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VFX Hut
United Kingdom
Приєднався 16 лют 2019
Everything Film, Movie Music & VFX. Tutorials, Resources, Freebies & Community.
Compositing using Render Passes and Greenscreen Footage
We made a diner and we wanted to test out how much space we need to re-create lighting with our current gear. We need more stuff!!!!
However I did document the journey and formed it into some kind of tutorial - not the best but hopefully showcase the possible.
If you Need Textures, Smart Mats, Photoscans, VDBS, Motion Imperfections sign up to subs.vfxhut.com
However I did document the journey and formed it into some kind of tutorial - not the best but hopefully showcase the possible.
If you Need Textures, Smart Mats, Photoscans, VDBS, Motion Imperfections sign up to subs.vfxhut.com
Переглядів: 101
Відео
RAW vs CODEC for Greenscreen VFX Work
Переглядів 42Місяць тому
We Test the Sony FS7 with XAVC-I 4K 10Bit vs RED VRAPTOR HQ RAW 16Bit. to showcase what the diffecercne is in the noise and when it comes to keying where the blockiness of codecs hinders the key.
Remake Arrival VFX in Octane, Cinema 4D and After Effects | VFXHUT
Переглядів 433Місяць тому
Remake the Ship from Arrival in an hour-ish Introduction - 0:00 What We Are Creating - 0:13 Scene Setup - 0:31 Adding Volumes 16:48 Alter The Albedo - 25:50 Render Passes - 27:30 Reduce Tiling - 28:30 Model a Cage Fast - 29:10 Setup Closeups - 38:13 After Effects Wide - 40:31 After Effects Closeups - 54:30 Rendering Free Symbol VDB - 1:08:20 Comping the Rendered VDB - 1:12:26 If you are an unli...
VFX HUT - VDB Volumes - Subscribe Now
Переглядів 4,8 тис.2 місяці тому
Sign up now to our ever-expanding library. Get access to VDBs, Surfaces, Photoscans, Base meshes, Smart Mats and much more Pay as you go & Subscription: subs.vfxhut.com/2024plans/ Individual Assets: vfxhut.com/vdb-files/
Octane Render - Make a Beach in 40 Minutes | VFXHUT
Переглядів 1702 місяці тому
Featured Products for Subscribers: subs.vfxhut.com/beachs-collection/ [Members] subs.vfxhut.com/luts/ [3D Haze/LUTS] Featured Products for Pay as you go: vfxhut.com/product/3d-fog-haze/ vfxhut.com/product-category/photoscans/ vfxhut.com/product/beach-sand/ vfxhut.com/product/pebble-floor/ Sign up from as little as £49/Year and get these sort of goodies all year round along with all the other as...
Motion Surface Imperfections | VFXHUT
Переглядів 1152 місяці тому
These motion imperfections have been sitting on our shop for sometime, but they don't sell very well. Probably because there's not much content out there and actual tutorials. Now there is some help wahoo with this video. Buy Motion Imperfections: vfxhut.com/product/motion-imperfections-volume-1-11-included/ or sign up and grab them and tons of other stuff too: subs.vfxhut.com/2024plans/
Octane Render - Say no to Dirt Collisions
Переглядів 2696 місяців тому
Trying to have Dirt Node on one object and you want to intersect or add a decal, leak or sticker then this might be the tip you're after. It was doing my head in on one project and then i found the little tick box :) If you are interested in grabbing our unlimited plan and getting access to everything on our site for £49/Year then head over to subs.vfxhut.com. New Pay-Once passes are available....
