Ratentaisou
Ratentaisou
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[DOOM Eternal] Leaky Nekravol Master Level Mod by Zandyball
MY DOOM ETERNAL IS MODDED, which includes not just visual mods but also gameplay-affecting mods.
A full list of the mods I've used for this video can be found here:
pastebin.com/MNREarS8
A great Master Level mod for Nekravol - Part II made by Zandyball.
www.nexusmods.com/doometernal/mods/721
This was the ninth ML mod I've cleared back on last November, and I was so amazed at how the simple addition of water can change so much on how the level looks and feel.
The rain and waterfalls throughout the level makes most of the encounter even more difficult due to the reduced visibility, but not too much to the point where it becomes unfair.
This video also features an Add-On mod I've created for this level that allows it to be started from a new base game save file. It can be found in the level mod page's comments section.
00:00 - Game Start
00:19 - Corpse Conveyor Encounter
03:23 - Soul Extraction Encounter
05:04 - Demon Foundry Encounter
08:26 - Soul Converter Bottom Floor Encounter
09:20 - Soul Converter Middle Floor Encounter
10:23 - Soul Converter Top Floor Encounter
11:47 - Argent Transmitter Encounter
13:52 - Penance Encounter
Sometime after my Immora video, i finally decided to play through the Kaiser Campaign mod by Kaiser_will (www.nexusmods.com/doometernal/mods/69) and completed the whole thing twice, first on Ultra-Violence and the second on Nightmare, which took around 10-13 hours of total playtime each from start to finish.
I felt kind of burnt out after that and got a nasty fever also, prompting me to finally take a break from the game.
In the meantime, I played through ULTRAKILL's Brutal Difficulty update, and after that I have been playing AMID EVIL.
After my break I had around 7 practice runs throughout a week.
On the first few runs I could really feel the rust that shows up just after a week of not playing the game, but on the later runs I somehow kept breaking my clear time records like I'm doing a speedrun on the level or something.
The clear time gradually went from taking 24 mins to clear the level, to just 18 mins on this recording, which is crazy since back when I played the mod for the first time it took me almost an hour.
That Soul Converter Top Floor Encounter was the scariest part of the recording, since that's the easiest place to die throughout the level.
Переглядів: 958

