Cities vs Towns in Civilization 7

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  • Опубліковано 6 січ 2025

КОМЕНТАРІ • 170

  • @dmnn69
    @dmnn69 12 днів тому +693

    The town mechanic is GENIUS for not having to manage 20 different production queues late game. You can have 5 cities that produce using production and spend gold in the towns when you need to build units or buildings.

    • @Har1ByWorld
      @Har1ByWorld 9 днів тому +10

      so it just reshaped idea of vassal town from eariel games wow

    • @DenouementFilmsNetwork
      @DenouementFilmsNetwork 4 дні тому +34

      @@Har1ByWorld this is the same as humankind. looks like they have been taking notes.

    • @TricksterPoi
      @TricksterPoi 3 дні тому +15

      @@DenouementFilmsNetwork pretty much. the whole gameplay is *borrowed* from it.

    • @MuffHam
      @MuffHam 3 дні тому +3

      I don't like the settlement limit that's dumb.

    • @linknlogs2273
      @linknlogs2273 2 дні тому +7

      @MuffHam It has existed in the previous games, it just wasn't explicitly stated. In Civ 6 you had massive amenity penalties if you had too many cities. The settlement cap does the same thing, it just makes it more obvious to the player.

  • @smithastley1616
    @smithastley1616 Місяць тому +360

    Towns using gold instead of prod is genius. Reduces late game micro and increases flexibility. Fuck yea

    • @CivMinute
      @CivMinute  Місяць тому +37

      I’m looking forward to playing economic heavy strategies and loading my towns with buildings

  • @MysteriousGaming99
    @MysteriousGaming99 2 місяці тому +523

    I saw the comment where someone said your music was too loud and you said you uploaded again with less music. Just want to say good job on this one

    • @KyleHerbert13
      @KyleHerbert13 4 дні тому +15

      Music is still too loud ngl

    • @smiles3005
      @smiles3005 2 дні тому +1

      @@KyleHerbert13 Sounds good though

    • @KarlF45
      @KarlF45 День тому +1

      thats gotta be sarcasm. this video has an atrocious balance

    • @Laroac
      @Laroac 2 години тому

      music öoudness could still be reduced by 10%

  • @elivogel388
    @elivogel388 2 місяці тому +251

    Glad they're bringing back the happiness mechanic. In Civ VI there was no reason to play tall, and I hated pumping out settlers because I had to.

    • @MrArchilus
      @MrArchilus 20 годин тому +6

      I think it was too punishing in V though. There you had to play tall. I think BE got it fairly right

  • @ShadowReaper-pu2hx
    @ShadowReaper-pu2hx 9 днів тому +36

    Towns seem good for claiming areas of land that wouldn’t make for good cities (too little production around) but that you still want to control.

  • @RovingTroll
    @RovingTroll Місяць тому +65

    The fact that I can upgrade my city instead of trying to remember where I need to put a late game tile for 400 turns is aweseome

  • @obe726
    @obe726 2 місяці тому +20

    Dude your videos are awesome, very clear and well explained. Thanks

  • @hugoguzman4985
    @hugoguzman4985 7 годин тому +1

    I really hope there's more town focuses beyond just those four.

  • @ChadwickMann
    @ChadwickMann Місяць тому +16

    This feels very similar to Millenia with their towns, vassals, and outposts. Civ 7’s towns look like a mix of all 3

  • @98jdm
    @98jdm 10 годин тому

    Thanks for explaining the concepts. Exciting stuff! I'm a little skeptical of the settlement limit, but I guess I'll have to see the rest of the game to see how it pans out!
    I'm Investing heavily in this channel, I predict 150K subs by May.

  • @Dra-go-noid
    @Dra-go-noid Місяць тому +9

    This was so simple to understand. Great job man.

  • @LilLotl
    @LilLotl 4 дні тому +9

    Love the towns thought I wish there was an option to change the settlement limit to no-limit. (I a sure they'll add it in when it launches but if not it is something I would love to see added to the game.)

  • @Scorpius1122
    @Scorpius1122 6 днів тому +1

    Looks interesting. Looking forward to trying it out.

