The population devastation would also significantly lower the number of Spartan 4's as I'm more than sure the augmentations still have some restrictions. The UNSC didn't perfect the augmentations at the Spartan 3 level and most of the remaining Spartans we see should have been the rest of Gamma Company and all of the proposed Delta company, probably bedecked in SPI armor due to a loss of manufacturing capability in the UNSC so they wouldn't have hundreds of the most powerful battlesuit using the latest tech ready to be put on. It would truly show just how broken the Human race was by 2553.
@@Bornstellar731 The way it's shown, the Master Chief should have been recovered and while on an exploratory mission crashes on Requiem in maybe 2620 or something. By that point the UNSC would be strong enough realistically to stand as any sort of power once more.
@@Bornstellar731 Currently the MC is only maybe 40-45 years old. Johnson was 70+ at his death so imagine the MC but it's 30 years after the Human Covenant war. It's a stretch but we've never seen a truly "old" Spartan or what their age limit would be post augmentation.
@@Sanya6496 This is also true. Due to the augmentations and the amount of time Chief has spent in cryo, including the 4 years between 3 and 4, he is still VERY much in his prime. Which is why I despise that line from Del Rio about him being an "aging Spartan".
Nobody talks about the fact the forerunners were retconned into being an entirely different species by Frank O’Connor, rather than ancient humans like they were constantly hinted at being in the Bungie games. Even Spark told Chief that he was Forerunner right before he attempts to kill him.
The retcon is so labouriously bent backwards to wrap around the previous lore. It's impossible for Captain Nanobots O'Connor not to have understood what he was doing, considering how widely he deployed the necessary changes. I still cannot believe that new lore has humanity exist for 10 million years as a spacefaring species in the past. And the precursors!??? REALLY!???
They have been indoctrinated by 343 too deeply, so much so that they refuted MARTY FREAKING O'DONNELL. We must spread the message, brothers! #thehumansareforerunners
Another major disappointment was the lack of Sanghelli fundamentalist factions rising up both for and against the Swords of Sanghelios. Really there are only 2 examples in extended lore: the Ussans, who date back from when the Elites were at war with the Prophets and eventually lost, creating the Covenant and the Servants of Abiding Truth. There should be more as even the Prophet of Truth admits to the Arbiter that "your kind...never believed in the promise of the sacred rings." It implied that the Sanghelli still fundamentally believed that they should not touch Forerunner artifacts as they aren't worthy of using such gifts.
The Ussans were a fascinating faction read about if I'm being honest. But I also feel as well that there should have been even more religuous conflict since the Swords of Sanghelios would undoubtedly be seen as radical. I feel like Karen Traviss's books try to get this across, but fail spectacularly.
A crippled humanity trying to fight against a new threat with the help of other ally species while trying to rebulid sounds way more interesting that the boring lore we got instead. Crazy how 343 really turned one of the most engaging and interesting lore in video games into one of the more divisive and contradictory, all because of bad writing.
I think it would make better sense than how the UNSC suddenly became like the dominant faction of the galaxy, which feels like Independence Day Resurgence nonsensical lore.
As with the Prophets manipulating from the shadows... there's lore going back to the *Forerunner* era of the San'Shyuum being expert manipulators, politicians and generally slimy and selfish creatures so having the flotilla of Prophets who escaped the wrath of the Elites would be true to their nature, doing what they do best and technically making them a major villain once more. Maybe the Didact could comment on this in surprise as the Forerunner era Prophets were actually allies of Forerunner era hyper advanced Humanity.
See, that's exactly what I mean. 343 Guilty Spark specifically mentions to Sesa 'Refumee that the San Shyuum are expert manipulators. Why didn't we get to see them do... anything? Literally anything outside of a single book lol
i think that the biggest issue with the infinity ship is that it just looks ugly, like i swear if you shrink it down it just looks like a generic shotgun (but that just goes well with the bungie idea that unsc ships are just giant guns). the spirit of fire does the exact same job as the infinity and looks so much better. the infinity would have so many more defenders if it looked good but its so telling that at the start of halo infinite barely any fans of halo gave a damn that the first halo ship in the mainline series to be present across more than 1 game is destroyed.
