BATTLETECH: INFANTRY

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  • Опубліковано 11 лис 2024

КОМЕНТАРІ • 491

  • @Somewhat-Evil
    @Somewhat-Evil Рік тому +522

    You can blow up an objective, you can irradiate it, but you won't be able to control it until you send in infantry.

    • @josephmitchelljr.4354
      @josephmitchelljr.4354 Рік тому +8

      Cool

    • @jtjames79
      @jtjames79 Рік тому +18

      My Firestarter says otherwise.

    • @franksmedley7372
      @franksmedley7372 Рік тому +39

      @@jtjames79 : With the 'right' terrain, Infantry can easily 'take down' your Firestarter. And walk away for beers.

    • @jeremysaklad6703
      @jeremysaklad6703 Рік тому +16

      @@franksmedley7372 I don't think all of them would walk away.

    • @135forte
      @135forte Рік тому +30

      @@jeremysaklad6703 Depends on the set up. Hide the infantry in buildings and the mech might not even know it is in danger until it is swarmed by attacks. It's the same tactics that kill tanks in modern combat.

  • @PRC533
    @PRC533 Рік тому +318

    Many of the early Battletech novels make numerous references to Inferno SRM armed infantry being a Mechwarrior's worst nightmare, especially in built-up terrain like cities or forests. It's also important that infantry are relatively cheap to train and equip compared to mechs and mechwarriors.

    • @jamesricker3997
      @jamesricker3997 Рік тому +44

      "Life is cheap, Battlemechs aren't "

    • @torg2126
      @torg2126 Рік тому +35

      @@jamesricker3997 Screw the meat, save the metal.
      "Aim for the cockpits boys!"

    • @cargo_vroom9729
      @cargo_vroom9729 Рік тому +13

      Cheap in cbills starts going out the window a bit when you get past a bare bones foot rifle platoon. But they are cheap in terms of their other requirements. Basically any industrialized society pumps out people, food, rifles and light vehicles. You can more or less have as many grunts as you feel like paying for. Meanwhile mechs, and to an extent heavy combat vehicles can only be produced at a trickle and require rare and expensive resources worked in complicated ways. This is basically the case now comparing production of modern MBTs to Infantry.
      ...of course it takes ~20 years to 'manufacture' a human soldier, and it might only take weeks for a factory to make a mech. But the cool thing is we produce other humans massively in parallel from home.

    • @donaldcampbell3043
      @donaldcampbell3043 8 місяців тому +2

      ​@@jamesricker3997actually inner sphere ones generally are

    • @Mglue3
      @Mglue3 3 місяці тому +1

      Rpgs would be standard issue. At least in real armys.

  • @fatcoyote2
    @fatcoyote2 Рік тому +248

    I actually use infantry fairly often in city fights. Nothing turns your opponent's stomach more than realizing that his Assault Mech's heavy autocannon, gauss rifles, and heavy lasers are only exploding one grunt at a time as they get their armor pecked off from ten different directions simultaneously. Sure, I may not win if there's a time limit, but neither is he.
    "Tarpit" is my middle name.

    • @44R0Ndin
      @44R0Ndin Рік тому +45

      Armor? Who cares about armor? If a leg attack hits, it deals a crit. Doesn't take many leg crits to make the whole leg not work anymore. Do it again and the mech's inoperative, and better yet, if you have mech techs it won't be too much time before they can restore it to operation working for your side (after you drag the pilot out of the cockpit of course).

    • @brothersgt.grauwolff6716
      @brothersgt.grauwolff6716 Рік тому +20

      @@44R0Ndin, exactly I remember playing in a mission back in 04-05 hidden infantry crippled one of my mechs legs forcing me to fall back least I get destroyed

    • @reecedignan8365
      @reecedignan8365 Рік тому +13

      Or you hit em with enough infernos that it either becomes very very very uncomfortable for said pilot inside, they can’t fire their primarily weapons due to the residue heat, or your cooking them that much the reactor and ammo starts going crazy.

    • @dmaxcustom
      @dmaxcustom Рік тому +2

      Flamers. I put flamers on my mechs.

    • @44R0Ndin
      @44R0Ndin Рік тому +11

      @@dmaxcustom Flamers are nice and all, but small lasers or machine guns kill Elementals and other battle armor just as well as normal infantry.
      If you wanna be really mean, you use Inferno SRMs. But I'm not that mean, and I'm not in the business of shutting down mechs with heat (that causes ammo explosions more often than I'm comfortable with, much rather take out the legs with infantry of my own or the cockpit with a high damage weapon like a PPC, AC-20, or gauss rifle instead)

  • @ryanjones6384
    @ryanjones6384 Рік тому +299

    Battletech Infantry: When the Awesome with 3 PPCs is considerably less terrifying than the Locust 5T (Moving at 129 km/h with 6 light machine guns paired up to arrays).

    • @psychkosys
      @psychkosys Рік тому +33

      No joke! I was running an Awesome and it took a CT crit (snake eyes location) from an infantry SRM and gave me 2 engine hits before the mech fight even began. That tuned infantry turned its firing capabilities into a medium mech with 2 points of damage.

    • @franksmedley7372
      @franksmedley7372 Рік тому +6

      Against Infantry, I would prefer the Locust 4M UV (LCT-4M UV). Which mounts EIGHT ER Small Lasers and a single Medium Laser, for a total of 27 damage potential. With 10 IS-DSHS, it can 'run and gun' all day and never overheat. Yes, I know, actually 'running' and using all weapons would generate 21 heat, but my point stands. 8 small lasers would devastate Infantry, even in 'cover'.