  • @murrrr8288
    @murrrr8288 2 дні тому +25

    Civ devs: "Let's copy the feature from Humankind, but make it more complicated"

    • @amirekinartail8623
      @amirekinartail8623 День тому +26

      Yeah..like literally every game developer ever just take a feature you like from another game and expand on it. People have been doing things like that since the beginning of time lol

    • @icarusthorn9739
      @icarusthorn9739 День тому +16

      Humankind took from civ so it's only fair lmao

    • @marksmanmerc1
      @marksmanmerc1 52 хвилини тому

      Like is that supposed to be a bad thing or something? If you actually meant it that way then you just have a fetish for complaining

  • @theogillan5510
    @theogillan5510 Місяць тому +12

    Its really exciting to see economic strategies looking more relevant. I would often end up with ridiculous amounts of gold and it was a lot of fun being able to buy loads of buildings and units quickly across the map to just have an insane amount of speed. Excited to see this get more competitive!

  • @edalesi
    @edalesi 3 дні тому +5

    Until now I was thinking towns would be like a support to cities, sending to cities all the culture and science and production and food they have. It seems more they exist for you to have a territory you want to control but is not good to have a city there, and, if you specialise them, then they are a food support to cities

    • @jcole3489
      @jcole3489 2 дні тому +2

      and can still make them cities if you want! Epic

  • @Nictator42
    @Nictator42 2 дні тому +2

    Hopefully the tiles are "smaller" in civ 7 vs older civ games. For example, in Endless Legend, the maps generally have more tiles and units can cover a larger number of tiles per turn

  • @bobobocaj8189
    @bobobocaj8189 6 годин тому

    I’m very proud of Civilization VII for making it onto Civ Minute

  • @castleunderthesea
    @castleunderthesea 10 днів тому +8

    Good lord that town focus sending food is what I've been dreaming of in Civ VI

  • @TheGamingESP
    @TheGamingESP День тому

    I was discussing with a firend about this game, we both thought it would be a nice addition to have towns and cities, then i see this video and it just made me happy. Although the way we thougth about it was having this towns specialize in something, like trade, mining or gathering resources, food production settlement etc. Anyways its a great thing to see it coming to civ

  • @seanammon6993
    @seanammon6993 Місяць тому +1

    I am so excited to play this

  • @kotzpenner
    @kotzpenner 10 днів тому +8

    Finally a good idea for both wide and tall gameplay. I like both in strategy games but usually one os often strictly better, usually the wide strategy, but that's just extra work imo.

  • @SirTriton
    @SirTriton День тому

    Ngl this game just keeps getting better in my mind. When I first saw this game i thought ‘i don’t like this, i’ll stick to civ 6’ but it’s things like this that really do make it look like an awesome sequel

  • @juanfranciscomarcos2489
    @juanfranciscomarcos2489 3 дні тому +8

    So, correct me if im wrong, but towns being gold dependant, feeding producction to the capital and having city caps... does that mean that raiding (wars without wanting to conquer) are an actual viable strategy?

    • @robertsandiford6223
      @robertsandiford6223 День тому

      They don't send production to cities, they convert it into gold

  • @plswhydoineedahandle
    @plswhydoineedahandle Місяць тому +1

    I'm so stoked

  • @mattc9998
    @mattc9998 19 годин тому

    Gonna be interesting from a localisation perspective. Many languages don't distinguish between "town" and "city".

  • @smiles3005
    @smiles3005 2 дні тому +2

    Whats the song called?

  • @Jaysofia
    @Jaysofia 2 дні тому

    This is going to be the best civ since 4 beyond the sword holy shit.

  • @SafeRemain
    @SafeRemain 2 місяці тому

    Liking and commenting to boost engagement on the better version

  • @09ALPHAROGUE
    @09ALPHAROGUE День тому

    Interesting that the settlement cap isnt split between towns and cities, but is instead both. I guess maybe you spread out with towns, build up city by city and eventually transition everything into cities, not sure why you would keep towns in the late game unless it wouldnt fuction as a standalone city, ie a town with 0 production.
    I do like the cap though, and i guess some civs/leaders will have a "go wide" empasis by expanding the cap or reducing the overcap happiness debuf

  • @underarmbowlingincidentof1981
    @underarmbowlingincidentof1981 Місяць тому +9

    Settlement limits seem weird...
    So early game conquering becomes really difficult to pull off and razing cities becomes the better option... huh

    • @davidsprenkle2641
      @davidsprenkle2641 Місяць тому +6

      It's a soft cap, so you can conquer all you want if you can handle the happiness hit.