As for the Covenant remnants, I agree with you. Having them be so weak outside of one mercenary cult like the Banished is bullshit. Star Wars Legends handled this correctly where the fall of Emperor Palpatine on Endor didn't signal the end of the Galactic Empire-in fact, many powerful warlords took the chance to try and seize the throne for themselves, and Palpatine even came back for a limited time to reunite the remnants. The Empire was way too big for it to just fall apart after Endor, and even all the way past the death of the revived Emperor, Imperial Remnants in games like Jedi Outcast, Jedi Academy, and Galactic Battlegrounds are still alive and kicking, ready to curb-stomp the good guys, which meant that the New Jedi Order and the New Republic had no shortage of Imperials to fight, and many Imperial leaders, ranging from ambitious admirals and generals to powerful Dark Jedi coveting the Sith throne, became a grave threat for the fledgling New Republic. The same should be true for the Covenant Remnants: there should be many warlord states and principalities, all vying for control with one another. We already have many different designs for the Sangheili let alone the different species of the Covenant. In one of my fan stories that take place after Halo 3, the Arbiter's Covenant use the Covenant uniforms and armor from the mainline Halo trilogy, Jul M'dama's Storm Covenant use the Halo 4 armors and outfits, and the Sancti Empire, which was my custom faction of human/Covenant who have gone rogue against both the Prophets and Earth, have their Covenant forces wear the armor and uniforms from the Halo Reach game. Such armor distinctions could easily help the viewers tell the difference between different factions. As for the San'Shyuum, at least in my storyline, whatever members that didn't get taken in by the Sancti, or hunted down by the Sangheili under the Arbiter, end up going to the homeworlds of the other Covenant species, helping them adapt Forerunner tech into their armies and navies in exchange for sanctuary. For example, Kig-Yar Pirate fleets that have better firepower than usual typically have a San'Shyuum playing technician. For the first time in galactic history, the Mgalekgolo and the Unggoy now have their own starships, usually Covenant cargo ships or San'Shyuum ships that have more guns bolted onto them. Heck, if we're talking about how much of a threat the Covenant Remnant should be, the return of the Didact should have caused massive political upheavals across the galaxy, since many Covenant Remnant forces would rally behind such a powerful figure of great religious importance to them-he's a living Forerunner, the closest thing they have to a god, and he's alive. The Didact would then make the New Covenant even deadlier than the old, what with him giving the Covvies Forerunner tech and weapons, and he could even clone dead Promethean Warrior-Servants to create more living Forerunners to lead Covenant troops to victory. The Covenant remnants that want to continue fighting humans would have a massive morale boost-their gods have returned from death, and said deities want them to continue their war against humanity and finish what the old Covenant started, justifying the faith of many Covenant radicals who despise humans and worship the Forerunners. That kind of situation could even lead to a tenuous alliance between the Banished, the Swords of Sanghelios, and humanity, as they're forced on the defensive against Forerunner-worshiping Covenant fanatics who now have living Forerunners leading them and advanced Forerunner tech at their side. Instead, we get a weak Covenant that should be anything but weak given that their homeworlds and military production facilities were left mostly untouched by the war, all getting replaced by Space Skynet Cortana. What a joke.
but the covenant was split by the great schism, thus meaning almost if not more than half it's members broke off and fought the covenant. the Elites and some grunts, jackals, hunters, buggers, and even some prophets (one that I know of, but likely more supported the Elites over the Brutes) joined the "rebels" to the covenant. Their infrastructure would be decimated. plus with humanity gaining more and more tech, while also starting to rebuild their lost infrastructure, they would be able to fight back as well, especially after the elites more or less allied with the humans, or at least made peace, thus rendering them two factions with a shared enemy
@@kodokunagemu Humanity should still be weakened by the massive loss of life. Also, the return of the Didact should have reunified many splintered parts of the Covenant. Not to mention that the Covenant is too large to kill in one blow. Even in SW, when the Empire splintered, you had many great warlords who were more than a match for the New Republic.
