![Yori Visuals](/img/default-banner.jpg)
- 15
- 91 870
Yori Visuals
Приєднався 26 тра 2020
Redemption - CloneX RTFKT contest entry
"Redemption" is my short movie entry for the RTFKT CloneX Art contest. The short movie depicts a demon Clone in search of all the Murakami Pills. These pills will achieve his dream of becoming good again. In order to get these pills he has to defeat all the pill holders within the community.
This short movie is dear to me because it also describes my passion for art willing to create the best by sometimes sacrificing myself. This is visible in my process where I had multiple sleepless nights working and thinking about this contest entry. It also is dear to me because it is pretty much my first short movie esq animation I made.
Links:
Instagram: yorivisuals
Twitter: YoriVisuals
Twitch: www.twitch.tv/yoritv
Website: www.YoriVisuals.com
Latest video: ua-cam.com/video/7fKwF1hFX-4/v-deo.html
Made with:
- Blender 3.6: www.blender.org/
- Embergen: jangafx.com/software/embergen/
- Davinci Resolve: www.blackmagicdesign.com/products/davinciresolve
#YoriVisuals #Blender #davinciresolve #embergen #3danimation #vfx
This short movie is dear to me because it also describes my passion for art willing to create the best by sometimes sacrificing myself. This is visible in my process where I had multiple sleepless nights working and thinking about this contest entry. It also is dear to me because it is pretty much my first short movie esq animation I made.
Links:
Instagram: yorivisuals
Twitter: YoriVisuals
Twitch: www.twitch.tv/yoritv
Website: www.YoriVisuals.com
Latest video: ua-cam.com/video/7fKwF1hFX-4/v-deo.html
Made with:
- Blender 3.6: www.blender.org/
- Embergen: jangafx.com/software/embergen/
- Davinci Resolve: www.blackmagicdesign.com/products/davinciresolve
#YoriVisuals #Blender #davinciresolve #embergen #3danimation #vfx
Переглядів: 77
Відео
Easy Weight Painting Quick Tip To Get Better Rig Deformations - Blender 3D
Переглядів 189Рік тому
In this video I will show you a quick tip on how to get better rig deformations through weight painting. It is a simple trick that I don't see a lot of people use. This way you can practically sculpt your deformations through weight painting. Links: Instagram: yorivisuals Twitter: YoriVisuals Twitch: www.twitch.tv/yoritv Website: www.YoriVisuals.com Latest video: ua-ca...
Yassin Taleb Yori Visuals Reel 2022
Переглядів 154Рік тому
I know I have been a bit late with this, but this is my 3D generalist reel of my work in the past year of 2022. I needed to finish off some of the work to finalize the projects. But here it is, hope you enjoy and can't wait to see how my 2023 showreel will look like. All of the work is made in blender, post production is mostly done in After Effects or Davinci Resolve. Copyright Disclaimer Unde...
How to get the Blender 3D color spaces into Davinci Resolve
Переглядів 4,4 тис.2 роки тому
In this video I will show you how you can get the Blender Color Space settings right into Davinci Resolve. This way you can get a 1 to 1 render (colorwise) inside of Davinci Resolve. Make sure to watch it all the way. There are some important notes at the end. This video is focused on intermediate users. Latest video: ua-cam.com/video/8qvVZoBQ0lo/v-deo.html Made with Blender 3.0 BETA: www.blend...
How to use Cryptomatte Passes in Davinci Resolve/Fusion
Переглядів 22 тис.2 роки тому
In this video I will show my workflow with Cryptomatte EXR Multilayers from Blender to DaVinci Resolve/Fusion. I will take you through the steps of rendering your CryptoMatte passes in Blender, importing them into DaVinci Resolve/Fusion, setup the node tree in Fusion, and lastly change each cryptomatt pass in DaVinci Fusion. This video is focused on intermediate users. Latest video: ua-cam.com/...
How To Do EXR MultiLayer Compositing From Blender to DaVinci Resolve/Fusion Workflow
Переглядів 63 тис.2 роки тому
In this video I will show and explain my workflow with EXR Multilayers from Blender to DaVinci Resolve/Fusion. I will take you through the steps of rendering your passes in Blender, importing them into DaVinci Resolve/Fusion, setup the node tree in Fusion, change each render pass in DaVinci Fusion and lastly exporting your composition in DaVinci Resolve. This video is focused on beginners/inter...
