Set up a soft body in 3ds Max 2012

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  • Опубліковано 24 гру 2024

КОМЕНТАРІ • 11

  • @tauhiduliqbalsampad
    @tauhiduliqbalsampad 12 років тому

    you dont have any idea how long I have been looking for this! I never found out how to use clothfx to make softbody until this video! Thanks! Subscribed! Please post more!!!

  • @sventovitwhite8755
    @sventovitwhite8755 8 років тому

    Hello . Which parameter is responsible for the deformation of the shape of the sword in a collision on a hard surface?

  • @sventovitwhite8755
    @sventovitwhite8755 8 років тому

    Hello. How to simulate the folds of fat?

  • @Nekotico
    @Nekotico 12 років тому

    whats the first modifier in the ball, i cant read the name, and for what thing is it? thanks for the tutorial

  • @ricoelliott007
    @ricoelliott007 12 років тому

    Hi, I'm trying to create an animation in which a character walks into a softbody object. I'd like to clearly see the imprint of my characters face within the softbody object afterwards. I'd then like the softbody to slowly return to its original shape or perhaps keep the imprint. How would I do this? What parameters or properties would control this reaction? Really struggling here

  • @deprofundisgr
    @deprofundisgr 12 років тому

    it was "spherify" modifier. He first created a box and using the modifier, he made it look like a ball. Perhaps he did it this way, to spend less time mapping the "ball"...

  • @conceptforge
    @conceptforge 12 років тому

    That is really cool. Thanks for posting.

  • @griffithgrimm5010
    @griffithgrimm5010 5 років тому

    THAAAAANNNKKKKKSSSSSSSSSS!!!! u save my project)

  • @wajk88
    @wajk88 10 років тому

    Helped me a lot,Good!

  • @frajolaxDD
    @frajolaxDD 11 років тому +1

    4:20 blaze it