Watching you try to drive the AT-ST was like watching an evolutionary AI try to learn to control the thing. Just random inputs that sometimes lead to something almost like the desired motion.
One programmer building a game, not that impressive. One programmer building a 3D sandbox game that doesn't immediately bug out/crash *AND* has full Steam Workshop capabilities that integrate beautifully into the game... _That's impressive._
@@gsquared8730 no I'm saying OP's description of what the Star Destroyer did is more faithful to the Star Wars universe than any of the "Star Wars" products Disney made
I had great fun watching you try my creations, (the at-st and star destroyer) the at-st is hard to walk lol, though it is easier when grappled (q and e keys) (no hard feelings, it's all good fun, ps, the star destroyer was meant for 0g)
2:00 "ah we could create a wicked bridge now." only a Briton could watch as he uses a sun powered laser canon disco ball to destroy *everything.* then load in the giant metallic iris of *doom.* and contemplate the bridges he could build with the newly added *struts.* this game is clearly Doom Eternal meets Minecraft, meets Besiege: and you look at it like it's god damned *Polybridge.* all jokes. all love.
That thumbnail is straight out of a disturbing dream, I once had. The 'worm' in it was actually a prototype, for a completely bioengineered organism, created only to consume, and build upon itself. It would take in anything organic (including humans) for growth, and anything metal it could grind into parts, with what it already had, internally and externally. You could describe it as something mechanical, collecting organic material, to hold itself together, or the other way around. It eventually consumed all life on the planet, and then it had this weird sensation of the first person it ate. It thrashed at her phantom, and then gave up, and died. I seriously thought I was looking at the same thing, for a second.
The phantom in your dream was a little late, if your dreamworm had already destroyed all life on Earth, bud. Dream her up a spectral alarm clock next time, lol!
Creator: "what looks like a particle accelerator, accelerates particles on its way to destruction, destroys everything in its front and take the debris particles that falls on its back, accelerates then through its opening and vaporized the accelerated particles?" RCE: "THE STRONGEST SHAPE's tip"
15:13 Spider-Worm for the win. It just walks right up to you so you can pet it, right over you so you could admire it, then right through the buildings of your city, because, ya-know, you should not have built it there and you had plenty of time to move it out of its way, sooooooo......😹
Play trailmakers. A UA-camr named jelly played it a few years ago i think. You could also make some stupid stuff. Rockets, cars, boats, planes, car-boat-planes, monster trucks, james bond cars, yeah you get my point.
Just for reference, I think "Wormszilla" was created by a French person, because they have an AZERTY keyboard instead of QWERTY, so Z would be right above S and make sense for controls.
Imagine if he adds a multiplayer in the future and you can use any template or build your own machine into battle. Plus add spectate mode so everyone can join in on the fun. Also for those who dislike PVP but want to prove their creation is good, they can add a PVE mode where instead of the opponent machine, they fight on who can clear their map of buildings first using their creation. There can be air maps, water maps, space maps, jungle maps, etc so it covers all machine type and not just one that is good on a certain map.
Full moon calls thee-- Shai-hulud shall thou see; Red the night, dusky sky, Bloody death didst thou die. We pray to a moon: she is round-- Luck with us will then abound, What we seek for shall be found In the land of solid ground.
It is not "important to remember this was built by one person." A game is either good, or it is not good... it isn't worthy of being called "good" just because it was built by one person. Thankfully though, this game does actually seem good. So kudos to the dev.
Imagine this game as a multi-player battle bot type arena, they could setup rules like budgets and weights or even a bot race game mode, where you climbs swim and run
Idea, someone might have done it, but still: the center of heat build is honestly my favorite, so this thing came into my mind, it is just a ring on basis so what if you do more rings on it instead of 1? it would become, in theory, a giant red delete flashlight what you think about it?
