How to Easily Animate Butter Smooth Camera movements in Blender

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  • Опубліковано 14 гру 2024

КОМЕНТАРІ • 160

  • @kellinype
    @kellinype Рік тому +6

    You are a real life saviour!!! Just the other night, I was struggling with using NurbsPath/Bezier for the animation & linking them. BUT YOUR VIDEO POP OUT AT THE SIDE BAR titled 'BUTTERSMOOTH ANIMATION', pinning my last hope, to find a way that I can understand how to create my camera views and all. I had finished my model and all that is left is animation, so your 'Empty cube' parent-child with camera method where I just have to do the normal adjustments to get the animation I wanted. I was rushing on a deadline SO YOUR VIDEO REALLY HELP ME TO SUBMIT MY ASSIGNMENT ON TIME!! THANK YOU SO MUCH!!

    • @MVARTZ
      @MVARTZ  Рік тому +2

      You just made my day with 😁 I'm happy you found value in this video. I swear by it in production too😉 We'll done on making that deadline

  • @fzkrm
    @fzkrm 3 роки тому +19

    Dude I can't believe how I didn't knew about this insane channel yet, your videos are hugely underrated and high quality! Amazing stuff. Keep it coming!

    • @MVARTZ
      @MVARTZ  3 роки тому

      Wow! You don't know how much that means to me! 🤩
      Thank you! 😊 I just keep working hard, hopefully growing as an artist.

    • @guypinheiro.oficial
      @guypinheiro.oficial 3 роки тому

      Hahaha now I know how u felt it. This channel blowing my mind as well brooo omg. Thank to shared it with me my blood FZK.
      Thank u for this Chanel MV ARTZ u r amazing bro

    • @MVARTZ
      @MVARTZ  3 роки тому

      You're amazing Guy! 😁

  • @louisvangroenweghe4044
    @louisvangroenweghe4044 3 роки тому +1

    This is a gamechanger! My camera movements are so smooth at just 1/10th of the time. Thanks so much for this!
    It did not work for me at first so I browsed through the comments and this worked.
    When the objects are parented but the empty isn't the first icon you see in the rig do this:
    1) unparent the object by using alt P
    2) select the empty first and then the camera using shift
    3) press ctrl P and select object.
    This worked for me.

    • @MVARTZ
      @MVARTZ  3 роки тому

      Yea this is a smooth and easy method, we all use it here. As for the not working part, usually that is due to parenting order. If we want to work fast, we sometimes get the selection order wrong. Just start over, cause the set up is done in a matter of seconds. For the people who like to read tutorials I created this: mvartz.com/how-to-animate-smooth-camera-movements-in-blender/

  • @dough254
    @dough254 Рік тому +1

    Great video. Fr I’m use this technique in my current animation for a music video.

    • @MVARTZ
      @MVARTZ  Рік тому

      Sounds awesome! We've been using this for 8 years now and never has it not been capable of doing what needed to be done. Very simple, yet effective🤙

  • @CoreyReacts
    @CoreyReacts 2 роки тому +2

    My friend. You are amazing! This has sped my camera work up by at least 4x. I used to have 50 different markers switching cameras and now I can just use one! Thank you so much!!!!!!

    • @MVARTZ
      @MVARTZ  2 роки тому

      That we like to hear of course!

  • @the_greck
    @the_greck 10 місяців тому

    This is fantastic. I've watched a ton of videos on camera rigs in Blender but still learned a lot of things I didn't know about.

    • @MVARTZ
      @MVARTZ  10 місяців тому

      Thank you! So much to learn just in Blender alone, glad I could help with a portion of it😁

  • @OmluTerong
    @OmluTerong 3 роки тому +1

    It's been 6 month i am looking for thing like this. And you're the winner. I don't know how yutub create the algorithm., but i just found your channel out after searching for months.

    • @MVARTZ
      @MVARTZ  3 роки тому +2

      Welcome to the channel! 😁 I'm glad I could be helpful! Ughh don't get me started on the algorithm ahaha 🤣

  • @mixchief
    @mixchief 3 роки тому +1

    @MV ARTZ: What a complete jewel of a tutorial this is. Invaluable. Thank you!