Yori Visuals 1 Year And 6 Months Blender 3D Progress Video
Переглядів 2353 роки тому
A progress video of Blender journey over the past 1 year and 6 months. Learned a lot, met a lot of new people and had a lot of fun. Lets see where I will be at in another 1 year and 6 months. Latest speed sculpt: ua-cam.com/video/Smu_LyRd73g/v-deo.html Made with Blender 2.91: www.blender.org/ Links: Instagram: yorivisuals Twitter: YoriVisuals Twitch: www.twitch.tv/yori...
Speed Sculpt Female Head in Blender 3D
Переглядів 1073 роки тому
Here is a quick speed sculpt of a female head. The head is from a character that was used in an animated music video I worked on recently. ua-cam.com/video/soXLmjXHjKw/v-deo.html Latest speed Video: ua-cam.com/video/soXLmjXHjKw/v-deo.html Made with Blender 2.91: www.blender.org/ Rendered in Adobe After Effects Links: Twitter: YoriVisuals Instagram: yorivisuals...
Blender 3D animated music video showreel in By Yori Visuals
Переглядів 2053 роки тому
Here is a quick showreel of an animated music video I worked on in Blender 3D. Link to the official music video ua-cam.com/video/JdcSeDZOH8E/v-deo.html Latest speed Video: ua-cam.com/video/kjqEvc4ia5w/v-deo.html Made with Blender 2.91: www.blender.org/ Rendered in Adobe After Effects Links: Twitter: YoriVisuals Instagram: yorivisuals Twitch: www.twitch.tv/yoritv...
Tip To Create FAST Stylized buildings in Blender 3D
Переглядів 1,1 тис.3 роки тому
In this video I want to show you guys how you can create fast stylized buildings from simple blocked out buildings. This was all done in the program Blender 3D using the Lattice modifier. Latest speed Video: ua-cam.com/video/Tw3xhaodqcE/v-deo.html Made with Blender 2.91: www.blender.org/ Links: Twitter: YoriVisuals Instagram: yorivisuals Twitch: www.twitch.tv/yoritv...
Peter Griffin Speed Sculpt
Переглядів 3003 роки тому
A speed sculpt of my spirit animal Peter Griffin. Both sculpting and texturing was done in Blender 2.9. The process took me 3 hours and was focused on fast sculpting. Let me know what you guys think of the end result in the comment section below. Latest speed sculpt: ua-cam.com/video/ecN8fpbY2B0/v-deo.html Made with Blender 2.91: www.blender.org/ Links: Twitter: YoriVisuals Instagra...
Sculpt January Day 1 Dragon egg
Переглядів 1673 роки тому
Taking part in Sculpt January for the first time and already behind. Here is day 1 Dragon's egg Prompt list: cgboost.com/sculptjanuary2021/ Made with Blender 2.91: www.blender.org/ Links: Twitter: YoriVisuals Instagram: yorivisuals Twitch: www.twitch.tv/yoritv Website: www.YoriVisuals.com #YoriVisuals #Blender #Sculptjanuary
Aty 7:00 the File Output node isn't correctly explained. I'm hoping someone can help. I've got it all set up like in the video, but when I Render Animation, it's only rendering 1 frame. Is the File Output node supposed to be connected in someway?
Perfect❤
Amazing Tutorial brother thank you so much, has anything changed in the exports after the Agx support in Blender?
Glad you enjoyed it. I don't think a lot has changed in Davinci Resolve. However I did see some comments talking about some issues in the latest Blender regarding the plugin I used in the compositor. So most of it should work, but you might have to do some more manual work in blender to set things up.
I am wondering about the render time in blender : by denoising EVERY passes like that, this is several seconds to denoise... on each passes per frame! By trying this same workflow, I realized that it took a ridiculously higher render time. I think I would be better off timewise by rendering at a higher sample, then denoising the assembled image. what I did in the end was recrating the final glossy pass (add+multiply steps), same for diffuse and transmit, then denoise only those 3, then put this result in the multilayer EXR. a little bit less possibilities in post, but still correct. There is probably a sweet spot for quality vs render time regarding this. I wasn't able to find a video about that...
