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Godot devlog 2 | English
# 🎮 Hello Friends! 👋
Welcome to *Dev Log 2*! 🚀 This month’s progress has been fun and a bit frustrating, but the learning was amazing! From struggles in Blender to cool mechanics in Godot, there were many challenges, bugs, and even some funny moments.
## 🔧 What’s Covered?
- Created a *lobby screen* in Blender (but texturing is still a nightmare)
- Made a walking controller in Godot (but it turned into *Shaktiman* 🤖)
- Tried to create bow-and-arrow mechanics, but *ghost-level bugs* appeared 👻
- Organized the code with state systems and added right-click heavy attack!
---
## ✨ Highlights
- Smooth animation transitions and camera states
- Customization options for the player - reload speed, aim stability, and shoot speed 🎯
- Bugs that were fun and gave horror movie vibes 🐛
---
🔥 Be sure to watch the video until the end! And leave a comment:
*“Which ghost was in the player?”* 😂
---
## 📲 Follow Me
- Instagram: [ lakshman_choudhary01]( lakshman_choudhary01)
- GitHub: [github.com/Lakshman-YT](github.com/Lakshman-YT)
---
## ⏱ Timeline
- 0:25 - Intro
- 1:13 - Blender Updates
- 5:13 - Godot Updates
- 5:54 - Outro
---
------------------------------
## 🎵 Music
*Hedonistic* by tubebackr / tubebackr
Creative Commons - Attribution-NoDerivs 3.0 Unported - CC BY-ND 3.0
Free Download / Stream: [audiolibrary.com.co/tubebackr](audiolibrary.com.co/tubebackr)
Music promoted by Audio Library: [Hedonistic - tubebackr (No Copyright)](ua-cam.com/video/n3D6O6YM6To/v-deo.html)
------------------------------
---
🛠️ The name of game dev is struggle, learning, and having fun!
If you liked the video, make sure to:
✅ *LIKE*
✅ *COMMENT* (About the bugs and ghosts)
✅ *SUBSCRIBE* and show your support!
---
## 🚀 Tags
#Godot #Blender3D #GameDevelopment #IndieDev #DevLog #BowAndArrow #GameDevBugs #AnimationTree #StateSystem #SmoothController
Переглядів: 408

