one way a mathematician may study symmetry.

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  • Опубліковано 22 сер 2024
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КОМЕНТАРІ • 33

  • @kkanden
    @kkanden Рік тому +7

    even though i absolutely loved my abstract algebra course, dihedral groups were something i struggled with the most due to its geometric nature involving a lot of good "artistic" imagination (which i don't have)

  • @TheEternalVortex42
    @TheEternalVortex42 Рік тому +7

    I kinda like writing it as rs = sr^-1

  • @Ttarler
    @Ttarler Рік тому +3

    One of my favorite parts of your videos is your chalkboard skills - they remind me of a favorite math professor in undergrad. But that rotations animation really did a good job of showing the symmetries. We’ll produced and thank you.

  • @JayTemple
    @JayTemple Рік тому +3

    Advanced Algebra instructor: And what is e?
    Me: 2.71828...

  • @JustNow42
    @JustNow42 Рік тому +4

    Math is so soothing and lovely

  • @zacmilne9423
    @zacmilne9423 Рік тому +1

    I love your teaching style. Subscribing to your other channel is a no brainer.

  • @GandalfTheWise0002
    @GandalfTheWise0002 Рік тому +9

    Nice use of the computer graphics near the beginning.

  • @Ny0s
    @Ny0s Рік тому

    This was very satisfying, thank you very much!

  • @doctorb9264
    @doctorb9264 7 місяців тому

    Love this Group since my undergrad days.

  • @jneal4154
    @jneal4154 Рік тому +3

    I do love me some group theory! Any chance you'd be willing to go over braid groups too? 🙏

  • @howwitty
    @howwitty Рік тому

    Beautiful diagram

  • @goodplacetostop2973
    @goodplacetostop2973 Рік тому +5

    12:20

  • @quantumskull2045
    @quantumskull2045 Рік тому +4

    Very neat

  • @seedmole
    @seedmole Рік тому

    Cool stuff, reminds me of state machines in animating software.

  • @flowingafterglow629
    @flowingafterglow629 Рік тому

    Yeah, I think I am bothered by the fact that a square is actually D4h (in 3D), so you are missing all the horizontal reflections and there are rotation axes that go through all those reflection planes.

  • @rain2001
    @rain2001 Рік тому +30

    not me mispronouncing the title as diarrhea group.

  • @bobh6728
    @bobh6728 Рік тому +2

    sr = r^3 s Is that correct?

    • @reeeeeplease1178
      @reeeeeplease1178 Рік тому +3

      Yes
      From rs = sr^3 apply r^3 to the left of both sides to get
      s = r^3 s r^3 and then r to the right of both sides to get
      sr = r^3 s
      (r^4 vanishes as it is the identity)

    • @samwalko
      @samwalko Рік тому +2

      ​@@reeeeeplease1178 Alternatively, you could also apply s to the left and right of both sides of the equation, and now it's the s^2 that cancels.

    • @reeeeeplease1178
      @reeeeeplease1178 Рік тому

      @@samwalko ye that would be easier ^^

  • @paokaraforlife
    @paokaraforlife Рік тому +5

    waaaait a minute where is the weird super fun and totally nonsensical description??

    • @MichaelPennMath
      @MichaelPennMath  Рік тому +6

      Unfortunately, my mental health hasn't been super great lately so those have been a casualty. I'll try to get back to them for ya :)
      -Stephanie

    • @kristianwichmann9996
      @kristianwichmann9996 Рік тому +2

      @@MichaelPennMath Get well soon!

    • @JayTemple
      @JayTemple Рік тому

      @@kristianwichmann9996 ditto

  • @dec1aim_flow432
    @dec1aim_flow432 Рік тому

    What about for n-Groups?

  • @charlessmith1931
    @charlessmith1931 Рік тому

    Why do you use r^2, r^3, etc. instead of 2*r, 3*r, etc.?

    • @GoldenAgeMath
      @GoldenAgeMath Рік тому

      You can use either, the first would be called "multiplicative notation" and the second would be called "additive notation". If you consider the cyclic group of size 4 as an example, we can describe this in multiplicative notation as = {1, a, a^2, a^3} (here the group operation is multiplication, so a^2 * a^3 = a), or in additive notation as {0, 1, 2, 3} where 4 = 0 and 2 + 3 = 1. Notice how adding/multiplying the generator (a or 1, I could've used the same symbol for both if I wanted to) to itself 4 times produces the identity in both cases, 1 is the multiplicative identity and 0 is the additive identity.

  • @JBMJaworski
    @JBMJaworski Рік тому +2

    Nice content!

  • @nicholaslear7002
    @nicholaslear7002 Рік тому

    Hi! Could you please share where you got your chalkboard, and what type of chalk you use? I love the sound of it.

  • @user-ys3ev5sh3w
    @user-ys3ev5sh3w Рік тому

    r is a rotation around 0D point in 2D
    s is a rotation around 1D line in 3D
    r2 is a rotation around 2D plane in 4D
    And so on
    We can construct Pascal-like triangle
    for 1-chain 1
    for square 4 4
    for cube 16 32 16
    for 4-cube 64 192 192 64
    for 5-cube 256 1024 1536 1024 256
    Wich is face-vectors of donut4.
    For example cube has 16 rotation aroun points,
    32 rotation around lines, 16 rotations around planes.
    ( 1-donut4 is 4-ring (point shifted 4 times first and last points glued, i.e rotated 4 times) with face-vector 4 4
    2-donut4 is 1-donut4 rotated 4 times with face-vector 16 32 16
    3-donut4 is 2-donut4 rotated 4 times with face-vector 64 192 192 64 )
    So we see that d-D_n is:
    1) d-Donut_n polytope.
    2) d-nested n-rotation(n-symmetry,n-cycle,n-orbit,n-reflection ...) where n is amount of rotation.
    3) 2*n-ary (d-1)-digit number system.