Відео

[DOOM Eternal] Mobile Turret My Beloved Mod Mini Showcase
Переглядів 7 тис.4 місяці тому
Nexusmods page and download: www.nexusmods.com/doometernal/mods/1481 A very quick comparison showcase for my mod "Mobile Turret My Beloved", which buffs the Mobile Turret's damage, fire rate, and transformation speed alongside a new Mastery that grants armor drops on kill.
[DOOM Eternal] Marauder Crucible Kill Restoration Mod Mini Showcase
Переглядів 181 тис.4 місяці тому
Nexusmods page and download: www.nexusmods.com/doometernal/mods/1499 A very quick showcase for my newest mod "Marauder Crucible Kill Restoration", which allows the Marauder to be instantly killed by the Crucible without needing them to be in their Glory Kill state as it is in the vanilla game.
[DOOM Eternal] Immora Master Level Mod by Cuzzmotion (Unbalanced)
Переглядів 22 тис.4 місяці тому
MY DOOM ETERNAL IS MODDED, which includes not just visual mods but also gameplay-affecting mods. A full list of the mods I've used for this video can be found here: pastebin.com/u5uPuKKx A masterpiece of a Master Level mod for Immora made by Cuzzmotion. www.nexusmods.com/doometernal/mods/496 The Balanced version of this mod was the seventh ML mod I've cleared back on last November, and it was t...
[DOOM Eternal] Reclaimed Earth Master Level Mod by proteh
Переглядів 5985 місяців тому
MY DOOM ETERNAL IS MODDED, which includes not just visual mods but also gameplay-affecting mods. A full list of the mods I've used for this video can be found here: pastebin.com/4T56mY0u An amazing Master Level mod for Reclaimed Earth made by proteh www.nexusmods.com/doometernal/mods/1111 When I just got into ML mods last November, this was the first ML mod that made me think "Goddamn, that was...
[DOOM Eternal] Exuden Master Level Mod by Leix and SeaBazT
Переглядів 3 тис.5 місяців тому
MY DOOM ETERNAL IS MODDED, which includes not just visual mods but also gameplay-affecting mods. A full list of the mods I've used for this video can be found here: pastebin.com/Ak5si92G A Master Level mod for Exultia made by Leix and SeaBazT www.nexusmods.com/doometernal/mods/611 Imagine the difficulty of the official Taras Nabad Master Level, then move that to Exultia and you'd get Exuden, th...
[DOOM Eternal] Arc Complex Master Level Mod by Elizabethany
Переглядів 4425 місяців тому
MY DOOM ETERNAL IS MODDED, which includes not just visual mods but also gameplay-affecting mods. A full list of the mods I've used for this video can be found here: pastebin.com/CJb8yDw5 An Arc Complex Master Level mod, made by Elizabethany www.nexusmods.com/doometernal/mods/1282 The level takes around 30-40 mins to complete, and is a great starting point for players who are looking to get into...
[DOOM Eternal] Hell on Earth Master Level Mod by MaksimQuan
Переглядів 2,2 тис.5 місяців тому
MY DOOM ETERNAL IS MODDED, which includes not just visual mods but also gameplay-affecting mods. A full list of the mods I've used for this video can be found here: pastebin.com/z47qvz1R A great Hell on Earth Master Level mod, made by MaksimQuan www.nexusmods.com/doometernal/mods/1465 The level takes around 120 mins to complete, and is around 4 levels harder than the official Taras Nabad Master...
[DOOM Eternal] The World Spear Master Level Modded Gameplay
Переглядів 2115 місяців тому
MY DOOM ETERNAL IS MODDED, which includes not just visual mods but also gameplay-affecting mods. A full list of the mods I've used for this video can be found here: gist.github.com/Ratentaisou/3f13b5e854a3cc089e2bebb91939a426 Apricorum said that they wanted to see my gameplay so here it is. I managed to record the game with OBS, but you can see at the very end of the video that the game started...
[FGO NA] Heian-Kyo Inari Shrine 6xCE - Helena // Oberon // Ibuki 3T (Multicore)
Переглядів 657 місяців тому
MULTICORE SUPREMACY I accidentally used Royalty's S2 too, lol. Similar concept to double Oberon comps, but Helena fills in the role of a second Oberon. Helena herself has 20% shorter NP gauge than Oberon, so it's supplemented by maxed Append S2 and Mystic Code 10% gauge. Chapter: Part 2 Chapter 5.5: Naraka Mandala, Heian-kyo Quest Node: Inari Shrine Quest Name: Fox's Cave Materials: Egg of Trut...
[FGO NA] Christmas 2023 Lv90+ Kintoki // Schez // Oberon 3T
Переглядів 357 місяців тому
6xCE - Kintoki (A2 Lv10) // Schez (A2 Lv10) // Oberon // Royalty Chaldea Laplace Simulation: cdn.discordapp.com/attachments/985358494557425684/1183993798443937842/image.png Comp by: No one, this comp isn't original. W1 clearer could be anyone with enough charge and damage, so you could use something like Avicebron instead. I just use Schez since she's a waifu of mine. W1: Oberon S1, Schez S1, R...