Відео

Godot devlog 2 | Hindi
Переглядів 7114 днів тому
# 🎮 Namaskar Dosto! 👋 Swagat hai *Dev Log 2* me ! 🚀 Is mahine ka progress mazedaar aur thoda frustrating raha, lekin learning toh zabardast hui! Blender ke struggles se lekar Godot ke cool mechanics tak, kaafi challenges aur bugs aaye - aur kuch hasi ke pal bhi mile. 🔧 Kya Kya Cover Hua? - Blender me ek *lobby screen* banayi (lekin texturing abhi bhi ek nightmare hai) - Godot me ek walking cont...
look at objects | Rotate player head in Godot Skeleton3d
Переглядів 1,3 тис.21 день тому
🎮 *Hello U2bers!* 👋 In this video, I’ll show you how to make your player *look at objects* in your game using the skeleton3D modification ! This simple yet powerful *look-at feature* will make your game much more *interactive* and dynamic. 🚀 *What’s Covered?* I’ll explain everything step-by-step: - *Setup the feature* - How to use *lerp_angle* for smooth bone rotation - Implement smooth *head r...
Godot smooth walk to idle transition
Переглядів 817Місяць тому
🎮 *Hello U2bers!* 👋 In this video, I’ll show you how to make a transition look *smooth and polished* when moving from *walk* to *stop*! Using the *Animation Tree* and *Tween Node* with *Ease Curves*, we’ll create a clean and natural blend between walk and idle states. To make things even better, I’ll be using *Mixamo animations*, and the full source code is provided for you! 🚀 🔥 *If you enjoyed...
Root motion? let's understand in english
Переглядів 608Місяць тому
🎮 *Hello U2bers!* 👋 In this video, I’ll explain the concept of *Root Motion* and show you how it can significantly improve your *game animations*! 🚀 We’ll explore: - How *Root Motion* works with animations - Why animations without Root Motion are often *not linear* - Two practical *demos* using *Mixamo animations* to demonstrate the difference By the end, you’ll understand how Root Motion can m...
Root motion kya hai? Explained in hindi
Переглядів 63Місяць тому
🎮 *Namaskar U2bers!* 👋 Aaj iss video me hum dekhenge ki *Root Motion* kya hota hai aur kaise isse hum apne *animations* ko significantly improve kar sakte hain! 🚀 Hum explore karenge: - Kaise *Root Motion* animations ke saath kaam karta hai - Kyu animations jo Root Motion use nahi karte, wo aksar *linear* nahi hote - Do practical *demos* using *Mixamo animations* jo difference dikhayenge Is vid...
Godot Devlog - 1
Переглядів 364Місяць тому
🎮 *Hello U2bers!* 👋 This is my first *dev log* in making an *RPG game* in Godot! 🎮 In this video, I’ll show you all the *objects* I created in *Blender* and talk about the journey of building my game. Plus, I’ll dive into the basics of the *player controller* in *Godot* and explain how I set it up! 🚀 🔥 *If you enjoyed the video, don’t forget to:* LIKE 👍, COMMENT 💬, SHARE 🔄, and SUBSCRIBE 🔔 for ...
Mera phela 3d Devlog
Переглядів 291Місяць тому
🎮 *Hello U2bers!* 👋 Welcome to my *first dev log series*! 🎮 In this series, I'll be documenting my progress on creating an *RPG game* in Godot, sharing everything from the initial setup to gameplay mechanics and beyond! 🚀 🔥 *If you enjoyed the video, don’t forget to:* LIKE 👍, COMMENT 💬, SHARE 🔄, and SUBSCRIBE 🔔 for more awesome content! 🔗 *Follow Me:* Instagram: lakshman_choudhary...
trying horse in Godot 4
Переглядів 5713 місяці тому
🎮 *Hello everyone!* 👋 In this video, I’m working on creating a *horse controller* in *Godot 4*! 🐎 Right now, the horse doesn’t have *root motion*, which causes some weird behavior when turning-it can feel a bit *slippery* at times. To improve the experience, I’ve incorporated an *animation tree*, *particle system*, and *decals* into the project. 🚀 At the moment, I don’t plan on adding a *riding...
How to Make a Vehicle Controller in Godot 4 | Monster Truck Racing Game Tutorial
Переглядів 6774 місяці тому
🎮 *Hello U2bers!* 👋 In this video, I’ll showcase my *Monster Truck game project* built in *Godot 4*! 🚗💥 This is your ultimate guide to creating a *complete vehicle controller* and *physics system* in Godot 4. I’ll walk you through the process of building your own cars, trucks, and other vehicles, including: - *Vehicle physics* and *wheel handling* - *Suspension* and *terrain interaction* - *Inp...
How to create realistic molotov cocktail fire in godot
Переглядів 78011 місяців тому
🎮 *Hello U2bers!* 👋 In this video, I’ll show you how to create a *realistic Molotov Cocktail* with *fire effects* in *Godot 4*! 🔥🍾 I’ve used a combination of *flipbook animation* and *Godot shaders* to bring the Molotov to life, along with some cool *particle effects* for additional realism! Make sure to *FOLLOW ME* so you don’t miss any exciting updates in this series! 🚀 👉 *Project Files:* Git...
Realistic lights and post processing setup in godot 4
Переглядів 1,6 тис.11 місяців тому
🎮 *Hello U2bers!* 👋 This is the last tutorial in the series, and in this video, I’ll show you how to *set up lighting* and apply *post-processing effects* in your scene to make it look even more *realistic*! 🌟 We’ll cover: - Setting up *Sun Light* (Directional Light) for a natural light effect 🌞 - Configuring *World Environment* for post-processing, including color correction and ambient lighti...
How to create realistic animated tree , fern in godot 4
Переглядів 2,2 тис.11 місяців тому
🎮 *Hello U2bers!* 👋 In this video, I’ll show you how to create a *realistic animated tree*, *fern*, and add *water* to your scene to make it come alive! 🌳💧 We’ll cover: - *Vertex painting* trees and ferns in *Blender* - Animating the tree and fern in *Godot* - Adding a *realistic water effect* to your scene 🌊 By the end of the video, you’ll be able to enhance your environment with *dynamic plan...
How to create grass , stone and flower in Godot
Переглядів 4,4 тис.11 місяців тому
# 🌿 *Hello U2bers!* 🌿 In this video, I’ll show you how to place *grass*, *flowers*, and *stones* in your scene to make it more vibrant and realistic! 🌸🪴 The video might be a bit long, but by the end, you’ll have a great understanding of how to strategically place these natural elements to enhance your scene. 😎✨ *🌱 Link for Assets:* - [Nature Assets on GitHub](github.com/Lakshman-YT/Godot-nature...
How to create realistic Sky , Cloud and Terrain in Godot
Переглядів 6 тис.11 місяців тому
How to create realistic Sky , Cloud and Terrain in Godot
How to create realistic butterfly in Godot
Переглядів 1,1 тис.11 місяців тому
How to create realistic butterfly in Godot
How to create realistic falling leaves in godot
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How to create realistic falling leaves in godot
Realistic Forest in Godot 4
Переглядів 3,8 тис.Рік тому
Realistic Forest in Godot 4
Export var in Godot !
Переглядів 554Рік тому
Export var in Godot !
Reloading in Games is soo odd
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Reloading in Games is soo odd
Add realistic fire effect in Godot 3d
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Add realistic fire effect in Godot 3d
How to add realistic tree in Godot
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Why Video games does not include cenematic cut scenes?
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Why Video games does not include cenematic cut scenes?
Marvel spider man costume transition | free roam
Переглядів 702 роки тому
Marvel spider man costume transition | free roam
Negative alpha behaviour
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Negative alpha behaviour
How does Alpha channel look below zero #Shorts
Переглядів 692 роки тому
How does Alpha channel look below zero #Shorts
How audio works in game !!
Переглядів 632 роки тому
How audio works in game !!
How to create forest scene in blender part 2
Переглядів 592 роки тому
How to create forest scene in blender part 2
How to create a forest scene in blender part 1
Переглядів 822 роки тому
How to create a forest scene in blender part 1
How to make Enemy hit marker in Godot 3d
Переглядів 1,1 тис.3 роки тому
How to make Enemy hit marker in Godot 3d

