Two options for baling/collecting; One pass pulling the baler/wagon on a snufel sounds great but costs yield as the Bushell yield boost kit can't be attached at the same time. I prefer to harvest with the Bushell attached, get the extra 10% yield (or more in some cases), then go in on a second lap with tractor fitted with a front mounted or trailed Lizard windrower configured to 16 or 20m and Tardis loading wagon. Depending on the size of the combine header the windrower can consolidate two, three or maybe even four swaths into one and the Tardis pickup at 4m can handle big swaths.
Side note the forage pickup and 1 mil combo gets glitchy close to half full, it will not pick up on turns, it will only work if straight or really close to trailer when turning.
I wonder if you could use the small autoload trailer and just out the sale point on the trailer, if it will just automatically sell each bale as it loads.
53 foot trailers can have a pin hitch on the back, so you can get a dolly and hook up another 53 foot trailer. after that corners become very difficult.
Also like the new round bailer. finally i can get an AGCO orange bailer. Fast wrap. Just wish wrapping was optional for grass. I don't want to have 2 or 3 bailers for what I want to make. Love the loading wagon shown but still at 250,000L I can fill it in one or two passes. And the global pallets behind the forage harvester. We need 1,000,000L capacity on them too. As I use the global pallets also with the straw steeling mod. I'm still happy with what we have but I could always use more capacity. I could really use a 10mL trailer or container, and yes I have a use for it.
Talking about dolly there is a dolly on the modhud that is lockable so you can back the trailer straight it is called Lizard Bogeyman Dolly it does Outstanding and unique features! - Pin and ball hitch attachments, with auto-changing neck, to attach to any vehicle - Regular and long A-frame options, to attach to that one vehicle that hates trailers. You know the one (unless you don't do sugar?) - 5th-wheel locking for easy reversing (use "Lift" option, when attached trailer is selected. Use "Lower" to unlock) - Multiple wheel options, including narrow field-safe tyres - Large range of colours
Hi Driver53 Wow 1 million liter trailer with lizard forage pickup would be great up coming Eureka 22 where is that 1 million liter trailer or is that a container??
It works but can't use helper. Still experimenting but I use the Tarsdis xl with front mounted windrower and can use helper to pick up but it doesn't stop when it's full. Trying to find a rear mounted forage pick up that's centered to be able to use with trailer that has 1m capacity. Or wish they would make the tardis in a 1m capacity. I just end up dumping in the field and turn into hay and reload with front forage harvester or just reload with it
Unfortunately the 1 million liter trailer doesn’t work with the tool height control headers. I have tried it with a forge harvester and it reverts back to 6mph
I don't see a point in commenting that. But hey, almost any viewer engagement is good, so cheers. And to answer you, it's fun, it's faster, I enjoy the game, having big big field and all the different animals and productions (basically everything in the game), but needing to work a big field going back and forth for literally (irl) hours will have me losing interest, I don't have few time like that. I might have a 2 hour slot tops per session, I'd have to put it on 30 day months and real time to keep up with everything if I wanted to be "realistic". I justify the "cheating" because the a.i. isnt great, if they were, I'd just have them spend the hours on it
@@DanimalUpchurch sorry if that comment hurt you, but hey its my opinion. And yes I also dont have time to play a lot mybe 2 hour per week or less and i can have everything you mentioned with ''normal mods'' that make game so unrealistc.
2 hours per week is not enough to get good at fs22. You need to be more disciplined. 20 hours per week minimum. It takes 10,000 hours to become a master of something.
@@utep212 Wow, we're discussing FS22 here, not some super competitive esport where pros with 10k hours are making millions and living the dream. So I'm not sure what you're going on about.
That tardis is my fave for picking up straw and the tardis dump for forage harvesting.
Yeah im DEFINITELY saving this video! That last mod had me lmao hahahaha thanks for this awesome awesome info. Modders are awesome people! Lol
Two options for baling/collecting;
One pass pulling the baler/wagon on a snufel sounds great but costs yield as the Bushell yield boost kit can't be attached at the same time.
I prefer to harvest with the Bushell attached, get the extra 10% yield (or more in some cases), then go in on a second lap with tractor fitted with a front mounted or trailed Lizard windrower configured to 16 or 20m and Tardis loading wagon. Depending on the size of the combine header the windrower can consolidate two, three or maybe even four swaths into one and the Tardis pickup at 4m can handle big swaths.
At the 12:15 mark, he mentioned increased capacity mod. Is that a pc mod only mod or a console mod as well?
i was referring to the increased capacities bale mods. many of the bale mods have this included with them now.
I haven’t been able to get the lizard platform trailer to work with the increased capacity balers
Side note the forage pickup and 1 mil combo gets glitchy close to half full, it will not pick up on turns, it will only work if straight or really close to trailer when turning.
