Into Battle! | Norland (Early Access RPG Town Builder) Part 2
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- Опубліковано 11 вер 2024
- Norland returns and we're finally going to rescue my wife from captivity. Our army is awful, chances are good we won't win. Best I send my brother to lead them ;)
Meanwhile in Norland, the Bishop turns up and isn't happy when we don't have a temple.
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Norland is a medieval kingdom sim inspired by Rimworld, Crusader Kings, and Caesar that generates complex stories.
Manage a noble family that owns a city populated by dozens of characters from different classes: peasants, slaves, soldiers, and criminals. Each citizen has their own needs and complex behaviors, which will depend on their social status and individual traits. And often, their behavior can be deadly to your family.
Control your noble family by assigning tasks to all of its members.
Witness how family members will build complex relationships between themselves through love, hatred, friendship, envy, jealousy, betrayal, and a lust for power.
Punish criminals, take care of the citizens, and put down any bloody riots that may occur during your reign.
Build your armies and defenses, then make decisions on whether to fight or ally with other kingdoms
Oversee power struggles, plan out your intrigues and secretly assassinate dangerous enemies.
Make ambiguous decisions during events on the global map.
Absorb knowledge and technology from books, rewrite them, or create entirely new ones.
Build the production chains, raise the population, pay wages, put prices on the domestic market, and trade with incoming caravans.
Experience different starting conditions for a unique gaming experience every time you play.
Navigate through a simple and accessible user interface.
The game generates complex stories on a new level through unpredictable interactions in a large society made of numerous, unique individuals: things like social stratification, crime, riots, religious controversies, and struggle for the throne can all play a part in the story.
They all have their own relationships, sex drive, beliefs, health systems, and backgrounds. Family members also have unique personality traits, and family traits can be passed on to their children.
They joke around, gossip, insult one another, fall in love, make friends, support each other, and sometimes even kill one another out of anger.
Initiate political intrigue with other kingdoms and religious leaders on the global map. Manage events that require intervention, such as blackmail, plague-infested refugees, natural disasters, and more.
Build and upgrade buildings to create efficient production chains. Attract migrants with low prices for various goods on local markets and high wages, or use slaves to work in hazardous industries. Trade with caravans. And don't forget the ecological balance.
Make use of seven weapon types, three different types of armor, unique combat skills, the body part damage system, and the morale of each member of your army!
Survive in the non-stop competition with other kingdoms. Create complex scenarios by setting up an aggressive society built on a slave economy and a strong professional army or a wealthy society of free and happy city dwellers with high levels of technology.
Ah, choosing a bride by the first available one that walked by. How very Sims of you, Dave.
Brings new meaning to "marriage of convenience"
Those marriages often hold the longest because everyone put in effort.
A pity that in Norland, there's no mailman/-woman. They were the go-to marriage material in Sims 3. 😂
@@murphychurch8251 That brings back such sweet memories... "Oh, she's cute, and she's single by default. Thanks, Maxis."
Makes a refreshing change to have time pass at a rate that isn’t forcing you into bad decisions beyond those you will make anyway.
Time will have no effect on my bad decisions ;)
Think you do the marriage thing via the map, also you need some more Lords houses as the bishop and possibly Mrs Dave are homeless. It's all going surprisingly well, so far!
Marriage is coming soon (but it may surprise you...)
I was wondering what Bro Dave was going to do. Didn't trust him in the first game. Good idea to send him into battle.
I thought so, too ;)
hey my brother you need more lord houses for the bishop and your visiters
We're working on it.
Looks quite good so far.
I wonder if there is penality for throwing people out of your warrior list.
Like - can they just leave or have low loyality or something?
I think people come and go all the time. I'd like better warriors without hiring mercenaries. Likely I need the training ground.
Hope for the future.Now that's funny right there
Especially when my name is attached to it.
Bishop? Alive. Economy? Not broke. hmm What channel did I just watch?
And, to make matters worse, you ended the video with MORE money than you started :o
Oh, btw, it wasn't BroDave that had those desires, it was you (well, BroDave does as well - we all know that from the first run - but the game doesn't know/tell yet)
Tune in next time, I'm sure it will have burned by then ;)
@@WeeHoursGames That would be ... a relief :)
This is the new Dave.
He is a king now.
@@molybdaen11 Power corrupts!? :)
@@saethman Dave is a living king.
He freed his wife as first task, send his brother to find love, gave his peasants a home and a stable job.
He had flour, gave bandits a chance to redeem themself in his army and even allowed some of them to start a new life in the caravan.
And all of this for a bit of thank and lousy gold.
I am sure, soon he will bring happyness over the other villages as well.
💜💚💜💚💜💚
Do not free your prisoners
Ahahaahahahhahahaahahahhahahaahah
I feel like you skipped over the more... interesting ways to make money, like price manipulation, extortion or ransom for brides🤫