КОМЕНТАРІ

  • @favkisnexerade
    @favkisnexerade 7 днів тому

    Very nice. Mixamo to godot workflow is hell, I know. xD

  • @Kuso_Ouji
    @Kuso_Ouji 9 днів тому

    Excellent tutorial! I feel very lucky to have been able to find your video... I couldn't find any tutorials that were about what I wanted to learn, so 2 weeks ago had you not posted this I would have been so lost. Thanks!

  • @MethanicBlast
    @MethanicBlast 17 днів тому

    What is the reason behind not using skeletonik3d node for the neck/head and setting it's ik target whatever the target is, though this achieves constant slowly following (lerping) the target

    • @gwtuts4061
      @gwtuts4061 17 днів тому

      That’s a nice alternative, BUT: 1. Head Rotation Limitation: You cannot directly limit the rotation of a single bone (like a head bone) to a custom range of your choice. However, you can limit the movement and rotation of the look_object instead. This method is highly inefficient because coding the target object directly in the scene-especially when the look_object keeps changing-just isn’t practical. Sometimes, you may need to position the target_object at a specific location where the player always looks, for example, to display a hint. Unfortunately, this can’t be achieved if you’re constraining the look_object using code. 2. IK Node Requirements: The IK system always requires a minimum of two bones to function. If you want to manipulate a single end bone, you still have to introduce an empty helper bone to act as the target. 3. Reusability: While the same code can be reused for multiple bones-and you can tweak parameters for convenience-each bone in IK still requires its own separate IK setup. Managing multiple bones efficiently means setting up multiple IK chains. 4. Content Variety: Oh, and let’s not forget-I need to grow my channel, so obviously, I have to do random stuff ;) because why not?

