So true they buffed mimikyu and Blaziken which are already extremely good while scizor is just a balanced all rounder that is really just there to be a sacrifice most of the time yet they nerfed it so it can't even deal the same amount of damage as before
If anyone wants to know, Spragels actually does leave his Livestreams in a public playlist where this match was played (And other matches too!). You have to search for the playlist "Live Unite streams" but in the "created playlists" section rather than the first one you usually see (with the tourney streams and stuff). I'm only saying this myself because I only found out about the playlist yesterday lol. Thought all of them were just unlisted after finishing but turns out they're still available to watch.
I don’t think it’s that the nerf is that bad, I just think it’s a question of why? It was nowhere being even the best all rounder, yet mimikyu and Blaziken got buffed despite being in contention for the best in that role. Ttar was like the only all rounder change that made any sense this patch.
@RedL1keRoses7 mewtwo was already super strong at that point, I'm nit saying Blaziken needed buffs but this is just how marketing in mobas usually goes, and it sucks
It needed it especially the cool down way to high start analyzing each damage of all rounders in game and how they deliver it, look at Dragonite hits hard very but if you stop using outrage it cc few seconds that will cost you. reason still king of all around, Metagross delivers a lot in meteor ph that why it takes long enough for it to cool...few others not a lot of them, blaze tends to struggle because it's stacks damage much slower than dragontk and doesn't deliver huge punch like Metagross. It's needed for it to keep doing combo damage. Scizor needed Neff because it really didn't need that much damage especially having to heal that much isn't that balanced especially since they noticed nobody is using curse items as much for these types of pokemon. Now the cc blaze is very weak to it, the moment it gets stunned it loses its combo damage and healing(reason buff for more healing). Here comes the healing needed more because it wasn't actually giving much since cc and top damage attackers have just simply needed it. Y'all want to change things where it shouldn't be at all this was correct buff y'all simply want the same pokemon every body uses be at top blaze deserves to be at top. Feel more relevant because it isn't as much as these guys say it is.
I just recently had my best game as Scyther and Scizor. Jungled both but they both seem fine into squishy enemy team comps. Scyther just feels like its still a delete button if you hit the full combo. I was running atk weight, razor, amp. On Scizor I run razor, weakness, gaurd.
I've actually always preferred double hit, it helps dealing with attackers hiding behind their teammates which happens way to often to me as as solo player.
Did anything actually get "gutted" this patch? I don't think so. Everything that got nerfed is still doin what they do, honestly. Scizor/Scyther nerfs were just...confusing, ya know? Like why even put thought into nerfing that, when energy could be spent on real things, like buffing char or cinder or gren. Also, I've been meaning to ask Jake: I know you're the content cowboy (obviously), and your trainer guy that you flash in your vids is supposed to look like Woody from Toy Story, who is also a cowboy. But why did you not have the artist add your signature sweet 'stache?
Being playable or players being forced to finds ways to cheese and make things works DOESNT MEAN ITS FIXED , DOESNT MEAN ITS FINE , DOESNT MEAN THAT THE BALANCING TEAM IS COMPETENT AND OFC DOESNT MEAN THAT ITS A GOOD CHANGE
Haven't played Scizzor in a bit, trying new guys until today because of the new skin, and thought something was weird with my combos and wondered if he was nerfed. Guess I was right.
About what they were seeing that youre not: in the patch notes they specifically mention the technician boosted auto, which triggers muscle band twice, and was up too frequently because of sword dances old cooldown, since youre not running muscle band... yeah, nerf changes incredibly little Edit: regarding qotd - i dont think any pokemon got gutted, but i do feel like trick phantom force hoopa got gutted. Only healing support build i enjoy playing too, so rip me filling the healer slot on the team
@@claytonsteed6767 Basically I meant with the cool down he can’t spam it as much and without being able to spam it as often he can’t escape or chase people down as easily. He would be able to move more in and out of danger or towards someone more often with a less cooldown. Now they increased the time a little but not much but the cooldown could effect if you would have gotten a kill in rare occasion or escaped in occasion.
@@edibertocolon i meant that was never an issue with his gameplay. That change doesn't make a massive difference with his chase/retreat options and even if it did, it's not like he was doing so well in that category that he needed a nerf.
