then _injury_ if you persist. I know, I've injured myself like a derp 2x before I valued me more than my training... Be careful, you're not in your twenties anymore, where we could hump for days, never sleep and train like we're in a concentration camp. Keep track of your blood pressure and pulse rates. Though a medium to late sign of overtraining, take those increases seriously. You don't make gains when training, you make gains when resting... I got a national Personal Training Cert because my sphere of friends and family didn't take my muscle thickness or great strength as good enough qualifications for suggesting how to train for them... then again, after my national cert, they didn't listen to me then either (!) Like Jesus, he never did make a sale in his home town, I guess. The funniest situation was when I was dating a girl from Russia who was a gymnast. Their training regimes I had to respect, we argued all the time about what worked... Then again the girl I almost married but instead died of MS over 9 years, argued with me about protein requirements when training. So, I started to train her, and she conceded the Columbia School of Physicians and Surgeons, Dept of Nutrition, where she was attending got that part wrong. Mo' protein is required. (duh). It took me 2 decades to realize I was training many times too hard and only hurting my body and mind, and reducing my life span because of the stress. Consider trying to falsify my assertions, and worse how the commercial bodybuilding industry had professional bodybuilders that constantly lied to their audiences. Remember Lou Ferrigno? Schwarzenegger always gave him the wrong advice, so he could ensure he always won... no different with those magazines and even most "studies" which according to Sabine is just part of "The Reproducibility Crisis." We don't or don't want to have access to testosterone (I did TRT after I turned 50, and it didn't do anything for me physically, but my mind thought like I was a young man...), Hgh, and most importantly the "cause of roid rage," which I never experienced juicing myself under the TRT regimen... methamphetamine and cocaine to increase training intensity because they were overtraining too. So unless you stack blow and crack, no downside, imo. Same reason why I decided not to be a comedian: I could take the late nights, but the alcohol and blow would have killed meh. Oh, secondary effect of injecting myself with testosterone cypionate (my docs allowed me because I was a retired FDNY Paramedic, and I knew how to do IM injections) is that young women noticed me again, and I'd like to believe it was only because they smelled my high level of testosterone once more... my blood levels were pretty high... it was very flattering to go from invisible to noticed once more, btw. The one thing I do miss (I was a high level combat person too) was when I knew I was the strongest man in the room, it was always very relaxing. I used to be the 300 lb gorilla in the room intellectually, but that was easily overcome by throwing fists by my intellectually unskilled opponents. Once I was stronger than them, and as hard as a stone statue (according to women that showered with me), amazingly bullies or anyone else just didn't start with me. Hmmm. Taught my boys about that too. Stay safe and enjoy, and vet everything you see, hear and read from our beneficent gov't, "docs," and media, because they only have our best outcomes at heart everyday in every way.

  • @KopiG86
    @KopiG86 10 днів тому

    I still dont understand why a simple task: providing pipes to a single factory doesnt work. I have logistic robots. I have over 4k pipes in my logistics network, the factory is out of pipes yet the error I get is that item shortage. How is that possible with over 4k pipes in the logistics network. Everything is in range as you mentikned in the orange box.

    • @LaurencePlays
      @LaurencePlays 10 днів тому

      If you're trying to build pipes with construction bots, make sure the pipes are in a red, yellow, green or purple chest (it sounds like they are) and that the area you want to build is in roboport coverage and that the roboport for the area you're trying to build in is linked to the roboport for the supply (look on the map, turn on roboport coverage and make sure there's solid orange all the way there). Oh, and that you have construction bots available! If you're trying to supply pipes to an assembler, make sure that you've got a blue chest and that it's requesting them, and also the roboport coverage and linkage I mentioned earlier. Also make sure you have logistics bots available in that area!

    • @KopiG86
      @KopiG86 10 днів тому

      @LaurencePlays thank you so much for the reply. I might have zero blue chests. I will check it once I am back home. Wait a second. I thought logistic bots can supply an assembler directly. So I need chests where the bots put the items and I need inserters for that chests the bots are filling up with inlut goods? So in other words, logistic bots can never directly feed an assembler?