@@HolyknightVader999 I'm not 100% sure what we're talking about anymore. I made that comment almost a year ago. Let's just have our own head cannon and enjoy the franchises eh?
Spot on. The entire point was that neither side of the Human-Covenant War came out of the bloodbath with a true victory. Splinter factions seemed to vanish despite having a very big name to blame but... It feels like the UNSC only became bigger as a result of it's boasting of the sUrViVaL oF hUmAnS. It simply makes no sense. Many argue that too many factions in-game would be too complicated of a conglomerate for gamers to understand, but I think it would be the one thing that makes the new trilogy actually interesting. You definitely earned a sub. I can't wait for more amazing opinions.
its funny how the original trilogy including 2 spinoffs with ODST and Reach are all connected meanwhile 4, 5 and infinite are seperated from each other with no connection like Cheif forgot what he did aside from cortana. Even Halo wars 1 is better connected to the bungie timeline than halo wars 2 is to the 343 timeline.
It was meant to be a reboot but they forgot to mention this two games later, this company has done more damage than most other games studios, it's funny because these companies that hired people who didn't like or know the franchises ruined those IPs, halo battlefield call of duty, a franchise dies the second it tries to be something it's not or shouldn't try to be it just drives away the player base, I have to thank them though because of 343s tomfuckery it's made the MCC more popular than ever
When it comes to the UNSC bouncing back to superpower status, I can buy it. Maybe there were some core colonies that provided arms and recruits that WEREN'T hit by the Covenant advance to Reach and Earth. The production facility that pooped out the Infinity sure as hell wasn't sacked by the Covenant, even though they were a stone's throw away from Earth. There could also be, as you said, outer colonies that were cut off from the UNSC during the war. After the war was over, the UNSC could, theoretically, claim credit for bringing down the Covenant threat that hung over like a dark cloud over humanity. That would bring the loyal colonies who are still in the UNSC's grasp along with the outer colonies that are just recently re-establishing contact with Earth into a new alliance. Reinvigorated by a massive morale boost following their "defeat" of the Covenant and their triumph in the war, these human colonies come together and support a strong, military-industrial complex to make sure that humanity never becomes vulnerable to alien invasion again. Just like the post-9/11 America, they militarize up the ass and increase funding for security and the military to ensure that humanity never again becomes threatened with extinction. Combine that with technological upgrades garnered from studying Covenant and Forerunner technology, as well as new methods implemented to create new SPARTAN troops, and you have the setting ripe for a strong, forward-looking humanity, where people are actually proud to have UNSC ships flying overhead, while recruiters are looking for volunteers to become Spartan-IVs, advertising to the people that they can become just like Master Chief if they sign up. You'll have a new generation growing up under the shadow of Master Chief and his accomplishments, and you'll have no shortage of people signing up to become just like him.
exactly what I was thinking. not all humanity's worlds were hit, many were left unscathed since the protocols in place kept the locations of human worlds hidden to the covenant as best they could be. they didn't even find Earth, they just happed to be after a forerunner relic on Earth and oops, that's humanity's home world.
@@kodokunagemu "Earth... it's all we have left" Lord Hood's exact words in Halo 3. There might have been some minor settlements out there but it was heavily implied in the original series that Reach was the last of humanity's significant colonies, and with its destruction Earth was where humanity was to make its last stand.
Only 27 billion people is such a ridiculously low death-toll considering somewhere around 800 colonies were glassed. You'd think the number would be at least a trillion.
@@HoagsObject00 You'd think the numbers would be greater, yeah. I never found it too unbelievable for the Outer Colonies since they're supposed to have lower populations and be colonized later due to being on the edges of Human space, and it's only been like a few centuries since Humanity discovered slipspace. However... we also know that logically those planets (the environmentally nice ones, at least) should have exploding birthrates given how the world works today
@@Bornstellar731 True. And I'd imagine the UNSC or especially ONI might take an interest in encouraging even higher birthrates during the war with things like propaganda and whatnot. At least as far as the Inner Colonies go, I don't see a reason why even the littlest of them should have a population less than 1 billion.