@@claytonsteed6767 I 100 percent agree. He didn’t need a nerf and was even thinking a buff or to be left alone. I think they did something so minor just to give any little edge without destroying a Pokémon to make Blaziken look more appealing as one of the new faces as well as the battle pass. It really doesn’t make much sense so I was like what for and thought of movement/buff more often. But to be honest yet it is so minor that idk if it’ll really do much besides when you need that one last bit of damage and a hit before they reach their zone maybe you won’t reach them in time for that last hit but that’s a rare occasion.
The patch notes said that the Swords Dance cooldown increase was to reduce the triggering of Muscle Band (because of Technician). My question is.....who is even running Muscle Band on Scizor?? Even with bad players running around with bad item sets, I can't remember ever seeing someone with Muscle Band on Scizor.
I have a gold ribbon on my Scizor, and about a 60% win rate around the 1700 level. Just my opinion but I think they nerfed him because of how well he shuts down Slowbro’s early and mid game. Scizor with muscle band and razorclaw can just stick on Slowbro and rip him down. Scizor doesn’t care about scald slows and has enough recovery to shrug the damage so if no one came to rescue Slowbro, then there wasn’t really anything Slowbro could do to stop himself from becoming a giant pink Scizor punching bag throughout the whole early and mid game. With the gap between Scizor sword dances now it gives just enough time for slowbro to recover. Before the 1v1 match up was pretty much always a free kill for Scizor and now it’s a stalemate that’s more difficult to disengage from. I went from intentionally targeting slowbros on the first gank out of the jungle to functionally ignoring them the entire game. *shrug* seems like the typical ebb and flow of the battle passes just sucks because Scizor felt like it was in a good place overall. Like it was playable on any team and only really strong as a counter pick against teams that were stacked with bulky / physical picks. Hopefully they will nudge it back in a rotation or two and not just leave it in the dust.😢
@@mr.person1219 no, I mean is the proc of the sword dance Most of the times, the sword dance buff just disappear so quickly even after using bullet punch and boosted basic attack
It is actually decent but it is worse now that it can't deal as much damage as before and makes it harder to sustain which is basically what scizor is made for in this game it just makes it more of a pushover for no reason
I've had some of my best gameplay with Scizor! I always go after special attackers 1st because il do more damage and get more health back and so by time I kill Sp Attacker my bullet punch will be stacked so I'm throwing more punches and once it's fully stacked il attack tanks or other all rounders that are better in close combat like Garchomp! I've had my best streaks!! Only thing I do wish is that his Unite move did more damage if you push them into ur illusions and dbl damage if it hits more than one illusion or a illusion and a wall!
And the award of most undeserved nerf of 2024 goes to... Scizor!
So true they buffed mimikyu and Blaziken which are already extremely good while scizor is just a balanced all rounder that is really just there to be a sacrifice most of the time yet they nerfed it so it can't even deal the same amount of damage as before
nah thats just a nomination
the 2024 award for most undeserved nerf ACTUALLY goes to
*drumroll*
...CRUSTLE!!!
Imagine Scizor getting nerfed while Blaziken gets buffed in the same patch! 😂
Diabolical they really don't like Scizor smh
Blaziken has plot armor(bp skin)
😅😂@@IthquaisChibi
Legends say that ever once in a while a Pokemon with bp skin get powerful 🙀
Lol except for Scizor his buff just made him somewhat playable and now they are nerfing it
If anyone wants to know, Spragels actually does leave his Livestreams in a public playlist where this match was played (And other matches too!). You have to search for the playlist "Live Unite streams" but in the "created playlists" section rather than the first one you usually see (with the tourney streams and stuff).
I'm only saying this myself because I only found out about the playlist yesterday lol. Thought all of them were just unlisted after finishing but turns out they're still available to watch.
I don’t think it’s that the nerf is that bad, I just think it’s a question of why? It was nowhere being even the best all rounder, yet mimikyu and Blaziken got buffed despite being in contention for the best in that role. Ttar was like the only all rounder change that made any sense this patch.
100% best all rounder.
Blaziken didn't get nerfed because it got the battle pass skin lol
@@Murdocktopus doesn’t mean it needed buffs though. Mewtwo didn’t get buffs for its battlepass.
