place a tree with a monkey in it and make it so when you hold out a banana, the monkey climbs down the tree (with a climbing animation) and runs to the player, takes the banana from the player and then runs back up the tree
@@seadrown6252 I think the only part of this that is actually difficult for a new person would be the monkey when touching the player taking the banana from the player and when the player holds out the banana get the monkey to start it's whole thing of climbing animation then running to the player. Seems like it's gonna need a remote event.
A cool feature that I have learnt lately, is that you can change a server script to a local one with the ContextType property in server scripts, and you can can these scripts in the workspace.
I think I know how to fix it. Instead of playing the dash animation, you set the player’s walking animation to the dash one and then changing it back once it is done. (Inside of the Player’s character’s Animate Script there are values that are the animation IDs of the player, change the walking one to your asset id)
The comment said for the taco to fall from the sky, you should've added a vector3.new(0,20,0) or any y for this matter, insead of using lookvector , to make is spawn above you. And you put player.massaged inside a player.characterAdded function, which would make it so for every time you spawn, if you say I want a taco, it will spawn one, Which would mean that if you would of for example, Respawn, and then say I want a taco, two tacos will glitch through each other and fall I just realized you didn't want to deal with welds, but I would advise to take the time and do it with a plugin even it would confuse a couple of of people, you could explain it with simple words. Sorry for the block of text and how nerdy it sounds, I hope this helped.
Make a animation player UI designed as well basically it plays an animation when you click a button This way you can do - Animating - Scripting & - UI Design
Hey! I'm pretty sure the default run animation is mixing with your custom animation because you are moving the player with a vector thingy, I'm not sure how to fix it, but I just wanted to give you an idea of what to look out for. You should script an elevator!
hi RoBuilder am a big fan of you're modeling and building skills, Iv'e learned a lot about building thanks to you thank you for appearing on my UA-cam XD
Challenge idea, UI: make a cinema screen and once you hit "play" there is a various amount of video options (this would probably involve you animating too) but once you click on one of them the video loads.
💯Challenge: Scripting💯 📜 What to do: I want you to cord a button like don't press the button, that makes something random happens, hes all I'm giving you to use from me. Local RandomNumber = math.random(1, 4)
For the dash, access the animate script inside player character, access the run and walk animations, change their ids to "" before you dash, and make them what they were before dashing, after dashing. Tip: save old animatins with variables.
Noooo the reason his animation was weird cause he only animated the left upper arm the right upper arm and the upper legs and the head only as you can see everything else plays the animation but the foot of the character and the hands and the lower torso are walking by itself cause they don’t have anything assigned to them this is an easy fix by just going back into avatar animator and click the parts that are moving funny and click them slightly
@@randombrandon3085 Thank you so much for the information! I really appreciate people fixing my mistakes before disaster. This was a responsible response and I admire that.
If I can give you a little tip to start, don't use body velocity, instead use vector force, and also you should definitly start learning the Tween Service, it is really easy and will make you able to do A lot of clean stuff.
make door that is made of 2 parts, where the underpart y position changes by + and overpart - for closing and opposite for opening. when a player is in a ceratain area it will open if not it will close.
For your next lesson on scripting, models ,ui, vfx. create a leaderboard system. For eg your Cash + the amount of cash you got appears on the board. If you wanna make it even harder. Make it when you get the top spot a vfx(confetti) plays showing that you have became first.
@RoBuilder .. aka.. RoScripter 😂 Please - when scripting - hold Control & Zoom in with the mouse wheel. This way we can see what you're typing - without you having to edit zoom later. Just a tip .. and looking forward to this series.. as I need to learn myself 🤣
I think this could work, press play go into the Server not Client and then open the character in workspace and copy the Animate Script press Stop and paste it into the StarterPlayerScript and then take your dash Animation and paste it into "Run"
It’s really cool seeing rebuilder learning other useful things for developers! He is a excellent builder and we can expect the same thing in scripting.
i think i might know why you are getting the problem on the dash animation thingy, place the playAnim after the wait(1,5) because right now its playing the animation and then stopping it right away(Also never use just wait, use task.wait)
@@vizzL_ I am actually pretty sure he didnt. By a series, i meant that for each something in blender he would make an episode on that so everything will be easy to understand.
you need to make how far you dash the length of the animation, so just reduce the dash strength so it lasts for 1 second, and make the animation last 1 second.