    • @LaurencePlays
      @LaurencePlays 10 днів тому

      @@KopiG86 That's correct - if you want a bot based construction system, you need a blue chest for the logistics bot to deliver the supplies to, an inserter feeding into an assembler, then another inserter outputting into a red chest so bots can collect from it. Bots won't interact directly with an assembler.

    • @KopiG86
      @KopiG86 10 днів тому

      @@LaurencePlays Thank you again! So basically logistics bots are completely useless till you research Logistic system. What a stupid system. So thats another science type. Starting to dislike this game.

    • @LaurencePlays
      @LaurencePlays 10 днів тому

      @@KopiG86 Not completely useless - they can be used to supply the player with useful building materials. You're partly right though, they aren't all that useful early on - the exciting unlock at this point is the construction bots!

  • @palihensem
    @palihensem 10 днів тому

    hi, are there maximum orange box that logistic bot can travel?

    • @LaurencePlays
      @LaurencePlays 10 днів тому

      No - as long as they're all linked together, a bot will fly as far as it needs to. Do be aware that bots are slooooow though, so if you have a massive roboport area, it could take a long time for a requested build or delivery to actually happen. In Factorio 1, it was possible for bots to get stuck if you had a C shaped roboport network and they were trying to take a shortcut across from one end to the other, and ran out of power part way. That has been improved in 2.0, but I haven't properly tested it yet myself.

    • @palihensem
      @palihensem 10 днів тому

      @ i put yellow belts in a red passive box in one part of my map. but the construction robot didnt fly there to pick up the belts in that red box. i made sure all the network lines are connected

    • @LaurencePlays
      @LaurencePlays 10 днів тому

      @@palihensem I assume they didn't pick them up from somewhere else? That sounds about right - the red chest needs to be in an orange area, the area to build needs to be in an orange or green area and the roboports need to be linked all the way. I'd suggest you try testing it by putting a red box with a couple of pieces of belt much closer, and working away until you find the problem. I'm sure it'll be something very simple when you find it! Have you had construction working in general?

    • @palihensem
      @palihensem 10 днів тому

      @@LaurencePlays i want to thank you so much for replying my comment. forgive my english. now problem is solve. maybe the blueprint needed are red belt not yellow belt. the belts i put in my red chest are the yellow ones. now the bots are flying across my factory bringing the belts. thank you again sir.

    • @LaurencePlays
      @LaurencePlays 10 днів тому

      @@palihensem Aha! I'm glad I managed to help shake something loose. 🙂 I have noticed over the years that every time I think there's an issue in Factorio, it's actually something that I've done wrong, so I'm glad you were able to find the issue!

  • @jeffreyspinner5437
    @jeffreyspinner5437 10 днів тому

    As the representative for the < 5% of your viewers that are Factorio noobs, I want it be known your presentation shows gameplay, tips and tricks, e.g., how to get to bots (my current task) while doing things in a way I can understand e.g., circuits that make me more inclined to use them as soon as I can… You deserve wider viewership imo.

    • @LaurencePlays
      @LaurencePlays 10 днів тому

      Thanks! I'm glad I can help! I'm always happy to answer questions, especially during the streams, and I've made a number of Tutorio videos that go into things like bots in more detail, typically in about 10 minutes each. I'd love the wider viewership too 😀