    • @stefankatsarov5806
      @stefankatsarov5806 10 днів тому +1

      Its basically how it was in Civ V, the more towns to less happiness you have.

    • @joelockard7174
      @joelockard7174 8 днів тому

      They want you to choose violence...lol

  • @daenithriuszanathos9306
    @daenithriuszanathos9306 2 дні тому

    Sounds like they really took notes from games like Endless Legends.

  • @Alblaka
    @Alblaka 7 днів тому

    'Never seen before'
    Literally me playing Millennia right now: o.ô

  • @captainbooney
    @captainbooney 3 дні тому

    I cant wait

  • @ehsannadeem3970
    @ehsannadeem3970 Місяць тому

    Freakin love this

  • @samueltrusik3251
    @samueltrusik3251 2 дні тому

    I like that there is the distinction, but I am not sure about some of the features.

  • @natefann9350
    @natefann9350 2 місяці тому +100

    Dude I wish the game would come out sooner lol

    • @Flowers4Fischl
      @Flowers4Fischl 2 місяці тому +16

      Here’s the thing. Every civ game takes 3 or more years for all the expansions and DLCs to release. I played civ5 BNW until 2020 after civ6 gathering storm came out, and I’ll be patiently waiting for civ7 to get complete dlc and expansion bundles and keep playing civ6 until then

    • @okayrookie
      @okayrookie 2 місяці тому

      ​@@Flowers4Fischlthat's a good "strategy" 😅
      Nah, I'm fired for that. 🫥

    • @brandonhutsell5319
      @brandonhutsell5319 Місяць тому

      Plus youll prolly get it on sale or morelikely too win win​@FacialFischl

    • @jonnybravo595
      @jonnybravo595 Місяць тому +4

      ppl without patience like is you is what ruin development process

    • @natefann9350
      @natefann9350 Місяць тому +2

      @@jonnybravo595 🙈🙈🙈

  • @Luzitanium
    @Luzitanium День тому +2

    1:58 no faith? they took religion out of the game?

    • @MrArchilus
      @MrArchilus 20 годин тому

      Religion is around.

  • @Abyssionknight
    @Abyssionknight День тому

    What the point of making a production town, if all production in the city is turned into gold?

  • @CharlieNorthover-f1i
    @CharlieNorthover-f1i 2 місяці тому

    This is amazing. Love the channel.
    You have any ideas for content once Civ 7 releases? Cus I'm excited and subscribing :D

  • @SieurBrabantio
    @SieurBrabantio 2 дні тому

    that change the game a lot. interesting

  • @Alexander59059
    @Alexander59059 3 дні тому

    I’m not sure how I feel about towns counting towards the settlement cap
    It seem like it pushes you to just make more cities
    I also wonder how viable it will be to make one mega city

  • @StayInGoodSpirits
    @StayInGoodSpirits 19 годин тому

    Music mix is way too loud please lower so we can hear you better

  • @SteA197
    @SteA197 2 місяці тому +5

    I don't know how the algorithm works but it may be worth delisting the loud version? This is great by the way. I hope your channel blows up over the next few months.

  • @rollo_linwood
    @rollo_linwood 5 днів тому

    A lot of the new Civ VII mechanics remind me a great deal of age of wonders 4

  • @brucemooney1277
    @brucemooney1277 День тому

    I assume this is not your footage? Res is kinda bad, the image is blurry in HD. But hey, thanks for the explanation! I dont watch much of Civ7 content yet cus I want the surprise to discover the game, but I couldn't resist a little peek :)

  • @michaelweir9666
    @michaelweir9666 3 дні тому

    I perfectly understand WHY they made it so you can simply move tiles you want to replace so that it doesn't feel like you're wasting resources, but honestly it really bugs me for some reason. I feel like it'd make much more sense to refund half of the replaced tile's original cost as production toward building the replacement district.

  • @daundredemars5028
    @daundredemars5028 Місяць тому +1

    I hope we get 3x huge earth maps

    • @CivMinute
      @CivMinute  Місяць тому +1

      Me too, that would be awesome

  • @dartdaly4744
    @dartdaly4744 2 місяці тому +1

    Hey thanks Good job on uploading a better version of the video! Wish more Devs had better community interaction! Sending love from the internet! 🫂

  • @cosmicusstardust3300
    @cosmicusstardust3300 8 днів тому

    I just hope they don't add back in the loyalty mechanic. I hated that so much in Civ VI, I had to install a mod to get rid of it.

