Mobbing King Keelan Build Guide | Infinite Dash | 1 million per Dash | The First Descendant Season 2

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  • Опубліковано 21 гру 2024
  • Ігри

КОМЕНТАРІ • 65

  • @Meimei-gamegame
    @Meimei-gamegame  2 дні тому +4

    NOTE: Blur spot is Amplification Control. ^^
    This build can totally go group mob, can still nuke boss and the damage is still Huge ^^ These 2 builds have been carefully calculated and tested by me, you can try ^^

    • @ĐẹpTraiQuân-c6x
      @ĐẹpTraiQuân-c6x День тому +2

      Great build thx

    • @Meimei-gamegame
      @Meimei-gamegame  День тому

      @@ĐẹpTraiQuân-c6x thanks ^^

    • @Fervent._
      @Fervent._ 12 годин тому +1

      Just trying gotta get the Toxic Reactor with Gold stats Cooldown and Toxic Skill Power Ratio 😭.

    • @Meimei-gamegame
      @Meimei-gamegame  11 годин тому

      @ yess way to go ^^

  • @Meimei-gamegame
    @Meimei-gamegame  2 дні тому +3

    00:00 Showcase
    00:58 Introduce
    01:06 Keelan's Specs
    01:47 Mobbing Range Nuke Build & Explain
    02:23 Why not Focus on Prey
    02:40 How to Play Range Nuke Build
    03:08 Keelan's Specs for Infinite Dash
    03:28 Keelan Infinite Dash Build
    03:40 How to play Infinite Dash Build
    04:13 Reactor and Components
    04:28 Inversion Reinforcement
    04:52 Gun for Keelan

  • @ichigo968
    @ichigo968 2 дні тому +4

    Bro/sis your way of representation is very unique feels like playing a game lol 😂❤
    Thanks for build

  • @chickenpie8115
    @chickenpie8115 День тому +1

    awesome build!!!!!!!

  • @angelus877
    @angelus877 День тому +1

    Use Amp control for 0 negatives and the inversion buff for the last 6% range that you lack, 20spm is not insignificant dmg for the dot and just overall unnecessary. Plus you get extra shield!

    • @Meimei-gamegame
      @Meimei-gamegame  День тому

      here bro ^^ I will explain why I use Maximize Range instead of Amplification control. Maximize Range will only be slightly better than Amplification control because of Max expandable Range, but according to what I tested many times with Dungeon 400% and Void Vessel, Maximize range increases the range very little but is more effective. For that reason, I use Maximize Range, for those who feel Amplification is more effective, use it as you like ^^

    • @Meimei-gamegame
      @Meimei-gamegame  День тому

      anyway, thank for your cmt ^^

    • @Meimei-gamegame
      @Meimei-gamegame  День тому +1

      I used Amplification control in the previous build, not sure if there was a bug when testing but Maximize range gave better results this time :

    • @Meimei-gamegame
      @Meimei-gamegame  День тому +5

      hey, Oh I just tried again and paid more attention. The reason Maximize range is faster is because Maximize Range will give Max range from the beginning when Inversion is not activated yet, this helps to run faster. If compared to Amplification Control, from the beginning when there is no buff, Amp will lose a bit. But when Inversion is buffed to max, both will have the same playing time. That means Maximize range will win in the beginning. ^^ So I think Amplification is still better because you get Shield ^^ so yeah i will go with Amp right now ^^

  • @pe.dimarluiz
    @pe.dimarluiz 2 дні тому +1

    Very good

  • @ลุงช้าง
    @ลุงช้าง День тому +1

    Whats a track at start

  • @francisxavier8374
    @francisxavier8374 4 години тому +1

    holy shit it-s blade

  • @Alaa-2-1
    @Alaa-2-1 2 дні тому +1

    They need to scale his damage because we don't do that much damage when we are in a group.

    • @Meimei-gamegame
      @Meimei-gamegame  2 дні тому +1

      I still deal huge damage when going in groups ^^

    • @Meimei-gamegame
      @Meimei-gamegame  2 дні тому

      In the video I tested with level 100 mob, I also tried going in group, the amount of Damage is still very impressive ^^

    • @Meimei-gamegame
      @Meimei-gamegame  2 дні тому +1

      I just played with the group. Damage is still the same, still nuke the boss normally ^^ you can try ^^

  • @Riddletold
    @Riddletold 18 годин тому +1

    mr fooder, crafted leveled deleted.