Great video, it would be nice to know who the creators of all the vehicles were and maybe the title by which they can be found? Looking forward to the next 😊
Watching you try to drive the AT-ST was like watching an evolutionary AI try to learn to control the thing. Just random inputs that sometimes lead to something almost like the desired motion.
Reminded me more of QWOP
Only difference being the AI actually learns over time, not sure the same can be said about Matt trying to control that thing :P
lulz@@GummieI
@@GummieI Give him a couple million iterations
it reminded me of code bullet
One programmer building a game, not that impressive.
One programmer building a 3D sandbox game that doesn't immediately bug out/crash *AND* has full Steam Workshop capabilities that integrate beautifully into the game... _That's impressive._
That's why he's the legendary Luke Schneider.
And it’s beautiful looking as well
does that 3d sandbox game cost cash
@@endey4414 why would such a masterpiece be free
@@endey4414 you posted cringe
This game reminds me of Besieged. The camera focus, the blocky nature of how everything pieces together. Good stuff!
besiege but WAY better.
bruh this is not besiege?
The Star Destroyer did follow the typical pattern, lounge around pointlessly before flying pointlessly into a planetary surface.
A more accurate and faithful portrayal than anything Disney managed...
@@unbearifiedbear1885 I don’t think Disney made it correct me if I’m wrong tho
@@gsquared8730 no I'm saying OP's description of what the Star Destroyer did is more faithful to the Star Wars universe than any of the "Star Wars" products Disney made
@@unbearifiedbear1885 oh ok
I had great fun watching you try my creations, (the at-st and star destroyer) the at-st is hard to walk lol, though it is easier when grappled (q and e keys) (no hard feelings, it's all good fun, ps, the star destroyer was meant for 0g)
pretty sure i see you everywhere
It's literally just a QWOP walker.
Yeah, though thats the only way I could make it work
2:00 "ah we could create a wicked bridge now." only a Briton could watch as he uses a sun powered laser canon disco ball to destroy *everything.* then load in the giant metallic iris of *doom.* and contemplate the bridges he could build with the newly added *struts.*
this game is clearly Doom Eternal meets Minecraft, meets Besiege: and you look at it like it's god damned *Polybridge.*
all jokes. all love.
I dont get it,
@@gsquared8730 that's okay. don't feel bad about it.
This dev is actually insane, everything that's implemented works really well and the graphics looks good!
He has schizophrenia
You should do videos with Instruments of Destruction more often. 👍
Seeing that giant drill worm, I think you might like Volcanoids. It's early-access, but it's all about engineering a giant drill worm
The editing at 3:54 is the hardest I've laughed at an RCE video in a long time. 10/10
sounds like it says "SALSA COOKIES"
you know the name of that music
@@Destruktn no i dont, sorry
@@Destruktn Carmina Burana, Introduction: Fortune, Empress of the World by the Atlanta symphony orchestra
Tile of the video: When worms get OVER-ENGINEERED, Rce when he's writing it: Thats what she said.
lol
That thumbnail is straight out of a disturbing dream, I once had. The 'worm' in it was actually a prototype, for a completely bioengineered organism, created only to consume, and build upon itself. It would take in anything organic (including humans) for growth, and anything metal it could grind into parts, with what it already had, internally and externally. You could describe it as something mechanical, collecting organic material, to hold itself together, or the other way around. It eventually consumed all life on the planet, and then it had this weird sensation of the first person it ate. It thrashed at her phantom, and then gave up, and died. I seriously thought I was looking at the same thing, for a second.
The phantom in your dream was a little late, if your dreamworm had already destroyed all life on Earth, bud. Dream her up a spectral alarm clock next time, lol!
LEXX
" I am a child" such a short little sentence but it had me in stitches 😂😂 I had to pause and go back so many times 😂😂 you're an absolute legend!
“Let’s just poke our tip into this building and see what happens” Real Civil Engineer, 2022
Creator: "what looks like a particle accelerator, accelerates particles on its way to destruction, destroys everything in its front and take the debris particles that falls on its back, accelerates then through its opening and vaporized the accelerated particles?"
