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reverie
Приєднався 28 вер 2024
I like the fire element, Hexachromatic Hierarch, and being silly (ideally all three at the same time).
SUBHL Fire Execute (10%) Bounty 10+ / スパバハ 火 10待機 トレハンプラス
Is this setup really worth your time, compared to a faster execute? Probably not, but it's amusing.
0:00 Demo against a solo trial room (Earth 10)
4:07 Demo against a real raid (Earth 0)
6:02 Execute begins
Notes below are mirrored from granblue.team/p/KosX9z.
---
Does about 11-12% in trial with Earth 10 and no debuffs from other players, but the setup brings RNG debuffs so in practice it may be slightly less. In any realistic execute context it should be consistent.
- You can swap Bounty for a better skill.
- My Red Hare isn’t MLB. I think SCerb would probably beat MLB Red Hare since we burst over two turns and we could call Wilnas on T5 instead, but I’m not sure.
- Make sure Luna can survive a TA.
- Ultima key doesn't matter but damage cap is technically better.
- It’s possible to make this work with Fenie over Percy; they look basically comparable but it’s hard for me to tell which is actually better.
For a less annoying version of this setup, you can skip the Michael Luna Death nonsense and just sacrifice any substitute character to bring in Alanaan on T2. It is slightly less damage (and TH stacks) but should also kill. Plus, it doesn’t take FIVE HUNDRED YEARS
You can skip skill damage buttons if the raid is debuffed.
T1
MC Bounty
Michael 1 → Esser
Esser 1, 1
Guard all
T2
Pot Luna if needed
Guard all
T3
Michael 2
Luna 1 → Michael
Percy 2
Attack with CA on
T4
Death
? Agni (it’s free enmity I guess)
MC Bounty
Esser 1, 1
Guard all
T5
MC 1, In the Face of Adversity
Alanaan 4
(wait for the raid to hit 10%)
Red Hare
? Percy 1
? Alanaan 3
Esser 3
MC Tag Team
Esser 2
Qilin
MC Bounty
Percy 2
? Percy 1
? Alanaan 3
Esser 1, 1
Percy 3
Esser 2
MC Tag Team
Attack
T6
Wilnas
Sun
Alanaan 4
Esser 3
Attack
0:00 Demo against a solo trial room (Earth 10)
4:07 Demo against a real raid (Earth 0)
6:02 Execute begins
Notes below are mirrored from granblue.team/p/KosX9z.
---
Does about 11-12% in trial with Earth 10 and no debuffs from other players, but the setup brings RNG debuffs so in practice it may be slightly less. In any realistic execute context it should be consistent.
- You can swap Bounty for a better skill.
- My Red Hare isn’t MLB. I think SCerb would probably beat MLB Red Hare since we burst over two turns and we could call Wilnas on T5 instead, but I’m not sure.
- Make sure Luna can survive a TA.
- Ultima key doesn't matter but damage cap is technically better.
- It’s possible to make this work with Fenie over Percy; they look basically comparable but it’s hard for me to tell which is actually better.
For a less annoying version of this setup, you can skip the Michael Luna Death nonsense and just sacrifice any substitute character to bring in Alanaan on T2. It is slightly less damage (and TH stacks) but should also kill. Plus, it doesn’t take FIVE HUNDRED YEARS
You can skip skill damage buttons if the raid is debuffed.
T1
MC Bounty
Michael 1 → Esser
Esser 1, 1
Guard all
T2
Pot Luna if needed
Guard all
T3
Michael 2
Luna 1 → Michael
Percy 2
Attack with CA on
T4
Death
? Agni (it’s free enmity I guess)
MC Bounty
Esser 1, 1
Guard all
T5
MC 1, In the Face of Adversity
Alanaan 4
(wait for the raid to hit 10%)
Red Hare
? Percy 1
? Alanaan 3
Esser 3
MC Tag Team
Esser 2
Qilin
MC Bounty
Percy 2
? Percy 1
? Alanaan 3
Esser 1, 1
Percy 3
Esser 2
MC Tag Team
Attack
T6
Wilnas
Sun
Alanaan 4
Esser 3
Attack
Переглядів: 60
Відео
Hexachromatic Hierarch Fire Manadiver 169m DPM / 天元 火 マナダイバー 分169
Переглядів 212Місяць тому
I think speed-optimized setups should still be a lot faster, but I am happy with this speed! It's not the fastest, but the setup is very comfortable to play and tolerant of problems or mistakes. For this setup, DPM is higher when the raid is slow, and this run was extremely slow - almost implausibly so. My typical DPM is more like 130-140. I expect this is probably about as fast as I can get wi...
Hexachromatic Hierarch Fire Manadiver Demonstration / 天元 火 マナダイバー
Переглядів 5262 місяці тому
Fire Manadiver in Hexa is a cursed setup and I don't recommend it for most people - but I like it and think it's really fun. This is a pretty average run (not the best, not the worst, but fairly typical) - the rotation isn't optimized or anything, it's just me pressing buttons in a random pub. Grid and notes: granblue.team/p/UL5cq1 (mirror) gbf.wiki/User:Vespertine/RaidNotes/TorchHexa A faster ...
I don't have xmax noa 😢 Can I replacement with?
I don't recommend playing Manadiver if you don't have Noa. I think Yamato is generally a better choice, but Doctor with Sylph is also good. If you insist on playing Manadiver, I've played this setup with Fraux FLB over Noa, but it's pretty uncomfortable because you can't clear 5 CA and you can get stuck if you get 3 dispel repeatedly.