    • @MVARTZ
      @MVARTZ  3 роки тому +1

      Thank u! What a huge compliment😊

  • @jwavive5983
    @jwavive5983 3 роки тому

    I agree with everybody! I used the first and last techniques immediately. And of course the techniques for focus too. I usually watch multiple tutorials on the same topic. When you said what your going to teach you haven't seen anywhere else, you were right!

    • @MVARTZ
      @MVARTZ  3 роки тому

      Glad too hear that! It's a relatively easy trick, however some much can be achieved with it. Everybody from the studio I work at uses this, simple but effective. 🤩

  • @bindingofzieglers6372
    @bindingofzieglers6372 3 роки тому +2

    I’m totally new to blender, but this is just what I needed to get my first character “recorded” in an awesome way🤗 thanks😃

    • @MVARTZ
      @MVARTZ  3 роки тому +1

      Glad to hear that! keep at it 😁

  • @danielgeiger6057
    @danielgeiger6057 2 роки тому

    Best Intro to camera movement!

    • @MVARTZ
      @MVARTZ  2 роки тому

      Best comment I heard all day! ❤️

  • @Ale3dGl
    @Ale3dGl 2 роки тому

    From now on, my hate for having to animate cameras is over, thanks to you. Amazing Tutorial!

    • @MVARTZ
      @MVARTZ  2 роки тому +1

      That is a massive compliment thank U😊

  • @erikjpettersson
    @erikjpettersson 3 роки тому

    So much info in such short time that you put me to sleep like a baby seeing this. Need to see this over and over. Thank you very much for sharing your knowledge

    • @MVARTZ
      @MVARTZ  3 роки тому

      Thank you for watching! 🤩

  • @milovansluis
    @milovansluis 2 роки тому

    MUCH LOVE,this is so much easier then all that other shit out there

    • @MVARTZ
      @MVARTZ  2 роки тому

      I appreciate that dude! 😁

  • @activemotionpictures
    @activemotionpictures 4 роки тому +2

    Cool video! Thank you for sharing. 7:04 - Press HOME to immediately zoom fill camera view on the viewport

    • @MVARTZ
      @MVARTZ  4 роки тому

      Thank you 😊 You have some amazing video's as well, took a quick glance just now!

  • @aiyynapavlova6423
    @aiyynapavlova6423 2 роки тому

    thank you so much for sharing this really simple method! I don't even know what I'd do without this video

    • @MVARTZ
      @MVARTZ  2 роки тому +1

      That is much appreciated! Hope it save you alot of precious time

  • @jugibur2117
    @jugibur2117 2 роки тому +2

    Wow, very helpful, thanks! If I understand correctly, the Motions Paths are only necessary for tweaking it further, right?

    • @MVARTZ
      @MVARTZ  2 роки тому

      Motion paths are visual feedback to check the arc your camera is making.

  • @martijnliemburg6903
    @martijnliemburg6903 4 роки тому +3

    Great tutorial! I was always struggling with camera movements. This makes things much easier.

    • @MVARTZ
      @MVARTZ  4 роки тому

      Appreciate that. I'm glad you found it useful😊

  • @BenLe42
    @BenLe42 2 роки тому

    Ahh that was fantastic. Thank you. I've been working on an animation for weeks now, unsure of what is the best method, and what you show here is definitely better than what I had come to. Thanks

    • @MVARTZ
      @MVARTZ  2 роки тому +1

      Thanks! That's what we like to hear! How is the animation coming along?

    • @BenLe42
      @BenLe42 2 роки тому

      @@MVARTZ so slowly. I bit of more than I can chew. But you know, that's how you learn.
      "Climb Mt Fuji of snail, but slowly, slowly."

    • @MVARTZ
      @MVARTZ  2 роки тому +1

      I do this all the time too! Even when I purposely try to keep it simple... the shot evolves and through sheer enthusiasm, it grows disproportionately out of hand.
      Stay at it, slow and steady wins the race💪

  • @lxic-bz8hf
    @lxic-bz8hf Рік тому

    amazing camera trick, thank you 🙏🏻

    • @MVARTZ
      @MVARTZ  Рік тому

      Thanks for the kind words😊

  • @AobatrozFilms
    @AobatrozFilms 3 роки тому +2

    Great idea! Thank you so much for sharing it!