    • @KageRyuu6
      @KageRyuu6 Рік тому +11

      @@franksmedley7372 Lot of wasted tonnage really, just get an ER Flamer, 1t 2d6 dmg at 7 hex vs 4t 8 dmg at 5 hex. You can then put the other 3t into ERMLs to better deal with armor.

    • @44R0Ndin
      @44R0Ndin Рік тому +7

      @@KageRyuu6 Why go with ERMLs when you could choose small VSP lasers instead?
      Who needs range when you're fast enough to get into an enemy mech's back arc, fire, and get back out of their range, all while having such a high TMM that you're nearly impossible to land a hit on unless they have something like a targeting computer AND clan pulse lasers?

    • @phantam23
      @phantam23 Рік тому +3

      @@franksmedley7372 That's less damage than the standard Locust when fighting Infantry though, you'll be killing 9 Infantry for 21 heat, where the stock LCT-1V kills 4d6+1 infantry for 3 heat.
      If you really want to shred infantry though, the Locust 5T and 1Vb are where it's at. 6d6+1 with the 5Ts 6 LMGs, and 4d6+7 from the 1Vb's twinned small pulse and medium pulse lasers (and a single standard medium which doesn't contribute much).

  • @117Aster
    @117Aster Рік тому +208

    "Take on a 'Mech with a satchel charge? Sure, it's been done. But they don't know how often some hotshot 'Mech pilot does see someone hiding in a bush and goes ahead and steps on the guy because he just might be carrying an inferno launcher, satchel charge, or a portable SRM - or just for the hell of it!" -Sergeant Ramage, Grey Death Legion infantry (from Mercenary's Star by William H Keith, Jr.)

    • @franksmedley7372
      @franksmedley7372 Рік тому +27

      And this is where being 'sneaky' comes in to play. You leave obvious heat sources that 'look' human for the Mech to stomp or waste heat firing upon, and ambush from covered positions. 'Getting inside the head' of the Pilot, can often sway the battle in your favor.

    • @angryscotsman93
      @angryscotsman93 Рік тому +27

      @franksmedley7372 I distinctly remember reading an article talking about insurgent forces in Iraq attempting to ambush US convoys at night. Now, the insurgents had a problem- the convoy escorts were equipped with thermal imaging that could pick up on the heat signatures of ambushers out in the cool desert nights. So what did the insurgents do? They simply covered themselves with layers of blankets to insulate their body heat and make them harder to spot. Infantry will always find some hairbrained scheme to outsmart a fancy gadget, if you give them enough time.

    • @117Aster
      @117Aster Рік тому +20

      @@angryscotsman93 Reminds me how the Yugoslavian army hid their tanks in railway tunnels while using logs and burning barrels to fool NATO. To quote Malcolm Reynolds - "Advice from an old tracker. You want to find someone? Use your eyes."

    • @angryscotsman93
      @angryscotsman93 Рік тому +22

      @117Aster yeah, that'll do it- modern tech really is amazing, and it can be a serious war-winner in the right circumstances, but clever bastards with a lot of time on their hands can find some surprisingly ingenious countermeasures.
      And speaking of, have you heard about the Marines fooling DARPA tech with cardboard boxes?

    • @117Aster
      @117Aster Рік тому +8

      @@angryscotsman93 Mission accomplished! That's why you're the best, boss!

  • @jasonashman9534
    @jasonashman9534 Рік тому +78

    Always listen to Captain Ramage of the Grey Death Legion: "Your training as an infantry recruit involves rifle practice, trench digging, and hole digging. Here is your rifle, and here is your shovel: Dig a damn hole, infantryman!"

  • @nathanhook8351
    @nathanhook8351 Рік тому +106

    In 40k, charging *titans* with bayonets is a meme, because sometimes it works. At least battletech handles such conflict in a more plausible way.

    • @kalashnikovdevil
      @kalashnikovdevil Рік тому +11

      To be fair, Titans make mechs look like tinker toys.

    • @Demicleas
      @Demicleas Рік тому +17

      @@kalashnikovdevil Yeah in 40k titans don't tend to last very long in the battlefield once there void shields pop. Once there gone they bassicly usually get pelted into becoming molten slag. The seige of vraks and the invasion of Armageddon are 2 good examples.

    • @psychocrysis2
      @psychocrysis2 7 місяців тому +5

      @@kalashnikovdevil Imperators yeah, but the more common Warhounds are "just" the same size as an Atlas.

  • @nemamiah7832
    @nemamiah7832 Рік тому +61

    My love for BT infantry was born when I saw a dude in SRM Squad hit a Wolverine in the back and straight into the feelings, doing 3 Engine Crits. 60 BV well spent.

    • @BigRed40TECH
      @BigRed40TECH  Рік тому +14

      Infantry are just so damn effective, really.

  • @Moritat-XIX
    @Moritat-XIX Рік тому +170

    Always loved how they had games for different forms of combat for that extra level of granularity.
    BattleTroops for Infantry, BattleSpace for WarShips/DropShips, BattleForce for hex and counter style games and Succession Wars for Strategic level play.

    • @Marinealver
      @Marinealver Рік тому +13

      Aerotech for Space combat.

