I wish they would update BF1. Fix bugs like EE3 and EE4 guns overpowered AF. I get one shot killed with those guns a lot. They ain't the scatter gun. WTF? You die instantly if you get shot while taking off with jet pack but live if you stay put requiring more shots to kill you. That seems like bug that needs to be fixed. Also maybe reward people with points or something for playing the objective. A lot people are just playing team death match (Blast mode) and not attacking or defending carriers.
The EE4 is overpowered, the EE3 is only good because it’s used from a distance. Plus the players seem to like to pair it up with the Berserker (for hip fire without zooming/aiming down sight) or Sharpshooter (for firing while zoomed/aiming down sight) trait cards. They both increase the damage output with a minor catch, the catches are in parentheses. The bugs that needs patching are the Pulse Cannon Rifle not being able to fire straight at the target when strafing, and the roll being used to move around instead of walking or sprinting. Seriously, the roll makes them all difficult to takedown while also being a difficult thing to learn. I tried it but I couldn’t do it right, nowhere near as good as how the rest do it.
I wish they would update BF1. Fix bugs like EE3 and EE4 guns overpowered AF. I get one shot killed with those guns a lot. They ain't the scatter gun. WTF? You die instantly if you get shot while taking off with jet pack but live if you stay put requiring more shots to kill you. That seems like bug that needs to be fixed. Also maybe reward people with points or something for playing the objective. A lot people are just playing team death match (Blast mode) and not attacking or defending carriers.
I prefer the T21 to the EE3 anyway lol.
The EE4 is overpowered, the EE3 is only good because it’s used from a distance. Plus the players seem to like to pair it up with the Berserker (for hip fire without zooming/aiming down sight) or Sharpshooter (for firing while zoomed/aiming down sight) trait cards. They both increase the damage output with a minor catch, the catches are in parentheses. The bugs that needs patching are the Pulse Cannon Rifle not being able to fire straight at the target when strafing, and the roll being used to move around instead of walking or sprinting. Seriously, the roll makes them all difficult to takedown while also being a difficult thing to learn. I tried it but I couldn’t do it right, nowhere near as good as how the rest do it.
If only Galactic Assault was like this
BF2 doesn't have cargo, does it? I don't why. It's such a great game with infinite replay value.
At best, there’s the Extraction game mode.
GG