[DOOM Eternal] Screechers PB and Break Blast Rune Shockwave Immunity Mod
Переглядів 987 місяців тому
Nexusmods page: www.nexusmods.com/doometernal/mods/1432/ A small mod I made in 20 minutes that edits the shockwaves from Precision Bolt Mastery and Break Blast Support Rune to not damage Screechers. Not sure on how to get good footage for Break Blast Support Rune, and in the first place I have no idea if the Rune even does any damage, but I included it in the mod file anyways just in case. Leve...
[FGO NA] Halloween Rising Lv90 Schez // Molay // Castoria 3T
Переглядів 339 місяців тому
6xCE - Schez // Molay (A2 Lv10) // Castoria // Royalty Chaldea Laplace Simulation: cdn.discordapp.com/attachments/985358494557425684/1165615951195160596/image.png Comp by: Ratentaisou (me) Since the carding comp I had for this event happened to be able to 3T, I figured I might as well record it. W1: Castoria skills on Schez, Molay S3 then Molay NP. W2: Molay S1 and S2, Royalty S3 on Molay then ...
[FGO NA] GNF 2023 R3 Lv90+ Schez // Nobuzerker // Castoria // Castoria 3T (MEME COMP)
Переглядів 5111 місяців тому
6xCE - Schez (A2 Lv10) // Nobuzerker (A2 Lv10) // Castoria // Castoria // Plugsuit Chaldea Laplace Simulation: cdn.discordapp.com/attachments/985358494557425684/1138725800905027724/image.png Comp by: Ratentaisou (me) Wao, Nobuzerker's party-wide NP regen actually matters here. Ok so this comp is basically just me memeing around. My Schez is NP2 Lv100 2k Fous while my Nobuzerker is NP5 Lv100, si...
[FGO NA] GNF 2023 R3 Lv90+ Schez // Sanzang // Castoria // Castoria 3T
Переглядів 2311 місяців тому
6xCE - Schez (A2 Lv10) // Sanzang // Castoria // Castoria // Plugsuit Chaldea Laplace Simulation: cdn.discordapp.com/attachments/772588531415384086/1138722642845761686/image.png Comp by: Ratentaisou (me) My Schez is NP2 Lv100 2k Fous, but the actual requirement is she should at least by NP3 or NP2 with Lv100 CE, while Sanzang is fine on NP1. W1: Castor1a skills on Schez, then plug with Cas2ria....
[FGO NA] GNF 2023 R3 Lv90+ 6xCE Casnero // Helena // Castoria // Oberon 3T
Переглядів 2611 місяців тому
[FGO NA] GNF 2023 R3 Lv90 6xCE Casnero // Helena // Castoria // Oberon 3T
[FGO NA] GNF 2023 R3 Lv90+ 6xCE Babbage // Cascu // Oberon // Oberon 3T
Переглядів 16511 місяців тому
[FGO NA] GNF 2023 R3 Lv90 6xCE Babbage // Cascu // Oberon // Oberon 3T
[FGO NA] GNF 2023 R3 Lv90+ 6xCE Avicebron // Sanzang // Koyan // Oberon 3T
Переглядів 4711 місяців тому
[FGO NA] GNF 2023 R3 Lv90 6xCE Avicebron // Sanzang // Koyan // Oberon 3T
[FGO NA] GNF 2023 R3 Lv90+ 6xCE Avicebron // Penth // Castoria // Oberon 3T
Переглядів 3711 місяців тому
[FGO NA] GNF 2023 R3 Lv90 6xCE Avicebron // Penth // Castoria // Oberon 3T
[FGO NA] GNF 2023 R2 Lv90+ 6xCE Melusine // Sanzang // Oberon 3T
Переглядів 6711 місяців тому
[FGO NA] GNF 2023 R2 Lv90 6xCE Melusine // Sanzang // Oberon 3T
[FGO NA] GNF 2023 R2 Lv90+ 6xCE Maou // Melusine // Oberon 3T
Переглядів 26111 місяців тому
[FGO NA] GNF 2023 R2 Lv90 6xCE Maou // Melusine // Oberon 3T
[FGO NA] GNF 2023 R1 Lv90+ 6xCE Ishtar // Sanzang // Oberon 3T
Переглядів 21011 місяців тому
[FGO NA] GNF 2023 R1 Lv90 6xCE Ishtar // Sanzang // Oberon 3T
[FGO NA] GNF 2023 R1 Lv90+ 6xCE Ishtar // Saberstolfo // Oberon 3T
Переглядів 7211 місяців тому
[FGO NA] GNF 2023 R1 Lv90 6xCE Ishtar // Saberstolfo // Oberon 3T
[FGO NA] GNF 2023 R1 Lv90+ 6xCE Maou // Moriarty // Oberon 3T
Переглядів 1,1 тис.11 місяців тому
[FGO NA] GNF 2023 R1 Lv90 6xCE Maou // Moriarty // Oberon 3T
[FGO NA] GNF 2023 R1 Lv90+ 6xCE Oberon // Nemo // Castoria // Oberon 3T
Переглядів 8911 місяців тому
[FGO NA] GNF 2023 R1 Lv90 6xCE Oberon // Nemo // Castoria // Oberon 3T
[FGO NA] GNF 2023 R1 Lv90+ 6xCE Oberon // Baobhan // Waver // Oberon 3T
Переглядів 16911 місяців тому
[FGO NA] GNF 2023 R1 Lv90 6xCE Oberon // Baobhan // Waver // Oberon 3T
[FGO NA] GNF 2023 R1 Lv90+ 6xCE Oberon // Archuria // Castoria // Castoria 3T
Переглядів 10311 місяців тому
[FGO NA] GNF 2023 R1 Lv90 6xCE Oberon // Archuria // Castoria // Castoria 3T
[FGO NA] GNF 2023 R1 Lv90+ 6xCE Lolinci // Castoria // Castoria // Oberon 3T
Переглядів 8811 місяців тому
[FGO NA] GNF 2023 R1 Lv90 6xCE Lolinci // Castoria // Castoria // Oberon 3T
[FGO NA] GNF 2023 R1 Lv90+ 6xCE Nobu // Saberstolfo // Oberon // Oberon 3T
Переглядів 30111 місяців тому
[FGO NA] GNF 2023 R1 Lv90 6xCE Nobu // Saberstolfo // Oberon // Oberon 3T
[FGO NA] LB6 Oxford 6xCE - Oberon // Oberon // Ibuki 3T (Multicore)
Переглядів 638Рік тому
[FGO NA] LB6 Oxford 6xCE - Oberon // Oberon // Ibuki 3T (Multicore)