I wonder if you could use the small autoload trailer and just out the sale point on the trailer, if it will just automatically sell each bale as it loads.
53 foot trailers can have a pin hitch on the back, so you can get a dolly and hook up another 53 foot trailer. after that corners become very difficult.
Hi, after update forage pickup doesn`t work in coop, you know when fix it?
I do not have any information on when it will be updated.
@@Driver53Gaming sorry, my bad, i am download wrong mod🥲
Hey man just wondering if you know the best baler for corn straw on deadwood.... mod wise I mean ??
@@randystephenson6963 it depends on the style of play you prefer. You looking for unrealistic?
@Driver53Gaming ya or atleast a way to get bigger then the 240
I really like the winged bailer or even the front mount or rear rake to take more swaths and helper will bale.
Also like the new round bailer. finally i can get an AGCO orange bailer. Fast wrap. Just wish wrapping was optional for grass. I don't want to have 2 or 3 bailers for what I want to make. Love the loading wagon shown but still at 250,000L I can fill it in one or two passes. And the global pallets behind the forage harvester. We need 1,000,000L capacity on them too. As I use the global pallets also with the straw steeling mod. I'm still happy with what we have but I could always use more capacity. I could really use a 10mL trailer or container, and yes I have a use for it.
What is the crome tractor that U where using
4755 by Dominic available on modhub
Have you noticed there isn’t many auto load trailers for console that does 244cm square bales
Folding is not allowed on my new cotton pickers any idea why they want fold
It's a bug that appeared with the latest update.
@@Driver53Gaming do I need to buy new cotton pickers
@Farmer B nope. All of them are having this issue. Giants will have to fix with another patch.
Talking about dolly there is a dolly on the modhud that is lockable so you can back the trailer straight it is called Lizard Bogeyman Dolly it does Outstanding and unique features!
- Pin and ball hitch attachments, with auto-changing neck, to attach to any vehicle
- Regular and long A-frame options, to attach to that one vehicle that hates trailers. You know the one (unless you don't do sugar?)
- 5th-wheel locking for easy reversing (use "Lift" option, when attached trailer is selected. Use "Lower" to unlock)
- Multiple wheel options, including narrow field-safe tyres
- Large range of colours
Wish that lizard forage pickup worked with silage loose silage has been a pain
You can use the Lizard forage pickup to pick up loose silage out of a bunker.
Hi Driver53 Wow 1 million liter trailer with lizard forage pickup would be great up coming Eureka 22 where is that 1 million liter trailer or is that a container??
It is part of the 53' flat deck from MackTrucker921.
It works but can't use helper. Still experimenting but I use the Tarsdis xl with front mounted windrower and can use helper to pick up but it doesn't stop when it's full. Trying to find a rear mounted forage pick up that's centered to be able to use with trailer that has 1m capacity. Or wish they would make the tardis in a 1m capacity. I just end up dumping in the field and turn into hay and reload with front forage harvester or just reload with it
Fantastico grazie mi sono iscritto
Might be neat if macktrucker921 had a round baler like that
His trailer does both , only his trailer can be used with the 4x trailers
Unfortunately the 1 million liter trailer doesn’t work with the tool height control headers. I have tried it with a forge harvester and it reverts back to 6mph
There's a stone picker that can be converted to forage and has a 250k cap.
Like the video
I gotta get my harvester combo set up for my giant ass wheat field 😅
All set up, now a couple more months until harvest time I think
The trailer with the "lizard rumbler van" holds 10 million liters
There is a better baler than shown, the lizard quick-quick baler
Boys Scouts Territory Director job available in Council Bluffs (across the river from Omaha)
i dont see a point using this mods.
why you watchin the video then lol
I don't see a point in commenting that. But hey, almost any viewer engagement is good, so cheers.
And to answer you, it's fun, it's faster, I enjoy the game, having big big field and all the different animals and productions (basically everything in the game), but needing to work a big field going back and forth for literally (irl) hours will have me losing interest, I don't have few time like that. I might have a 2 hour slot tops per session, I'd have to put it on 30 day months and real time to keep up with everything if I wanted to be "realistic".
I justify the "cheating" because the a.i. isnt great, if they were, I'd just have them spend the hours on it
@@DanimalUpchurch sorry if that comment hurt you, but hey its my opinion. And yes I also dont have time to play a lot mybe 2 hour per week or less and i can have everything you mentioned with ''normal mods'' that make game so unrealistc.
2 hours per week is not enough to get good at fs22. You need to be more disciplined. 20 hours per week minimum. It takes 10,000 hours to become a master of something.
@@utep212 Wow, we're discussing FS22 here, not some super competitive esport where pros with 10k hours are making millions and living the dream. So I'm not sure what you're going on about.