Make a script where if a player says "TEH EPIK DUCK IS COMING!!!' 1 EPIK DUCK falls out of the sky then teh EPIK DUCK will say say "TEH EPIK DUCK IS COMING!!!" Which will then spawn another EPIK DUCK, Then both of them say "TEH EPIK DUCK IS COMING!!!" at the same time, so on...
for the spawning the taco you could've made it clone from inside replicated storage then appear in a random x and z cooridnate across the map which is pretty simple use :clone and math.random()
hey robuilder, you dont need to do player service you can just do game.players and also dont use body velocity use linear velocity because its actually deprecated and can be buggy
Its fun to see you learn but I feel like someone just made it for you and you're typing it over... Its more entertaining if you actually try to figure it out
The reason his animation was weird cause he only animated the left upper arm the right upper arm and the upper legs and the head only as you can see everything else plays the animation but the foot of the character and the hands and the lower torso are walking by itself cause they don’t have anything assigned to them this is an easy fix by just going back into avatar animator and click the parts that are moving funny and click them slightly
If he had done this animation with R6 body type it would’ve worked to perfection but with R15 you have to make sure to animate each body part or it’ll align with default Roblox animations and imo it’s better that way so if you want to make a eating animation animate the whole upper body and not the legs so when you eat and walk your upper body will play the eating animation and your legs will still walk normally
This could actually be a good challenge for the next video! Make a tool with that taco you made in blender and make it so when you click it’ll do the eating animation and also make it so if you click 3 times and eat 3 times the taco will then disappear from your inventory so it can seem like you finished eating the taco
Make a script where if you press Q it plays a SFX made by you but also an animation made by you AND it has to deal damage. Sorta like those anime fighting gmaes.
uhh robuilder im not sure what caused the anim problom but ik how to fix (i hope so lol) so you basically disable the default run anim and play the dash (not sure how to and if it will work but thats why u have robo lol also W robo)
Set the animation's weight to something big like 10 so the animation can play over other animations. This can be done in a script just replace the :AdjustSpeed part with :AdjustWeight
No, it’s because he didn’t animate each individual part. Roblox thinks that those parts still need to run the default animation. He has to add a key frame to each part he doesn’t want to move
@@pavankrishna6637 Animation weight is 10x easier because you just input a number and it makes that animation play above everything with a lower weight.
place a tree with a monkey in it and make it so when you hold out a banana, the monkey climbs down the tree (with a climbing animation) and runs to the player, takes the banana from the player and then runs back up the tree
yesss plz do thsi!!!!
bro literally started scripting like 3 week ago give the guy a more reasonable challenge
@@seadrown6252 I think the only part of this that is actually difficult for a new person would be the monkey when touching the player taking the banana from the player and when the player holds out the banana get the monkey to start it's whole thing of climbing animation then running to the player. Seems like it's gonna need a remote event.
How would you even tween the monkey down? Would you just your a loop of pivotTo (s)?
A cool feature that I have learnt lately, is that you can change a server script to a local one with the ContextType property in server scripts, and you can can these scripts in the workspace.
make a park with a bunch of benches. then script it so that the benches fall apart when you try to sit on them.
Just a thought, but do you need to make the animation last more keyframes?
When a player jumps, and jumps again mid air (double jump) make a simple double jump animation
Extra: make a landing pose or effect
I think I know how to fix it. Instead of playing the dash animation, you set the player’s walking animation to the dash one and then changing it back once it is done. (Inside of the Player’s character’s Animate Script there are values that are the animation IDs of the player, change the walking one to your asset id)
The comment said for the taco to fall from the sky, you should've added a vector3.new(0,20,0) or any y for this matter, insead of using lookvector , to make is spawn above you.
And you put player.massaged inside a player.characterAdded function, which would make it so for every time you spawn, if you say I want a taco, it will spawn one,
Which would mean that if you would of for example, Respawn, and then say I want a taco, two tacos will glitch through each other and fall
I just realized you didn't want to deal with welds, but I would advise to take the time and do it with a plugin even it would confuse a couple of of people, you could explain it with simple words.
Sorry for the block of text and how nerdy it sounds, I hope this helped.
Make a animation player UI designed as well basically it plays an animation when you click a button
This way you can do
- Animating
- Scripting
&
- UI Design
Hey! I'm pretty sure the default run animation is mixing with your custom animation because you are moving the player with a vector thingy, I'm not sure how to fix it, but I just wanted to give you an idea of what to look out for. You should script an elevator!
