How to make a terrain mod in Age of Empires II: Definitive Edition

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  • Опубліковано 24 січ 2025

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  • @josebringas513
    @josebringas513 2 роки тому

    Hey Zetnus, I´ve been looking around your videos. They are cool as hell! Let me tell you, I'm into cinematics, VFX for films using realtime renders like Unreal Engine and I´d love to know if there´s a way to get the bitmaps of a random map generated in the AOE editor. So I can pull greyscale maps to get the elevation of a map, or other features like the position of the water and/or trees.
    Are these features generated procedurally using codes? My dream would be to recreate an AOE map in Unreal and create a cinematics out of it! I hope what I say makes sense!
    thank you!!

    • @Zetnus
      @Zetnus  2 роки тому

      There is an implementation in Python I believe that allows you to parse scenarios. This might help for what you are hoping to achieve. Search for "aoe2 scenario parser"

    • @josebringas513
      @josebringas513 2 роки тому

      @@Zetnus Hey thank you man. yeah Im checking it, looks cool. I´ll deep dive into that!

  • @ryanzhang6925
    @ryanzhang6925 2 роки тому

    eyyyyy

  • @victorbruce7116
    @victorbruce7116 2 роки тому

    pքɾօʍօʂʍ