    • @jeffreyspinner5437
      @jeffreyspinner5437 9 днів тому

      @@LaurencePlays I'll check out your by topic videos, thanks. I've been watching your streams but 6hr streams when I learn and apply, learn and apply iteratively makes going through them, e.g., when I found your use of ctrl + LMB to fill a machine (level of noob, yes, I had to research how you did that) isn't trivial at all. These newfangled digital recordings really are useful! That being said, you did get your roboports online, and showed me I misinferred needing the bots in my suit first, which is actually harder to make. Thanks for that too! Given Trump's win, the misandry and heterosexism of this platform may take a turn for the better with crackerjacks (sans the jacks). After all, today it was reported the Obamas took their jets to Dubai _for some reason..._ All I got from Trump's last term was the ability to say "Merry Christmas" without getting attacked, so I can't say he never did nothing (sic) for meh. So, now I'm curious how often comments will be going poof and if Ritz Crackers™ like us will not be as suppressed as before. We will see. On a live stream yesterday, it seemed even though the Brits on it were fretting there goes their monetization, I have to check if it was demonetized or not. I watch Mr Brown Alliance which is based in UKistan. We were saying way too much truth if it was the pre Trump era... So keep an eye on your subs and views, it may be allowed to reflect the actually data now, maybe... then again in the West most ppl have a shorter attention span than a goldfish... so I have no predictive confidence on this one way or the other...

    • @LaurencePlays
      @LaurencePlays 9 днів тому

      @@jeffreyspinner5437 That's true, watching someone actually play and seeing what they do gives you lots of clues to the basic stuff that we don't even think about making into videos. Do keep asking any questions that come up, or come along to a stream and ask them live if you want. Yes, personal robots and base robots aren't dependant on each other - it's the same bots for both, but you don't need to set up one before the other. I should get personal ones up and running at some point though...

  • @SuperSaiyoon
    @SuperSaiyoon 10 днів тому

    You provided the exact answer to what I'm looking for. I was wondering how to store yellow belts but make sure they're used when crafting red belts. It looks like green chests are the way to go. Thank you!

    • @LaurencePlays
      @LaurencePlays 10 днів тому

      Yes! I just added that in my Space Age run last night; I unlocked full logistics, so I've now been able to put green chests in the middle of my belt assembly plant. 🙂 I just set the request to at least 5000 and make sure the inserter adding brand new ones is limited to maybe a few hundred, so there's always room to pull any spares and it's always trying to.

  • @chetranqui
    @chetranqui 10 днів тому

    So I unlocked logi bots today and put down a roboport. I then put down a red passive provider chest and a yellow storage chest... these are the only two chests that I have right now that are relevant to the logi network. I then put the roboport right beside them, some iron plates in the red one and nothing in the yellow.. just as your diagram shows, the bots do nothing - red doesn't transfer to yellow. I then put a filter on the yellow to only allow iron plates... again, red doesn't transfer to yellow so the bots do nothing. So... I unlocked logi bots and roboports and apparently they basically do nothing until I unlock the end game tech that requires yellow science? ...no wonder why I never bothered with them before... I can manage my own inventory just fine. I mean, I'll use them for that... but what a ridiculously gimped version of logi bots. 😕 Please tell me I'm missing something. (Of note: I do use a personal roboport with construction bots - they're amazing.)

    • @LaurencePlays
      @LaurencePlays 10 днів тому

      Yeah, the logistics bots don't do a huge amount in the early game - they're basically there to supply the player (and something else if you play Space Age!), which is still quite useful, especially when paired with a personal roboport and construction bots. But yes, construction bots are amazing, logistics bots are a sort of mildly useful side effect. Fortunately, the recipes are almost exactly the same so it's not difficult to make them both! The filter you put on the yellow chest will sort of work - any bots which grab things that are filtered will take them to those chests if they can... But they won't grab from red chests to do so unless you have them deconstruct the chest. That means they're good for ensuring that when you deconstruct a belt of iron plates, they don't just get dumped into general storage. They don't work for feeding assembly machines.

  • @ownage11445
    @ownage11445 10 днів тому

    I left my game running over night and I now have 100k bots that are just idle been trying to find a solution. Thanks for the help

    • @LaurencePlays
      @LaurencePlays 10 днів тому

      Build a megabase so you can use all your bots 😀 I'm happy to help - normally, I link to a roboport so I'm only building bots when there aren't any available, hopefully keeping the number at what the factory needs, rather than what'll fit in the roboports!

