I feel like this video showcases less the Cash Cannon and more how insanely OP the hammer is. Like I can't imagine how Stella is going to turn out if she still has access to hammer in her native item pool now that they've removed all the "Upgrade X" on level up options. She's going to be running around with full diamond boards while everyone else struggles to have more than two diamond items.
Or make a LOT of her items have trash base stats that only get good > great once you upgrade them. Maybe this helps? Or give her LOTS of bronze tier items to increase the item pool. But yeah, wouldn't change the mid to high rolls.
I remember kripp saying her item power level is lower than the other heros so her playstyle will be upgrading her items to compete rather than trying to find the broken items
She could have a mechanic where an item of hers is infinitely upgradable, or can be downgraded to a low tier without losing stats. Alternatively, maybe the timing of upgrades is important. Like, you want to buff an item before upgrading it to higher tiers because its current stats get doubled every time its upgraded.
@@jackkimball521 those are are great concepts! I was wondering how she would be a decently balanced if she’s theoretically weak early due to bad base item stats. With the current upgrading mechanics her board would probably peak at full diamond around turns 9-10 but she’d need to win well past that to get 10 wins, so I was thinking she’d be really difficult to win on when you’re playing broken builds from other classes on turns 14-15 every run
54:05 The UI actually bugged out and showed the wrong HP number when he equipped the Lions cane, it was still showing the Hp the belt gave but it showed the right damage number on the cane. (still not good enough to replace cannon, but a valid choise if you wanna go for damage rather than sustain with the chronobarrier)
Driving me insane how many Crit skills he rolled passed only to take some nothingburger option or complain about his choices... Easily could have got an extra 18%+ crit or more.
A secret option I'd never seen is ice cream truck with the buy from different heroes event. You get the option to sell ice cream and get 6 gold and 2 xp
I’d be surprised if that works either, I think someone accidentally put the effect into the active box instead of the passive box and now it just doesn’t do anything. But if it does work I guess you could scale skyscraper/spacescraper
Not going for gumballs when you have maxed loupe and maxed cannon build is just dumb. I know his argument will be that he chooses shop/merchant instead for 6 items worth of values but those 6 will never compare to the 10x gumballs.
Interesting build. Might have been a good idea to go Gumball machine rather than cash register for econ after you got the loupe, but not like the register is a bad item.
The cane would've actually had slightly more damage than the cannon if it got upgraded to diamond tier, with the belt on board, while also giving a little extra HP scaling.
38:58 the kripp crit hit! 40:43 the kripp get destroyed! 50:50 the kripp life is all he needs! 52:49 the kripp weapon is now unstoppable! 56:40 the kripp thinks its last fight!
why didn't he go for gumballs? That buffs his items just like wasting money at a shop and it gives him crit chance. he skipped over every gumball event. bizarre EDIT: he could level up the crit chance gumballs with his hammer so he'd get at least 50% crit instead of wasting it on nothing
Yeah, my sentiments exactly,.. the one time you reaaaally want to scale crit on an item AND have the opportunity to do so easily... Not only that, it would be +30 gold & + 120 damage each time as well each time on top of the crit, damage and shields from them. So painful to watch.
bunker and angry baloon bot. bunker only needs to take hp dmg to shield while baloon bot needs to lose shield for its dmg to scale. i think every other item interacts on enemy item useage or something similar. so pretty much only dooley lol
Let's be honest, Cash Cannon was still garbage. One of the worst scaling for Pyg even with full econ, and very high CD. It's a joke weapon which cannot do anything by itself.
If you get it early you can easily pilot a run to 10 wins without needing other specific items/skills, if you get it late then it is trash. You're right it isn't a build by itself, but it's only a 2 slot that you can make almost endless viable builds around.
Pyg is fine. ...freeze skill on the other hand made me uninstall. like - freeze items are cool (get it, get it), but freeze skills are both an extra chromosome idea and also overpowered. Like the one that freezes the board for a sec when you lose half HP is fine, but the one that freezes first five times you crit + burt + poison - fek that. also, the fact that there is 0 counter play in Bazaar. Made me uninstall too. So, like - twice :)
what are you talking about? there is counter-play to freeze builds. Dooley has an item called scarf which unfreeze items and itself. there is also ice pick which counter freeze... and shiny enhancement counters it if you play into 1 weapon build which Pig has a lot of 1 weapon builds.....that work with shiny.
@@dodang_9147 what you said is correct. Technically. Which is the best kind of correct. when I said Bazaar doesn't have a counter play - I meant generally. That's why I said it in the last sentence. It's not related to the main rant. Like - it's a core mechanic of the game that I just don't like. Cause you don't have much control on what you put on your hero. now - regarding scarf and shiny. The way this game works - if your build does not find the right items in the right time range - you lose. And there are plenty of games where I just don't find the anti freeze skill. Or where I need one more day to finish the build (find the second weapon as a Pyg) but I get rekt and lose the run. Cause of one skill. 30 minutes into the bin ...the scarf is horrible btw - takes two item slots to counter a specific skill. That's why I said I only have problem with freeze skills, not freeze items (like rays, or glove and the rest). Freeze skills are imbalanced for no reason.