КОМЕНТАРІ

  • @lucasfarina8585
    @lucasfarina8585 5 днів тому

    I came for the music and stay for the gameplay🤙🏼

  • @signout932
    @signout932 5 днів тому

    I have a very heavy PB style so when serious this won’t be big for me, but this mod is to fun to not use sometimes I stopped using shield anyway as it’s boring and op so gives me something for the chaingun once and awhile

  • @denK00
    @denK00 7 днів тому

    what videocard you use ? 60 fps or slower

  • @SpaghettiMaker
    @SpaghettiMaker 7 днів тому

    Literal "No fuckoff"

  • @ejandrews3065
    @ejandrews3065 9 днів тому

    Nerf the Crucible or add more Marauders?

  • @Grayson-tk5hn
    @Grayson-tk5hn 9 днів тому

    imo they should make it so you can curcible kill them but only when they are stunned

  • @montynoir6694
    @montynoir6694 17 днів тому

    DOOM Eternal Easy Mode Mod I guess I'm pretty sure it's intentionally like that in the game so you don't just pull out your get out of jail free weapon against this fucker

  • @ShitFucks
    @ShitFucks 21 день тому

    Lame… another boring ass power trip with no skill floor

  • @GOOJIBOTT
    @GOOJIBOTT 23 дні тому

    This must have been the original mission

  • @themeddite2935
    @themeddite2935 23 дні тому

    Instead of them not letting you use the crucible they should've just made it so he just parries you

  • @reddro5423
    @reddro5423 23 дні тому

    I bet your fingers are BUFF 😂 but this is something I hope to get to if I can get PC. Console play is just absolutely bonkers 🤦🏽‍♂️

  • @user-wz5zs1gb4i
    @user-wz5zs1gb4i 25 днів тому

    I somehow learned some of your skills

  • @johnbudak6271
    @johnbudak6271 26 днів тому

    Doom The Dark Ages

  • @loydwilliamwatson8121
    @loydwilliamwatson8121 26 днів тому

    how many marauders do you encounter on the taras nabad master level

  • @theballoonfamily9539
    @theballoonfamily9539 28 днів тому

    Kinda wish the mod would actually make the slayer clash his Crucible with the Marauder's axe only to overpower the demon and cut him up afterwards.

