The Yambino
The Yambino
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Shabrys Bite Setup Meterless Optimization
Title says it all. 2a starter into knuckle train okizeme for D bite in the corner.
Переглядів: 128

Відео

P4AU Shadow Labrys 2.5 2c Fatal Counter Routes
Переглядів 2832 роки тому
2c got buffed in this version to be faster and stronger. Landing Fatal 2c is so rewarding that I had to find better routes for it. Last clip was an experiment to see how many 2c's I could fit in a single combo. Notations 0:00 2c 214b 214c 2ac j.2b dash jump j.b j.a 214a 8c j.214b 236236d -The 8c j.214b into challenge authority can be used to end all of the combos shown in the video if not in aw...
P4AU Shadow Labrys 2.5 Combos and Mixups
Переглядів 4,8 тис.2 роки тому
I tried to find as many new uses for Shabrys' changes to this version and this is what I found. Most of these combos are specific to 2.5 (Some are very minor revisions). By no means are these all optimal and the fatal counters I kept especially simple on purpose to easily cash in on damage. Notations and tips added 4/13. -For combos that incorporate titanomachia in this way "214214c (5c 2c 214c...
P4AU 2.5 Shadow Labrys 7 Chain Knuckles
Переглядів 5702 роки тому
Practical combos with Shabrys? Hold on lemme get this persona-less knuckle loop down first.
Sonic Mania Press Garden Zone Act 1 [1:24:36]
Переглядів 976 років тому
First off sorry for the image quality and some talking here and there. This was filmed on my phone off of my Nintendo Switch, and I lack a capture card. There were several mistakes that could have taken this as low as 1:22 or perhaps even faster. Had I gotten to the platforms at a slightly earlier cycle at 1:06 (talking like 50 milliseconds to 1 second) , I could have done a minor skip that cou...

КОМЕНТАРІ

  • @swamp-puppy14
    @swamp-puppy14 3 місяці тому

    Small tip for the combo at 0:22 - I find that I have more success with it when I do IAD > (slight delay) j.BB as opposed to (slight delay) IAD > j.A > j.2B. This also removes the need for the roll as well.

  • @ELMEMEMAN1212
    @ELMEMEMAN1212 4 місяці тому

    1:33 Any advice to cancel de 2c into titanomachia?

    • @TheYambino
      @TheYambino 4 місяці тому

      You cannot buffer titanomachia before 2C. It will always give you 214C instead. So it really comes down to buffering 236236 right before 2C comes out and press C as soon as the opponent is struck. The earlier titano come out the better

  • @sameir5489
    @sameir5489 Рік тому

    if i ever got hit with these combos online...I'd throw away my whole console out of embarrassment. Amazing combos nonetheless

  • @asphyxia-end
    @asphyxia-end Рік тому

    for the air turn guillotine stuff sometimes i either get the third hit so no knockdown or they get stuck in the 8C and dont even get dragged to the ground

    • @TheYambino
      @TheYambino Рік тому

      A few things are at work here. When you first launch the opponent in the air, make sure you are pretty close to them when you drag them to the ground into the 8c. This will set your positioning up for the next drag down. Once you land, buffer a short dash forward as soon as shabrys is actionable. Wait for her to stop slightly before jumping into the airturn. If you did this part right, your positioning should be perfect for the drag down. Next is getting the muscle memory down to perform the airturn jB 214A timing, which really just takes practice. But the airturn timing won't work consistently if your positioning from earlier was off to begin with.

  • @asphyxia-end
    @asphyxia-end Рік тому

    I can not for life of me get 28cd to land after.the super consistently

    • @TheYambino
      @TheYambino Рік тому

      The timing depends on which Axe super was used. For the A axe super, you have to command asterius before the opponent is launched. For B axe super, command asterius right after Shabrys gets pushed back. For the crossup B axe with 28CD, command asterius as soon as he is actionable (after he emerges from the ground and sets his head back).

  • @xArnaix
    @xArnaix Рік тому

    I love how this totally very optimal combo still deals 3k damage (before BI) for the low low cost of 75 meter.

  • @xArnaix
    @xArnaix Рік тому

    Damn how did I miss this, thanks for the Shadow Labrys content! If you don't mind me asking: From your description I gather that most of the stuff you show is about experimenting with the changes in 2.5, and not about being "best" or "most optimal". Still, I'd like to know which of these combos and mixup you consider particularly good. Like, in a tournament, which of these would you use to tryhard your way to victory?

    • @TheYambino
      @TheYambino Рік тому

      When this version came out, I was especially concerned with being able to cash out damage, since I immediately noticed several routes to cash out didn't work in this version. So I think knowing how to cash out off of any (or most) starters will always be useful, which is why I showed so many double ax cashouts. As for the mixups, I wouldn't call any of them particularly amazing. They're the kinds of mixups that might work once on a good player, but not something that can be spammed like her corner laser oki or bite loops. The first combo had great corner carry due to asterius' punch wallbounce midscreen. That one is very useful to setting up into the aforementioned oki.

  • @corywilliams5576
    @corywilliams5576 2 роки тому

    do you play on an arcade stick? I've been trying to learn her for a bit now on my ps4 controller and it seems like it'd be easier on one, or what I'm trying to ask, do you think it would be easier to learn her on an arcade stick? btw you the goat fr

    • @youtubewanderer3347
      @youtubewanderer3347 2 роки тому

      If you have an arcade stick, then that's usually the way to go for most fighting games

    • @TheYambino
      @TheYambino 2 роки тому

      I actually play on a playstation 3 controller (I think the d-pad is more comfortable). Shabrys is definitely playable on pad, but make sure to map the bumpers/shoulder buttons. I map grab, burst, omc, and roll/air turn to those. Its good to learn the relationship that asterius has to mapped buttons versus pressing 2 manually. Edit: another big thing is make sure that if you remap the A B C D buttons, that combos involving asterius are still comfortable. Some might be akward to perform if you have to stretch across square and circle for example. Mapping a shoulder button to C or D can also be a good solution if youre willing to learn that layout.

    • @corywilliams5576
      @corywilliams5576 2 роки тому

      @@TheYambino yeah, in the meantime I've been getting the hang of her. I found that using the blazblue abcd layout makes her combos much easier, with aot on r1 and throw on r2, mostly to ex moves. and thank you, this guide and the notations are hard to come by these days and you definitely pulled through

  • @Charlizard721
    @Charlizard721 2 роки тому

    U the goat fr

  • @ferialasagna
    @ferialasagna 2 роки тому

    Man I just started playing Shadow Labrys and this video already teached me so much things, great job!

    • @TheYambino
      @TheYambino 2 роки тому

      Nearly all P4AU2 1.1 combos still work, so definitely check out the older resources out there.

  • @pook9352
    @pook9352 2 роки тому

    Dude actual godsend for having pressure strings and oki setup notations too

    • @TheYambino
      @TheYambino 2 роки тому

      Definitely check out bite loops, too. I didn't include them here since they aren't new to 2.0, but they're a very powerful tool.

  • @-lvn-gaming52
    @-lvn-gaming52 2 роки тому

    Thank you

  • @yakatsusensei325
    @yakatsusensei325 2 роки тому

    what is the song playing? absolute banger

    • @TheYambino
      @TheYambino 2 роки тому

      1st song is light up the fire in the night DARK HOUR. 2nd is master of shadow. 3rd song is master of tartarus.

  • @Kyerobj
    @Kyerobj 2 роки тому

    Having notations would be goaty

    • @TheYambino
      @TheYambino 2 роки тому

      Wish granted

    • @Kyerobj
      @Kyerobj 2 роки тому

      @@TheYambino bless you