  • @jeffreyspinner5437
    @jeffreyspinner5437 12 днів тому

    I offer you this correction, not as a gotcha, but as a way to payback for all the things you've taught me with playing factorio. Most ppl won't even notice the mistake, but given I think you're a STEM guy of some type: @6:44 when you are setting up the intervals for the red/yellow/green light states, you do the first 2 correct, but _say_ the right thing for the third ("X is greater than 66), but show X is greater than or equal to 66 (as the symbol selected) which is a violation of the principles of mutually exclusive intervals. "How dare you!" - Greta -Garbo- Thunberger (sic). If I ever created a study without mutually exclusive intervals, and gave it in for dept review, they'd make me stand in some public place where I'd have to say over and over, without mutually exclusive intervals my study is horsepucky. Nowadays as the ytube video proved, our studies suffer from " The Reproducibility Crisis" (you want to see two ladies (one is Sabine, so you know that's the right video) describe a horror show, that's the video to watch...) Most ppl don't realize reproducibility is one of the requirements of being actual science... no biggie! I just realized I may have a little PTSD from my grad school experience... 🤔 Thanks for all your work putting up Factorio videos...

  • @Delassa
    @Delassa 15 днів тому

    I lasted a whole 3 hours in space age before i put long reach in, the buzzing every time i clicked on something drove me nuts

    • @LaurencePlays
      @LaurencePlays 15 днів тому

      It has been quite annoying! I want the achievements and the bragging rights though, so I'm sticking with vanilla for now! I've got bots being built though so I'm through the worst of it!

  • @michaeldevlin5101
    @michaeldevlin5101 15 днів тому

    cardinal and ordinal

    • @LaurencePlays
      @LaurencePlays 15 днів тому

      Aha, that seems to be right! That gets to 8 anyway, I think I usually have vehicle snap at about 16 to give more flexibility.

  • @zimfreak4242
    @zimfreak4242 15 днів тому

    So many of the QoL things you mentioned wanting to keep are in base game now. Mech suit = jetpack, the in-game encyclopedia now does what recipe book used to... Anyway, you're valid and I'm excited to see what you'll think of Space Age/2.0

    • @LaurencePlays
      @LaurencePlays 15 днів тому

      Agreed, so much has been included! My most popular video (ltn) is now hardly needed! So much has changed.

    • @LaurencePlays
      @LaurencePlays 15 днів тому

      So far, I'm enjoying 2.0, but I haven't got to space yet, so it's basically still just Factorio 😀

  • @handtattoos6901
    @handtattoos6901 16 днів тому

    2 years old but this a great video. Thank you. Returning to Factorio for the DLC and I never understood circuit networks well enough to mess with them (probably why I never got through to beat the vanilla game). Most tutorials are either way too quick/basic, or they're doing the exact thing you're describing: showing off things you CAN do but not what is practical and with examples.

    • @LaurencePlays
      @LaurencePlays 16 днів тому

      Thanks! Yeah, I've always been annoyed by guides that just tell you what's possible, but don't actually show you how! You could complete factorio without circuits, but they allow you to do much cleverer things. Like balance oil processing!

  • @mchagnon7
    @mchagnon7 16 днів тому

    So in other words robots are useless until you have yellow science pack

    • @LaurencePlays
      @LaurencePlays 16 днів тому

      Not at all! They can build the blueprints you lay down and they can bring supplies to you. That's 90 percent of what I use bots for!

  • @nosteinnogate7305
    @nosteinnogate7305 18 днів тому

    Do you still need to do the whole circuitry? The consule itself has a planner.

    • @LaurencePlays
      @LaurencePlays 18 днів тому

      @@nosteinnogate7305 probably not! This video was made before that update came out and it's probably much easier now. I've not looked at the new systems though, been too distracted with Space Age (and a holiday!)

  • @zug-zug
    @zug-zug 19 днів тому

    Hey Laurence, how about moving chat to the bottom left corner. That way you cover less of the menus when looking at research, trains, etc. I'm enjoying the stream!