I stopped caring about Halo's lore completely after 3/Reach, everything 343 did made an absolute joke of the setting. In the original series, humans were technologically inferior underdogs on the brink of extinction, and their importance was in being the remnants of the Forerunners. Master Chief was a super-soldier who performed incredible feats through bravery, skill, and a little luck. Cortana was a generic ship AI with a personality we all came to love. The setting provided a somewhat realistic and gritty look at how a war with an alien culture whose technology far outpaced our own might work. Humanity won a victory at the end of 3, but it was a pyrrhic one. Virtually all of Earth's colonies were destroyed or cut off, many of them glassed which means simply resettling them was out of the question. The economy was likely in shambles. The fleet, which once consisted of thousands of ships, was reduced down to a handful of frigates and cruisers. All of their super-soldiers were dead or MIA. The ending of 3 highlighted what the future of Halo should have been, a hard-fought peace and the struggle of rebuilding from nothing. Fast forward to 343's Halo, and the lore has completely gone off the rails to the point it almost becomes comedy. Humanity not only completely rebuilds but becomes the dominant force in the galaxy in like 4 years. Humans are now no longer the descendants of the Forerunner but are revealed to have once been super space-humans reduced to their current state through a bunch of ridiculous contrivances, and who were once allied with the prophets of the Covenant. Huh? Master Chief is no longer just a guy but is Space Jesus, everything about him down to his armor was somehow predetermined through "destiny" and the machinations of people who died 100,000 years ago. What? Oh and the rings wiped out all sentient life in the galaxy 100,000 years ago, even though the Forerunners apparently had technology to shield people from it, which they apparently used to save their former enemies instead of themselves. And the Forerunner guy they selected to receive this honor was somebody whose ideology was completely at odds with the Forerunner's intended vision of a post-Halo galaxy. What?? Cortana is no longer simply an ingenious human invention, she's some kind of space wizard Halsey found in a Forerunner database. Humanity now has so many super-soldiers you can't even keep track of their names, and they're apparently a dime a dozen to make and train, and their armor (which in lore was originally said to cost as much as a carrier) is apparently now so cheap and plentiful they even give it to regular troops sometimes. I haven't played Halo 4 since it came out, and I never played another Halo game after it. And from what little I've seen of the direction the franchise went I'm glad I stopped because it's just ridiculous now. I don't know how anybody is supposed to take this shit seriously. Halo is a perfect cautionary tale of what happens when you hand a legacy off to incompetents to continue it. The thing of it is, the direction 343 went with all the space magic and intrigue would have been really cool... as its own franchise. If that's what they wanted to do they should have started something new rather than tarnishing the legacy of what was once a very cool and simple story. I'm probably misremembering some of this lore and I'm sure someone will call me out on it but whatever, it's too stupid to care about. There's so many layers of retcons and plot holes at this point I don't see how anyone can try to excuse it without being a rabid fanboy grasping at straws. In my opinion, any setting that requires "oh it's all explained dude you just have to read these 5 books and 2 comics and watch the tie-in TV episode and play the spin-off game series" to patch all of their plot holes is a failed setting.
I honestly feel like they need to wrap up chief’s story and maybe do a time skip or go back in time to flesh out more of the lore & add more to the universe with different leads. Would solve a lot of these issues if it was a different lead character either in the future or a past event
I can't help but think always needing a "Big Bad World Ending" enemy is part of the problem. Like ya can't only do that so many times before it gets a bit silly. Or you're constantly trying to make a new big bad badder than the last.
The population devastation would also significantly lower the number of Spartan 4's as I'm more than sure the augmentations still have some restrictions. The UNSC didn't perfect the augmentations at the Spartan 3 level and most of the remaining Spartans we see should have been the rest of Gamma Company and all of the proposed Delta company, probably bedecked in SPI armor due to a loss of manufacturing capability in the UNSC so they wouldn't have hundreds of the most powerful battlesuit using the latest tech ready to be put on. It would truly show just how broken the Human race was by 2553.
I'm in full agreement man. I feel like humanity surging to the state it's in by Halo 4, or 2557, is a huge stretch of the imagination.