    • @franksmedley7372
      @franksmedley7372 Рік тому +10

      City Tech, for urban combat

    • @jeremysaklad6703
      @jeremysaklad6703 Рік тому +14

      @@franksmedley7372 RogueTech, for making you fear helicopters

    • @Sk0lzky
      @Sk0lzky Рік тому +13

      We need scamtech for blockchain

    • @Moritat-XIX
      @Moritat-XIX Рік тому +4

      @@Sk0lzky Oh absolutely lol

  • @phantam23
    @phantam23 Рік тому +72

    One of my favourite things about Infantry in Battletech's ruleset is that they're not treated as disposable fodder for pitched fights (though you can use them for that if you so decline). Instead they're amazing for holding ground, and utility purposes. Combat Engineers let you lay down bridges, clear minefields, and do a great number of other things that Mechs and Vehicles can't do easily. That same infantry unit can spot for indirect fire, load ammo/cargo, and more.

  • @Chris_Sizemore
    @Chris_Sizemore Рік тому +64

    The Mech Myth: Most leaders in Battletech pay careful attention to the mech forces on each side. When the mech forces of one side are routed, the other military assets are either pulled back to cover them, or thrown at the enemy to create an opportunity to recover and repair the retreating mechs. Mechs are powerful, and they are the spear of any strike force. That said... both the military and civilian leaders in the Battletech universe put too much emphasis on mechs. Often, when the mech forces are routed, the leaders will give up without considering the use of tank and infantry. While using just conventional military to defend against a mech force will lead to a huge number of casualties, conventional forces will grind down mech units and force them to retreat for repairs, or over commit and lose mechs. On lightly populated worlds, such casualties should stop the leaders from using infantry to stop an invasion. On worlds that have populations in the millions on the other hand, as long as the leadership is determined to win infantry can hold until the invaders grind themselves to dust. What stops that from happening is hundreds of years of mech tactics taught to every commander in the inner sphere, which is ironic since there are plenty of notable exceptions. Especially in the history of the Cappellan Confederation during the succession wars where it used poorly armed but desperate infantry units to prevent the loss of strategically important words when the Cappellan's own mech forces couldn't do the job.

    • @jakeg3733
      @jakeg3733 4 місяці тому

      @@Chris_Sizemore For the -Emperor- Chancellor!

  • @temp3608
    @temp3608 Рік тому +117

    i once ran into an infantry using the MW5 infantry mod, all my CN9-ALs lasers were on cooldown
    but it was modified
    i dont think the PPC left much of that poor man behind, R.I.P. MW5 infantryman

  • @Scriptedviolince
    @Scriptedviolince Рік тому +52

    ". . . full strategic mobilization does its own wonders to warfare so infantry did then what all infantry do when time gets hard they dug a hole and they started stacking bodies.
    If anything other than infantry showed up these weapons were their patron saints: the Demolisher, the SRM carrier, the Manticore . . ." ~tex

    • @argokarrus2731
      @argokarrus2731 Рік тому +1

      I read this in his voice

    • @jakeg3733
      @jakeg3733 4 місяці тому +1

      @@Scriptedviolince SRM carriers are scarier than any mech

    • @Deridus
      @Deridus 27 днів тому

      Is it bad that it took exactly three words to start hearing Tex?

  • @Diarmuhnd
    @Diarmuhnd Рік тому +40

    I loved using infantry versus other players on tabletop back in the day. It annoyed them something crazy and made me smile.
    *Great lore channel, thanks.*

    • @theQuickining
      @theQuickining Рік тому +1

      I've never played the tabletop game so I don't know anything about it, but would you just use infantry or did you have a mix of vehicles and mechs as well but heavily based you army around your infantry?

    • @Diarmuhnd
      @Diarmuhnd Рік тому

      @@theQuickining I would supported my mechs with annoying infantry and a little armor. It was just fun, plus I loved painting mini's. Been doing table top since the 80's, started with Micro Armor Tackforce.

  • @michaelkeha
    @michaelkeha Рік тому +48

    no matter how advanced technology gets during combat you will need boots on the ground to hold ground or go into areas the big toys simply can't get into

    • @Dracobyte
      @Dracobyte 7 місяців тому

      Or caprure impotant objectives.

  • @level98bearhuntingarmor
    @level98bearhuntingarmor Рік тому +81

    I sometimes think about how some of the House uniforms and gear would look like

    • @claytonhollowell4488
      @claytonhollowell4488 Рік тому +39

      Many of the old sourcebooks have this artwork.

    • @terrinils3165
      @terrinils3165 Рік тому +29

      The newer House Handbooks has detailed descriptions of various battle dress. Sadly, there are fewer illustrations than the FASA books.

    • @danmorgan3685
      @danmorgan3685 Рік тому +12

      According to the old source books they look bad. They look really, really bad.

    • @franksmedley7372
      @franksmedley7372 Рік тому +24

      Catyalyst Games really needs to invest in artworks to 'update' the looks of the various House and Mercenary Infantry uniforms and their gear. The original artworks are, indeed, horrible.

    • @terrinils3165
      @terrinils3165 Рік тому +6

      @franksmedley7372 Well, we have the updated Force Manuals and the BattleTech Universe book coming out. Let's hope those cover the infantry to some extent.

  • @Dragonspirit223
    @Dragonspirit223 Рік тому +30

    Infantry: When you want to remind people why Light Mechs exist and heavier mechs carry machine guns

  • @fatboy7609
    @fatboy7609 Рік тому +39

    You know all those Machine Guns you ripped out of your Mechs...
    Honestly though, nice to see love spread outside the machines in the setting.

    • @aprinnyonbreak1290
      @aprinnyonbreak1290 Рік тому +6

      How can I fit in the Flamer without removing the machinegun?
      THINK, man, THINK

    • @magni5648
      @magni5648 Рік тому +2

      I mean, I did rip the machienguns out of the Firestarter? It's not been that much of an issue, tbh.