  • @tempy2440
    @tempy2440 22 дні тому

    23:00 and especially after architextual victory panels become cheap. Why not naq panells? Throuput limited on naq?

    • @LaurencePlays
      @LaurencePlays 21 день тому

      Yeah, the production of the new panels wasn't keeping up with demand. And even when you can afford them, they're still less resource efficient than the holmium ones. Which, to be fair, are probably less efficient than the blue space ones, but I don't have to be consistent 😊

  • @tempy2440
    @tempy2440 22 дні тому

    8:22 surprised they aren't doing stack counting instead of the simple item count method

    • @LaurencePlays
      @LaurencePlays 21 день тому

      I'm not sure I follow - we don't have stack numbers built in as this was all done in 1.1 and we didn't have the stack combinator mod. All I missing something?

  • @wgzqwgdi45263
    @wgzqwgdi45263 22 дні тому

    Love these videos of late game sek2. I am approaching naq in my run and this gives me some inspiration for the megabase that is to come after I finished my sa run ofc

    • @LaurencePlays
      @LaurencePlays 21 день тому

      Thanks! Naquium is a slightly different challenge to others because of the logistic quantities and the number of ingredients required, but we're here for the challenges. Enjoy arcospheres!

  • @arturjarmolinski3247
    @arturjarmolinski3247 23 дні тому

    I just started new world and wonder how to set up proper main/belt.. bus.. your base is great inspiration

    • @LaurencePlays
      @LaurencePlays 22 дні тому

      Thanks! There's a number of things wrong with it that I should have done differently, but there's also a number of things I did right! A lot of people would make their bus much wider than mine and have multiple lanes of some resources, but unless you're planning to have massive throughput off it, that's not necessary in my experience. If you make it to a stream, ask me about it and I'll explain how I set things up!

  •  23 дні тому

    there a service bulletin for that problem , I've the same problem and they fix my car in the first maintenance before the roof gets damage. they put a pair of grooves to add some space at the base of the soft top,increasing the gap between the roof and the arches.They replace the old arches too.😅 and if you are in garanty they even charge the cloth of the soft top if it's damage (mine doesn't )

    • @LaurencePlays
      @LaurencePlays 23 дні тому

      Ah, nice - that sounds worth looking into! Unfortunately, the car's about 8 years old now, so definitely out of warranty. Still, I caught it before the damage became too serious.

  • @RobertJensen-h3i
    @RobertJensen-h3i 23 дні тому

    Excellent work, amigo. Crystal clear.

    • @LaurencePlays
      @LaurencePlays 23 дні тому

      Thanks! :-D I might need to update a lot of my tutorios now that 2.0's come out, but the basics are still the same.

  • @johnlillyblad5188
    @johnlillyblad5188 23 дні тому

    Are you saying tutorio? 🤣

    • @LaurencePlays
      @LaurencePlays 23 дні тому

      What else would you call a Factorio Tutorial? 😀

  • @jeffreyspinner5437
    @jeffreyspinner5437 23 дні тому

    Something happened between the OBS crash at the end of Ep01, and this one... Where'd it go!? You have robots already in the beginning of Ep02. Some ppl like myself isn't interested in _just_ Space Age, but also getting there...😭 😎

    • @LaurencePlays
      @LaurencePlays 23 дні тому

      It's in the playlist, unfortunately because of the way UA-cam works, it's a separate video, you can find it here ua-cam.com/users/liveKmAAdg-UGpo?feature=share

    • @jeffreyspinner5437
      @jeffreyspinner5437 23 дні тому

      @@LaurencePlays Oh, tyvm... you're now the 3rd content creator that have had their playlists fubar'd by google according to their own replys... even after reordering them, they said and this was only in the last couple of days as I've asked creators where's this and that, or why is your playlist randomly ordered (!) I like learning from others as at most an adv beginner in Factorio, because random walks in a problem space doesn't guarantee much other than running out of batteries for your flashlight (!) and string for your way back, and then good luck finding your way back or forward... 😎

    • @LaurencePlays
      @LaurencePlays 22 дні тому

      @@jeffreyspinner5437 Interesting - I hadn't realised there was a problem and assumed it was something I'd done, but if it's happening to other people as well, maybe I should check all mine out again... But not right now! Thanks for letting me know. It's funny the things you take for granted as a Factorio player (like bus layouts or basic circuit stuff) - I did a beginner stream with a friend of mine recently because she's never played it, and seeing her solutions to problems was very interesting!

