Known Unknown Depths Of 3ds MAX - Vol.13 | 3ds Max
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- Опубліковано 3 лип 2024
- Yo guys today on @RenderRam we're again talking about things everyone knows about, right?
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I'm covering another 5 max features that went under peoples radars:
0:00 Intro of depths
0:20 Paint Soft Selection
1:11 Lock UI Layout
1:48 Preview Selection in Editable Poly
4:06 Local Align Reference Coordinate System
5:31 Float Viewport
The "Lock UI Layout" button is a lifesaver!
Nice list as always! Thx mate! I use ALT+RightMBT in the viewport a lot for changing the coordinate system quickly. Also very helpful.
I already knew all the features shown here, but I really like this Max series. I did learn a few cool things from your previous videos in this series though. Great video as always and thanks Vjeko.
Good stuff as always!
great series man! keep goin on
amazing stuff!
learning about "Lock Layout" made it totally worth clicking and watching this video.
great video!
I will be using that lock UI - didn't know about that one :) Was actually struggling with the curve editor snapping everywhere the other day.
Great stuff!
Awesome sir thank u sir.i have request pls show how to make tessalation on 3d model.(I want to make tessalation using a specific seamless mesh)I am not getting that,using 3dsmax, so much of time I spent in UA-cam n Google didn't find any tutorial...in blender we can do I want to know in3dsmax ..thank u.
awesome!
After watching tips i just locked my layout 😊
Bruh I legit bought a plugin to do the align based on selection..... Turns out Max had all the time, in the same drop down I used a million times....
Lol what? :D That's a bit scummy, if true.
@@bgtubber haha maybe the dude making the plugin didnt know about it either :D
@@danats3053 Yea, it's possible.