    • @krullachief669
      @krullachief669 Рік тому +2

      Small pulse lasers go brrrrrr

  • @JS-kr8fs
    @JS-kr8fs Рік тому +9

    I just imagine mechwarriors hesitating at the sight of infantry. Not because they're the biggest threat on the field, but they're weighing which weapon system they can waste the least amount of combat power on, against the possibility that they're missing the squad with the Inferno SRMs lining up on their ass from some window.

  • @Mofflin1
    @Mofflin1 Рік тому +11

    Infantry has to be without a doubt an essential feature in our group’s Alpha Strike and Classic games. I have fond memories of printing out a jump platoon for my buddy and then later tearing my hair out as the buggers leapt from building to building when I tried to pin them down with my mechs in the next game.

  • @KillerOrca
    @KillerOrca Рік тому +12

    For as long as there is war; there will be the infantry. For as long as there is infantry, they shall walk in the mud.
    All hail to the infantry, most flexible of all military forces

  • @Jager1967
    @Jager1967 Рік тому +21

    Infantry shall always be needed to take and hold ground.

  • @ghoulbuster1
    @ghoulbuster1 Рік тому +18

    Let us remember and respect every brave soldier that fought valiantly against thousands of years of warfare.

  • @BigHugsFromHell
    @BigHugsFromHell Рік тому +8

    One of my favorite examples of infantry in Battletech comes from the novel, "Ideal War," where a member of a newly christened order of mechwarrior knights under House Marik is sent to investigate a dirty, old-school guerrilla war with none of the honor they were meant to promote, and where mechs had been mostly useless. It's a pretty brutal story in parts, but the grizzled infantry it portrayed as the only ones having any sense was pretty funny at parts, with them looking at most mechwarriors as naive idiots and crazies while they are left busy doing all the real work. The audiobook version is something I could put on at any time, and considering it is one of the few that can be found here on UA-cam I frequently do. Highly recommended.

  • @StigmaNYC
    @StigmaNYC Рік тому +21

    Oh! Bruce Patnaudes creations are freaking AWESOME! I found him while looking up Battletech line art. Been following Renegade HPG since if found the video titled “ Tex, Michael Stackpole, Blaine Lee Pardoe and Renegade HPG Talk BattleTech.” I’m currently reading “Warrior: En Garde”

    • @BigRed40TECH
      @BigRed40TECH  Рік тому +4

      Jayden Morris also did the art piece too, I just forgot to mention in the artwork. Though he doesn't have any social media accounts for me to reference :(

    • @StigmaNYC
      @StigmaNYC Рік тому +2

      @@BigRed40TECH Jayden Morris and Bruce Patnaudes can both be found on Artstation

  • @Cbabilon675
    @Cbabilon675 Рік тому +11

    The one thing that I enjoy more than anything about playing with infantry, is the fact that regardless of what the weapon is, it does one point of damage to a mech. Whether it be an assault rifle, a pistol, a laser rifle, or even a recoilless rifle.

    • @Archangelm127
      @Archangelm127 Рік тому +3

      With those rules, might as well just throw a bunch of AKs into the hands of peasants, blow a bugle, and have them run at the enemy going full dakka. (I think the technical term is "crit seeking.")

    • @yeungscs
      @yeungscs Рік тому +1

      @@Archangelm127 I'm suddenly reminded of that one scene from the Animatrix where massed infantry is up against one Machine

  • @trippyulyanov2012
    @trippyulyanov2012 Рік тому +10

    i love the image of infantry fighting mechs so much that its actually what convinced me to try get into tabletop tbh, and im pretty sure ive 3d printed more squads of infantry (and APCs to carry them) than actual BattleMechs so far 😅

    • @BigRed40TECH
      @BigRed40TECH  Рік тому +2

      Get a GUN battlemech, ultimate Infantry Support Mech too :D

  • @brothersgt.grauwolff6716
    @brothersgt.grauwolff6716 Рік тому +6

    I remember playing in a TT Battletech VIP Capture/Assassination mission were we had to prevent the VIP from escaping in a transport shuttle at the spaceport it was players vs the GM we had to move through the city to get to the spaceport hidden infantry units would make it difficult I had to fall back after suffering crippling damage from a swarm attack but we won when a teammate remembered we could attack the launch rail itself damaging it so the VIP couldn't escape

  • @ScarredCitizen
    @ScarredCitizen Рік тому +14

    Thank you so much for this. My group played a good amount of combined arms back in the day. Brought back many very good memories. Thank you for that.

    • @franksmedley7372
      @franksmedley7372 Рік тому +1

      Ditto here, my friend... ah, the fond memories of other Players howling that I was 'cheating'! *snerks*

  • @SommersetStriker
    @SommersetStriker Рік тому +8

    In my houserule battletech games, infantry gain bonuses when fighting 'mechs in urban settings.
    Nothing quite like losing a Highlander to a platoon of srm troopers hidden on the 7th floor.

  • @Captain_Draco
    @Captain_Draco Рік тому +14

    No mention of the founding of the Gray Death Legion? Such a prime example of infantry and combined arms.

  • @dapperbardgames1041
    @dapperbardgames1041 Рік тому +6

    Thank you for this video, as a FWL and DC player I feel that infantry and battle armor are key components of my light mech and Vega teams.

  • @kyubimage9526
    @kyubimage9526 Місяць тому +2

    big red's intro is taking notes from sid meyer's civilization

  • @brianhenry152
    @brianhenry152 Рік тому +9

    Yes! Been waiting on your take on PBI. The most common and least appreciated element of 31st and 32nd century warfare, and proof that life in the Inner Sphere is cheap.