@@Bornstellar731 The way it's shown, the Master Chief should have been recovered and while on an exploratory mission crashes on Requiem in maybe 2620 or something. By that point the UNSC would be strong enough realistically to stand as any sort of power once more.
@@Sanya6496 Now THAT would have been a crazy scenario. But yeah I think it would have taken realistically, decades to rebuild.
@@Bornstellar731 Currently the MC is only maybe 40-45 years old. Johnson was 70+ at his death so imagine the MC but it's 30 years after the Human Covenant war. It's a stretch but we've never seen a truly "old" Spartan or what their age limit would be post augmentation.
@@Sanya6496 This is also true. Due to the augmentations and the amount of time Chief has spent in cryo, including the 4 years between 3 and 4, he is still VERY much in his prime. Which is why I despise that line from Del Rio about him being an "aging Spartan".
Nobody talks about the fact the forerunners were retconned into being an entirely different species by Frank O’Connor, rather than ancient humans like they were constantly hinted at being in the Bungie games. Even Spark told Chief that he was Forerunner right before he attempts to kill him.
The retcon is so labouriously bent backwards to wrap around the previous lore. It's impossible for Captain Nanobots O'Connor not to have understood what he was doing, considering how widely he deployed the necessary changes. I still cannot believe that new lore has humanity exist for 10 million years as a spacefaring species in the past. And the precursors!??? REALLY!???
They have been indoctrinated by 343 too deeply, so much so that they refuted MARTY FREAKING O'DONNELL.
We must spread the message, brothers!
#thehumansareforerunners
They should have been humans
Another major disappointment was the lack of Sanghelli fundamentalist factions rising up both for and against the Swords of Sanghelios. Really there are only 2 examples in extended lore: the Ussans, who date back from when the Elites were at war with the Prophets and eventually lost, creating the Covenant and the Servants of Abiding Truth. There should be more as even the Prophet of Truth admits to the Arbiter that "your kind...never believed in the promise of the sacred rings." It implied that the Sanghelli still fundamentally believed that they should not touch Forerunner artifacts as they aren't worthy of using such gifts.
The Ussans were a fascinating faction read about if I'm being honest. But I also feel as well that there should have been even more religuous conflict since the Swords of Sanghelios would undoubtedly be seen as radical. I feel like Karen Traviss's books try to get this across, but fail spectacularly.
That would require creativity, which would destroy their generic Marvel capeshit vision of Halo.
A crippled humanity trying to fight against a new threat with the help of other ally species while trying to rebulid sounds way more interesting that the boring lore we got instead. Crazy how 343 really turned one of the most engaging and interesting lore in video games into one of the more divisive and contradictory, all because of bad writing.
I think it would make better sense than how the UNSC suddenly became like the dominant faction of the galaxy, which feels like Independence Day Resurgence nonsensical lore.
As with the Prophets manipulating from the shadows... there's lore going back to the *Forerunner* era of the San'Shyuum being expert manipulators, politicians and generally slimy and selfish creatures so having the flotilla of Prophets who escaped the wrath of the Elites would be true to their nature, doing what they do best and technically making them a major villain once more. Maybe the Didact could comment on this in surprise as the Forerunner era Prophets were actually allies of Forerunner era hyper advanced Humanity.
See, that's exactly what I mean. 343 Guilty Spark specifically mentions to Sesa 'Refumee that the San Shyuum are expert manipulators.
Why didn't we get to see them do... anything? Literally anything outside of a single book lol
i think that the biggest issue with the infinity ship is that it just looks ugly, like i swear if you shrink it down it just looks like a generic shotgun (but that just goes well with the bungie idea that unsc ships are just giant guns). the spirit of fire does the exact same job as the infinity and looks so much better. the infinity would have so many more defenders if it looked good but its so telling that at the start of halo infinite barely any fans of halo gave a damn that the first halo ship in the mainline series to be present across more than 1 game is destroyed.