@@dodang_9147 a) it's not a counter. It's a defense. Defense is not a counter. It's defense. b) freeze is mostly good with Vanessa. You have a freeze on burn for 5 seconds (or m.b. it's 3 seconds, I don't remember) that costs 3 coins. Most Vanessa builds that go to 10 wins are based on burst damage. So you will lose the fight before those three seconds end if it has frozen your key item. not really sure what are we arguing about. You seem to like freeze being a skill that can win you games for no reason. I don't like freeze being a skill. I like freeze being an item ability.
You mean The Bazaar? The game that is very hot right now and will generate more views and new subscribers for Kripp? The game that his viewers are consistently begging him to play over Hearthstone? The game he actually enjoys playing and has breathed new life into his channel? That game?
kripp can you please roleplay so when your hero takes damage you pretend to take damage in real life? thank you
And when you shield make a zzzum sound
...kinkparian?
For real. We should start a petition
And when he loses, he should be sent to the shadow realm.
Pretend? I expect him to punch himself whenever he takes a hit. Hopefully none of his fights go to fatigue...
I feel like this video showcases less the Cash Cannon and more how insanely OP the hammer is. Like I can't imagine how Stella is going to turn out if she still has access to hammer in her native item pool now that they've removed all the "Upgrade X" on level up options. She's going to be running around with full diamond boards while everyone else struggles to have more than two diamond items.
Of course it will get changed by the time she's released, maybe the very next patch that should be Wednesday as far as I know
Or make a LOT of her items have trash base stats that only get good > great once you upgrade them. Maybe this helps? Or give her LOTS of bronze tier items to increase the item pool. But yeah, wouldn't change the mid to high rolls.
I remember kripp saying her item power level is lower than the other heros so her playstyle will be upgrading her items to compete rather than trying to find the broken items
She could have a mechanic where an item of hers is infinitely upgradable, or can be downgraded to a low tier without losing stats. Alternatively, maybe the timing of upgrades is important. Like, you want to buff an item before upgrading it to higher tiers because its current stats get doubled every time its upgraded.
@@jackkimball521 those are are great concepts! I was wondering how she would be a decently balanced if she’s theoretically weak early due to bad base item stats. With the current upgrading mechanics her board would probably peak at full diamond around turns 9-10 but she’d need to win well past that to get 10 wins, so I was thinking she’d be really difficult to win on when you’re playing broken builds from other classes on turns 14-15 every run
"I can take him. *instantly destroys cannon*... I can still..take him!"
54:05 The UI actually bugged out and showed the wrong HP number when he equipped the Lions cane, it was still showing the Hp the belt gave but it showed the right damage number on the cane. (still not good enough to replace cannon, but a valid choise if you wanna go for damage rather than sustain with the chronobarrier)
Not quite sure why he didn't stack crit via skills a little more, given how strong cannon was when it crit.
Driving me insane how many Crit skills he rolled passed only to take some nothingburger option or complain about his choices... Easily could have got an extra 18%+ crit or more.
50:50 Comedic timing on point!!!!!!!!!
A secret option I'd never seen is ice cream truck with the buy from different heroes event.
You get the option to sell ice cream and get 6 gold and 2 xp
That's awesome.
I guess the Money Tree is to increase the value of spare change during combat? While on Board? To buff...I don't even know what would ever want that.
It increased the Value of the spare change it generates on level I think
pretty sure it's just bugged
I’d be surprised if that works either, I think someone accidentally put the effect into the active box instead of the passive box and now it just doesn’t do anything.
But if it does work I guess you could scale skyscraper/spacescraper
@@murphthasmurf5923 my thoughts exactly
40:40 THE PUNISH LOOOL
Not going for gumballs when you have maxed loupe and maxed cannon build is just dumb. I know his argument will be that he chooses shop/merchant instead for 6 items worth of values but those 6 will never compare to the 10x gumballs.
2:15
Thanks skipperino
Interesting build.
Might have been a good idea to go Gumball machine rather than cash register for econ after you got the loupe, but not like the register is a bad item.
I have ran into a few “golden” enchantments that don’t seem to be working as intended.
The cane would've actually had slightly more damage than the cannon if it got upgraded to diamond tier, with the belt on board, while also giving a little extra HP scaling.
At first I didn't know how the video could last 1hr, but 34k life explains it somewhat
Why are kripps comment sections always so... unique?
Have you tried to do a flamethrower build? Got one when doing a solo weapon vanessa run and got 1k burn every 3.6 seconds, it was pretty nutty.
i had one that was awesome, just for the game to kick me to the main menu and reset my run. twas a tragedy of epic proportions
You know you're in for an interesting run when the video is an hour long.
