#MegaMan6
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- Опубліковано 9 лют 2025
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Episode 136
Mega Man 6 was the last entry of the series on the NES, and while this sequel doesn't do much in the way of innovation, it's extremely well polished! This time, two of the bosses were designed by American fans - a first for the series!
So why did publisher Capcom decide NOT to publish the game in North America, and how did we end up getting it anyways? In today's episode we'll find out, and we'll also learn:
The best way to beat EVERY STAGE!
HIDDEN ITEMS - Where to find the ENERGY BALANCER, and all FOUR BEAT PARTS!
A SECRET GLITCH that can skip two (or more) entire stages!
BRANCHING PATHS - Which way is the best?
DETAILED MAPS for every area!
The best way to defeat EVERY BOSS (with or without boss weapons), even DR. WILY HIMSELF... AND MORE!
Thanks for watching!
TABLE OF CONTENTS:
0:00:00 Intro
0:05:38 Opening Scene
0:06:30 SECRET: Boss Skip Glitch
0:08:29 Wind Man
0:13:10 Flame Man
0:17:40 Blizzard Man
0:23:17 Plant Man
0:29:40 Tomahawk Man
0:36:52 Yamato Man
0:42:21 Knight Man
0:47:42 Centaur Man
0:53:12 Mr. X Part 1
0:58:17 Mr. X Part 2
1:03:47 Mr. X Part 3
1:08:51 Mr. X Part 4
1:14:55 Dr.Wily Part 1
1:20:24 Dr.Wily Part 2
1:24:51 Dr.Wily Part 3
1:30:24 Dr.Wily Part 4
1:33:24 Ending
1:38:08 Thanks for Watching!
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