VFX Hut - Fast Fog / Haze Planes [Version 2]
Переглядів 231Рік тому
VFX Hut - Fast Fog / Haze Planes [Version 2]
Octane Render - Using Octane Log with Multi-pass Rendering | VFXHUT
Переглядів 1,6 тис.Рік тому
Octane Render - Using Octane Log with Multi-pass Rendering | VFXHUT
Octane Render - Photoreal Fog or Haze | VFXHUT
Переглядів 538Рік тому
Octane Render - Photoreal Fog or Haze | VFXHUT
Octane Render - Creating A Digital Nature Scene | VFXHUT
Переглядів 1,3 тис.Рік тому
Octane Render - Creating A Digital Nature Scene | VFXHUT
UE Asset to FBX for Cinema 4D, Blender, 3ds Max, Maya & Houdini | VFXHUT
Переглядів 9 тис.Рік тому
UE Asset to FBX for Cinema 4D, Blender, 3ds Max, Maya & Houdini | VFXHUT
Paint 3D - Draw 3D Models Using Free Software | VFXHUT
Переглядів 372Рік тому
Paint 3D - Draw 3D Models Using Free Software | VFXHUT
Cinema 4D - Windy Leaves in C4D | VFXHUT
Переглядів 7 тис.Рік тому
Cinema 4D - Windy Leaves in C4D | VFXHUT
VFX Hut - Subscribers Asset Library (2023)
Переглядів 5 тис.Рік тому
VFX Hut - Subscribers Asset Library (2023)
Davinci Resolve - Using LUTS on Renders & Footage (BASIC) | VFXHUT
Переглядів 278Рік тому
Davinci Resolve - Using LUTS on Renders & Footage (BASIC) | VFXHUT
After Effects - Chromatic Aberration - FREE PLUGIN! | VFXHUT
Переглядів 4,2 тис.Рік тому
After Effects - Chromatic Aberration - FREE PLUGIN! | VFXHUT
Using Base Meshes - Shading and Texturing ft.Octane & Painter | VFXHUT
Переглядів 340Рік тому
Using Base Meshes - Shading and Texturing ft.Octane & Painter | VFXHUT
Octane Render - Build a Modular City (Snippet) | VFXHUT
Переглядів 282Рік тому
Octane Render - Build a Modular City (Snippet) | VFXHUT
Octane Render - Build a City Fast or Modular | VFXHUT
Переглядів 1,5 тис.Рік тому
Octane Render - Build a City Fast or Modular | VFXHUT
Octane Render - Octane Camera | VFXHUT
Переглядів 3,7 тис.Рік тому
Octane Render - Octane Camera | VFXHUT
Octane Render - Ship Takeoff Dust VDB Volumes | VFXHUT
Переглядів 658Рік тому
Octane Render - Ship Takeoff Dust VDB Volumes | VFXHUT
Octane Render - Adaptive Sampling | VFXHUT
Переглядів 671Рік тому
Octane Render - Adaptive Sampling | VFXHUT
Behind the VFX - Stranger Things Short | VFXHUT
Переглядів 2272 роки тому
Behind the VFX - Stranger Things Short | VFXHUT
VFX Hut & Subscribers Unlimited Library Explained
Переглядів 1682 роки тому
VFX Hut & Subscribers Unlimited Library Explained
VFX Hut - Introducing Landscape Assets
Переглядів 1742 роки тому
VFX Hut - Introducing Landscape Assets
Cinema 4D, Unreal & Unity - Missing Faces (Culling)
Переглядів 4352 роки тому
Cinema 4D, Unreal & Unity - Missing Faces (Culling)
Cinema 4D R23 - Fast & Dirty UV Unwrapping
Переглядів 3,7 тис.2 роки тому
Cinema 4D R23 - Fast & Dirty UV Unwrapping
oh man thanks. I think I have a better idea of doing this which will save a lot of render time.
wow I really appreciate your work and my brain. man I will make a video and let you know what I am about to do with this idea
Aww thanks - yeah there a lot of ways to be fair. If I was in a rush I’d render them separately and add in AE or render region after the main animations done
I did it with a tube, and an animated Noise texture along with the opacity gradient too. As I am currently building a scene and needed a quicker way. But this is a good tut.
