I once underestimated the patience of my players. I gave them a magic pouch that creates 5 gold per day. The catch was that it was 5g in copper. i thought they would be dissapointed, but no. It wasn't even a minute before they starte counting how much kg of copper they get a day. Given that they all played as long living races, they build a frikin copper city, called "God's Fault"
I remember encountering the "bag of being held" It was a bag you had to make a strength check to successfully put down. We always wanted to place evidence in it and then hand it to someone to frame them, but we never got it to work.
Rod of Eeling. A character with a strong accent gave it to them, so they thought it was a rod of HEALING. Nope! When you use it, it summons 2d4 completely normal eels which just flop onto the ground and most likely die of suffocation since they're not in water. After all the charges are used, the rod itself turns into an eel and, again, flops to the ground and suffocates. This is what happens when you complain to the DM that you don't get enough magic items!
I imagine the party not testing it before. paladin: "help, for I am dying of mortal wounds" "of course, I will use this wand of healing" *5 eels flop on the guy's face*
If it's geographic location then that could be immensely useful in some campaigns, if it's only relative to the wearer then still good for making a dumb character feel smart.
I actually did put this in my game about a month ago, However I added some extra effects. You grow 2 additional fingers, Up to 2 rings worn on these fingers can be attuned to using the extra attunement slot. So basically you get 2 extra attunement slots, But only for rings.
My party was asking me for a magic item for a long time, and I had to make something really quickly when they picked up a wizard's cauldron and asked if it's magical. In the end I made it a cauldron of shit. When you put any kind of food in it, it turns into shit, but if you put shit in it, it turns into any food you want. Yeah. They never bought food rations again after they figured it out. Every morning someone just took the cauldron behind a bush and brought back breakfast.
Hilarious and surprisingly useful. I don't think my players could have figured that out, or at least wouldn't want to eat the food because they would think it was made of shit.
@@JohnSmith-ex8iw Well, the party consists of a Cleptomaniac changeling an anime tiefling, a poisonous snake man, a paranoid tiefling aand frozone from the incredibles.
@Riley Harper not really, no. He is just a bald human sorcerer that uses only ice/cold related spells and loves playing poker. That's it. Oh, he also sleeps on the kart while the rest of the party clear the dungeon.
"The party gets their hands on a Wand of Magi- [abruptly] Farts." I just _know_ there was a truly massive amount of laughter involved to cause such a sudden cut.
Ring of Visibility: you have disadvantage on stealth checks, can’t be made invisible, and all attempts to scry on you automatically succeed. I meant used this to punish a rouge that wouldn’t stop stealthing to take all the loot before the party.
here's my 2 useless legendary items that even today are told in the world: "the boot": in our adventures as an evil party we found "the boot" the lore said that it had kinda a "safe teleport to destination" magic incorporated, in reality it kicked so hard that whathever you kicked it went flying cross-country, when we stablished our evil empire, our wizard reverse engineered it, made a bunch of them, grab a bunch of disposable goblins give them a helmet with cute wings on them, and voila fast comunication system established. Also we used it one to kick goblins over a battlefield with acid fire and such things. "the ebeerfiled barrel": my dm happens to start more campaigns than change his underwear, so they are always really short, in protest i started to make carbon copies of the same character in protest, bob the strong and fair (or big stupid fighter if you like it) bob has an amazing story but it is for another day, one day bob had a nat1 on a sense motive to detect a bullshit story a bard told him, the legenday beer shark, if you cut his stomach and use it to line a barrel with it, whathever liquid you put on it it will turn in the best beer you will have, bob firmly believed that story, so much that across several iterations, and dozens of campaigns, bob ended tracking down a creature that by his own willpower started to exist, killed it, made several barrels and then retire to be an innkeeper. of course with the best beer anybody will have
Reminds me of one of the first campaigns I ever played, it was a modern setting and the dm gave the wizard a bottle of lube as a gag item. During a prison break I asked to borrow it to see if it could fry an electronic lock, I rolled high enough and the dm still hates me for that one. The phrase: " Give me your lube wizard!" Lives on in our group with infamy.