Interesting find, thanks for sharing. I did it this way so everyone learns the most flexible way to work with EXR multilayers. This cuts out a lot of re-rendering time in the long run working with clients for example. So yeah it does take longer to render this in the first place. However if you ever have to change anything, you can do it in post with comping because you got every pass denoised. I have tried denoising the passes in post, denoising it through the new AI features Topaz added to resolve for example. However this takes a big toll on the working speed in post, everything becomes extremely slow and just annoying to work with.
Thanks brother,,,😆
Glad you found it useful thank you for watching and commenting!
Does somebody knows where and how to set up transmissions into that? :) never saw such a good tut like this one btw <3
Loved it! It would have been perfect if you talked a bit about color management and color spaces between the two softwares since I always make confusion with linear, log, ACES, Agx, rec 709, rec 2020...ecc
Glad you did. I have a video on my channel that talks about getting colorspaces from blender into davinci resolve. Hope that works.
Hi, i just following your tutorial but i have a problem with matte locator, no matter object/material i select, the matte list didn't detect the material the value always like "Background (value RGBA=0000)" help :)
Hey there, thanks for following the tutorial. It sounds like the picker isn't picking up any colors and sees only black. Are you sure you followed the right steps. I haven't had the opportunity to use crypto mattes a lot recently, so I am not sure if they changed something. But I doubt it.
SuuperCool, THX!!!!
Glad you liked it!
Amazing! thanks!
Thank you for showing us the Blender to Davinci workflow. Since both programs are free this is exactly what blender users should be thinking about.
I would love to incorporate unreal engine too, but since it wasn't fully developed back then I didn't bother. The video was already too long.
@@yorivisuals If the information is good then videos are never too long. I download the good ones for reference! But If they are over 10 minutes I would put chapters in them. I eventually learned that on my own videos.
This actually really cool! The only problem I saw was SFX, it would add a great atmosphere if youd work around with SFX, but the cinematics was a great job!
Thanks for the compliments, the SFX was indeed not my best. It was rushed because it was a contest entry and I only had a week.
I have tried a lot to use crypto matte in Davinci resolve but I am upset and tired of adding the color to the matte list. Doesn't work in my Davinci. To me, in the Cryptomatte node-inspector "layer name"(CryptoMaterial/cryptoAsset/ cryptoObject), doesn't add as you have shown. It always keeps blank. The picker adds no color as matte. Hos_splitEXR_Ultra doesn't split any layer separately. Is there any solution for me, please help.
I have heared about a lot of issues people are running into nowadays, I haven't composited exr layers in quite a bit so I have to check what has changed. The tutorial is from a year ago so they might have changed some stuff.
Im using resolve 18.0 and reactior works stable. What is really important to use a loader node not the media pool. It´s mentioned in the video but I always forgot it and the CM node turned red. After using the loader Node it works fine. Maybe it helps ... and I had also a lot of trouble when i updated Resolve in the past. So nowadays I wait at leasst 6 month or so before I update ´cause downgrading is not possible ...
Are you from the Netherlands?
Is it that noticeable :P
@@yorivisuals nice ben soms dat gelul in het Engels zat,😂😂😂. Kan ik gewoon in Nederlands comments plaatsen
I don't understand how you can get so low follow with the views and info you give. thank you !
I am not active that is why.
fair enough xD Anyway, thank you for the tuts !@@yorivisuals
damn! thanks man for this great tutorial! really appreciate the effort of showing and explaining your workflow so crystal clear. cheers
Thanks a lot for this very kind comment!
I'm rendering an animation of a scene I made in blender with your approach and it seems the size of the rendered files are really huge, 200mb and over. It it normal or Im doing something wrong
Sorry for the late reply, youtube isn't notifieing me for some reason. But yeah the EXR workflow can take quite a bit of space. 200mb per frame isn't weird. It has to save each pass in high quality, so the more passes you enable the bigger the file size is.
Thank you!! You do a fantastic job explaining the full EXR process in DaVinci, and it's exactly what I needed. You're an excellent teacher, thank you for patiently and completely explaining everything along the way!
Thanks a lot for the kind words!
reactor is not working in davinci 18.6
I haven't composited in resolve for quite a bit, so I am not up to date atm. But I am thinking of updating the tutorials soon.
I really appreciate the effort you've gone to producing this video. Thanks for putting the time in. It's helped me out. If I may offer some advice, try to cut out the waffle. There is a lot, even at 2x speed. Again, many thanks for the video.