RCE: "THE STRONGEST SHAPE's tip"
I wanted to scream out in pain when he called that Star Destroyer the Death Star
13:02 THATS THE THING FROM THE GAME TERRARIA!!! WOW!!
15:13 Spider-Worm for the win. It just walks right up to you so you can pet it, right over you so you could admire it, then right through the buildings of your city, because, ya-know, you should not have built it there and you had plenty of time to move it out of its way, sooooooo......😹
At least I’m not the only one talking about this.
Thanks for showing off my laser disco and great video as always!👍
Loving this series Matt, can’t wait for next episode! 👍
3:54 Now that's what I call cinema. I mean good editing Schmichael.
This research eats huge amount of money, virtually
The fact that this was made by one person completely blows my mind 🤯 this game is so beautifully made and the physics and model building are awesome.
The environment physics interaction is really impressive, watch the laser burn a stripe of black char through the grassy field at 3:47
"We got the usual wasda to move this around" i laughed so hard i broke my chair. Keep up the content Matt 👌
The hardest worm Matt has ever had to handle. Well done.
14:10 “Ow ow I’m eating myself” had me laughing so hard
This( 12:57 )makes me want to see Matt play Terraria now
The name reminds me of the Devourer of Gods and the design reminds me of both the destroyer and the old Astrem Deus.
The fact the one person made this is insane, such an excellent job
3:54 That 1.5 seconds of O Fortuna. XD
Play trailmakers. A UA-camr named jelly played it a few years ago i think. You could also make some stupid stuff. Rockets, cars, boats, planes, car-boat-planes, monster trucks, james bond cars, yeah you get my point.
3:54 that attack on titan theme killed it
He's a weebo
that was attack on titan?
Watching in March 2023 and I can see where Matt got the idea for his original ksp 2 speed record lol, the dune worm
Those daily uploads are my bread of the day
3:53 The Best Part, possibly an Archimedes anti-ship death ray
This is awesome. Kinda like Terra Tech or Trailmakers. But it just has this great feel of this is what battle bots would be with insane budgets.
Ok well I didn’t know this was possible I guess it just shows how much better engineers are.
Little Baby's Ice cream pfp.
3:54 “salsa cookies”
Just for reference, I think "Wormszilla" was created by a French person, because they have an AZERTY keyboard instead of QWERTY, so Z would be right above S and make sense for controls.
This is one of my favorite series next to city skylines
15:45 probably a little bit inspired by the Strandbeest designs mix with an earthworm which moves forwards using weird folds.
I love the series and a lot of the other ones! It’s a very nice way to start my day! Keep it up!
"I cant even begin to think how they came up with this" well boy are you gonna LOVE dragline walkers
3:55 OVER POWERED BROOO btw keep doing a great JOB
2:00 *Engineer discovers metal beams* “Oh, we could build wicked bridges now!”
The walking worm thing is a "Plantigrade Machine" using Chebychev's Lambda linkage. Perfectly smooth walking
You're definitely one of my favorite youtubers to watch. You're always so entertaining and goofy.
Imagine if he adds a multiplayer in the future and you can use any template or build your own machine into battle. Plus add spectate mode so everyone can join in on the fun.
Also for those who dislike PVP but want to prove their creation is good, they can add a PVE mode where instead of the opponent machine, they fight on who can clear their map of buildings first using their creation. There can be air maps, water maps, space maps, jungle maps, etc so it covers all machine type and not just one that is good on a certain map.
There is something simply satisfying about watching architect buildings be leveled to the ground 🤌🤤
9:23 that looks worse censored than it would have if it wasn't lol
DUDE IT JUST LOOK LIKE THE DRILLER WORM FROM THE TRANSFORMER MOVIE!!!! Good Matt!!👍
there is only one thing coming out of this: Strongest Shape Structure
0:16 you know its gonna be a good video when you commit BEETAH.