As for the Covenant remnants, I agree with you. Having them be so weak outside of one mercenary cult like the Banished is bullshit. Star Wars Legends handled this correctly where the fall of Emperor Palpatine on Endor didn't signal the end of the Galactic Empire-in fact, many powerful warlords took the chance to try and seize the throne for themselves, and Palpatine even came back for a limited time to reunite the remnants. The Empire was way too big for it to just fall apart after Endor, and even all the way past the death of the revived Emperor, Imperial Remnants in games like Jedi Outcast, Jedi Academy, and Galactic Battlegrounds are still alive and kicking, ready to curb-stomp the good guys, which meant that the New Jedi Order and the New Republic had no shortage of Imperials to fight, and many Imperial leaders, ranging from ambitious admirals and generals to powerful Dark Jedi coveting the Sith throne, became a grave threat for the fledgling New Republic.
The same should be true for the Covenant Remnants: there should be many warlord states and principalities, all vying for control with one another. We already have many different designs for the Sangheili let alone the different species of the Covenant. In one of my fan stories that take place after Halo 3, the Arbiter's Covenant use the Covenant uniforms and armor from the mainline Halo trilogy, Jul M'dama's Storm Covenant use the Halo 4 armors and outfits, and the Sancti Empire, which was my custom faction of human/Covenant who have gone rogue against both the Prophets and Earth, have their Covenant forces wear the armor and uniforms from the Halo Reach game. Such armor distinctions could easily help the viewers tell the difference between different factions.
As for the San'Shyuum, at least in my storyline, whatever members that didn't get taken in by the Sancti, or hunted down by the Sangheili under the Arbiter, end up going to the homeworlds of the other Covenant species, helping them adapt Forerunner tech into their armies and navies in exchange for sanctuary. For example, Kig-Yar Pirate fleets that have better firepower than usual typically have a San'Shyuum playing technician. For the first time in galactic history, the Mgalekgolo and the Unggoy now have their own starships, usually Covenant cargo ships or San'Shyuum ships that have more guns bolted onto them.
Heck, if we're talking about how much of a threat the Covenant Remnant should be, the return of the Didact should have caused massive political upheavals across the galaxy, since many Covenant Remnant forces would rally behind such a powerful figure of great religious importance to them-he's a living Forerunner, the closest thing they have to a god, and he's alive. The Didact would then make the New Covenant even deadlier than the old, what with him giving the Covvies Forerunner tech and weapons, and he could even clone dead Promethean Warrior-Servants to create more living Forerunners to lead Covenant troops to victory. The Covenant remnants that want to continue fighting humans would have a massive morale boost-their gods have returned from death, and said deities want them to continue their war against humanity and finish what the old Covenant started, justifying the faith of many Covenant radicals who despise humans and worship the Forerunners.
That kind of situation could even lead to a tenuous alliance between the Banished, the Swords of Sanghelios, and humanity, as they're forced on the defensive against Forerunner-worshiping Covenant fanatics who now have living Forerunners leading them and advanced Forerunner tech at their side. Instead, we get a weak Covenant that should be anything but weak given that their homeworlds and military production facilities were left mostly untouched by the war, all getting replaced by Space Skynet Cortana. What a joke.
but the covenant was split by the great schism, thus meaning almost if not more than half it's members broke off and fought the covenant. the Elites and some grunts, jackals, hunters, buggers, and even some prophets (one that I know of, but likely more supported the Elites over the Brutes) joined the "rebels" to the covenant. Their infrastructure would be decimated. plus with humanity gaining more and more tech, while also starting to rebuild their lost infrastructure, they would be able to fight back as well, especially after the elites more or less allied with the humans, or at least made peace, thus rendering them two factions with a shared enemy
@@kodokunagemu Humanity should still be weakened by the massive loss of life. Also, the return of the Didact should have reunified many splintered parts of the Covenant. Not to mention that the Covenant is too large to kill in one blow. Even in SW, when the Empire splintered, you had many great warlords who were more than a match for the New Republic.
@@HolyknightVader999 I'm not 100% sure what we're talking about anymore. I made that comment almost a year ago. Let's just have our own head cannon and enjoy the franchises eh?
