It's time to switch cars and play as another. c'mon bring out my man pico! >=D I love that the generic cars are all colored now. The physics / inertia of the cars seems really off. Needs more drift around corners. the camera changing field of view and zoom based on movement will also give a greater sense of speed.
This could be cool if the camera system was way better and the backgrounds more interesting. Fans are looking for someone to equal or surpass GX so good luck with that one. Why can't Nintendo and Sega AV just be friends again!!
@@DanielBrainbox The angle just doesn't look like SNES or GX. As long as it has multiple exterior views that replicate those angles we good. It needs a close cam of GX and distance cam of SNES. Also cockpit and front hood cams would be nice. There has never been an F-Zero game with a cockpit viewpoint that could be amazing if done right.
Well, you are looking at an unfinished project. It's not meant to look great or even polished at this stage of development. Anyway, I'm quite happy with it. I was able to recreate the 2D sprites of the Hovercars from the Super Nintendo game pretty well. They have the same proportions and are immediately recognizable. The track is just a dummy track, which I spent less time on. So, if you don't like it, show me how to make it better in just a couple of days
This hast to be supported and be released as a game !!!
This is what we should of gotten and then some type of gx style remake or whatever such later on. Nintendo love money but not in the fans way.
F zero x was my favorite game as a kid so this is cool to see
this looks so much fun to play
It's time to switch cars and play as another. c'mon bring out my man pico! >=D
I love that the generic cars are all colored now.
The physics / inertia of the cars seems really off. Needs more drift around corners. the camera changing field of view and zoom based on movement will also give a greater sense of speed.
Now that's 3D!
its an early prototype :)
Amazing. I wonder how it is using the the perspective camera view of the original game
Bro go watch f zero gx intro use that street with the pink rails. The blue falcon looks crazy good
This could be cool if the camera system was way better and the backgrounds more interesting. Fans are looking for someone to equal or surpass GX so good luck with that one. Why can't Nintendo and Sega AV just be friends again!!
whats wrong with the camera system?
@@DanielBrainbox The angle just doesn't look like SNES or GX. As long as it has multiple exterior views that replicate those angles we good. It needs a close cam of GX and distance cam of SNES. Also cockpit and front hood cams would be nice. There has never been an F-Zero game with a cockpit viewpoint that could be amazing if done right.
You have any news???
not yet, maybe later this year.
What is this?????????
a little remake i made within a week of the original F-Zero game from the Super Nintendo back from the 90s
@@DanielBrainbox dude! This is amazing! It should be fzero remastered
No offense this looks terrible
Well, you are looking at an unfinished project. It's not meant to look great or even polished at this stage of development. Anyway, I'm quite happy with it. I was able to recreate the 2D sprites of the Hovercars from the Super Nintendo game pretty well. They have the same proportions and are immediately recognizable. The track is just a dummy track, which I spent less time on. So, if you don't like it, show me how to make it better in just a couple of days
@coelhonojapao