There are many solutions. More initial time. More time added on both turns. Time added per actions taken, etc. But we're not the same game as 8 years ago. We need more time for sure.
Complicated decks with many actions. The timer has remained the same since normal summon set a backrow pass versus a deck like Salamangreat which can summon 15+ times in a turn, commit to multiple searches and sends, etc. By the time you end your first turn you often have a short amount of time left. Then if you have any chainable cards, every action your opponent takes can cost you a second to click "no" to a response. It adds up.
@GrandHarrier i dont know if i ever played one of "those decks" is why im asking. I've never had a problem with the timer outside of me playing slow. TO ME, I feel like its a very small amount of decks that actually need more time. ▶️ 🫣
@@GrandHarrier I don't think I've played one of those decks, and I've played alot of decks. So in my opinion I dont think we should change the timer since its a minority. I don't think I have ever ran out of time on ladder. 🙏🙏
Time to limit (2) both liquid soldier and cross keeper because the resources generated from the new skill is way too overkill. The fact that some skills are once per duel and some are not are also baffling.
For sure. Sometimes I wonder if I should show games like these but as it is part of the experience I feel it is important to highlight it. Hopefully we see a meaningful change sometime in the near future, always be sure to ask for more time in the surveys!
I love your tournaments❤
Nice upload. Really like how informative is so even if you're not playing DL you can understand what's going on. Props to you Grand
Best streamer & tournament organizer out there, thanks for the upload!
No way i just randomly got recommended the channel I'm in the discord
great upload. appreciate your thoughts on the meta post tournament
konami should do something about time limit,its hard to make your strategy while watching the time limit at the same time..
It's time they adapt the timer to add 1sec for every actions taken
There are many solutions. More initial time. More time added on both turns. Time added per actions taken, etc. But we're not the same game as 8 years ago. We need more time for sure.
Good play from 🇹🇳
How do people actually run out of time? 😮
Complicated decks with many actions. The timer has remained the same since normal summon set a backrow pass versus a deck like Salamangreat which can summon 15+ times in a turn, commit to multiple searches and sends, etc. By the time you end your first turn you often have a short amount of time left. Then if you have any chainable cards, every action your opponent takes can cost you a second to click "no" to a response. It adds up.
@GrandHarrier i dont know if i ever played one of "those decks" is why im asking. I've never had a problem with the timer outside of me playing slow. TO ME, I feel like its a very small amount of decks that actually need more time. ▶️ 🫣
@@GrandHarrier I don't think I've played one of those decks, and I've played alot of decks. So in my opinion I dont think we should change the timer since its a minority. I don't think I have ever ran out of time on ladder. 🙏🙏
Time to limit (2) both liquid soldier and cross keeper because the resources generated from the new skill is way too overkill. The fact that some skills are once per duel and some are not are also baffling.
Feels bad man, he had game 2 if the timer didn't murder him.
For sure. Sometimes I wonder if I should show games like these but as it is part of the experience I feel it is important to highlight it. Hopefully we see a meaningful change sometime in the near future, always be sure to ask for more time in the surveys!
I Just want to know why didnt u help that new player to join Empire Ascension