  • @alexanderpetersen1664
    @alexanderpetersen1664 День тому

    So they are taking stellaris mechanics and adding them to civ

  • @phole1100
    @phole1100 День тому

    I LOVE the new town mechanic. It's something that was missing from CIV 6. I don't like the new city mechanics because it seems unwieldy and potentially game breaking. You could built linear cities that stretch across an entire continent. Or just invest everything into one mega city that is 50 tiles

  • @SantoSantos1555
    @SantoSantos1555 3 дні тому

    A gravação do jogo tá meio com uma qualidade bem baixa mesmo eu pondo em 1080p

  • @kuuro_7712
    @kuuro_7712 3 дні тому

    I'm extremely worried that the settlement limit is going to balance the game into oblivion, with just some equally sized blobs for countries every game. Sure, I can also play Charlemagne and try to negate the penalty with infinite cities, but it definitely sounds like runaway success is what they're trying to eliminate

  • @EltJohn
    @EltJohn Місяць тому +1

    Where was this information released? Just curious about the source, I haven't been paying attention to the news.

    • @CivMinute
      @CivMinute  Місяць тому +3

      I get all my information from the official Sid Meier’s Civilization channel, there’s lots of gameplay footage there

  • @pizzaman11
    @pizzaman11 2 місяці тому +52

    This is cool but I wish Civ would just pick a design and polish it. Civ 4 became really good because they stuck with a basic system and kept iterating on it since Civ 1. Since Civ 5 they keep reinventing the wheel every game, so you get cool systems but super unbalanced and unpolished.

    • @Einomar
      @Einomar 3 дні тому +1

      Nah

    • @XMysticHerox
      @XMysticHerox 3 дні тому +1

      But thats what they are doing here compared to Civ 5? This has a lot in common with a district system. And they allow you to move improvements which should remove some of the need to plan half the game in advance with district placement that so many people had trouble with.

    • @DonutOfNinja
      @DonutOfNinja 3 дні тому +1

      It would be hard to justify a £70 price tag for what is nothing but a revamp. If you wanna play the same game over and over, you still can.

    • @pizzaman11
      @pizzaman11 3 дні тому

      @@DonutOfNinja A total revamp of systems should be a new game not a sequel. A sequel should be a continuation of a series design.
      So the game matures over time from sequel to sequel, but if you change every system dramatically you have to start from scratch again because each of your 4 new systems are gonna interact with each other at exponential complexity.
      Like with Civ 1-4 you saw maybe one new system per sequel, the rest focused on polishing mechanics, ui, and graphics. Hence why Civ 4 has so much more longevity because when you play it you can tell they have more than a decade of iterative knowledge on how that game plays out. With Civ 5 you had to wait for the modders to do the iterative development themselves because you had good bones but no polish.

  • @maximus5668
    @maximus5668 2 місяці тому +24

    Why pre industrial cities are so large? I hate that system of unhistorical districtification of cities across the ages.

    • @daniillevchuk6128
      @daniillevchuk6128 2 місяці тому +15

      It's not historically accurate game, lol

    • @retroneer5824
      @retroneer5824 Місяць тому +13

      I understand your point but this is the same game that has allowed you to play as the US since bronze age, they have to take liberties to ensure playability and enjoyment

  • @LuiDeca
    @LuiDeca 3 дні тому

    i love this mechanic.... everything else though.....

  • @charlesiphone5765
    @charlesiphone5765 20 годин тому

    But how is sweden gonna exist in civ7? They only have towns

  • @ZerpDerp
    @ZerpDerp 2 дні тому

    Civilization is now SimCiv

  • @Dementio223
    @Dementio223 6 днів тому

    wait, so 1 city games are possible?