    • @jeffreyspinner5437
      @jeffreyspinner5437 22 дні тому

      ​@@LaurencePlays No problem. I'm the kind of guy that dares ask the question no one else dares ask, and I've learned a lot that way. How can anyone get gud or learn without daring to make the mistakes or "look stupid!?" Luckily for me, I learned from this guy that played the bongos, "why should you care what other ppl think?" The best advise I ever got. RIP Richard Feynman... I may watch the "beginner's" stream, cause I've met 7 (maybe 8, Idr, I got sad about that over the decades) Hard STEM capable women in my life, so I'm curious now. I was in academia for a while, before ESG/DIE (sic) fubar'd everything anyways. [Update] whoa 4hr streams... I'll try at least the first one... cause you may explain to her something Idk as well (!) Stay safe and enjoy...

  • @deeko560
    @deeko560 24 дні тому

    Excuse me friend, I don't know if I didn't understand well, I saw half an hour of the video and I didn't see any new planets, then I went ahead a little bit and then until the end, but I don't see the new things, they unlock later? after sending the rocket and finishing the game for example? is it a configuration? I'm an impatient fool and the video is full of new and interesting things that I didn't see to advance very quickly?

    • @LaurencePlays
      @LaurencePlays 24 дні тому

      You're quite right, there aren't any new planets yet - I'm still in the early game. You need to build up to a rocket (although that takes a lot less work than in old Factorio!) and then you can go to space and the new planets. I just haven't got there yet - I'm only 12 hours in 🙂

  • @zimfreak4242
    @zimfreak4242 24 дні тому

    Is there a filter on the deconstruction planner for the depleted miners? That'd make a lot of sense without fully automating it like the mod

    • @LaurencePlays
      @LaurencePlays 24 дні тому

      That's a nice idea! I'll have to look to see. I'm not aware of one, but that doesn't mean it's not there.

  • @trepidati0n533
    @trepidati0n533 25 днів тому

    Intentionally engaging with the changes has been my hardest challenge so far because it means I need to unlearn my habits. The read entire belt is actually super interesting in that makes a sushi belt for science trivial. For early game it is way more than enough and no longer need to have 4 lanes for the 7 standard science packs...just one loop (2 lanes). I have also intentionally used a sushi loop to put down intermediates (pipes, rods, gears) for my mall. It does slow it down a little bit but in the grand scheme of it, I am never lacking. As for assembler control....making a "do everything" system is definitely a bit above my pay grade at this point w/o bots.

    • @LaurencePlays
      @LaurencePlays 25 днів тому

      Oooh, you have given me an excellent idea; something I want to try this evening! It's either going to be glorious or an abomination. Or hopefully, both. 😀 I agree though - it is very easy to just fall into my normal Factorio habits and just play the game the same way I used to. I'll definitely make an effort to engage with the new systems.

    • @trepidati0n533
      @trepidati0n533 25 днів тому

      @@LaurencePlays oh, by the way you can make the forbidden 1-wide sushi loop (except at the ends) by using belt weaving. ;) if I ever show that I might land up on factoriohno

    • @LaurencePlays
      @LaurencePlays 25 днів тому

      @@trepidati0n533 I definitely consider belt weaving to be forbidden! "Lisa, in this house, we obey the laws of spacial consistency!"

  • @cptcarter1st
    @cptcarter1st 25 днів тому

    Can you # your current episodes? I like to watch in order. Some of your Factorio plays dont have a consistent order. Maybe add ep 1 after the date.