Spot on. The entire point was that neither side of the Human-Covenant War came out of the bloodbath with a true victory. Splinter factions seemed to vanish despite having a very big name to blame but... It feels like the UNSC only became bigger as a result of it's boasting of the sUrViVaL oF hUmAnS. It simply makes no sense.
Many argue that too many factions in-game would be too complicated of a conglomerate for gamers to understand, but I think it would be the one thing that makes the new trilogy actually interesting.
You definitely earned a sub.
I can't wait for more amazing opinions.
its funny how the original trilogy including 2 spinoffs with ODST and Reach are all connected meanwhile 4, 5 and infinite are seperated from each other with no connection like Cheif forgot what he did aside from cortana.
Even Halo wars 1 is better connected to the bungie timeline than halo wars 2 is to the 343 timeline.
It was meant to be a reboot but they forgot to mention this two games later, this company has done more damage than most other games studios, it's funny because these companies that hired people who didn't like or know the franchises ruined those IPs, halo battlefield call of duty, a franchise dies the second it tries to be something it's not or shouldn't try to be it just drives away the player base, I have to thank them though because of 343s tomfuckery it's made the MCC more popular than ever
When it comes to the UNSC bouncing back to superpower status, I can buy it. Maybe there were some core colonies that provided arms and recruits that WEREN'T hit by the Covenant advance to Reach and Earth. The production facility that pooped out the Infinity sure as hell wasn't sacked by the Covenant, even though they were a stone's throw away from Earth. There could also be, as you said, outer colonies that were cut off from the UNSC during the war. After the war was over, the UNSC could, theoretically, claim credit for bringing down the Covenant threat that hung over like a dark cloud over humanity. That would bring the loyal colonies who are still in the UNSC's grasp along with the outer colonies that are just recently re-establishing contact with Earth into a new alliance. Reinvigorated by a massive morale boost following their "defeat" of the Covenant and their triumph in the war, these human colonies come together and support a strong, military-industrial complex to make sure that humanity never becomes vulnerable to alien invasion again.
Just like the post-9/11 America, they militarize up the ass and increase funding for security and the military to ensure that humanity never again becomes threatened with extinction. Combine that with technological upgrades garnered from studying Covenant and Forerunner technology, as well as new methods implemented to create new SPARTAN troops, and you have the setting ripe for a strong, forward-looking humanity, where people are actually proud to have UNSC ships flying overhead, while recruiters are looking for volunteers to become Spartan-IVs, advertising to the people that they can become just like Master Chief if they sign up. You'll have a new generation growing up under the shadow of Master Chief and his accomplishments, and you'll have no shortage of people signing up to become just like him.
exactly what I was thinking. not all humanity's worlds were hit, many were left unscathed since the protocols in place kept the locations of human worlds hidden to the covenant as best they could be. they didn't even find Earth, they just happed to be after a forerunner relic on Earth and oops, that's humanity's home world.
@@kodokunagemu "Earth... it's all we have left" Lord Hood's exact words in Halo 3. There might have been some minor settlements out there but it was heavily implied in the original series that Reach was the last of humanity's significant colonies, and with its destruction Earth was where humanity was to make its last stand.
Only 27 billion people is such a ridiculously low death-toll considering somewhere around 800 colonies were glassed. You'd think the number would be at least a trillion.
@@HoagsObject00 You'd think the numbers would be greater, yeah. I never found it too unbelievable for the Outer Colonies since they're supposed to have lower populations and be colonized later due to being on the edges of Human space, and it's only been like a few centuries since Humanity discovered slipspace.
However... we also know that logically those planets (the environmentally nice ones, at least) should have exploding birthrates given how the world works today
@@Bornstellar731 True. And I'd imagine the UNSC or especially ONI might take an interest in encouraging even higher birthrates during the war with things like propaganda and whatnot.
At least as far as the Inner Colonies go, I don't see a reason why even the littlest of them should have a population less than 1 billion.
343 lore is a dumpster fire and the hot garbage within.
