Developer here. Thank you for the review and glad you liked what has been done so far. The next major update believe it or not is the Hurricane update. There's going to be a lot of new things in that update that will greatly enhance various aspects of the mod. Now for the questions: 1: The advanced storm sensor outputs a redstone signal based on the strength of the strongest storm near you. Weaker storms will output a weaker signal. The Thermometer Sensor outputs a redstone signal based on the temperature in the current area. The Hygrometer outputs a signal based on the humidity in the area. The Anemometer Sensor block outputs a redstone signal based on the current wind in the area. 2: You can remove the fog effect with the effect setting in the ez gui. You can also get rid of the water visual bug by enabling the Vanilla shader compatability mode in the ez gui. 3: Sandstorms are exactly the same, only they are completely broken at this time. I kinda forgot about them XD 4: The size flag only works with EF1s and higher as the EF0 is hardcoded at a specific size. If I missed any questions, let me know. Thank you for the review!
Greetings, contributor here. Great video! Had to strap in to my seat so I wouldn't get blown away! That thumbnail is also spot on lmao!!! @ 5:25 Thank you, did some trial and error developing the particles. Thanks to some help from @Mrbt0907 we were able to adjust the particle scale and make it work :) @ 13:50 The storm reports system was part of a separate addon mod available through the Discord server, but might be something to consider for base W2R in the future ^^ @ 18:00 Hurricane update is coming soon(tm), and the sandstorms are pretty much *oops, forgot they even existed kekw*. @ 20:50 Size is smaller between 1 and 99%, normal at 100 (100%), and you can input larger numbers like 350 or even higher to make them larger ^^. All in all, really well done, and thanks again for having a go with it!
Developer here. Thank you for the review and glad you liked what has been done so far. The next major update believe it or not is the Hurricane update. There's going to be a lot of new things in that update that will greatly enhance various aspects of the mod.
Now for the questions:
1: The advanced storm sensor outputs a redstone signal based on the strength of the strongest storm near you. Weaker storms will output a weaker signal. The Thermometer Sensor outputs a redstone signal based on the temperature in the current area. The Hygrometer outputs a signal based on the humidity in the area. The Anemometer Sensor block outputs a redstone signal based on the current wind in the area.
2: You can remove the fog effect with the effect setting in the ez gui. You can also get rid of the water visual bug by enabling the Vanilla shader compatability mode in the ez gui.
3: Sandstorms are exactly the same, only they are completely broken at this time. I kinda forgot about them XD
4: The size flag only works with EF1s and higher as the EF0 is hardcoded at a specific size.
If I missed any questions, let me know. Thank you for the review!
I quite liked the fog, added a feel of suspense
your mod is so underrated
i have a glitch where whenever i play my camera rapidly and uncontrollably zooms in and out
firstly, your mod is the best. secondly, are these clouds supposed to look like squares, (as they do in my game + in the video)?
Pls add the mod to pocket and post it on mcpedl
Greetings, contributor here. Great video! Had to strap in to my seat so I wouldn't get blown away! That thumbnail is also spot on lmao!!!
@ 5:25 Thank you, did some trial and error developing the particles. Thanks to some help from @Mrbt0907 we were able to adjust the particle scale and make it work :)
@ 13:50 The storm reports system was part of a separate addon mod available through the Discord server, but might be something to consider for base W2R in the future ^^
@ 18:00 Hurricane update is coming soon(tm), and the sandstorms are pretty much *oops, forgot they even existed kekw*.
@ 20:50 Size is smaller between 1 and 99%, normal at 100 (100%), and you can input larger numbers like 350 or even higher to make them larger ^^.
All in all, really well done, and thanks again for having a go with it!
At last... he awakes from his deep slumber...
I have finally broken free as just being a character in your videos
@@poisongameryt9777Ö! Get back inside you bottle!
4:00 i think they work with redstone, like the anemometer sensor may work activating a redstone signal when there are high levels of wind and so one
how did you issue the warnings at 6:20
pls say name mod
wow this could be useful if you are having bad time and stuff this is great mod to remastered
W
how did you issue the warnings at 6:20
different mod
@@poisongameryt9777 ok
@@poisongameryt9777 What's the name of the mod called