@RedL1keRoses7 mewtwo was already super strong at that point, I'm nit saying Blaziken needed buffs but this is just how marketing in mobas usually goes, and it sucks
It needed it especially the cool down way to high start analyzing each damage of all rounders in game and how they deliver it, look at Dragonite hits hard very but if you stop using outrage it cc few seconds that will cost you. reason still king of all around, Metagross delivers a lot in meteor ph that why it takes long enough for it to cool...few others not a lot of them, blaze tends to struggle because it's stacks damage much slower than dragontk and doesn't deliver huge punch like Metagross. It's needed for it to keep doing combo damage. Scizor needed Neff because it really didn't need that much damage especially having to heal that much isn't that balanced especially since they noticed nobody is using curse items as much for these types of pokemon. Now the cc blaze is very weak to it, the moment it gets stunned it loses its combo damage and healing(reason buff for more healing). Here comes the healing needed more because it wasn't actually giving much since cc and top damage attackers have just simply needed it. Y'all want to change things where it shouldn't be at all this was correct buff y'all simply want the same pokemon every body uses be at top blaze deserves to be at top. Feel more relevant because it isn't as much as these guys say it is.
I just recently had my best game as Scyther and Scizor. Jungled both but they both seem fine into squishy enemy team comps. Scyther just feels like its still a delete button if you hit the full combo. I was running atk weight, razor, amp. On Scizor I run razor, weakness, gaurd.
It's not that the patch destroyed it. It's just, WHY??!!
Agreed
I've actually always preferred double hit, it helps dealing with attackers hiding behind their teammates which happens way to often to me as as solo player.
2:23 how did he teleported?
5:54 AM and of course I’m going to click on the content cowboys video
Yeehaw
Jake: complains about central area scizor
Also Jake:
I didn’t want to lol! No one took it
You beat me to it, I was just thinking that
0:05 We call ourselves Scizorers✂️✂️
Dont
@@Pre-Post-ManSCIZOZERSSS✂️✂️✂️✂️🗣️🗣️🗣️🗣️!!!!!
What is your video uploading time??
Did anything actually get "gutted" this patch? I don't think so. Everything that got nerfed is still doin what they do, honestly. Scizor/Scyther nerfs were just...confusing, ya know? Like why even put thought into nerfing that, when energy could be spent on real things, like buffing char or cinder or gren.
Also, I've been meaning to ask Jake: I know you're the content cowboy (obviously), and your trainer guy that you flash in your vids is supposed to look like Woody from Toy Story, who is also a cowboy. But why did you not have the artist add your signature sweet 'stache?
Great question. I have no answer
They do what they do but... worse
wait what i'm in the video at 2:00! :D
Being playable or players being forced to finds ways to cheese and make things works DOESNT MEAN ITS FIXED , DOESNT MEAN ITS FINE , DOESNT MEAN THAT THE BALANCING TEAM IS COMPETENT AND OFC DOESNT MEAN THAT ITS A GOOD CHANGE
Haven't played Scizzor in a bit, trying new guys until today because of the new skin, and thought something was weird with my combos and wondered if he was nerfed.
Guess I was right.
About what they were seeing that youre not: in the patch notes they specifically mention the technician boosted auto, which triggers muscle band twice, and was up too frequently because of sword dances old cooldown, since youre not running muscle band... yeah, nerf changes incredibly little
Edit: regarding qotd - i dont think any pokemon got gutted, but i do feel like trick phantom force hoopa got gutted. Only healing support build i enjoy playing too, so rip me filling the healer slot on the team
Nerfed scizor to the ground while blaziken got buffed makes so much since
I don't think anyone high level was complaining about Scizor. Like why?
True
Nice to see you did a sequel to will it jungle
Happy Pokemon Birthday 🎂🥳(TIMI team) pokemon unite, pokemon collectible cards and pokemon go.
I think it was more of a mobility issue so he can catch up to enemies or keep getting away from danger. Of course the damage plays apart too.
Was it an issue though?
@@claytonsteed6767 Basically I meant with the cool down he can’t spam it as much and without being able to spam it as often he can’t escape or chase people down as easily. He would be able to move more in and out of danger or towards someone more often with a less cooldown. Now they increased the time a little but not much but the cooldown could effect if you would have gotten a kill in rare occasion or escaped in occasion.
@@edibertocolon i meant that was never an issue with his gameplay. That change doesn't make a massive difference with his chase/retreat options and even if it did, it's not like he was doing so well in that category that he needed a nerf.