    • @LaurencePlays
      @LaurencePlays 25 днів тому

      That's a good idea. I thought having the date would be sufficient, but it's a lot easier to look at a number. They really should be in order in the playlists though - I don't know what UA-cam's been doing to them!

  • @JulesR963
    @JulesR963 25 днів тому

    I may or may not have gone to sleep at 4 am on launch day. Well the next day technically

    • @LaurencePlays
      @LaurencePlays 25 днів тому

      I was quite restrained, only 0:30 for me! And I'm still suffering from it. OK, and going to the bar last night.

  • @GimbleOnDew
    @GimbleOnDew 25 днів тому

    About the annoying trees. Force build rail (or anything, I assume), and it will mark all the trees that need to be removed. My first oil was a bit far away, so I built a train through a lot of trees....

    • @LaurencePlays
      @LaurencePlays 25 днів тому

      That's true - at least then you'd be able to see them! Without bots, they don't magically disappear though.

  • @ElMikePlays
    @ElMikePlays 27 днів тому

    The other QoL mod I think is essential (which none of us mentioned at the time!) is bottleneck - having the little light on a machine telling you whether its running or not is so incredibly helpful and the vanilla alternative of "open each machine and look" is painfully slow

    • @LaurencePlays
      @LaurencePlays 27 днів тому

      An excellent point; bottleneck is very important. You can look at the machines to see if their animation is playing (I've been doing that a bit in the Jen's First Factory since it's pure vanilla), but it's much slower than looking for the red/yellow/green light.

  • @dinsdaleblue
    @dinsdaleblue 28 днів тому

    Hardknott pass, Eskdale? Looks familiar.

    • @LaurencePlays
      @LaurencePlays 28 днів тому

      Very close! It is indeed in the Lake District, but is actually the Honister Pass that runs down to Buttermere. ua-cam.com/video/wYWGYMa-J6Y/v-deo.html

    • @dinsdaleblue
      @dinsdaleblue 26 днів тому

      @LaurencePlays Thank you Laurence. Maybe I'll go there soon. Looks nice.

  • @aandykf
    @aandykf 29 днів тому

    We seem to have many common interests! I used to drive the NB-FL model, I loved that car. Hope you can enjoy some sunny days this autumn!

    • @LaurencePlays
      @LaurencePlays 29 днів тому

      I used to have an NB, kept it for ten years until it got a bit old and tatty. Was a wonderful car! I've been driving with the roof down any excuse I get. 😊 The Nd is also great, although I do need to get the alignment sorted!

  • @DUDEMIKE8
    @DUDEMIKE8 29 днів тому

    The game should really be more helpful in this regard. Your comment about the train stop being on the right-hand side of where the train arrives really helped me. Couldn't find this requirement anywhere.

    • @LaurencePlays
      @LaurencePlays 29 днів тому

      Yeah, that's really important and easy to get wrong when you're a beginner! I know there's a tutorial in the game, but it was added after I already knew what I was doing, so I'm not very familiar with it! I'm glad I could help!

    • @DUDEMIKE8
      @DUDEMIKE8 27 днів тому

      @@LaurencePlaysI didn’t see it in the demo tutorial but maybe it’s in the full-game tutorial. Now I’m an expert 😂. Thanks again

    • @LaurencePlays
      @LaurencePlays 27 днів тому

      @@DUDEMIKE8 My pleasure! And now we get to learn everything again because 2.0 has released 😀 I'm very excited, and will be streaming it this evening.

  • @bla4547
    @bla4547 Місяць тому

    Informative and entirely to the point. I wish all youtube guides were like this.

    • @LaurencePlays
      @LaurencePlays Місяць тому

      Thanks! I know what you mean - I'll keep trying to keep them focussed!

  • @anthonymuylle
    @anthonymuylle Місяць тому

    Very helpful, thank you!

    • @LaurencePlays
      @LaurencePlays Місяць тому

      Awesome! I'm glad it helped. It's a really useful mod, especially being able to empty the junk out of your inventory quickly and easily!