  • @yigitmut6465
    @yigitmut6465 Рік тому +5

    All glory to Cassandra "Cassie" Suthorn, member of the 17. Recon "Camachos Caballeros". The one man Army who kills Mechs for fun!
    Best example how infantry can indeed overcome the threat of Battlemechs.

  • @ryankruchowski1951
    @ryankruchowski1951 Рік тому +23

    Atlas pilot: AWW look at the whittle infantry with aaAAA NUCLEAR DEVISE!!! AAAAAAAAAA!!!!!!

    • @Archangelm127
      @Archangelm127 Рік тому +1

      I remember this one crazy lady who ran into a mech fight with a sword and won.

    • @alpharius2omegaboogaloo384
      @alpharius2omegaboogaloo384 2 дні тому

      I wonder if that’s about how the last words of the SLDF garrison was lmao

  • @johnstevenperez4186
    @johnstevenperez4186 Рік тому +3

    As a Mercenary Combined Arms Player,. Knowing the capabilities of your Infantry, Battlearmor and Light Armored Vehicles in a city or forested area is very important when supporting one another. Hopefully, more than your opponent. Compared to most, I enjoy dense city or forested environments. Hopefully after a rout or victory, there is enough salvage to compensate for the repair or losses.

  • @ALECOS44
    @ALECOS44 Рік тому +8

    Awesome video on my favorite units in any setting, the humble infantryman. Never underestimate well-positioned and well led infantry to ruin your mechs day!

    • @franksmedley7372
      @franksmedley7372 Рік тому +1

      Agreed. Although, one should keep in mind the saying of General Lee in the Civil War. 'To be a good General, you must love your troops. To be a great General, you must risk that which you love'.

  • @zorkwhouse8125
    @zorkwhouse8125 Рік тому +4

    I actually still have my old "'Battle Troops" box set, though its been a loooong time since I've played. Really neat to hear about this again. :-)

  • @murgel2006
    @murgel2006 Рік тому +3

    Back in the early days of BT when infantry/combined arms were first implemented in the game we jumped at the chance to do that. And we did so because we knew how much of a deciding factor combined arms and especially infantry would be. We did so because my whole playing group were infantrymen themselves.

  • @Cha-Khia
    @Cha-Khia Рік тому +3

    I played a game of classic BattleTech against a friend that loved using infantry, we usually play by BV and unit organization (ex. 8000 bv2 and lance V lance) in this game we decided to just do whatever, I brought 3 locusts 2 phoenix hawks, a Warhammer, and some aircraft for bombing, he brought, only infantry. I won because of a few lucky rolls, but it was a slug fest. I wouldn't do it again, but the game was fun.

  • @kanderson772
    @kanderson772 Рік тому +3

    I remember the lovely crunch that infantry made under your mech's feet in Crescent Hawks Inception. I also remember that every once in a while a lone infantryman will survive a direct hit by a medium laser. I can't imagine he looked very pretty after, though.

  • @kierdalemodels
    @kierdalemodels Рік тому +6

    Good stuff. Nice to see the art for FWL Achileus battle armour in there (Purple Bird Strong!). If you do dive deeper in the future I’d love to hear about different units/regiments, models of battle armour, etc. Keep up the good work👍

  • @observationsfromthebunker9639
    @observationsfromthebunker9639 Рік тому +4

    This video was an excellent overview of the role infantry units play in Battletech. the PBI rarely gets the spotlight, but if they're not present then nothing is ultimately at stake. It should be noted that combat infantry units were present in the Gray Death Legion trilogy early on in game history. So, the grunts have a pretty deep legacy in the game. Being able to use infantry well to harass and hinder the enemy force is the sign of a veteran Battletech player.

  • @yeetbirdo
    @yeetbirdo Рік тому +4

    I love that the thumbnail is a picture of soldiers from Halo.

  • @squirrellordsgaming2772
    @squirrellordsgaming2772 Рік тому +2

    I've never even considered Infantry in this game. Thanks for this video, you've given me something to think about. Good stuff!

  • @flakbait5771
    @flakbait5771 Рік тому +5

    Infantry-- when you need to retain that terrain
    Great video, Big Red. Thank you!

  • @gkeaton9755
    @gkeaton9755 Рік тому +6

    I love the "wait... WHAT?!?" when an enemy stumbles across elementals dropped off by speedy omnimechs!

    • @Archangelm127
      @Archangelm127 Рік тому +1

      IIRC in the early days of the Clan Invasion the Inner Sphere was so thrown by Elementals that people legitimately wondered if they were fighting aliens.

    • @GhostBear3067
      @GhostBear3067 Рік тому +2

      @@Archangelm127 especially when they shrugged off .50 cal fire like confetti.

  • @BruceEverett
    @BruceEverett Рік тому +2

    17:40 - the Mechwarrior 4:Vengeance music and the topic of infantry has me reminded of Melissa Steiner.

  • @kathilmechworks4895
    @kathilmechworks4895 Рік тому +3

    Jump infantry, SRM troops and Mechanized atv spotters are among my favorite. Can't say how often atv spotters have ruined some ones day. Can't take ground till you have boots on it.

  • @wellhello1575
    @wellhello1575 Рік тому +3

    Good video, There are a lot of people who need to be reminded that these integral unis exist in Battle tech. Best example is the The Battletech (2016) vidoe game. in base capture or recovery missions a mech rolls up to a building waits a round and whatever needs to happen, happens. Would they not need troops to enter the building to capture it or to recover the prisoner, to get them to the mech. I really hope there is a mod for the game that will add Infantry units.

