After Effects Smoke trail

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  • Опубліковано 8 січ 2025

КОМЕНТАРІ • 37

  • @haseeb-motion-designer
    @haseeb-motion-designer Рік тому +2

    Youe tutorials are just amazing and top notch. They are of the highest quality TBH

    • @MotionXP
      @MotionXP  Рік тому

      It really means a lot to hear this so thank you so much!

  • @anupagarwal9853
    @anupagarwal9853 Рік тому

    please never stop posting tutorials Motion Senpai🙏

    • @MotionXP
      @MotionXP  Рік тому +1

      I'm glad you want to see more! I appreciate you!

  • @EmpticStudios
    @EmpticStudios Рік тому +1

    Definitely earned my sub! Thanks

    • @MotionXP
      @MotionXP  Рік тому

      Good to hear it! Thanks for the sub!

  • @xDave
    @xDave Рік тому

    Genuinely think you're one of the best tutorial makers out there for AE, nice work

    • @MotionXP
      @MotionXP  Рік тому

      Thanks so much for this comment...it helps so much to get feedback like this! You are a champion!

  • @justin_lawrence
    @justin_lawrence Рік тому +1

    Really great way to layer the effects to achieve that look. Thanks for sharing the knowledge!

    • @MotionXP
      @MotionXP  Рік тому +1

      For sure! I feel like layer styles have changed the game for me 🙃

    • @justin_lawrence
      @justin_lawrence Рік тому

      @@MotionXP Same here! It's overlooked so much

  • @PrincipleDNB
    @PrincipleDNB Рік тому +1

    Tremendous as always

  • @tristanchesselet
    @tristanchesselet Рік тому +1

    Great tutorial!

  • @vanemotion
    @vanemotion Рік тому +1

    Great effect!

  • @Makofueled
    @Makofueled Рік тому +5

    Great video. I'm just starting out and I can see you pickwhip producer position of particle systems ii to the "movement null" but when I try replicate something like this on my end, it throws expression errors regarding the pickwhip since "movement null" is a layer and not a number/array/property.
    I assumed movement null was just a new null object, but since it is instantiated as a layer, was the movement null from this video created some other way other than just "new null object"?

    • @Makofueled
      @Makofueled Рік тому +2

      Nevermind I'm blind. I pickwhipped to the "movement null" instead of the movement null's position property. If anyone has the same issue that's any easy fix!
      Eg my expression was ' thisComp.layer("cannon_null") '
      instead of ' thisComp.layer("cannon_null").transform.position '
      Awesome guide, thanks & subbed!

    • @MotionXP
      @MotionXP  Рік тому +1

      Hey! Yeah, you are not the only one who has asked this...and I have certainly done this before mysefl when following tutorials 😅. Awesome to see that you figured it out yourself!!

  • @diamonstudio
    @diamonstudio Рік тому +1

    pretty cool

  • @mariusdobre497
    @mariusdobre497 Рік тому +1

    Omg please do more!

  • @Abshir.Yariis
    @Abshir.Yariis Рік тому +1

    Thank you 😊

  • @MikeXKun
    @MikeXKun Рік тому +2

    Hey man, Great tutorial! Thats exacly the type of effect i am looking for. The thing is that my scene requires the trail to have some perspective cause it's going to chase a soccer ball and i struggle to achive that. Any ideas?

    • @MotionXP
      @MotionXP  Рік тому

      Thanks Mike! Its a bit hard to give advice without seeing the shot with the soccer ball...any chance you can link to it so, I can give some proper input?

  • @luenicluke
    @luenicluke Рік тому

    great tutorial thank you. I got a question if you dont mind answering, what if i already have a moving object (3d spaceship) already moving in my video and all i want is for the particles to follow it like a jet fire, how would i go about doing this? when i pickwhip it, it stays on the spaceship, so how could i change the position so it will be behind of the 3d spaceship? thank you

    • @王乐怡-q8f
      @王乐怡-q8f 8 місяців тому

      hello,have you solved this problem?

  • @optiplate457
    @optiplate457 Рік тому +1

    How would you make a trail effect but the ball remain on the center of the screen ?
    I already set up a moving background

    • @MotionXP
      @MotionXP  Рік тому

      Great question. There may be a more suitable effect but if you want to keep using CC particle systems 2 , then you will need to tweak some physics settings:
      Change animation to "direction"
      Increase your velocity
      Take gravity to 0 (or not if you prefer)
      take extra to 0 (or close to 0)
      change direction to what you require.
      You can play around with some of the other setting to get what you like but hopefully this gets you close to what you need!

  • @waynerooney6023
    @waynerooney6023 10 місяців тому

    Cheers mate

  • @anshumaan5040
    @anshumaan5040 Рік тому

    Hey man when I pin my particle center to the position of null then the particles dissappear idk what to do pls help

  • @lunazinsights4152
    @lunazinsights4152 Рік тому +1

    Hi there, I'm getting it right up until where the emitter should follow the null object, it seems to follow it but only in a straight line. Any advice?

    • @joeywilhelm6123
      @joeywilhelm6123 Рік тому +1

      It took me a second too. Make sure you're linking the PRODUCER position to the null object instead of TRANSFORM position

    • @MotionXP
      @MotionXP  Рік тому

      Did you get sorted with the comment from @joeywilhelm6123 ?

  • @bryanalcantarfilms
    @bryanalcantarfilms 8 місяців тому

    Sweet.

  • @AllanPatrick7
    @AllanPatrick7 Рік тому

    Wait... The dots at the end just fall as the circle passes by them?

    • @MotionXP
      @MotionXP  Рік тому +1

      Yeah, I managed to created an interaction between the orb and the background dots by using the orb as a selection map for the gravity property of the effect particle playground. Check out Jake Bartletts tutorial on particle playground if you want to learn how to create these kinds of interactions!

  • @jaysonfontela5761
    @jaysonfontela5761 Рік тому +1

    👍

  • @shouib_
    @shouib_ 10 місяців тому

    Can you go faster while doing tutorial?