    • @MVARTZ
      @MVARTZ  3 роки тому

      Of course that's what the blender community is about if u ask me😁 Well, share the video with your friends it helps out the channel a great deal and you made my day 🥳🤩

  • @Shka_maru
    @Shka_maru 4 роки тому +2

    Thank you for this! I just recently got into Blender for animation/previs and surprisingly, not many I've seen use rigs, just the normal camera. So if during a shot, you switch(focus) from one subject to another, you just change the position of the empty? You never actually move the camera itself?
    I look forward to your new videos. I can definitely see you reaching high popularity in the 3D community very fast! Keep it up!

    • @MVARTZ
      @MVARTZ  4 роки тому +2

      Thank you, and welcome to the blender side of animation, we're glad to have you here 😋
      Exactly, if I only want to shift the focus, I'll use the focus object, don't forget to choose a focus object under the depth of field, otherwise moving the empty doesn't do much.😊
      I rarely move the actual camera, all camera movements are done with the camera controller so to speak.
      I appreciate your supportive words!

  • @timcameron9023
    @timcameron9023 Рік тому

    this is a great tute - thank you for this

    • @MVARTZ
      @MVARTZ  Рік тому

      Absolutely😁 thanks for your support

  • @mithx_creator
    @mithx_creator 3 роки тому +1

    Great tutorial amazing its save me lot thankyou

    • @MVARTZ
      @MVARTZ  3 роки тому

      That means a lot, thank you! 😁

  • @izuchukwugideon1221
    @izuchukwugideon1221 3 роки тому

    Thanks for this tutorial. Top notch

    • @MVARTZ
      @MVARTZ  3 роки тому

      Appreciate that 😊

  • @DolioFoilio
    @DolioFoilio 2 роки тому

    Lovely, you've done such a great job at explaining & giving helpful insights, been struggling & checked this out, Thank you so much!

    • @MVARTZ
      @MVARTZ  2 роки тому +1

      Well that is a pleasant comment as well, that brightens up my day significantly 😊

  • @alan112223
    @alan112223 2 роки тому

    Thanks for your content man!

    • @MVARTZ
      @MVARTZ  2 роки тому

      Thanks U for watching! 🤩

  • @MrGoggler
    @MrGoggler 4 роки тому +1

    Great explanation!!!

    • @MVARTZ
      @MVARTZ  4 роки тому

      I appreciate that! Thank you 😊

  • @sidhusaab7443
    @sidhusaab7443 3 роки тому

    Bro you are awesome man, u made camera movements so easy🎖🙌🏻🙌🏻🙌🏻🙌🏻. Incredible tutorial with fabulous explanation 🤩🤩. I just signed in to like and comment on this💯💯

    • @MVARTZ
      @MVARTZ  3 роки тому +1

      I appreciate that! 😍 Stay creative man!

  • @HyperActive94
    @HyperActive94 3 роки тому

    AMAZING video man thanks for it!

    • @MVARTZ
      @MVARTZ  3 роки тому

      Appreciate that ☺

  • @lunaeries8259
    @lunaeries8259 3 роки тому +1

    could u please be mre specific and clear about parenting the empty o the camera (or the caera to the empy...)? because i can't seem to make it work even though i followed everything u said
    very nice tutorial anyway
    also: do u add the keyframes to the camera or to the empty?

    • @MVARTZ
      @MVARTZ  3 роки тому

      Hee there no worries! 😉
      Try selecting both the camera and empty then using alt P to unparent, so you have a clean slate
      Select the camera and then the empty and ctrl p to the parent object. After that, I animate the empty using the location, rotation, and scale channels.
      However, the additional camera shake is added directly to the camera.
      Hopefully, that clears that up, let me know!?😃

  • @biraescudero
    @biraescudero 3 роки тому

    Great class. I learned a lot!!!
    Thank you!!! Go on!!