  • @EpicRivers1
    @EpicRivers1 День тому +1

    Mobbing king lol.
    Freyna: "Presses Q"
    Has some snacks.
    Gets loot

    • @Meimei-gamegame
      @Meimei-gamegame  День тому +3

      Freyna is Queen bro ^^ unless you assume freyna is male ^^

  • @theemperor1191
    @theemperor1191 2 дні тому +2

    Lần buff này có thể gọi là dệt hoa trên gấm. Thứ keelan thiếu là khả năng bossing, đằng này lại buff mạnh cho mobbing :)))

    • @Meimei-gamegame
      @Meimei-gamegame  2 дні тому

      @@theemperor1191 thậm chí còn nerf bossing cơ, tui k speedrun đc hard boss bằng keelan nữa hiuhiu

    • @theemperor1191
      @theemperor1191 День тому +1

      @ :((( tui cũng vừa build theo bà xong :((((

    • @Meimei-gamegame
      @Meimei-gamegame  День тому

      @@theemperor1191 Build boss á

    • @Meimei-gamegame
      @Meimei-gamegame  День тому

      Đi mob range vẫn rất đáng thử nha, giết boss vài giây, có trick spam đó ^^ còn cái infiniti dash, phải kiếm được Reactor siêu siêu xịn cơ ^^

    • @Meimei-gamegame
      @Meimei-gamegame  День тому

      mời ông thưởng thức nha ^^ : ua-cam.com/video/vmQC4LE2iWk/v-deo.html

  • @Alaa-2-1
    @Alaa-2-1 2 дні тому +1

    Aren't you overcapping while using both range mods?

    • @Meimei-gamegame
      @Meimei-gamegame  2 дні тому +1

      not at all ^^

    • @Alaa-2-1
      @Alaa-2-1 День тому +1

      @ Are you sure? The maximum expandable range is 250%, which is 12.5 meters for his #2.

    • @Meimei-gamegame
      @Meimei-gamegame  День тому +1

      @@Alaa-2-1 yes i know that, the previous build i used Amplification ( you can check on my channel) because i knew this, but with it i only had 12.2 for the 2nd skill, and 17.1 for the 3rd skill. but with this build, i found the power of the skill is very huge, i tried using Maximize range, and it will help the 2nd skill to be raised to 12.5, and the 3rd skill to be raised to 17.5. At first i didn't think it would make a difference, but after a few test runs, i noticed that Maximize Range my run time was significantly reduced, i could run ^^ even though i would lose 20% of my Power modifier but i really didn't see any problem. so that's why i used Maximize Range ^^. so i temporarily concluded that Max range is not a waste, i tried running on both builds using Max range and Amp control ^^

    • @Meimei-gamegame
      @Meimei-gamegame  День тому

      hey, Oh I just tried again and paid more attention. The reason Maximize range is faster is because Maximize Range will give Max range from the beginning when Inversion is not activated yet, this helps to run faster. If compared to Amplification Control, from the beginning when there is no buff, Amp will lose a bit. But when Inversion is buffed to max, both will have the same playing time. That means Maximize range will win in the beginning. ^^ So I think Amplification is still better because you get Shield ^^ so yeah i will go with Amp right now ^^

  • @karlizen4990
    @karlizen4990 14 годин тому +1

    cute video / text

  • @zy442
    @zy442 День тому +1

    Not true infinite dash. True infinite dash has 8 sec cooldown with 8 sec duration. Basically you never have any down time on any dash.
    Just to start you can use 5 dash to get 1 bar for his 3. Infinite dash around to fill bar again, then its all spamming 3- 8sec of dashing - 3 - 8 sec of dashing.
    Rinse n repeat n watch everything die. [Note : To get this you need DOUBLE GOLD cooldown + duration reactor]
    Only bad side is the grandpa like slow animation to enable his 3.

    • @Meimei-gamegame
      @Meimei-gamegame  День тому

      That why i prefer use no red mod not mobile strike ^^

    • @Meimei-gamegame
      @Meimei-gamegame  День тому +2

      Actually with this update mobile strike is still not worth using, when I use Focus on singular, focus on toxic, mp conversion, nimble finger. then 1 gold cooldown line, 1 gold duration up, it still can't cover the entire time. cooldown still stops at 10.2s, and duration stops at 7.3s. then use 2 more Annihilation Components to increase duration then you can reach 7.7s, then you use Hunter set to reduce cooldown then you still have 7.6s. but in the end, to trade all that, you have no room for HP and now your skill power is very weak. so in my opinion it's not worth it

    • @zy442
      @zy442 День тому +1

      @@Meimei-gamegame Wrong.
      You can PERFECTLY get 8sec cooldown with 8 sec duration. A PERFECT TRUE INFINITE DASH and im using it... Max dmg max duration max cooldown medium++ range....
      But you are right about 1 part, you sacrifice survival though but then again, its not much of problem. You just gota be safe by 7-8 seconds. The thing is you can clear spaces even before a freyna skill the ground lol
      The sad part is that, you need to use a mouse macro that presses dash non stop or its gona be painful af for your fingers.

    • @Meimei-gamegame
      @Meimei-gamegame  День тому +1

      @ how you do that, without hunter set and annihilation set and 2 mod HP? Can you show me ^^

    • @Meimei-gamegame
      @Meimei-gamegame  День тому

      @ with my basic mob i can kill hard vessel boss in a sec with my spam 2nd skill trick. When i use mobile strike, to get perfect loop dash , i have low HP , damage not enough to kill hard void vessel boss in a sec ^^ can u tell me what i do wrong ?