  • @RatentaisouFGO
    @RatentaisouFGO 28 днів тому

    Hey thanks for watching the video! Somehow the video have gotten almost 150k views while I wasn't looking, and there's a bunch of Frequently Asked Questions so let me tackle them here. *FAQ:* _Why was this mod made?_ I made this mod in around 20 minutes simply because I found it weird that Marauders have explicitly zero interactions with the Crucible. I would understand if it requires specific timing and/or increased cost, but having the weapon straight up not working against him just baffles me. _Being able to ignore the Marauder's shield seems unbalanced, can't you make it so that it requires him to be staggered?_ I can't. I'm pretty sure there's no way to tell the game to check for specific enemy states in order to execute specific interactions. _Can't you add an animation where the Marauder's axe and the Crucible clash?_ Unfortunately animation modding is still mostly out of reach for Doom Eternal, so no. _How about making the Marauder require 3 Crucible charges to kill with the weapon?_ As far as I can tell, we don't know which part of the game files handles Crucible costs apart from just 1 charge or 0 charge, so that's not possible either. _You ruined Marauders! They are supposed to be an enemy that you must duel!_ This is a community mod, not an official update, so you can simply choose to not download and install it. I only made this mod because the idea popped on my head and I actually never used it when playing since I actually like fighting Marauders and also that I actually never use the Crucible.

  • @cloudfall452
    @cloudfall452 28 днів тому

    That's cornfield

  • @christophertidwell2422
    @christophertidwell2422 28 днів тому

    Eh marauder is made to be someone that draws attention and makes you work seems sorta cheap to one shot.

  • @masrihuly
    @masrihuly 28 днів тому

    This hud should be brought up in war crimes

  • @AlexKoudriashov
    @AlexKoudriashov 29 днів тому

    Первыйнах!

  • @GabrielAlves-ic2mp
    @GabrielAlves-ic2mp 29 днів тому

    Even with this change, game journalists would not be able to fight him still...

  • @thirstyninja5682
    @thirstyninja5682 29 днів тому

    I think there should’ve been a healthy medium. You should be able to fight toe to toe against the marauder with the crucible, with timed hits and careful spacing. Or course that would require the crucible to be reworked to not have a one hit ammo system though

  • @shadowbeatz5138
    @shadowbeatz5138 Місяць тому

    i love how to vanilla one made the Baron Struggle to move closer

  • @dnjssmo
    @dnjssmo Місяць тому

    this dude unfair, cuz sometimes he even block bfg

  • @The_Spectre_Gamer
    @The_Spectre_Gamer Місяць тому

    Here’s how you fix it: use one charge to break the shield, disabling Crucible for a 15 to 30 seconds before you can go for the kill with Crucible.

  • @Superhermit
    @Superhermit Місяць тому

    I think any time would be too OP, but I would like a specific window as a parry kill

  • @Cicada-3301
    @Cicada-3301 Місяць тому

    total degen

  • @unkindled6410
    @unkindled6410 Місяць тому

    My ideal way for crucible on the marauder would be one charge breaks the shield, the second kills him. He is really not supposed to be a boss you can just shove out of your way, so making it expensive for him makes sense design wise. But i know you cant really code the shield break, im just commenting an idea. Still, nice work.

  • @dabaruknemuhar1981
    @dabaruknemuhar1981 Місяць тому

    I remember in the earlier trailers that Doom Slayer was ready to throw down with the Marauder with the Chainsaw and I think that would have been the most metal thing to happen in Doom.

  • @darthgiorgi4990
    @darthgiorgi4990 Місяць тому

    Personal headcanon - the slayer has both respect for the marauders as former sentinerls, and wants to humiliate them the normal way

  • @FBI-ju5no
    @FBI-ju5no Місяць тому

    It just now occured to me to ask: what happened to all the people who went to hell, to fight this battle?

  • @Maximus_lucas
    @Maximus_lucas Місяць тому

    It makes more sense for the marauders to use their shield against bullets. and would also be another way for the players to use more energy based weapons to get around that shield.

  • @arkking552
    @arkking552 Місяць тому

    Imagine a sword fight with a Marauder

  • @pickledparsleyparty
    @pickledparsleyparty Місяць тому

    Ah, both versions are bummers, to be honest. The game looks like it's cheating for the marauder when the crucible doesn't work. But letting the crucible work just trivializes the most threatening enemy in the game (and narrative). Coolest option would be a specialized interaction. Maybe he blocks it with his shield, but then the crucible disables the shield temporarily. Then maybe a second crucible charge kills him. Or second attempt gets blocked by axe, and now axe is disabled and a third crucible charge kills him. Draining several charges on him somehow would be the way, I think.