    • @MVARTZ
      @MVARTZ  3 роки тому

      Thank you, it's always nice to hear people learned something here 🤩

  • @RichardAllen7753
    @RichardAllen7753 2 роки тому +1

    Im pissed. Just spent 4 hrs trying to make a bunch of paths around my scene. This soooo much better!

    • @MVARTZ
      @MVARTZ  2 роки тому

      No more of that stuff from now on 😆 Glad you enjoy it

    • @RichardAllen7753
      @RichardAllen7753 2 роки тому

      @@MVARTZ edited: how do u do the camera motion for Zerkaa intro? it seems to orbit around 1 character but then transition seamlessly to orbiting a different character. simple with curves but hard if u used the orbit technique since u cant animate the origin of an empty.

    • @MVARTZ
      @MVARTZ  2 роки тому +1

      It's hard to explain in text, but lets try anyway. I use the empty and roughly timed where I want the empty to be around the 3 characters. . So the empy is the pivot point around the characters. After I animated an orbit of say 120 degrees, I let the empty fly to the next spot. Here I either do an orbit or another camera trick say a bit of shake. On to the next spot and repeat. Inbetween these flythrough camera motions, i'll rotate the cameraCTRL (aka empty) to create an arc in the motion path. 📹
      Hope that made sense, otherwise, hit me up an istagram @mv.artz send me a dm and then I'll show you if you want.😁

    • @RichardAllen7753
      @RichardAllen7753 2 роки тому

      @@MVARTZ thank u for the response!! Yet again the best way to do it and believe me i tried ALL of the wrong ways. Parenting, pivot constraint, multiple child of constraints, rigs, i wasted an entire day yesterday to finally land on the exact same technique as u described late last nite. But ur answer gives me confirmation its a valid way. Hey one prob i still have, i think the graph editor might be the solution. The animation path shows a sharp corner when i key frame the camera to get closer to the empty. id prefer if it just spirals in but i want it to pull in more quickly in the beginning, since theres a wall in the way.

    • @RichardAllen7753
      @RichardAllen7753 2 роки тому

      @@MVARTZheres my work for ref. *does not include the orbit technique: ua-cam.com/video/1qtS-a1GI04/v-deo.html

  • @alphawheelsaudi2332
    @alphawheelsaudi2332 4 роки тому

    This tutorial in soo
    delicious
    Thank you so much

    • @MVARTZ
      @MVARTZ  4 роки тому

      Thank you 😇 spread the word ☺

  • @mehakjan2851
    @mehakjan2851 3 роки тому

    Very useful topic, thanks

    • @MVARTZ
      @MVARTZ  3 роки тому

      Thank you! I'm glad this was helpful.

  • @veraw.9044
    @veraw.9044 Рік тому +1

    I really like the tutorial and I think it will work very well for a project I am currently working on. However, somehow Blender freezes up when I try to move the cube. Is this something you have encountered as well?

    • @MVARTZ
      @MVARTZ  Рік тому +1

      No I haven't had this problem, I'm sorry I don't think I can help you with that.

  • @RTX4060TI
    @RTX4060TI 3 роки тому

    At 6:35 . while tweaking the motion path curve. How did you manage to get one combined curve for all of the axes , whenever i try it , I always get three different curves of x, y , z . Even hiding all other transforms. Please help me

    • @MVARTZ
      @MVARTZ  3 роки тому

      Hee! So what I do here is as follows. Open the graph editor, select the channels you need, in my case this was scale I believe, then press shift + H. The graph editor hides all other channels. I select all, using shortkey A and center the curves with Numpad period. Using the circle select tool, you will be able to select multiple channels at once. Shortkey is C, and to deselect with circle select tool is middle mouse.
      Then last but not least, use the G, R, S keys to transform, rotate, and scale keyframes

  • @Thebluebananas100
    @Thebluebananas100 3 роки тому

    this is an hidden gem gg

    • @MVARTZ
      @MVARTZ  3 роки тому +1

      Come on! Appreciate that🤩

  • @dnx331
    @dnx331 Рік тому

    thank you kind sir 🙏

  • @herolink17
    @herolink17 2 роки тому

    When I went into the graph editor I didn't have any animation on the camera, how did you? Did I miss a step, because my cube only has animation. Great video, ty for making it