@@davehedgehog9795 same that is the idea i got out of it
@@davehedgehog9795 this is my test result ua-cam.com/video/Da_oa5WVBGs/v-deo.html it saves a lot of render time. and I can improve
Thanks. You have saved my career and reputation 😅😅
Shhhh I won’t tell anyone 😂
Thank you!!! teacher!!
🎉🎉🎉🎉
Great tutorial, i suggest putting your keyed footage on a plane and rendering in octane for shadows and maybe reflections
Thank you :) - might do an additional video on this. We would only want to show the use of reflections and shadows as once you bake the person in it’s a bit harder to tweak colours of keyed footage, but yes that will be a cool thing too show.
can you render it alpha? because if i render alpha its tunr into blackscreen
I know you can on octane, haven’t used redshift for about two years now. Should be able too as it’s a better renderer for production
Webster Causeway
West Place
Roscoe Lights
Layne Cliffs
🤩
Thanks bro! Saved me hours of work!
No problem- happy to help!
Any chance being able to do something similar without clones? My tree is a willow and it's got lots of planes but they're not clones.
Watch a bit later :)
2:39
can u give me the plugin coz the link doesnot forward to the plugin ,,,,,,, please give a drive link or something,,,,, urgent help needed ,thanks in advance
We do not own the plugin so we can’t sorry :(
helpful! ty!
No probs :)
After doing motion graphics for years, there's finally a free plugin that does it in secs, THANKS!
10mins now 10seconds :)
heello can u do minecraft map with ao an minecraft lightning baked texture pls
Do you mean 256x256 style textures? For Minecraft or 3d projects?
@@VFXHut normal Minecraft texture, with baked ao on cinema 4d ( I don't have cinema4d)
You can actually manually put the Color and AO maps together manually using photoshop, krita or gimp. All you do is add ao map on top then blend using multiply. Use the opacity slider to pick desired amount. If the files are too big then you could change resolution too ready for Minecraft.
Unfortunately we won’t ever be making textures or texture packs specifically for modding games, just because it might confuse customers. Although a Minecraft style texture is a good idea.
@@VFXHut oh mann
Exactly what I was looking for, thank you. For anyone trying to use Mixamo animations, you can export the skeletal mesh for whatever character you're using including the unreal engine Quinn and Manny. You upload the character to Mixamo, choose the animation and download it without the skin, now it should work with the default skeleton in Unreal Engine!
No problem - this comment is also a great knowledge share - so thank you 🤩
Спасибо большое, очень долго искал видео на эту тему
No problem at all :)
useless....does nt export materials with texture path
Please share a better method if you have one to help anyone watching and reading comments :)
Hi, I have not found other videos of yours about it. I ask you: if I want to apply different materials to my object, such as steel and wood and rubber, how should I proceed in the various subdivisions? You could also show me if you use ".sbsar" or a "PNG" in exports and what settings do you use? Thank you.
You create masks if same object, but you can import multiple models and switch them on and off. You do have to be careful when baking maps as occlusion of objects will cause weirdness on AO, and curvature. That’s a great suggestion thank you and until I create a new video, I usually export png /exr as it’s more reliable for current workflow using octane.
I didn't even imagine that I can tag vibrate tag to camera. It's really awesome. Thanks a lot!!😍
Haha it’s a useful tag with lots of great uses, im excited to try it out with the pyro :)
Thank you so much
No problem
super jerky when i try it on a tree. i have a lot of trees in my scene and seems like thats not happening and my graphicscard is pretty good. am i doing something wrong?
Hi there without seeing your scene it probably could be. A few things the most general one I’m thinking is scale. Could your scene be too big or too small. Or is the simulation too big or small? Just ensure the values are not too high if your scene is smaller :)
is it possibile to apply a texture to hair?
I believe it is using the c4d colour/diffuse channel. It’s been such a long time - I did manage it for one project. I might add to list of tutorials if I can re-work it out.