I love how this man is always happy, makes me smile.
hi RoBuilder am a big fan of you're modeling and building skills, Iv'e learned a lot about building thanks to you thank you for appearing on my UA-cam XD
Challenge idea, UI: make a cinema screen and once you hit "play" there is a various amount of video options (this would probably involve you animating too) but once you click on one of them the video loads.
💯Challenge: Scripting💯
📜 What to do:
I want you to cord a button like don't press the button, that makes something random happens, hes all I'm giving you to use from me.
Local RandomNumber = math.random(1, 4)
Make a health/stamina bar. Along with a sprint function and possible an effect whenever the player takes damage. Easy but a lot to do for beginners.
For the dash, access the animate script inside player character, access the run and walk animations, change their ids to "" before you dash, and make them what they were before dashing, after dashing. Tip: save old animatins with variables.
Noooo the reason his animation was weird cause he only animated the left upper arm the right upper arm and the upper legs and the head only as you can see everything else plays the animation but the foot of the character and the hands and the lower torso are walking by itself cause they don’t have anything assigned to them this is an easy fix by just going back into avatar animator and click the parts that are moving funny and click them slightly
And also the way you told him to do that can cause bugs ngl and it’ll just be so resourceful and have to save sm data for no reason
@@randombrandon3085 Thank you so much for the information! I really appreciate people fixing my mistakes before disaster.
This was a responsible response and I admire that.
W video he on the 99 overall grind
Great content as always.
If I can give you a little tip to start, don't use body velocity, instead use vector force, and also you should definitly start learning the Tween Service, it is really easy and will make you able to do A lot of clean stuff.
Good job!
make door that is made of 2 parts, where the underpart y position changes by + and overpart - for closing and opposite for opening. when a player is in a ceratain area it will open if not it will close.
For your next lesson on scripting, models ,ui, vfx. create a leaderboard system.
For eg your Cash + the amount of cash you got appears on the board.
If you wanna make it even harder. Make it when you get the top spot a vfx(confetti) plays showing that you have became first.
Create a nice looking UI for background music volume controls with a slider
We already know your a pro builder! You don’t gotta say it!
Anyways, idea is for you to script a working telescope.
@RoBuilder .. aka.. RoScripter 😂
Please - when scripting - hold Control & Zoom in with the mouse wheel.
This way we can see what you're typing - without you having to edit zoom later.
Just a tip .. and looking forward to this series.. as I need to learn myself 🤣
I think this could work, press play go into the Server not Client and then open the character in workspace and copy the Animate Script press Stop and paste it into the StarterPlayerScript and then take your dash Animation and paste it into "Run"
It’s really cool seeing rebuilder learning other useful things for developers! He is a excellent builder and we can expect the same thing in scripting.
i think i might know why you are getting the problem on the dash animation thingy, place the playAnim after the wait(1,5) because right now its playing the animation and then stopping it right away(Also never use just wait, use task.wait)
RoBuilder, please make a series about building in Blender! It would help a lot of people
he has?
@@vizzL_ I am actually pretty sure he didnt. By a series, i meant that for each something in blender he would make an episode on that so everything will be easy to understand.
Reminds me of when the dev king did this or whatever his channel was
you need to make how far you dash the length of the animation, so just reduce the dash strength so it lasts for 1 second, and make the animation last 1 second.
Make a script where if a player says "TEH EPIK DUCK IS COMING!!!' 1 EPIK DUCK falls out of the sky then teh EPIK DUCK will say say "TEH EPIK DUCK IS COMING!!!" Which will then spawn another EPIK DUCK, Then both of them say "TEH EPIK DUCK IS COMING!!!" at the same time, so on...
GFX Challenge: Make a tornado. I recently survived being dead center of 2 of them and it was terrifying.
When you say "I need to sneeze" a sfx and animation plays and you explode
tip: put the taco in replicatedstorage
for the spawning the taco you could've made it clone from inside replicated storage then appear in a random x and z cooridnate across the map which is pretty simple use :clone and math.random()
Make a simple lvl system where when you kill a player you get xp and maybe be even rewards after lvls like 5,10,15,20 etc.
hey robuilder, you dont need to do player service you can just do game.players and also dont use body velocity use linear velocity because its actually deprecated and can be buggy
i think the problem in the anim was you should try replacing the run animation ID with the dash animation ID until the dash is over
Zoom your screen in your editing software to make the text easier to see
Make a power up that's makes it rain tacos from the sky and the other players take damage
Its fun to see you learn but I feel like someone just made it for you and you're typing it over... Its more entertaining if you actually try to figure it out
Love your videos
RoBuilder, I challenge you to make a DOUBLE JUMP!!!