    • @MVARTZ
      @MVARTZ  2 роки тому +1

      Hee! Good question😁 Hope this answers it🤞
      If you want to use the graph editor to animate for example noise on the rotation, then do the following..
      Set a keyframe on the rotation channel, or whatever channel you want to use the graph editor modifiers on. Open the N panel on the right in the Graph Editor, shortkey N or press that small arrow icon in the top right corner of the graph editor. Make sure you have one of the channels selected, so X Y or Z rot. So, You can now Switch from the F curve to modifier tab in the N panel.
      From there add a noise modifier and play with the settings as you see fit.
      I'm planning on doing a tutorial on the modifiers in the graph editor would this be something you would be interested in?

  • @Slava_
    @Slava_ 2 роки тому

    Сool idea!

  • @_tophur
    @_tophur 2 роки тому

    how do you cancel all the transformations??

    • @MVARTZ
      @MVARTZ  2 роки тому +1

      To reset a transformation channel, I use a short key, ALT+ G (position) ALT+R (rotation) ALT+S (Scale)

  • @benaronson2410
    @benaronson2410 2 роки тому

    I have the camera parented to the cube but when I rotate the cube the camera doesn't rotate. How do I fix this?

    • @MVARTZ
      @MVARTZ  2 роки тому +1

      Hee there no worries! 😉
      Try selecting both the camera and empty then using alt P to unparent, so you have a clean slate.
      Select the camera and then the empty and ctrl p to the parent object. Alternatively yoi could select the camera, and use a "child of" constraint in the comstraints tab. In the target field choose the empty, and don't forget to hit the "set inverse" button
      Hopefully, that clears that up, let me know!?😃

    • @benaronson2410
      @benaronson2410 2 роки тому

      @@MVARTZ I Will try it tomorrow, thanks so much!

    • @MVARTZ
      @MVARTZ  2 роки тому

      @@benaronson2410 No problemo 😁 Enjoy the weekend🤙

  • @rustlertea
    @rustlertea 3 роки тому

    I have noticed when I use screen space reflection, my camera is jerky but without SSR it's smooth. Can you help me with this? Thank you.

    • @MVARTZ
      @MVARTZ  3 роки тому

      Could you DM your scene on Instagram so I can take a closer look? @mv.artz

  • @chip9913
    @chip9913 Рік тому

    damn good tutorial!!!

    • @MVARTZ
      @MVARTZ  Рік тому

      Thnx Chip! Appreciate the support

  • @ahmadsy4421
    @ahmadsy4421 3 роки тому

    Thanks

  • @Horseshdl
    @Horseshdl 3 роки тому

    when i am at 8:57 and want to open N for the modifyer there is just show cursor and nothing else :( pls help :(

    • @MVARTZ
      @MVARTZ  3 роки тому

      There is also a plus sign next to the dividing line, when you click that the same window should open up. The N key should work, if nog maybe you overwritten that shortkey.
      Also make sure you're in the graph editor not the drivers editor

  • @hellobraundesign
    @hellobraundesign Рік тому

    1 000 000$MAN!

  • @toapyandfriends
    @toapyandfriends 2 роки тому

    Amazing intro ...please make a tutorial on that

    • @MVARTZ
      @MVARTZ  2 роки тому +1

      I made a video on how I animated my intro animation:
      ua-cam.com/video/3O1FZuDNO6g/v-deo.html

    • @toapyandfriends
      @toapyandfriends 2 роки тому +1

      @@MVARTZ 🥳

  • @AgustinCaniglia1992
    @AgustinCaniglia1992 Рік тому

    I figured that out the other yet. Yeah it's good.

  • @kidschannel3332
    @kidschannel3332 3 роки тому

    Thanks, but the cube appears in the render camera. How can I convert the cube to invisible?