  • @daskii7635
    @daskii7635 Місяць тому

    The better i became at playing eternal, the less enjoyment i felt. I hate the meta.

  • @loadescape1890
    @loadescape1890 Місяць тому

    Fuck Yeah

  • @CrisBy1
    @CrisBy1 Місяць тому

    lore accurate version

  • @colbyboucher6391
    @colbyboucher6391 Місяць тому

    Pfft the little "Get Psyched!" is a callback I could've seen Id themselves making for this game

  • @alexsuetopka
    @alexsuetopka Місяць тому

    I think it wouldve been a cool feature if you could use the crucible but the marauder could parry/counter the attack to keep it balanced while making it a challenge. My headcanon was that the Doomslayer wanted a challenge

  • @zawatsky
    @zawatsky Місяць тому

    Can you nerf it little? For it wouldn't looks like a cheating. Let crucible works in greenlight timing only (also on stuns, of course) & costs all 3 charges. Also let chainsaw works same: greenlight or stuns, costs all 3 fuels.

  • @Elitesolider1023
    @Elitesolider1023 Місяць тому

    Should have had us dueled against these guys wasted opportunity id

  • @pepperidgefarmsremembers92
    @pepperidgefarmsremembers92 Місяць тому

    You can sort of delete them with a well timed BFG upon stagger. Useful in the dual marauder fights

  • @blasphemiqn
    @blasphemiqn Місяць тому

    5 seconds for a demon is still good and balanced

    • @SireGoofsalot
      @SireGoofsalot 28 днів тому

      yeah, maybe if you were beating it to death with your bare hands instead of unloading a quadruple rolling barreled turret into its stomach cavity

    • @maxburrill6192
      @maxburrill6192 24 дні тому

      ​@@SireGoofsalot Bear in mind that these are Barons, the tankiest enemies in the game aside from Tyrants.

    • @SideHustleGaming46
      @SideHustleGaming46 20 днів тому

      Agreed, he died faster with the vanilla mod than I was expecting him to tbh.

  • @StygianEmperor
    @StygianEmperor Місяць тому

    marauders have always felt to me like they put the fun on pause until dealt with. like they work decently well as "mini-bosses" but just halt the flow of any normal fight. this mod doesn't exactly fix that but it does feel better that they can't just somehow turn on their shield for one specific weapon while stunned

  • @ShadowLancer128
    @ShadowLancer128 Місяць тому

    i don't understand. The marauder was supposed to be a really tough enemy, and if we were speaking about him honestly, we'd admit he wasn't difficult enough for most players. i get how this mod could be fun, but essentially silences an enemy that i was hoping for a 6 hour showdown from.

  • @armondo4446
    @armondo4446 Місяць тому

    I think it would be cooler if you could use the Crucible on him during his vulnerability period. Think about it, he tries to strike you with his axe, you pull out the Crucible and do the sickest parry and destroy this guy. Big missed opportunity for a cool animation right here

  • @blacktronpavel
    @blacktronpavel Місяць тому

    As it should be.

  • @Zenith07
    @Zenith07 Місяць тому

    Would’ve been Cool if Using your crucible against them requires 3 Charge and you enter like a Parry/short Duel against him killing him in the process, doing this with only 2 could drop he’s shield down making him vulnerable and with one He would just outright block it but damaging him a bit in the process.

  • @thedeergod435
    @thedeergod435 Місяць тому

    I can see why they removed it, though maybe they should have added a parry animation when you try using the crucible on a marauder, which perhaps could stagger them for a brief moment

  • @tsyumamatsuthehavenofguard32
    @tsyumamatsuthehavenofguard32 Місяць тому

    ...honestly i wish the crucible had more flashier animations similarly to how glory kills have different animations to encourage players to experiment with it. I mean the berserk you get twice in the entire game but the entire demon roster has unique animations for it, even the dlc ones (the only exception being spirits because _of course_ )