  • @yazidefirenze
    @yazidefirenze 8 днів тому

    Not getting this game (not for a while at least) but damn does this look cool

  • @furyok5830
    @furyok5830 2 місяці тому +7

    1. reminds me a LOT fo how Humanking works, and its not a bad thing,
    2. I hope they will add teams and multiplayer like civ 6 had

    • @Virens132
      @Virens132 2 місяці тому

      Hopefully the first mod we'll see

    • @furyok5830
      @furyok5830 2 місяці тому

      @@Virens132 I play civ6 a LOT with my fiancee in team mode, even if its not fair or balanced or anything, its a lot of fun, for us this Team capability would be brilliant. I will even love to see it evolve and see an option for shared gold for example, but we shall see ^^

    • @DominikBaszczykiewicz
      @DominikBaszczykiewicz 2 місяці тому

      @@furyok5830 i suggest to try civplayers league community with the mods (like better balanced game mod in the 1st place), imo with this mod multiplayer is quite balanced :)

    • @iwatchwithnoads7480
      @iwatchwithnoads7480 2 місяці тому

      ​@@furyok5830get married asap so this won't be an issue. I was like you once but now we just play games in bed to make baby

    • @DenouementFilmsNetwork
      @DenouementFilmsNetwork 4 дні тому

      it truly is humankind as I am currently playing that now.

  • @Pandora_Actor08
    @Pandora_Actor08 5 днів тому

    looks like ara history untold

  • @SirBalageG
    @SirBalageG 2 дні тому

    you got me until city limits. I ain't playing a game that literally ruins itself so I cannot conquer the world.

  • @jaytoutcourt662
    @jaytoutcourt662 День тому

    they took a lot of mechanics from Millenia and Humankind for this game. I don't know whether I'll enjoy this as much as I enjoyed CIV V

  • @LordKalte
    @LordKalte 2 дні тому

    Just when we were wondering how they could make a new Civ game and keep improving at, surely, they can'yt think of something to add to the existing Civ games... Oh Shit!!!!

  • @wolfpaw-yz9fk
    @wolfpaw-yz9fk 4 дні тому

    I really wanna like it, but I just don't like the direction with the Civs

  • @Joso997
    @Joso997 Місяць тому

    Ok actually this is a good feature

  • @historish165
    @historish165 2 місяці тому +2

    Good video but man that music's distracting.

  • @Colley619
    @Colley619 5 днів тому

    So.. It's been a while so correct me if I'm wrong someone but.. Sounds like they stole the management concept from "Humankind"?

  • @sausneb
    @sausneb 2 місяці тому +21

    The unhistorical district thing is so annoying. Americans apparently have no idea how tiny cities used to be. The game is becoming a Flintstone-ish cartoon. Civ inhabitants driving their pedal driven stone car to the drive through tavern on the way to the amphitheater district

    • @BARBARBINKLE
      @BARBARBINKLE 2 місяці тому +10

      Civ has been shit and historically inaccurate since Civ 6. Just bite the bullet and make the switch over to paradox games they’re so much better and have way more depth.

    • @dango6266
      @dango6266 2 місяці тому +45

      Buddy it's a turn based game with tiles where a single civilization persists for thousands of years which are represented in a few hundred turns

    • @arzentvm
      @arzentvm Місяць тому +6

      its a game

    • @czechmeoutbabe1997
      @czechmeoutbabe1997 Місяць тому

      I actually think it looks way better at representing urban sprawl instead of neat little hexagons. Cities used to be tiny, but places like Rome, Paris and London and Constantinople were bustling

  • @hesamhatami1670
    @hesamhatami1670 Місяць тому +5

    I am civilization fan but I think this mechanic was was used by Humankind before and now Civilization copy it but still it’s cool I like it

    • @stefankatsarov5806
      @stefankatsarov5806 10 днів тому

      Ednless legend has a similar mechanic whit city expansion too.

  • @catofwar119
    @catofwar119 10 днів тому +3

    Man this is all brilliant! Except for the SWITCHING OF CIV, my only gripe about the new Civ

    • @nathanduncan6919
      @nathanduncan6919 7 днів тому +2

      Civ switching and bad leader choices will be the games undoing

    • @Alexander59059
      @Alexander59059 3 дні тому

      Hopefully there will an option to stick with the same Civ the whole game and still be viable

  • @Top10Tibbz
    @Top10Tibbz 11 годин тому

    Is it just me or does the game look exactly the same as the last one?

  • @hq3473
    @hq3473 13 годин тому

    This is entirely too complicated for 85% of players and will backfire

  • @TheCrazierz
    @TheCrazierz 8 годин тому

    It feels more like humankind lol

  • @joaojppedro
    @joaojppedro День тому

    Humankind 2 ??? Like this... under the sun?

