looks great but may I suggest you post a video of this in action. Could be good for marketing purposed to show the complete result and what users can expect for this particular character model that you converted.
ua-cam.com/video/KUN9CBr1jD0/v-deo.html We have uploaded test results before, but as you said, they need definitive complete results which might final result users can expect. We will upload them later when we have a chance. thanks for your feedback :)
It's a really great tool ! I finish my characters and I will take it soon ! I wonder if we can add some bones to the metahuman and export it ? Like a braid (hairs, accessories, ponytail) . I wonder too if you have a discord for the community, share our works with your plugin. Thanks !
Yes, as you said, you can export with additional skeletons. However, when import a FBX file in the initial engine, you should not use the metahuman base body skeleton, but create a separate skeleton and manage it. If you don't like this method and want to attach it to some parts (clothes, hair) characters that use other skeletons, you can attach it through bluprint. Check out the 23:56 section of the video below. ua-cam.com/video/m0K9IsaGHDA/v-deo.html Also, we don't have a separate official discord channel, but if users want, we can also provide troubleshooting support through discord. However, email will be a bit faster to respond. thanks for your interest
Amazing update! Well done and congrats. You are really changing the Metahuman Customization game.
thanks a lot :) please, look forward to the next update
looks great but may I suggest you post a video of this in action. Could be good for marketing purposed to show the complete result and what users can expect for this particular character model that you converted.
ua-cam.com/video/KUN9CBr1jD0/v-deo.html
We have uploaded test results before, but as you said, they need definitive complete results which might final result users can expect.
We will upload them later when we have a chance. thanks for your feedback :)
It's a really great tool ! I finish my characters and I will take it soon ! I wonder if we can add some bones to the metahuman and export it ? Like a braid (hairs, accessories, ponytail) . I wonder too if you have a discord for the community, share our works with your plugin. Thanks !
Yes, as you said, you can export with additional skeletons. However, when import a FBX file in the initial engine, you should not use the metahuman base body skeleton, but create a separate skeleton and manage it.
If you don't like this method and want to attach it to some parts (clothes, hair) characters that use other skeletons, you can attach it through bluprint.
Check out the 23:56 section of the video below.
ua-cam.com/video/m0K9IsaGHDA/v-deo.html
Also, we don't have a separate official discord channel, but if users want, we can also provide troubleshooting support through discord. However, email will be a bit faster to respond. thanks for your interest
bro is it free ?