    • @MVARTZ
      @MVARTZ  3 роки тому +3

      Hey!
      You probably used a mesh>Cube, where I used a Empty>Cube.
      I can imagine you don't want to do the work al over again so, when you go to the "object properties tab" unfold "Visibility" then uncheck show in "Renders". You could also do this in the "Outliner Panel" Look up your cube and press the camera icon until it is greyed out.
      Hope that helps

  • @amazingkartik
    @amazingkartik 3 роки тому

    Hey buddy, can you make a rig to the camera for a moving object similarly.

    • @MVARTZ
      @MVARTZ  3 роки тому

      Not sure I understand the question, can't you just parent then camera control to the root control of your moving object?

  • @GeorgesChannel
    @GeorgesChannel Рік тому

    Thank you for sharing your experience. I will try to apply your method in my next videos. Thanks a lot!

    • @MVARTZ
      @MVARTZ  Рік тому +1

      Thnx George! I think this will save you a lot of hassle in your next production

    • @GeorgesChannel
      @GeorgesChannel Рік тому

      I really hope and apreciate it. I am a beginner and was trying paths and curves last days. What a hassle. Even the fly mode. But i think your method makes more sense and is much easier to handle. Thanks a lot for sharing.

    • @GeorgesChannel
      @GeorgesChannel Рік тому

      By the way, i use Blender for 3d graphics and Animations on old 8bit and 16bits like Commodore 64 or Atari St.

    • @MVARTZ
      @MVARTZ  Рік тому +1

      @@GeorgesChannel sounds cool! Share some with us of you can. Tag me on insta or something

    • @GeorgesChannel
      @GeorgesChannel Рік тому +1

      @@MVARTZ I have some renders on my YT channel. I will tag you on Facebook or Twitter if i find you after my work..

  • @itsvanburen5879
    @itsvanburen5879 3 роки тому

    when I select the empty cube and move it, the camera does not move even though the objects are linked

    • @MVARTZ
      @MVARTZ  3 роки тому +1

      That's not supposed to happen. Select both objects, at the first frame in case you animated something already, alt p to clear parent. Select the camera and then the empty and ctrl p to parent object.
      If this doesn't work. Try a child of constraint. Let me know if that helped, if not we can look into it further together🙂

    • @itsvanburen5879
      @itsvanburen5879 3 роки тому

      @@MVARTZ I think I've got it! Just deleted my camera, made a new one and then followed along with this comment and now when I move the empty cube the camera follows along.

    • @MVARTZ
      @MVARTZ  3 роки тому

      @@itsvanburen5879 Perfect! 💪

  • @GooSoldier
    @GooSoldier 3 роки тому

    thnx a lot!

    • @MVARTZ
      @MVARTZ  3 роки тому

      No worries 😁

  • @ayubutewele5241
    @ayubutewele5241 Рік тому

    What that key frem 😢?

    • @MVARTZ
      @MVARTZ  Рік тому

      I don't understand, sorry🤗

  • @SPECULATION-STATION
    @SPECULATION-STATION 2 роки тому

    How do I get the rig ?

    • @MVARTZ
      @MVARTZ  2 роки тому

      Follow the tutorial, the set up is not that difficult.

  • @mixtape5868
    @mixtape5868 2 роки тому +1

    why cant people just explain shit like this, clear once no side rants.

    • @MVARTZ
      @MVARTZ  2 роки тому

      You're welcome? 🤗

  • @karthikeyan3d319
    @karthikeyan3d319 4 роки тому

    markers is not working for me for some reason on one file

    • @MVARTZ
      @MVARTZ  4 роки тому

      Can you test if it's working for you in a new blend file. Just set up a test.
      Also did you use the shortkey or the menu option? Maybe you accidentally change the shortkey. You can check in preferences > keymap > up to change to key-binding > check ctrl b

    • @karthikeyan3d319
      @karthikeyan3d319 4 роки тому

      @@MVARTZ binding is working in new blend files yes

    • @karthikeyan3d319
      @karthikeyan3d319 4 роки тому

      But I tried both shortcut ctrl b and marker-> bind camera to markers

    • @MVARTZ
      @MVARTZ  4 роки тому

      At least we know its something specific to this blend file.
      If you want you can send me the blend file. Info@mvartz.com and i'll take a quick look.