  • @kasalavasnova3696
    @kasalavasnova3696 7 годин тому

    what is this? humankind 2?

  • @eldrago19
    @eldrago19 День тому

    Me, still playing Civ 3: goodness gracious, what do you mean there are hexagons now?

  • @TheCarloCarlone
    @TheCarloCarlone 2 дні тому

    It's funny how CIV just rippped off things that worked in humankind and leaved things that didn't.

  • @peterorosz4343
    @peterorosz4343 3 дні тому

    i don't even play civ. what am i doing here

  • @forwadnothing8212
    @forwadnothing8212 День тому

    All I have to say is FUUUUUUUUUUUUUUUUUUUUUCK. No more 100+ city empires by turn 300 or 400. :(.

  • @miravlix
    @miravlix Місяць тому +1

    Just don't see the "totally different", all the features is in Civ 6 mostly, they have just been moved around a bit and given QoL improvements.
    They split gold purchase and production, but it's still gold/production as it was in Civ 6.
    We still uses hex zonal cities and you seem to have forgotten we could place stuff an expand borders in Civ 6 too, but they have polished things up, so some things is less random and more user controlled, the underlying map we build on top is still random, so instead of random random and random, we now get random - control - control, but since you depend on not rolling a nat 1 to get started, the control is sometimes an illusion.

  • @Joso997
    @Joso997 Місяць тому

    The big difference is there’s now tiers of settlements; when you first settle, you settle a town, which you can have as many of as you want.
    The town can, at some point, be upgraded to a city, and this is what the Settlement Limit applies to. So there’s no hard cap on how many towns you can settle, just a limit on how many of those you can upgrade to cities.

  • @aarongoyvaerts438
    @aarongoyvaerts438 4 дні тому

    So it’s like Humankind, but worse….

  • @ToAsteriFactor
    @ToAsteriFactor 2 місяці тому

    So it is hust reimagined Millenia's mechanic. Seems more interesting because it seems more important and simple than Millenia's one

  • @staticwombat
    @staticwombat 11 годин тому +1

    Settlement limit, booooooooooo

  • @MrJakeasaur98
    @MrJakeasaur98 10 днів тому

    So basically Humankind style.

  • @Yourbuddy_Holly
    @Yourbuddy_Holly 9 годин тому

    Wait so they just copied Humankind and called it a day..? I was excited for a NEW game not just "Humankind but worse"

  • @Theo-d8c
    @Theo-d8c Місяць тому

    Isn’t the city growth for mechanic just age of wonders4

  • @arnoldtabor3767
    @arnoldtabor3767 5 годин тому

    They've stole it from humankind ... I hate it

  • @realah3001
    @realah3001 Місяць тому +6

    5 is still superior

  • @joelockard7174
    @joelockard7174 8 днів тому

    Well i hope theres a feature thatcan disable the settlement limit. Always hated a management game where im limited in how much i can grow. Soo much unused land in Civ games just bugs me and i have to settle them. If not ill just use cheats and play my way anyways. That or stick with the previous game....that one is amazing just the way it is

  • @vlastos7772
    @vlastos7772 Місяць тому +1

    Humankind 7 💁🏼‍♂

  • @idrathernot_2
    @idrathernot_2 День тому

    Doesnt matter, not buying a game that outs Harriet Tubman on the same level of Ceasar or Churchill etc.

  • @JJAB91
    @JJAB91 День тому

    I can not stand this age mechanic at all.

  • @doyoungkim6448
    @doyoungkim6448 Місяць тому

    Please god, before launch the game, they change the game name such as HumanKind II

  • @Mrpersonman0
    @Mrpersonman0 День тому

    The Humans that made this Kind of suck. Just saying.

  • @mirzaalam9844
    @mirzaalam9844 2 місяці тому +2

    Cool new game is out. I completely skipped civ 6 hope this one is better.

    • @SeanBn
      @SeanBn 2 місяці тому +1

      It's not out yet

    • @Flowers4Fischl
      @Flowers4Fischl 2 місяці тому

      This one is worse than 4 or 5 or 6 I mean just look at the ui look at the leader models not to say it won’t come with expansions and dlc right away so there will be few civs to choose from and game features like world congress won’t be available.

    • @SeanBn
      @SeanBn 2 місяці тому +8

      ​@@Flowers4Fischl Notice how you said nothing about the actual gameplay of this video game