  • @mikewarden5777
    @mikewarden5777 Рік тому +3

    I love this video and I'm excited to see what comes next. I find that infantry keeps mech deployment honest in my campaigns. We all love PPCs, but they don't do much against a platoon of 28 dudes. My players know that they have to bring a lighter mech or two with MGs and flamers just in case.

  • @Doomer1984
    @Doomer1984 Рік тому +2

    Fantastic coverage of "the poor bloody infantry"

  • @cavemanbum
    @cavemanbum Рік тому +3

    Combined arms makes for the best Battletech games, IMHO. Sure, mechs are sexy; but including infantry, tanks, artillery, and VTOLs into a force make it much more flexible.

  • @michaelmorford3932
    @michaelmorford3932 Рік тому +3

    Ultimate fear as an infantry platoon, Firestarter. 🔥 🔥 🔥

    • @aprinnyonbreak1290
      @aprinnyonbreak1290 Рік тому +1

      Mmmm.
      Rear mounted flamer and jump jets, for when there's infantry in every building

  • @gary9346
    @gary9346 Рік тому +3

    AMAZING video Red, as ever. Never underestimate infantry!

  • @CapnArrich
    @CapnArrich Рік тому +2

    Yeah. Infantry are overlooked for the big stompy robits, but they are just as deadly in the right circumstances.
    I got a Merc company put together, finally. One version is just 'Mechs for simplicity's sake, while another has a Behemoth tank and a handful of battle armor dudes. Not quite infantry, but close enough for a start, I suppose.
    Anyhow, great work as always, BR40K.

  • @KG-jm1zl
    @KG-jm1zl Рік тому +4

    Big reason I love combined arms battles, a company or 2 of infantry with arty support & some IFVs, tanks and maybe helos can take on lances of mechs for the same point value or if using C-bills punch way above its value

  • @Excedis125
    @Excedis125 Рік тому

    As a grunt who loves grand strategy myself I appreciate this video and its viewpoints and explanations. Goes back to an old adage of mine "The war isn't over until some Grunt's boot is in someone's chair"

  • @williamjanak2013
    @williamjanak2013 11 місяців тому +1

    War, War never changes. It will always need boits on the ground. Great video.

  • @victor227
    @victor227 Рік тому +1

    Great as always! The uses of infantry really puts the Gùn video into context by outlining the sort of forces it might come up against and be used in support of.

  • @oldmankatan7383
    @oldmankatan7383 Рік тому +1

    Wow, I was trying to look up infantry rules and tactics about 2 days ago and it's a desert out there.
    Then this comes along! Colorful, educational, and timely. Cheers!

  • @sharlin648
    @sharlin648 Рік тому +3

    An excellent video, I was deployed with a Mech Inf unit in Iraq, bit different from these guys though! :D Superb stuff and great art too!

    • @BigRed40TECH
      @BigRed40TECH  Рік тому +1

      Most of the art in this video, sadly, isn't for Battletech :(
      They have very limited art of infantry atm, at least that's not extremely dated

    • @sharlin648
      @sharlin648 Рік тому +1

      @@BigRed40TECH Aye but it still works fine and you did a great breakdown of the infantry.

  • @InquisitorJack
    @InquisitorJack Рік тому +13

    Thousands of feet
    March to the beat
    It’s an army on the March
    Long way
    From home
    Paying the price in young men’s lives

    • @alphaone5406
      @alphaone5406 Рік тому +2

      What’s the price of a mile (sabaton)

    • @theomnissiah-9120
      @theomnissiah-9120 Рік тому

      Thousands of feet march to the beat
      It's an army in despair
      Knee-deep in mud
      Stuck in the trench with no way out
      Thousands of machineguns
      Kept on firing through the night
      Mortars blazed and wrecked the scene
      Guns in the fields that once were green

  • @wagonmaker5509
    @wagonmaker5509 Рік тому +1

    that was AWESOME!!!! starting up battletech.

  • @TheMirkxD
    @TheMirkxD Рік тому +9

    Yes! I love this. Now I also NEED a battletech / mechwarrior game where I am playing as an infantry soldier. Could be an awesome experience.
    Can't wait for you to reach air fighters / space fighters. So hyped for some air/space supremacy lore.

    • @wheturangi
      @wheturangi Рік тому +1

      Titanfall isnt a bad choice. Titanfall 1 and 2 are great games and have a semi-Battletech feel.

    • @andrewamann2821
      @andrewamann2821 Рік тому +1

      Mechassault (or maybe Mechassault 2?) had segments with Power Armor/Elemental armor, iirc...

    • @Apyr404
      @Apyr404 Рік тому +1

      Mechwarrior living legends if it is still going

    • @toddkes5890
      @toddkes5890 Рік тому

      Infantry running at ~11 kph, while the slower assault Mechs move at ~30 kph. You are not going to catch up with them. Instead you should grab a laser designator for your LRM buddies, and hope nobody fires lasers at you (lasers because they have no ammo limits so can random-fire for the entire game).

    • @thebaumfaeller1477
      @thebaumfaeller1477 Рік тому

      @@andrewamann2821 It's very old but the game that in my opinion gets closest to battle armor is Terra Nova Strike Force Centauri. while I would not say that it aged well it is definitely worth a look since it is cheap and feels a bit like visiting a museum.

  • @lucendacier6851
    @lucendacier6851 Рік тому +7

    If you look at the energy of 'Mech weapons, even a small laser has enough power to turn a human being into red mist. Think about what that must be like for the ground troops. A 'Mech even looks in your direction and one or more of you just don't exist anymore.

    • @shadowslayer205
      @shadowslayer205 Рік тому +3

      The MW5 Infantry mod shows this pretty well. Shoot an infantryman with a laser and he'll flat out disintegrate.

