10 Advanced TIPS INDUSTRIOUS Culture Guide AGE OF WONDERS 4

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  • Опубліковано 17 вер 2024

КОМЕНТАРІ • 11

  • @Jabberwokee
    @Jabberwokee Рік тому +6

    I know some people struggle with Industrious but it’s primarily because they don’t pay attention to how to beat utilize them!
    They’ve been overlooked by many on the forums because “oh so what a little defense” but it’s wildly impressive how much damage they can tank

  • @СтаниславПалитко

    You did not mention Defensive Master hero skill industrious culture gives you access to. It enables you to spend all hero's AP attacking and then enter defense mode. If you build for defense mode and retaliation (Bulwark+Ferocious traits), give melee hero spear, spend all AP on attacking and then retaliate 2-4 times, total damage is insane. All your need is mobility, but it can be gained with any of three major transformations - Angelize, Demonkin or Astral Attunement. Also Supergrowth minor transformation also helps, giving one more retaliation.

    • @Ic0nGaming
      @Ic0nGaming  Рік тому +4

      Ha, nice one, thanks for adding this!

  • @andrewcole4843
    @andrewcole4843 Рік тому +2

    Support and physical range (only 1 buff compared to archers 3) weak & no Battlemage. Leaving Hero tanking, robust infantry, and a special scout. So tome choices around how to replace/create more than one of those roles thus effectively losing a tome pick with all of the consequences. The key economy improvement is an exact copy of the Rock tome one, so in that and some other ways easier to do more materium on Mystic or even feudal. Still fun to play the odd industrial builds say nature or cryo (or doing without mages and archers) and going for golem though.

  • @Durahan82
    @Durahan82 Рік тому +2

    Prospecting scouts are very op , if used right

  • @ivilivo
    @ivilivo 2 місяці тому

    Good.
    And now watch your golem build

  • @dach829
    @dach829 Рік тому +1

    have you done a video about evolution. seems i have always overlooked this with the different spirits. are they worth using to evolve? i see the new tomb buffs evolutions

  • @maxmustermann-zx9yq
    @maxmustermann-zx9yq 11 місяців тому +1

    idk why but seeing a dwarf on a horse just feels wrong, at least put them on a hog ffs XD

    • @Ic0nGaming
      @Ic0nGaming  11 місяців тому +2

      I feel you. Ponies, anybody?

  • @platoonmexx9278
    @platoonmexx9278 Рік тому +1

    crossbows need a buff! they cant compare with archers at all, fk that 3 or 5 armor penn, thats pathetic

    • @Ic0nGaming
      @Ic0nGaming  Рік тому +2

      Yeah, they are not meant to be damage dealers in this roster, they feel more like supporters. But they are really important for the culture, cause defensive stances are really an issue. I'd be already totally okay with higher range for them, I don't even want more damage.
      But yeah, they feel a bit too weak. Something just could use a bit more juice, I can't disagree here. Cause basically a Shock Unit would do a very similar job here and is also quite good in the Industrious Roster with all the buffs and heals.