  • @rehetzelprdxyw3317
    @rehetzelprdxyw3317 Місяць тому

    Thanks for sharing that - a very elegant solution which saves stringing red and green wires for miles.

    • @LaurencePlays
      @LaurencePlays Місяць тому

      I'm glad it helped! Yeah, I like my outposts to be self contained and not require masses of cables to be run. Although if you make sure your rail blueprints include red and green cable from the start, then running it isn't so bad. 🙂

  • @giantlobster
    @giantlobster Місяць тому

    22:22 - Well, you can stop complaining about that because we're not. That was temporary while the train system was set up for it :-) (see the belt arriving from below)

    • @LaurencePlays
      @LaurencePlays Місяць тому

      Very glad to hear it! I noticed that it didn't seem to be wired up properly, but didn't investigate it. Ooops.

  • @giantlobster
    @giantlobster Місяць тому

    21:35 - That core station is for a future rework of the core processing area (if it happens) as it's higher priority cores than from mines. The one above that's a mix of cores and sand is essentially a downstream station so it can just get rid of anything (although if the core upgrade happens, it could be switched over to purely sand)

    • @LaurencePlays
      @LaurencePlays Місяць тому

      Ah, gotcha. I had a feeling that it was for future purposes, but couldn't remember what the plans were there.

  • @giantlobster
    @giantlobster Місяць тому

    15:20 - Mineral water and oil are produced from patches as well as cores whereas pyroflux is only produced by cores. So there's always mineral water/oil available to barrel to send off which means the barrels made from core chunk iron get taken for them first and the pyroflux fills up and stops the core chunks from being processed so we stop getting barrels.

    • @LaurencePlays
      @LaurencePlays Місяць тому

      Ah, I missed the extra mineral water supply from mines. Sounds like it would make sense to just top up the main mineral water tank from the mines when it's <50% full, so there's always room for core processing outputs - and I suspect that's what the cable on the input pump is doing!

    • @giantlobster
      @giantlobster Місяць тому

      @@LaurencePlays That's what it was doing but that means there's always some in there so it always takes all the barrels so the pyroflux fills up. It's not a mineral water from cores issue, it's a pyroflux from cores issue. Having them in the opposite order would also have worked but that's a more major rework

  • @giantlobster
    @giantlobster Місяць тому

    18:10 - "Changed the GROUND downstream stations" ;-) I think I might have been talking about the ones that take junk from south of the elevator over to the core area. There are 2 stations there and the train limits are set based on the number of trains heading to the other station to keep them reasonably balanced. So if one station doesn't have any trains, the next train is gonna head there

    • @LaurencePlays
      @LaurencePlays Місяць тому

      Ah, the ground downstream stations! I'll have to take a look at that in the next video. 🙂

  • @thebeardedcartrader
    @thebeardedcartrader Місяць тому

    Thank you! This really helped today when replacing the battery on my Astra!

    • @LaurencePlays
      @LaurencePlays Місяць тому

      Awesome! I'm glad it went well. Once you know what you're doing, it's not too scary 🙂

  • @coletraintechgames2932
    @coletraintechgames2932 Місяць тому

    How do you clear the biters to make the outpost?

    • @LaurencePlays
      @LaurencePlays Місяць тому

      @@coletraintechgames2932 that depends on the stage of the game you're at... It could be turret creep, tank, artillery nukes or personal laser defences!

    • @coletraintechgames2932
      @coletraintechgames2932 Місяць тому

      @@LaurencePlays Thank you for responding. I am late stage. Just got nuke. I am not quick enough, the biters overwhelm the tank, I have to do this "battle box" where I move it out one or two roboport distances at a time and it just takes forever

    • @LaurencePlays
      @LaurencePlays Місяць тому

      @@coletraintechgames2932 It's been a while since I've played late game vanilla, but I think the tank is only useful for a little while. Once you have power armour 2, fusion power and exoskeletons, you're better off out of the tank running round at crazy speeds yourself. But also, artillery is great!