    • @angryscotsman93
      @angryscotsman93 Рік тому +4

      Even worse, if it's a normal laser, the mech can sweep the beam across a position and possibly take out multiple infantry with a single pass. Imagine watching an entire fireteam just get burnt out of existence by a weapon that most Mechwarriors wouldn't even bother to laugh at.
      Of course, the fact that your platoon probably has some crew-served or throwaway launchers on-hand that can ruin said 'mech's day might make the loss a little easier to bear. I wouldn't be surprised if there're some INFAMOUS light infantry units from the Inner Sphere that specialize as 'mech hunters.

    • @lucendacier6851
      @lucendacier6851 Рік тому +1

      @@angryscotsman93 I think the Gray Death Legion had a few such infantry units.

    • @mill2712
      @mill2712 Рік тому +1

      Though it is star wars, I think this shows in amazing detail to what you're saying.
      ua-cam.com/video/9V5qP2J7hT0/v-deo.html

    • @lucendacier6851
      @lucendacier6851 Рік тому

      @@mill2712 Good one! Though I'd say dino-droid's weapon is more of a PPC than a small laser...

  • @tryagainbragg2569
    @tryagainbragg2569 Рік тому +5

    Been waiting for this one for awhile

    • @BigRed40TECH
      @BigRed40TECH  Рік тому

      It has arrived! Thank the UA-cam Members :)

  • @cobalt968
    @cobalt968 Рік тому +7

    The exotic types of infantry are pretty cool too. The FWL has their own unique troop variant called the Branth Irregulars. While rare and largely restricted to their home planet, they ride giant flying lizards named Branth into combat. On top of the traditional infantry weapons, Branth themselves are strong enough to damage light Battlemechs, to say nothing about the standard infantryman on the ground.

    • @franksmedley7372
      @franksmedley7372 Рік тому +1

      Although not ever specifically mentioned 'in game', old style Calvary, with satchel charge tipped 'lances' could take down Light Mechs fairly easily, and be hidden even from IR sensors with a little effort. Such an attack would be 'unconventional', and would usually take a Pilot by utter surprise... at least for the first few attacks. This would have the net effect of 'slowing' the advance of such fast moving Mechs, making them 'fear' such a 'charge', and allowing emplaced gun batteries to have a 'field day' picking them apart from range. Follow this up with Jump Infantry in buildings the Mechs have to pass by, or Battle Armor, and you can get away with mixing up these kinds of attacks and keep an attacker off balanced and on the 'defensive' as they attempt to press their attacks.

  • @Linkous12
    @Linkous12 Рік тому +27

    I'd hate to be an infantryman in a universe of Battlemechs.

    • @TimberWulfIsHere
      @TimberWulfIsHere Рік тому +7

      May as well get a free coffin when you join the milita as a bonus.

    • @cptncutleg
      @cptncutleg Рік тому +10

      @@TimberWulfIsHere I unironically set up a Widows fund for my fallen men and women for my Megamek campaign.

    • @kalashnikovdevil
      @kalashnikovdevil Рік тому +1

      I'd hate to be an infantryman anywhere! I flew for a reason.

    • @jamesholcombe675
      @jamesholcombe675 Рік тому

      There's tanks and bombers in this universe, not much better.

    • @jk3jk35
      @jk3jk35 Рік тому +1

      All infantry in the Inner Sphere must have dropped to their knees and thanked Kerensky when Elemental armor was captured and reverse engineered to the Inner Sphere Standard :)

  • @donaldcampbell3043
    @donaldcampbell3043 8 місяців тому +1

    Just found this video, actually had a few fun games just using the Mechwarrior book and played as infantry and special ops kind of adventures rather than just stompy robot jocks... also used to convert another game systems stats and combat into these kind of games. The system was a game xalled Psi World. Its a great cover all game. Its one of the few games i still have from back then

  • @rh352
    @rh352 Рік тому +4

    SO good! I am extremely excited to try combined arms play

    • @baker90338
      @baker90338 Рік тому +1

      Take a look at a srm or LRM carrier or two. For 800 ish points you get a piece that shoots 60 of either for which moves 54kph.

  • @michaellaramee1965
    @michaellaramee1965 Рік тому +3

    Great video! I kinda thought HBS Battletech could use some infantry in it. You could just have the infantry squad represented by a hex or square and only typically fight in urban areas hoping between different covers. As the mech you just need to get close enough to know where they are and just destory the building to wipe out the squad. Maybe Battletech 2? Haha

    • @BigRed40TECH
      @BigRed40TECH  Рік тому +2

      Sadly, I don't think we're getting BATTLETECH 2 :(

    • @michaellaramee1965
      @michaellaramee1965 Рік тому +1

      @Big Red 40k Thats a real shame! Battletech was one of the few PC games I happily bought all the DLC for and the one PC game I come back to every other year. Well at least they got mods haha

  • @KageRyuu6
    @KageRyuu6 Рік тому +2

    Field Guns, the great equalizer, it's all fun and games till the PFI reveal a Gauss Rifle pointed back at you. Especially if those PFI are Dug-In to Heavy Woods with Camo Sneak Suits, for a +7 Hit mod. Though don't discount Ballistic Plate either, being able to cut a Flamer down from 24 max damage to 12 can be a godsend.

  • @kalashnikovdevil
    @kalashnikovdevil Рік тому +1

    God love the poor bloody infantry.
    I certainly do. In the right setting, with the right tactics, your grunts can absolutely shape and control a battlefield, punishing your opponent for daring to try to break out of the killing fields you've set up with your mechs and armor.