  • @selvasz1255
    @selvasz1255 17 днів тому

    Do you have discord bro if you then we can chat on it

    • @gwtuts4061
      @gwtuts4061 17 днів тому

      My user name is gwtuts ( all small letter ) on discord

  • @misterbean6136
    @misterbean6136 24 дні тому

    Hi, amazing tutorial! Quick question: If my model is rotated 180 degrees on the z-axis, the head is facing away from the object it should look at. Can I still calculate it?

    • @gwtuts4061
      @gwtuts4061 24 дні тому

      Yes it do calculate for your case, just be sure to 1. clamp angle based on player rotation degree 2. in look_at function you specify up direction properly 3. Optional: Add or subtract angles in converted rotational degree if you need more control for your rotation.

    • @misterbean6136
      @misterbean6136 9 днів тому

      @@gwtuts4061 Thanks for the reply ^^ I've tried to play around with the given code to expand it further for example creating a class for multiple characters to look at the player. Now there's something I dont quite know how to achieve. In your Godot tutorial you set it up, so that your character animations still play even tho you're manipulating the neck bone, how do you do that? ^^ Thx for the reply!

    • @gwtuts4061
      @gwtuts4061 9 днів тому

      The solution is already provided in my video. Watch the entire video before asking questions, as the answer is clearly explained there. I won’t respond with a quick answer because asking questions without watching the video shows disrespect for the effort and time I’ve put into creating this content. Please make the effort to engage with the material before expecting a response for this.

  • @AndreezyDev
    @AndreezyDev 26 днів тому

    Just finished the video. Thank you so much for this, its simple yet so effective! Really adds a new layer of realism, im definitely gonna be using this for my game! Edit: im wondering if youd be able to make a vid on turning animations, instead of the standard turning, adding an animation gor tunring with variable speeds.

    • @gwtuts4061
      @gwtuts4061 26 днів тому

      Are you reading my mind? I’ve been stuck on smooth turn animations and hit a bug. Planning to show it in Dev Log 2, but not sure if I’ll make a video yet.

    • @AndreezyDev
      @AndreezyDev 26 днів тому

      @gwtuts4061 that'd be dope and super helpful. Tbh youre probably reading my mind because alot of what I've been struggling with you've made videos on lol. Maybe you're also planning on making a authoritative server like me lol

  • @AndreezyDev
    @AndreezyDev 26 днів тому

    Broooooo

  • @gwtuts4061
    @gwtuts4061 27 днів тому

    Just commenting "Thank you, nice video" does not motivate me to bring up another video for you, but a comment with LIKE and SUBSCRIBE will definitely do. So be smart and learn smart. ;)

  • @Lowwaels
    @Lowwaels 27 днів тому

    what triple AAA chanel for real thanks

  • @SiyabongaManikela
    @SiyabongaManikela 28 днів тому

    thanks it works after i tried many videos but it is lagging

  • @EPICgamerGD
    @EPICgamerGD Місяць тому

    Keep it up brother always loved your work

  • @gwtuts4061
    @gwtuts4061 Місяць тому

    Just commenting "Thank you, nice video" does not motivate me to bring up another video. But a LIKE, SUBSCRIBE, with a COMMENT will definitely. So be smart, learn smart. :)

  • @AndreezyDev
    @AndreezyDev Місяць тому

    Gold

  • @morgen3369
    @morgen3369 Місяць тому

    I swear everytime I see a video that has a guy with an indian accent you know it's gonna be a useful tutorial. Thanks a lot!