38:58 the kripp crit hit! 40:43 the kripp get destroyed! 50:50 the kripp life is all he needs! 52:49 the kripp weapon is now unstoppable! 56:40 the kripp thinks its last fight!
why didn't he go for gumballs? That buffs his items just like wasting money at a shop and it gives him crit chance. he skipped over every gumball event. bizarre
EDIT: he could level up the crit chance gumballs with his hammer so he'd get at least 50% crit instead of wasting it on nothing
yea just really insane misplay lol, completely cost him that second to last fight
Yeah, my sentiments exactly,.. the one time you reaaaally want to scale crit on an item AND have the opportunity to do so easily... Not only that, it would be +30 gold & + 120 damage each time as well each time on top of the crit, damage and shields from them. So painful to watch.
the final boss of the bazaar
That golden tree bait
Can just imagine the upswing of Kripps youtube channel thanks to The Bazaar! Wonder how many more views he's getting!?
That's quite the slow Pyg. Just missing lethargy!
you have one of dragon build i seen only one dragon build that not played a lot of.
Is there any item or skill that interacts with the sandstorm ?
I believe the storm might count as damage for bunker (shield on take dmg)
bunker and angry baloon bot. bunker only needs to take hp dmg to shield while baloon bot needs to lose shield for its dmg to scale. i think every other item interacts on enemy item useage or something similar. so pretty much only dooley lol
Just got sparring partner .1 second away to 32 million health. Was like a 5 minute fight loo
Can anyone explain why he skip all crit abilities?
Is he really able to read the tooltips when hovering them for 1/4th second, or just recognizing them?
Most he probably knows by heart now, and others (like money tree) he clearly can't read that fast lol
just played vs a dooly for the 9th win, he only had 4 items but infinite combo'd me don't know how I feel about that
9:59 canon
justice for pig!!!
We need more vanessa
Let's be honest, Cash Cannon was still garbage. One of the worst scaling for Pyg even with full econ, and very high CD. It's a joke weapon which cannot do anything by itself.
If you get it early you can easily pilot a run to 10 wins without needing other specific items/skills, if you get it late then it is trash.
You're right it isn't a build by itself, but it's only a 2 slot that you can make almost endless viable builds around.
@@ImWilletc it's too much rng. you need roll cannon early and honestly speaking. an atlas might outscale it
It's kinda shameless that he still uses Chronobarrier when he knows it's bugged and is bricking people's runs
Pyg is fine.
...freeze skill on the other hand made me uninstall.
like - freeze items are cool (get it, get it), but freeze skills are both an extra chromosome idea and also overpowered. Like the one that freezes the board for a sec when you lose half HP is fine, but the one that freezes first five times you crit + burt + poison - fek that.
also, the fact that there is 0 counter play in Bazaar. Made me uninstall too. So, like - twice :)
Ice ice baby
what are you talking about? there is counter-play to freeze builds. Dooley has an item called scarf which unfreeze items and itself. there is also ice pick which counter freeze... and shiny enhancement counters it if you play into 1 weapon build which Pig has a lot of 1 weapon builds.....that work with shiny.
@@dodang_9147
what you said is correct. Technically. Which is the best kind of correct.
when I said Bazaar doesn't have a counter play - I meant generally. That's why I said it in the last sentence. It's not related to the main rant. Like - it's a core mechanic of the game that I just don't like. Cause you don't have much control on what you put on your hero.
now - regarding scarf and shiny. The way this game works - if your build does not find the right items in the right time range - you lose. And there are plenty of games where I just don't find the anti freeze skill. Or where I need one more day to finish the build (find the second weapon as a Pyg) but I get rekt and lose the run. Cause of one skill. 30 minutes into the bin ...the scarf is horrible btw - takes two item slots to counter a specific skill. That's why I said I only have problem with freeze skills, not freeze items (like rays, or glove and the rest). Freeze skills are imbalanced for no reason.
@@ivansherbinin the thing is, your allowed to use same freeze skills and you can play freeze builds yourself which is also counter in itself.
@@dodang_9147
a) it's not a counter. It's a defense. Defense is not a counter. It's defense.
b) freeze is mostly good with Vanessa. You have a freeze on burn for 5 seconds (or m.b. it's 3 seconds, I don't remember) that costs 3 coins. Most Vanessa builds that go to 10 wins are based on burst damage. So you will lose the fight before those three seconds end if it has frozen your key item.
not really sure what are we arguing about. You seem to like freeze being a skill that can win you games for no reason. I don't like freeze being a skill. I like freeze being an item ability.
"cash cannon" AKA sharp corners provides ridiculous scaling as always
He barely used sharp corner the whole run
Ooooh Kripps in the "playing a no name game and killing his channel" type of mood. Gotcha
You mean The Bazaar? The game that is very hot right now and will generate more views and new subscribers for Kripp? The game that his viewers are consistently begging him to play over Hearthstone? The game he actually enjoys playing and has breathed new life into his channel?
That game?
Don't feed the trolls and they will go away.
@@TheJagaren Eh, I don't like that philosophy. If there's even a *chance* this person is just legitimately brain-dead, it's worth pointing out.