didn't devking do this and now that I'm looking at it your thumbnails look really simular
His says pro builder not pro scripter
Try setting it to regular action
scripting:
make a path finding system(like the ones in tds games)
I saw u in bid battles in leaderboard😮😮🎉🎉
pls bring back the question segment... love from nepal ✨✨
Scripting+Building: Use Tween Service to make Animated Objects 🎉
👍
New Challenge: A ui that when you try to click it, it moves out of the way so u cant click it. It could be called the useless button
The reason his animation was weird cause he only animated the left upper arm the right upper arm and the upper legs and the head only as you can see everything else plays the animation but the foot of the character and the hands and the lower torso are walking by itself cause they don’t have anything assigned to them this is an easy fix by just going back into avatar animator and click the parts that are moving funny and click them slightly
If he had done this animation with R6 body type it would’ve worked to perfection but with R15 you have to make sure to animate each body part or it’ll align with default Roblox animations and imo it’s better that way so if you want to make a eating animation animate the whole upper body and not the legs so when you eat and walk your upper body will play the eating animation and your legs will still walk normally
This could actually be a good challenge for the next video! Make a tool with that taco you made in blender and make it so when you click it’ll do the eating animation and also make it so if you click 3 times and eat 3 times the taco will then disappear from your inventory so it can seem like you finished eating the taco
What happend to video end questons?
Anyone know what happened to the Horror game series?
I like your alll videos!
Make a script where if you press Q it plays a SFX made by you but also an animation made by you AND it has to deal damage. Sorta like those anime fighting gmaes.
Nice vid
Make a ghostbusters GfX please!
uhh robuilder im not sure what caused the anim problom but ik how to fix (i hope so lol) so you basically disable the default run anim and play the dash (not sure how to and if it will work but thats why u have robo lol also W robo)
💖💖
I agree with the 60% keyboard I have a wooting and its a pain
Script whenever you say I want to be a racer, max vestappen comes and puts you in flames with his f1 car
Script a homing missile!
Set the animation's weight to something big like 10 so the animation can play over other animations. This can be done in a script just replace the :AdjustSpeed part with :AdjustWeight
No, it’s because he didn’t animate each individual part. Roblox thinks that those parts still need to run the default animation. He has to add a key frame to each part he doesn’t want to move
@@pavankrishna6637 thank you bro i needed the answer to this
@@pavankrishna6637 Animation weight is 10x easier because you just input a number and it makes that animation play above everything with a lower weight.
📜Scripting📜: Make A Jump And Speed Pads
"RoScripter" heh i like it
make a script that explodes the player when they say: "i love today!"
make a full gun combat system with recoil and ammo
he is a beginner go easy on him
Fun fact: if you tap a comment 2 times, you like the comment
Keep the like then cause I didn’t know that lol. Thanks!
I just learnt that today
Woah😊
The sigma here on monitor
Keep the like
Create a button that plays a sound and emit particles when clicked
Wsp
When u say I wish I had friends npc's run after you
model a Hamburger that spawns every time you jump
RoScripter
Build a punch in animation
Hi bro
make detailed tree...
roscripter: make so everytime you jumb a earth quick happends
me when robuilder says toco:
bro is better then me with 3 years of scripting
first
isn’t this video idea from the dev king and kinda the thumbnail
6:46 it is, also you don’t have to ask robo, most questions are on dev forum you can study the code to learn from it, or straight up use it, no shame!
Make double jump
you have to make a keyframe for all body parts
hi
😂 what tutorials are you watching
toco?
50th like
270 views 29 minutes bro fell off
1222 views 4 hours bro fell off
@@Mr_Galaxierr real
3 min late
Robuilder... a "toco" is spelled "taco" 😭
WHY YOU PUT UIS AND LOCAL PLAYER IN A SERVER SCRIPT?!?!?!!
Like for peoples who saw before 10s of publish
UI where you press button and then confettis will fly all over your screen
script a M4 Rifle
Bro
Script a jump pad and speed pad with some custom particles
thats too easy
He has that in his “scene tools” plugin
but he didnt script that himself
third comment
Script: If you type english or spanish? nobody in the game can move
Underrated Idea
26 views 3 mins bro fell off
Fr