@@claytonsteed6767 I 100 percent agree. He didn’t need a nerf and was even thinking a buff or to be left alone. I think they did something so minor just to give any little edge without destroying a Pokémon to make Blaziken look more appealing as one of the new faces as well as the battle pass. It really doesn’t make much sense so I was like what for and thought of movement/buff more often. But to be honest yet it is so minor that idk if it’ll really do much besides when you need that one last bit of damage and a hit before they reach their zone maybe you won’t reach them in time for that last hit but that’s a rare occasion.
The patch notes said that the Swords Dance cooldown increase was to reduce the triggering of Muscle Band (because of Technician). My question is.....who is even running Muscle Band on Scizor?? Even with bad players running around with bad item sets, I can't remember ever seeing someone with Muscle Band on Scizor.
I have a gold ribbon on my Scizor, and about a 60% win rate around the 1700 level.
Just my opinion but I think they nerfed him because of how well he shuts down Slowbro’s early and mid game.
Scizor with muscle band and razorclaw can just stick on Slowbro and rip him down.
Scizor doesn’t care about scald slows and has enough recovery to shrug the damage so if no one came to rescue Slowbro, then there wasn’t really anything Slowbro could do to stop himself from becoming a giant pink Scizor punching bag throughout the whole early and mid game.
With the gap between Scizor sword dances now it gives just enough time for slowbro to recover. Before the 1v1 match up was pretty much always a free kill for Scizor and now it’s a stalemate that’s more difficult to disengage from.
I went from intentionally targeting slowbros on the first gank out of the jungle to functionally ignoring them the entire game.
*shrug* seems like the typical ebb and flow of the battle passes just sucks because Scizor felt like it was in a good place overall.
Like it was playable on any team and only really strong as a counter pick against teams that were stacked with bulky / physical picks.
Hopefully they will nudge it back in a rotation or two and not just leave it in the dust.😢
@@8izendamn
what they could do best is at least make the sword dance effect last longer too
Increase the health regen?
@@mr.person1219 no, I mean is the proc of the sword dance
Most of the times, the sword dance buff just disappear so quickly even after using bullet punch and boosted basic attack
Spragels about that is scizor but you got the name so close is scizor but you doing good now cowboy keep it up
Been playing Scizor since it's release. I use an emblem build of 6-6-6. Why not run that here?
You could. The mathcord had this as slightly stronger
@@spragels On my way! 🪽
Finally siczor mains rejoice😂
We're still here👐
This is a fun build but I'm afraid of scaldbro
I still feel it's hard to play this game, so bad teammates and no solo Pokemons
Def stronger with this build I average 80k-120k on the old one got 150k in the first game
“Why did they nerf scizor?”
Because of people like me.
Now the question is, is syther playable?
Nah, it doesn’t, his attack are weaker than scyzor
@@edrickcalderon647 numbers and numbers...
How about gameplay?
Yee
Indeededede
Jungle scizor? Wt
It is actually decent but it is worse now that it can't deal as much damage as before and makes it harder to sustain which is basically what scizor is made for in this game it just makes it more of a pushover for no reason
I agree it’s not ideal. No one wanted center
I've had some of my best gameplay with Scizor! I always go after special attackers 1st because il do more damage and get more health back and so by time I kill Sp Attacker my bullet punch will be stacked so I'm throwing more punches and once it's fully stacked il attack tanks or other all rounders that are better in close combat like Garchomp! I've had my best streaks!! Only thing I do wish is that his Unite move did more damage if you push them into ur illusions and dbl damage if it hits more than one illusion or a illusion and a wall!
Your pc probably needs a stronger power supply unit
Wow I’m in the vid
Zoroark please
Hello spragels love from india😇
Me too
You hate Scizor? I guess I'm wasting my time here 😮💨
Yeah it’s not that bad and scizor is still strong yeah but like cool no one was playing the character lets just nerf it
nerf this but not falinks 😂
They didn't ruin this mon this patch it's always been the worst character in the game
Yippy
Scizor is pronounced like a pair of scissors
yoooooo
first
These developers suck lol terrible nerf but EX still run rampant
Don’t even use swords dance. Man on the real… just make this game but with digimon. Oh slept on opportunity right there. Game would be too op.