Yes, samples and wavetables are embedded within the preset file so they will work with the free version. You don't need to own the pro version to use presets made with the pro version. Just make sure you have the latest version of Vital installed.
Vital is the first plugin I've ever seen that appears to have no "Official" documentation? Am I missing something? It looks very powerful, but how on earth do you learn how to use it? Anyways, amazing patches, and this video is well thought out, would love to see your work flourish, fantastic sound design!
Thanks so much! Indeed, Vital has no official documentation yet, which has been really frustrating for almost two years now. The developer, Matt Tytel, is kind of a one-man-show, managing pretty much every aspect of his business alone. This is why I think he's yet to push out an official manual. Fortunately, there are loads of extremely helpful videos all over UA-cam that certainly helped me get to know it. Check out DataBroth's Vital Tutorials.
@@SoundAuthor You're welcome! What a find this plugin is! Thanks to you for that, and also for the heads up on Vital. For now I'm going to use your patches till I get time this winter to delve into programming and watching some of those tutorials. Sadly, I'm just way too busy spending all my time and energy (almost) with my day job. Greatly looking forward to the release of U-he's Zebra 3 as well, I'm making the assumption it's going to be out in November for now... Thanks again for your creative work, you have magnificent talent and I would have Never heard of this plugin if it was not for your UA-cam channel and your U-He sound set for Hive 2! Looking forward to more of your patches, and greetings from Chisago City, Minnesota!
I guess that depends on SynthMaster 3...when it comes out. is there a beta version I'm unaware of? I used SynthMaster 2 for a little while, and it's still a great synth, but at the time, there where already a number of softsynths that were more appealing to me. That said, if KV331 really nails it, I will absolutely make patches for it.
In a previous vid u said u gain staged to around -6 db or so, why not gain stage to the -18 dbfs standard? Also, when u stage are u using full velocity scale (127) or 100? Always, ALWAYS incredible patches. You're what happens when people stop caring about analog vs digital and just make great patches!
Thanks for the kind comments. I'm unaware of "the standard" in gain staging, but -6db just feels right to me. One thing a lot of people overlook is that your DAW will often set tracks to about -6db, which causes sound designers to overcompensate and mix everything 6db too loud. I always have my tracks set to 0db. This way I can properly gain stage without accidentally ripping someone's head off or damaging their monitors if or when they ever turn that track up to 0db.
@@SoundAuthor if u look up -18dbfs, u'll see what I mean. -18dbfs works out to roughly -8,-10 db, so ur close and not hurting anything really. I was just curious! I have patches staged at -18dbfs, I read many times that is the optimum loudness to hit effects plugin and to set tracks at, and in my experience it's very effective at keepimg volumes in check, I never clip even at master. Again, look it up here on UA-cam, I ne
@@wwlittlejOfficial Thanks, I'll do some research about -18dbfs. However, I get complaints from people who want their patches peaking at -3db. Not sure I could get away with anything between -8 and -10. That said, my pads are typically -9db at peak velocity. Pads are obviously gonna be a little quieter.
@@wwlittlejOfficial What you are saying only applies to analog modeled stuff, but even then most developers develop plugins to handle everything fine up to 0dBFS. Acustica Audio do have plugins which require -18dBFS for proper operation, but they do fancy sampling from actual hardware.
@@xgmode no, it does not "only" apply to analog modeled software. It's a universal agreement between hardware makers, yes, and since the first vsts were based upon hardware equivalents (like Pultec eqs, and 1176 compressors) they stuck with those designs as well. Since -18dbfs is a universally accepted limit/agreement, software devs stuck with it. If u don't think so, read your fav software vst manual. The vast majority of vst software is developed for a "sweet spot" @ -18dbfs.
One of the best library for vital that I ever heard! Keep going on!
excellent buying these for sure ❤👍😎
Next Level Patches!
this sounds incredible! ill definitely check it out
You are excellent at sounddesign :o
Great sounds, great price also, i'll definately be getting this :)
Great job! What’s the name of this Vital skin?
It's the Dracula skin... draculatheme dot com/vital
Great soundset! Does this work with all versions of Vital. I'm still using the free version trying to make my mind up about it.