  • @venom777ff6
    @venom777ff6 2 роки тому

    My Render Is Blank Only Word Show Why How I can Fix This 😭

    • @MVARTZ
      @MVARTZ  2 роки тому

      maybe you disabled your scene collection from render (with the little eye and camera Icons ) in the outliner? Caný say for certain, without more info

    • @venom777ff6
      @venom777ff6 2 роки тому +2

      Oo Thanks Man 🥰🥰🥰 Problem Is Fix Now And By The Way Your Technique Is Best and simple I Have Millions Of Video But Your Technique Are The Best One ❤️❤️❤️ Subscribed 😁😁

    • @MVARTZ
      @MVARTZ  2 роки тому

      Thank U !! Happy to be of help

  • @hexonedits9252
    @hexonedits9252 3 роки тому

    this just makes it hard to turn the camera what if i want to record a turn in a animation

    • @MVARTZ
      @MVARTZ  3 роки тому

      Do you mean you want to pan the camera because you still can individually animate the camera?
      I'm assuming that not all your shots are panned movements, if it is you're better off animating the camera directly. There would be no need to rig the camera anyway.
      Anyway, say you only have one shot in the sequence that needs to pan around a specific point.
      Just make a new camera, mark the timeline and use that to pan, then switch back whenever you need the rig.
      If for some reason you only want to use 1 camera then, consider this.
      Places your camera at the point you want to pan from. What you could do then is create a new empty (2) at that pivotal point, snapping the 3d cursor to the camera's location. Parent the first empty that is still parented to the camera to the 2nd empty. Then rotate that 2nd empty. (use the child of constraint if needed.)
      Hope I understood your question right, let me know, I hope that helps.

    • @hexonedits9252
      @hexonedits9252 3 роки тому

      @@MVARTZ i have a animation in which i just have to record the side of a mesh i tried the walk navigation camera settiing but that turned out to be jittery even after i smoothed the keyframes... although this method is smoother it makes it harder to do certain turns or movements like i would have to scale in and turn at the same time

  • @MythicSound
    @MythicSound 3 роки тому

    You sound like ThoTechtical

    • @MVARTZ
      @MVARTZ  3 роки тому

      A lot of hours in front of the mirror! 😋

  • @RaisyClutch
    @RaisyClutch 3 роки тому

    why would I do all this when I have this addon blendermarket.com/products/quake-motion-camera
    camera shake, handheld camera, camera panning, you name it

    • @MVARTZ
      @MVARTZ  3 роки тому +1

      Sure, everyone should use whatever they feel most comfortable animating with. 😄
      For me, and a lot of coworkers I know, we swear by this simple setup. 99% can be achieved like this and it's easy and fast.
      Everything I show here is just one of many solutions, there is no right or wrong way, the important part is that the artist can portray his/her artistic vision. Tools and techniques come second to that.
      Stay creative😁

  • @Kharazm4th
    @Kharazm4th Рік тому +1

    The problem of this method is that you cannot achieve pivotal camera movement in fact the crane movement.. Also please don't pull up that shit in your nose, you are speaking publically not in toilet

    • @MVARTZ
      @MVARTZ  Рік тому +1

      Of course, you can achieve pivotal camera movement. On top of the parent controller, you can still animate the camera. Nobody says you're now limited to only using the camera controller.
      As for your other comment, I'm not entirely sure I understand, in case you saying what I think you're saying.
      However, remember that this is an older video and that presenting and content creation are both skills every content creator on UA-cam has had to learn through practice.
      So I'm sorry if something bothered you in this video but I'm also just a dude that is trying his best to help other artists grow.

  • @__Rizzler__
    @__Rizzler__ 3 роки тому

    Bro my camera movement is ROUGHER than my girlfriend

  • @bobbauman706
    @bobbauman706 2 роки тому

  • @berasnevichuladzislau6088
    @berasnevichuladzislau6088 2 роки тому +1

    Thanks

    • @MVARTZ
      @MVARTZ  2 роки тому

      You're welcome!😁