  • @Dracobyte
    @Dracobyte 7 місяців тому +1

    Nothing can replace good 'old infantry!

  • @NAFmunchausen
    @NAFmunchausen Рік тому +2

    I understand the emphasis on man portable weapons yet I wonder if towed variants of existing heavy weapons are considered in this rule set. Howitzers, mortars and field guns might be utilized by militias that don't have the financial backing needed to field 'mechs. Just asking. S'been a while since I played the TTMG. Still have my old Ral Partha figs somewhere around here.

  • @BlizzardTerrak
    @BlizzardTerrak Рік тому +1

    Fascinating to see non-mech videos here. And I'm hear for it!

  • @VultureXV
    @VultureXV 2 місяці тому +1

    Fascinating that a game about large stompy robots is just as well (if not better at times) played like a conventional wargame.

  • @jamesoakes192
    @jamesoakes192 Рік тому +1

    Great video, really interesting topic and really well delivered, I loved the care and humanity that went into it!

  • @johnw5154
    @johnw5154 Рік тому +1

    Infantry are great fun. Add a real dynamic to games

  • @haroldcarfrey4206
    @haroldcarfrey4206 Рік тому +2

    Field Gun equipped infantry dug in is a tough nut, and if Battletech reflected the effectiveness of Shoulder fired anti-armor weapons, elementals would be dead meat

  • @mattcarper9853
    @mattcarper9853 Рік тому +1

    This was really fun to listen to. Now....I bought about 4 blisters of various Infantry and Battle Armor from Death Ray Designs thanks to you....

  • @seannorthern8854
    @seannorthern8854 Рік тому +2

    Just a thought: We may pay the butcher's bill, MechJock; but never forget, we also get the choicest cuts of the meat.
    Ducimus!

  • @a.h.1358
    @a.h.1358 10 місяців тому +1

    I always wondered why Grayson Carlisle’s stick of anti-mech infantry tactics was such a big deal; mechs have been around for almost 600 years by the time he debuted, don’t know why no one thought of firing an RPG at an exposed actuator joint till he showed up.

  • @kentellis5384
    @kentellis5384 Рік тому

    Outstanding subject and another example for combined arms warfare that 40k still only dreams of have this in there system.

  • @geffreysarna3502
    @geffreysarna3502 Рік тому +4

    I'd rather be an infantryman than a member of a vehicle crew. At least an infantryman has a chance of being beneath the notice of a battlemech. A tank/vehicle crew is either at least somewhat of a threat, or target practice.

  • @raychua5178
    @raychua5178 8 місяців тому

    Infantry is another realm in which the SLDF surpassed the Great houses and Comstar even through to the Dark Age. Theirs was a time when Mauser Pulse laser rifles were standard issue, infantry kits had 360° sensor coverage where comstar only retained 1/3 capability. Making them almost like ODSTs to the great houses militia

  • @Kattbirb
    @Kattbirb 6 місяців тому

    That solder at 4:00 rocking a rifle with no scope, dot or rear sight on their rifle has me dying. XD
    Tangent aside, I love how a couple platoons of dug-in SRM infantry can just shut down a whole corner of a map. Or you can just go full Eragon with Aerial Beast Infantry.

  • @tapioperala3010
    @tapioperala3010 Рік тому +1

    Heinlein had a great point about the need for "the humble infantryman" in Starship Troopers, but dammit, I can't find it.
    In any case, infantry is always needed.
    Even the greatest 'Mechs are worth nothing if the supply lines are raided.
    Infantry can infiltrate so much easier than ie. 'mechs, or even vehicles. Sure infantry can't carry as heavy weaponry as ie. 'mechs, but they can blow up the ground under a 'mech, bringing it down and then blowing up the cockpit.
    Trust me. The only way to dig out a determined enemy from their bunkers, trenches, dugouts, etc., you'll always need infantry.

  • @madcat3525
    @madcat3525 Рік тому +2

    Great video! Looking forward to more.

  • @channelcatfish7862
    @channelcatfish7862 Рік тому +1

    Goddamn the MC2 soundtrack is absolutely the best battletech soundtrack

  • @nonya1366
    @nonya1366 4 місяці тому +1

    This reminds me of the fact that, while yes. The Clans have battle armor. [Elementals.]
    There was no doubt *still* IS infantry willing to throw down with the technologically superior [at the time] Clans...And some of them even won those fights.
    I think they'd make the Star League Proud.

  • @janelewis989
    @janelewis989 Рік тому +1

    👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍😂😂👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍 good!

  • @MurderMango
    @MurderMango Рік тому +1

    Thanks for the video

  • @WarriorNoldor
    @WarriorNoldor Рік тому +1

    Though our tanks and artillery are mighty, it is the vast ranks of Imperial Guardsmen that shall trample the enemy to dust - let them come.--Codex: Imperial Guard (5th Edition)

  • @grimos6490
    @grimos6490 Рік тому +3

    Well Written and Explained!

    • @BigRed40TECH
      @BigRed40TECH  Рік тому

      Remember, there are rules that weren't mentioned, and some of the finer details. They are found in Total Warfare :)

  • @TroySeward
    @TroySeward Рік тому +1

    Another great video.

  • @UnCutMeat1988
    @UnCutMeat1988 Рік тому +1

    I'm very curious about this subject ty

  • @arieshausdorff3396
    @arieshausdorff3396 Рік тому +1

    Given a platoon of mechs or a combined arms combat group of the same value?
    I'll take the combat group. 1 arty, 1 chopper, 2 ground scout vehicles, 3 medium tanks and 1 heavy tank plus 5 squads of infantry plus their transports.