  • @jomohogames
    @jomohogames Місяць тому

    I think the video title is not good for discovery through search. People look for Godot car or vehicle controller, no one is searching for Monstertruck.

    • @jomohogames
      @jomohogames Місяць тому

      how about: How to Make a Vehicle Controller in Godot 4 | Monster Truck Racing Game Tutorial Description: Learn how to create a complete vehicle controller and physics system in Godot 4! This Monster Truck Racing game tutorial covers everything you need to know about implementing vehicle mechanics, to build your own cars, trucks and other vehicles, including: - Vehicle physics and wheel handling - Suspension and terrain interaction - Input controls and steering mechanics - Camera follow system - Collision detection 👉 Step-by-step lessons available on GitHub: [link] 🎮 Features covered in this project: - Custom vehicle physics - Terrain interaction - Basic game mechanics - Complete project structure + whatever is there now

    • @gwtuts4061
      @gwtuts4061 Місяць тому

      You said, I added ;) but just make sure you don't use AI description for these stuff.

  • @jomohogames
    @jomohogames Місяць тому

    This is actually really cool and useful.

  • @supertenchoo4271
    @supertenchoo4271 Місяць тому

    You explain root mention very well, great job

  • @DestusG
    @DestusG Місяць тому

    Bro thanks for this a lot. Can u make a video on how to move the player using root motion in Godot

    • @gwtuts4061
      @gwtuts4061 Місяць тому

      There are few tutorials about this on YT. But I will soon bring up a complete course on this once I finish my character controller.

  • @Lowwaels
    @Lowwaels Місяць тому

    thanks for real you saved my game

  • @siddharth.0704
    @siddharth.0704 Місяць тому

    You should really work on the poly count of your assests, otherwise you may face performance issues in your game.

    • @gwtuts4061
      @gwtuts4061 Місяць тому

      You mean for player skins ( dress ) ? Other than this. I don't think there should be any other.

    • @siddharth.0704
      @siddharth.0704 Місяць тому

      @@gwtuts4061 I meant reduction of poly count in each asset so that you don't encounter any performance issues later on.

    • @gwtuts4061
      @gwtuts4061 Місяць тому

      Oh great, I just got frightened on your point.!! The answer is yes. I have set the low vertex count in my mind before started modeling anything for game and teaching the same to SWEET POTATO 🍠.

  • @XSTROAM
    @XSTROAM Місяць тому

    new subscriber

  • @takahiromori9676
    @takahiromori9676 Місяць тому

    Thanks for the great tutorial. It worked fine on gotod 4.3. I would like to ask, How can I display the input audio values in real time?

  • @VinayGupta-xq6tt
    @VinayGupta-xq6tt Місяць тому

    Nice bro 🔥🔥🔥

  • @selvasz1255
    @selvasz1255 Місяць тому

    Hi bro it's awesome and if you want hair try using hair card some addon available on blender to make it and you can use mesh also for hair I am using hair card for my character

    • @gwtuts4061
      @gwtuts4061 Місяць тому

      Thanks for this. I will try to experiment with this next.

    • @selvasz1255
      @selvasz1255 Місяць тому

      @gwtuts4061 hmm waiting for your next video

  • @proplayerShort
    @proplayerShort Місяць тому

    Bohot achcha laga 😂 Aapki voice

    • @gwtuts4061
      @gwtuts4061 Місяць тому

      😂 Dhanyavad ❤️

  • @vikramthewrench
    @vikramthewrench Місяць тому

    AWesome

  • @clray123
    @clray123 2 місяці тому

    You now must add horsey dual hind leg kick and also some ragdolls for the horse to practice on.

  • @LaplaceFactsHub-kr4dd
    @LaplaceFactsHub-kr4dd 2 місяці тому

    cloudshader, worldnoise and perlworld noise dont work even i followed the instructions

    • @gwtuts4061
      @gwtuts4061 2 місяці тому

      Maybe looks like import issues.