I know this is from two years ago; but I have noticed that even with objects as a hair collider, if I mess with things like clump, displacement, frizz, or wave, for example - the hairs still go through the mesh. Like the guides itself appear straight and outside/resting on the object, but in the renderview they're clipping through. Any suggestions there?
Hey sorry for delay :) - if it’s part of the material I’m not sure. As last time I checked there’s no dynamics attached to material/shaded settings itself. You could try creating your own hair using splines / scattering that way you would have direct control of every hair. But it wouldn’t be a fun setup. Otherwise it’s tedious back and forth from viewport to render. Sorry I couldn’t be of any more help :)
lets go
Really great, thanks!
No probs! :)
your video doesn't answer the question in the title
This video is only about showing using LUTs :)
Thank you very much good Sir!
You are very welcome! :)
Is there any chance to make the performance a bit better? This takes forever to render 🤔😱 Even on a 12 core
Because it’s based on luma keying not currently unless adobe update there toolset. Thanks for checking it out :). We could definitely research some other ways to see if it’s possible. Thanks again :)
Thank you you best !
Thank you and Glad it’s helped 🎉
golden. thanx
No probs :)
its not really like "brushing as if on your head" because all the hairs end up inside the head. Ive spent hours trying to get something half decent looking and gotten nowhere
Yeah it’s always been a clunky tool. What version of cinema you on? Dynamics have changed a lot in recent versions but haven’t played with hair since R23
@@VFXHut lol I'm still using R21. I discovered collisions since i made that comment which stops hair going inside. It's still very difficult to get into a particular style though as far as long hair goes. Trying to figure out partings as well at the moment
Love Octane Log !
when i import as you and place the abc to scatter. i am getting bug report. i have screen record if could help me i can send my alembic file and screen rec
Probably best to forward to Cinema4d / blender support :)
why my fluid mesh and particle sizes are different when import the c4d. thank you
Not sure what’s happening for you but creating a reference object to the scale of your scene could be a massive help. Like a box between 150-200cm high gives you idea based on a person. If you’re talking about the actual objects your particles are emoting Then shrinking the model used can help with this :)
PERFECT UA-cam CHANNEL <3
Thank you for your kind words - much appreciated :)
THANX THANX THANX
No worries at all :)
none of this worked
What’s your problem with VDB files :)
@@VFXHut I tried a lot of things, but not all of them work, but they used to in the past, I wonder what's the problem with those files. The explotions and thrusters work as an example.
@@TRIANGULARBOY Are you a member of the site? - if so thank you and welcome aboard. If there’s any in particular VDB please feel free to drop us a message either on here or via the form online. Generally speaking if nothing seems to be working it could be down to Software miss-communicating, VRAM limit or a faulty volume file. There shouldn’t be any faulty volumes on our website however one could always slip the net so please do let us know and we can double check it for you :)
This was really helpful, thanks very much for your time.
No problem at all happy it’s helped :)
this video really saved my ass dude, thanks !!
Haha awesome - no worries at all
Can you purchase separate bundles - do you need to be a member to purchase bundles? Tried to make a purchase earlier today but lead to a dead page
Hey there you can sign up to an unlimited plan and grab anything you want (subs.VFXHUT.com). Models and volumes are only bundled on VFX store (VFXHUT.com) which have to be purchased as a one off purchase and no you do not need to be a member. The members only website is subs.VFXHUT.com.
thx just needed this very helpfull
No worries glad it helped
thank you!
You're welcome!
Brilliant tutorial, thank you.
Thank you means a lot :) - happy creating :)
thank you very much for this video
No worries at all, wished I had a bit more time to learn blender so I could jump fully over from c4d
@@VFXHut I'm like you, I've been working on C4D for a very long time but I really like blender
@@hdri3dvideo the extensions excite me when I see them pop up on UA-cam videos but still stick with c4d. I think I’m just gonna hop between them all forever 😂. Nice to see I’m not the only one. ☺️
thanks man
No probs
well just throw a plane on to it...
😂 shhh spoilers 😂😂
Thank You!
You’re welcome