I stopped caring about Halo's lore completely after 3/Reach, everything 343 did made an absolute joke of the setting. In the original series, humans were technologically inferior underdogs on the brink of extinction, and their importance was in being the remnants of the Forerunners. Master Chief was a super-soldier who performed incredible feats through bravery, skill, and a little luck. Cortana was a generic ship AI with a personality we all came to love. The setting provided a somewhat realistic and gritty look at how a war with an alien culture whose technology far outpaced our own might work. Humanity won a victory at the end of 3, but it was a pyrrhic one. Virtually all of Earth's colonies were destroyed or cut off, many of them glassed which means simply resettling them was out of the question. The economy was likely in shambles. The fleet, which once consisted of thousands of ships, was reduced down to a handful of frigates and cruisers. All of their super-soldiers were dead or MIA. The ending of 3 highlighted what the future of Halo should have been, a hard-fought peace and the struggle of rebuilding from nothing.
Fast forward to 343's Halo, and the lore has completely gone off the rails to the point it almost becomes comedy. Humanity not only completely rebuilds but becomes the dominant force in the galaxy in like 4 years. Humans are now no longer the descendants of the Forerunner but are revealed to have once been super space-humans reduced to their current state through a bunch of ridiculous contrivances, and who were once allied with the prophets of the Covenant. Huh? Master Chief is no longer just a guy but is Space Jesus, everything about him down to his armor was somehow predetermined through "destiny" and the machinations of people who died 100,000 years ago. What? Oh and the rings wiped out all sentient life in the galaxy 100,000 years ago, even though the Forerunners apparently had technology to shield people from it, which they apparently used to save their former enemies instead of themselves. And the Forerunner guy they selected to receive this honor was somebody whose ideology was completely at odds with the Forerunner's intended vision of a post-Halo galaxy. What?? Cortana is no longer simply an ingenious human invention, she's some kind of space wizard Halsey found in a Forerunner database. Humanity now has so many super-soldiers you can't even keep track of their names, and they're apparently a dime a dozen to make and train, and their armor (which in lore was originally said to cost as much as a carrier) is apparently now so cheap and plentiful they even give it to regular troops sometimes.
I haven't played Halo 4 since it came out, and I never played another Halo game after it. And from what little I've seen of the direction the franchise went I'm glad I stopped because it's just ridiculous now. I don't know how anybody is supposed to take this shit seriously. Halo is a perfect cautionary tale of what happens when you hand a legacy off to incompetents to continue it. The thing of it is, the direction 343 went with all the space magic and intrigue would have been really cool... as its own franchise. If that's what they wanted to do they should have started something new rather than tarnishing the legacy of what was once a very cool and simple story. I'm probably misremembering some of this lore and I'm sure someone will call me out on it but whatever, it's too stupid to care about. There's so many layers of retcons and plot holes at this point I don't see how anyone can try to excuse it without being a rabid fanboy grasping at straws. In my opinion, any setting that requires "oh it's all explained dude you just have to read these 5 books and 2 comics and watch the tie-in TV episode and play the spin-off game series" to patch all of their plot holes is a failed setting.
I entirely understand not wanting to revisit the 343 games lol. But overall, very good points!
I honestly feel like they need to wrap up chief’s story and maybe do a time skip or go back in time to flesh out more of the lore & add more to the universe with different leads.
Would solve a lot of these issues if it was a different lead character either in the future or a past event
Why didn't 343's forerunners reseed themselves?, are they stupid?
343’s Forerunner lore makes half of the Halo universe make zero sense. What a joke. I just have decided to not accept anything post-Bungie as canon
They really could have done a stellar job. It's a shame, really.
That sounded way better than what we got
Fantastic vid! 😎
Really cool stuff, keep it up
I can't help but think always needing a "Big Bad World Ending" enemy is part of the problem. Like ya can't only do that so many times before it gets a bit silly. Or you're constantly trying to make a new big bad badder than the last.
Peepeepoopoofuneeehahalmao
No
Ay, my man, good luck my guy.
You liked your own comment you poop head
Na bro cover the flood dust thing i hate it so much
Ayy view #343 !
The diadact is the most uninteresting villain ever. To stereotypical. Your video is lame
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