I get it I don't like these type of tutorials either. however I have heard a lot of people actually preferring the waffle.
Someone more experienced might correct me but I was noticing with animation that it would process every mask I was pulling for every frame, and it takes like 2-3 sec to pull the alpha from the matte using the plugin, so what I did was after I got the alphas I wanted I plugged a Write node after each and rendered the masks as straight up alpha so it only has to read a 1 channel sequence of files instead of doing the cryptomatte extraction every frame for preview.
Hey, I learned a lot from this, good job!
Glad you did, thanks for watching.
Hi, I have a little bit of confusion as to why the Mist pass is used before the Depth pass is composited. In my perception, there seems to be no difference between the two. Also, what is the purpose of the change depth node in fusion? Very much looking forward to your answers, great video, helped me a lot!
Sweet tip!!
Glad you found it useful.
Man... I missed swapping the alpha to "do nothing" on the channel bools and I couldn't figure out why the exposure looked crazy. I'm glad I watched this a few times. Thanks!
Glad you figured it out, thank you for watching.
hey bro, when you use the denoise on each pass in compositor, do you disable the denoise on the general render? (render tab, viewport - render denoise checkbox)
Hey Sebastian, sorry for the late response. I hope you have figured it out by now. But it shouldn't matter if you did it according to my way. The node tree will override whatever you have set in the settings.
@@yorivisuals A late reply is better than never, Thnx a lot Yori
really useful thx for the tutorial :D
Lmao this has meme potential. Change the title to "Lois, I'm in Blender" and the thumbnail to 5:02 😂😂
Missed chance....
It seems this reactor plugins not work at all in Davinci Resolve 18, is it the case or it's because I don't have the commercial one ? Thanks
Reactor should work in the free version because it is a standalone plugin. However I heard this a lot in the past few months. I haven't worked with exr's in quite a bit now. So I wouldn't know. I am thinking of updating all the exr workflow methods soon.
Hi Yori, thank you very much for this excellent tutorial. When I use this setup to render an animation, Blender throws an error if I do not set an output path in the regular Output Properties UI. In other words: I must set 2 render paths - 1 for the EXR auto pass saver in the compositor, and 1 in the regular Blender Output Properties area. Is this expected behavior? Did I do something weird?
Hey Ca, sorry for the late response. I have never seen this error message before. Are you sure you are using the addon I am using? I find it hard to think of a solution of the info you gave me.
Your video was extremely helpful, thank you for making it! I'm trying to recreate the chromatic aberration used for Spiderman into the spider-verse, do you know of any way to use the depth pass with a displacement or something like that to recreate that effect?
Sorry for the very late response, I sadly don't know of a way to do this. Sounds interesting, you figured it out yet?
how is this with eevee since i don't have a diff indirect or glossy indirect. Do i just skip these nodes?
I'm in the same boat : (
hell ye brother! Amazin work :)
Is there a way to select all objects in the cryptomatte pass to make one matte that includes every object so you don't have to select each one individually?
Nice!
LeSGOOOOOoo !!!!!
Nice One , Amazing work !
Is it common practice to use Fusion in separating the matte and then compositing in an editing timeline so that you can do grading in the color page?
How does on do this on an EXR image sequence? Loader only loads 1 image. Thanks for any input!
Try grain from the TV node.
How would I go about getting these render passes along real footage (say, a video I've tracked and put objects on, then exported the passes and want to mix in all together in davinci)
What blend modes should I use in other passes, like Shadow? (Not shadow catcher). How could I know which one to use it?
This was extremely helpful thank you
Thanks this tutorial helped me!
Is this exr script supported in blender version 3?
I think the crytomatte doesn't work anymore. It just shows Red colored node when viewed on the viewer.
Solved.. The exr spliter also needs the file to loaded by loader node, otherwise it's not considered a node somehow (check console)... The extracted cryptomatte from that damn merged exr worked fine with cryptomatte.. Even the manually loaded separate crytomatte pass didn't work for me.. only the extracted one from merged exr worked
Is it possible to do something like what this guy does in After Effects but with Resolve using Cryptomattes? ua-cam.com/video/noHUZhkfVvc/v-deo.html
It would be helpful if you can share the exr file to practice it.
I will keep that in mind for future Tutorials. This one however was client work, so I can't share it.
Thanks!!
Your welcome, glad you liked it!