There is a high level of gas surrounding the Titans, which could theoretically transfer sound. Alternatively, it’s a game, and a silent game wouldn’t be as entertaining…
@@That_weird_guy_Dragooon the ingame given reasoning is that the spacesuits the pilots are all wearing translate local phenomena into sounds and impact sensations in order to provide a sense of feedback.
In the lore. It came from your ship computer flight software gather information from the sensor and translates it into sound to improve pilot awareness. The most unreal sound it translates is when the very huge object tearing through rift dimension (capital ship class or Big Targoid going in or out from hyperspace.
Hope to see the same sight in Sol although I think FDev is preparing something surprising to the whole mankind
There is a high level of gas surrounding the Titans, which could theoretically transfer sound. Alternatively, it’s a game, and a silent game wouldn’t be as entertaining…
Canonically the canopy glass transforms gravity waves into sound
impressive
Sound in space?
Yeah Elite dangerous isn't exactly realistic in that department but it's still very impressive sound design imo
@@That_weird_guy_Dragooon the ingame given reasoning is that the spacesuits the pilots are all wearing translate local phenomena into sounds and impact sensations in order to provide a sense of feedback.
😮
thanks for the lore! Now I feel ashamed for not knowing that!
In the lore. It came from your ship computer flight software gather information from the sensor and translates it into sound to improve pilot awareness. The most unreal sound it translates is when the very huge object tearing through rift dimension (capital ship class or Big Targoid going in or out from hyperspace.
@@mayshiratoshi6390 moreover you can power off it. Or if your cabin will broken and air is out - you will hear anything