Thanks
Jim
Yes, samples and wavetables are embedded within the preset file so they will work with the free version. You don't need to own the pro version to use presets made with the pro version. Just make sure you have the latest version of Vital installed.
@@SoundAuthor Thankyou, much appreciated.
Beautiful
Sounds awesome!
Vital is the first plugin I've ever seen that appears to have no "Official" documentation? Am I missing something? It looks very powerful, but how on earth do you learn how to use it? Anyways, amazing patches, and this video is well thought out, would love to see your work flourish, fantastic sound design!
Thanks so much! Indeed, Vital has no official documentation yet, which has been really frustrating for almost two years now. The developer, Matt Tytel, is kind of a one-man-show, managing pretty much every aspect of his business alone. This is why I think he's yet to push out an official manual. Fortunately, there are loads of extremely helpful videos all over UA-cam that certainly helped me get to know it. Check out DataBroth's Vital Tutorials.
@@SoundAuthor You're welcome! What a find this plugin is! Thanks to you for that, and also for the heads up on Vital. For now I'm going to use your patches till I get time this winter to delve into programming and watching some of those tutorials. Sadly, I'm just way too busy spending all my time and energy (almost) with my day job. Greatly looking forward to the release of U-he's Zebra 3 as well, I'm making the assumption it's going to be out in November for now... Thanks again for your creative work, you have magnificent talent and I would have Never heard of this plugin if it was not for your UA-cam channel and your U-He sound set for Hive 2! Looking forward to more of your patches, and greetings from Chisago City, Minnesota!
Hey, would you be interested in doing factory presets for SynthMaster 3 ?
I guess that depends on SynthMaster 3...when it comes out. is there a beta version I'm unaware of? I used SynthMaster 2 for a little while, and it's still a great synth, but at the time, there where already a number of softsynths that were more appealing to me. That said, if KV331 really nails it, I will absolutely make patches for it.
❤
In a previous vid u said u gain staged to around -6 db or so, why not gain stage to the -18 dbfs standard? Also, when u stage are u using full velocity scale (127) or 100?
Always, ALWAYS incredible patches. You're what happens when people stop caring about analog vs digital and just make great patches!
Thanks for the kind comments. I'm unaware of "the standard" in gain staging, but -6db just feels right to me. One thing a lot of people overlook is that your DAW will often set tracks to about -6db, which causes sound designers to overcompensate and mix everything 6db too loud. I always have my tracks set to 0db. This way I can properly gain stage without accidentally ripping someone's head off or damaging their monitors if or when they ever turn that track up to 0db.
@@SoundAuthor if u look up -18dbfs, u'll see what I mean. -18dbfs works out to roughly -8,-10 db, so ur close and not hurting anything really. I was just curious! I have patches staged at -18dbfs, I read many times that is the optimum loudness to hit effects plugin and to set tracks at, and in my experience it's very effective at keepimg volumes in check, I never clip even at master. Again, look it up here on UA-cam, I ne
@@wwlittlejOfficial Thanks, I'll do some research about -18dbfs. However, I get complaints from people who want their patches peaking at -3db. Not sure I could get away with anything between -8 and -10. That said, my pads are typically -9db at peak velocity. Pads are obviously gonna be a little quieter.
@@wwlittlejOfficial What you are saying only applies to analog modeled stuff, but even then most developers develop plugins to handle everything fine up to 0dBFS. Acustica Audio do have plugins which require -18dBFS for proper operation, but they do fancy sampling from actual hardware.
@@xgmode no, it does not "only" apply to analog modeled software. It's a universal agreement between hardware makers, yes, and since the first vsts were based upon hardware equivalents (like Pultec eqs, and 1176 compressors) they stuck with those designs as well. Since -18dbfs is a universally accepted limit/agreement, software devs stuck with it.
If u don't think so, read your fav software vst manual. The vast majority of vst software is developed for a "sweet spot" @ -18dbfs.
It says created with a newer version so cant play it in my Vital. Why is that?
These presets were made in v1.5.3. Everyone should have access to that version. Have you tried updating Vital?
my vital didnt update by itself ... had to un and re-install. it fixed that