  • @ShehryCoding
    @ShehryCoding 2 місяці тому

    Please can you share the source code.

    • @gwtuts4061
      @gwtuts4061 2 місяці тому

      Why people always expect for something to be provided free. Even without a like or other support on the video ?

    • @paulojonathan3161
      @paulojonathan3161 Місяць тому

      @@gwtuts4061 you have the rights to keep your code closed sourced , but make it available or open source increases the odd to find bugs or make it better , not to mention that it puts you ahead of something cool., and I don't want to sound like I'm trying to coerce you or change your mind , you have every right to keep it private, but I have to mention you are using an open source engine someone provided for free., just saying., best of lucks good work by the way. .

    • @Asshat900
      @Asshat900 Місяць тому

      @@gwtuts4061 because it makes the whole community better

  • @Sirkayne
    @Sirkayne 3 місяці тому

    great work 👍

  • @hokokotokokoto7082
    @hokokotokokoto7082 3 місяці тому

    Now red dead redemption 3

    • @clray123
      @clray123 2 місяці тому

      1. Well-trained horse 2. ??? 3. Red dead redemption

  • @njdarda
    @njdarda 3 місяці тому

    you succesfully horse in godot 4

  • @V8-Production
    @V8-Production 3 місяці тому

    bro can u make a tutorial on how to make modular weapon system in godot 4 please

  • @hectorminator4
    @hectorminator4 3 місяці тому

    Good tutorial, although if you do not put a CollisionShape3D in the ground, the player will fall, could you make a tutorial on how to put a CollisionShape with the shape of your created terrain?? Thanks...

  • @snackie1359
    @snackie1359 4 місяці тому

    First off, very amazing to share videos like this with us. I am curious though if a lot has changed with Godot 4.3, or if it's mostly the same? Thanks from a newbie

    • @gwtuts4061
      @gwtuts4061 4 місяці тому

      When it comes to release like 4.3 or any 4.x . everything is almost same. The benifit you will see is performance raise. I mean increase in frame and other improvements in nodes. So if there is release like Godot 5.x then it will have some big changes.

  • @ash-faque
    @ash-faque 4 місяці тому

    Have some kind of path/road following ai ideas, would like to see your approach

  • @ash-faque
    @ash-faque 4 місяці тому

    😮

  • @hokokotokokoto7082
    @hokokotokokoto7082 4 місяці тому

    thanks i like cocktails 👍

  • @Courage_the_Cowordly_Dog
    @Courage_the_Cowordly_Dog 4 місяці тому

    Nice Work Dude ❤

  • @Courage_the_Cowordly_Dog
    @Courage_the_Cowordly_Dog 5 місяців тому

  • @ettorecuratolo7629
    @ettorecuratolo7629 6 місяців тому

    Hey man, I installed the game and it works. The bad thing is that i can't play it cause' the game doesn't take any input. Any Advice?

    • @gwtuts4061
      @gwtuts4061 6 місяців тому

      Looks like you have old desktop or drivers are not updated. Try to update directX and other run time components required by the game.

  • @MikeMcRoberts
    @MikeMcRoberts 7 місяців тому

    Please add subtitles I have no idea what you are saying

  • @ethanchristianflint9843
    @ethanchristianflint9843 8 місяців тому

    That intro made me say "hell yea" audibly

  • @shanefoster5305
    @shanefoster5305 8 місяців тому

    You need struts on your truck to dampen the bounce. That would also solve some of the bouncy camera too.

    • @gwtuts4061
      @gwtuts4061 8 місяців тому

      Thanks, yet the final output is not released, will fix it soon. But funny to have bouncy truck ;)

    • @shanefoster5305
      @shanefoster5305 8 місяців тому

      @@gwtuts4061 i look forward to seeing it!

    • @clashofclans9783
      @clashofclans9783 7 місяців тому

      Camera top level true and camera pos = truck pos