The walking one definitely got the fear factor
Full moon calls thee--
Shai-hulud shall thou see;
Red the night, dusky sky,
Bloody death didst thou die.
We pray to a moon: she is round--
Luck with us will then abound,
What we seek for shall be found
In the land of solid ground.
RCE is honestly best youtuber I know
15:25 is actually rlly cool tho, id love to see someone recreate it in Space Engineers
Watching you drive the AT-ST was like watching 3D QWOP
Exactly what I was thinking
New laser addition to flaming boosh?!
Just woke up and got a new RCE vid. Todays gonna be a good day👍
next time I'm going to construct,
Matt : tries different WORMS
“Such crazy joints”
Me: I think it just looks like a weird camshaft
3:55 killed me 😂
And that building
15:13 A Besiege player found this game
I don’t know what that game is but I like the idea.
I’ve been I’ll today and have been waiting for this all day thanks so much matt
that Star Destroyer and Devourer of Builds seemed like they would have been best used in a "zero gravity" mode, if the game has one
You can turn on no gravity and it works help with some of the builds
6:42 and that's how the entire star wars fanbase died in one second
A wise man once said "Shredder-bot is thirsty"
the loading transitions between vehicles are so beautiful it hurts
every simple planes builder knows your pain you withnessed when fixing the star destroyer
15:15 looks like a plantigrade machine too me
But you clearly saw what it can do. M
Your uploads are always a bright spot in my day mate. Thank you for the reliably amazing content! Cheers!
It is not "important to remember this was built by one person." A game is either good, or it is not good... it isn't worthy of being called "good" just because it was built by one person. Thankfully though, this game does actually seem good. So kudos to the dev.
this game looks fantastic! it does well at making those lazers look truly menacing
16:28 he got so excited about sand worms he dropped his fake British accent for a second and had to play it off
I have no idea what I'm looking at here, but it's hilarius!
"How far these Lasers will go?"
Me: not how far...but how big is the universe
I can't believe there was a build called Eye Of Cthulu
I'm a huge Terraria fan and that made me happy :)
It seems the disco laser is what killed disco, as well as anything it came near. That was cool as hell
*You hear a earthshaking*
*The Destroyer is awoken*
When that music played....
The wheel of fate
Turns round and round
Lasering alllll theeee buildings
Thanks for the new set of nightmare templates.
Imagine this game as a multi-player battle bot type arena, they could setup rules like budgets and weights or even a bot race game mode, where you climbs swim and run
Idea, someone might have done it, but still:
the center of heat build is honestly my favorite, so this thing came into my mind, it is just a ring on basis
so what if you do more rings on it instead of 1?
it would become, in theory, a giant red delete flashlight
what you think about it?
why am i smiling while watching sheer destruction?
For the yellow rocket boost worm, add some LoZ Windwaker Molgera battle music if you'll ever edit
3:54 my fookin sides mate LOL
13:00 Wait is that a Calamity reference?
This game is a genius masterpiece, no wonder creator’s brother is a moviemaker
Accurate representation of Disney Lightsaber fights
Luke is one hell of a game designer omg
Hello RCE. Been watching your videos for awhile now. Absolutely love them. Keep up the good work!
Jesus Christ died for your sins please repent for the kingdom of heaven is at hand....🙏
The sailing ship reminds me of Treasure Planet. Aye lad, I'm-a firing my laser!
Architects can only walk with rhythm and thus attract the worm.
I didn't expect to find a Terraria: Calamity mod reference here, but it was appreciated!
I died laughing when you shot the laser and play the music 😂
This game looks so amazingly awesome
I appreciate you calling yourself out on the death star so we don't have to
Reminds me of what i would build in besieged anyone else remember that game
Great video, it would be nice to know who the creators of all the vehicles were and maybe the title by which they can be found? Looking forward to the next 😊