“Neverburning torch” So a fire extinguisher on a stick?
4 роки тому+5
reminds me of some useless items in an old videogame, "Zork Zero". the "guttering torch", "muttering torch", and 3 others i can't remember. they would all sputter out permanently after just 10 rounds. there's a proper eternal torch in a hidden room just three moves away...
I just gave this to my party 2 days ago. But i gave them a miniature golden statue of a toad with the name "Sir licky" And if you lick the small figurine you start to trip out. And halucinate that there are toads croaking everywhere for about half an hour.
@@frock3229 We just had another game last night and they did try to use it kinda how you said they would, This is how it went down. They were in one of the largest and richest cities in my campain and the city has a very large amount of guards and attack dogs. One of my players who was a Gnome wizard casted disquise self to make himself look like a little human kid, He walked up to one of the guards and asked if he could please pet the dog. Normally the guards dont let people pet the dogs so i had the wizard roll a persuasion check. He rolled a 16+3. So the guard let him pet it while he was watching. The wizard then said he wanted to hold the magic toad out infront of the dog to let the dog smell it and hopefully lick it. The guard was only paying half attention to this so i had the wizard roll slight of hand check, Nat 20. The dog sniffs and licks the toad without the guard noticing. So i roll for a wisdom saving throw but i rolled a nat 2. The wizard then thanks the guard and happily skips away before finding a safe spot to drop the disquise and come back to watch the dog from a distance. About 2 minutes later the dog is going absolutly crazy trying to get all the toads that wont stop croaking. The wizard was happy, the guard was confused, the dog was tripping really hard. Everyone had a good time.
Turns out the most useless one was the legendary Dawnbringer that my lv5 party left behind in a dungeon they'd mostly cleared out because they were worried there were more monsters about.
Actual lesson: the more useless you make an item to be, THE MORE CREATIVE the players will be just to use that item instead of any other useful normal item
I once played with a couple of friends and several hours in, DM on his first time gave us a pretty useless crystal from a boss which he said was 'indestructable'. Soon we found ourselves in a forest being attacked by ogres and I kid you not, our mage who was built like a leaf, used the crystal as a shield and ended up failing his strength roll, causing it to be lodged into his skull. Then it turns out the crystal was a revival item and the mage had just used it on himself since he was holding it when he died. Sometimes I just love and hate the DM
Sylvanas Windrunner That sounds like it could be really useful for spying though. Especially if you’re a rouge that doesn’t mind getting naked if you’re invisible.
Sword of kindness. It will praise you for doing a good job, console you when you fail, give you helpful advice, and over time you stop trusting those around you, and only trust the sword itself. It adds 2 to your ac, 2 to your saving throws, except wisdom.
Idea on theme with the video: Wand of Create Wand, it is a single cast magic wand that causes a roughly shaft-like piece of wood anywhere from 101% to 111%, of its mass to become a single charge Wand of Create wand. If you need help exploiting this bear in mind you can essentially upscale it all the way until it's a full log, and Magic Items Are Stronger, so you have a quirky magically reinforced pillar, or large improvised magic weapon.
Two stories from one item. I was Dm and party was elf wizard, dwarf cleric and halfling rogue. Well the rogue said his character couldn’t grow facial hair and the dwarf would not drop it. Well a few sessions later I gave the party a homebrew item called the Necklace of Facial Hair, the item allowed the wearer to conjure any facial hair, well the rogue snatched it right up. Here’s where the fun began. The rogue would start stealing stuff in broad daylight than run down an alley pull up his cloak, grow a large bushy beard and act as a homeless person second story is more involved. The party was hired to get rid of a goblin horde in a small mine. Well through some heavy debate the rogue convinced the cleric to let him sit on her shoulders and threw on a large trench cloak and a grew a large bushy beard. He had the wizard to use some prestiditation to build up the act, well when the party walked up to the camp they were confronted by the goblin guards. The rogue, who could speak goblin, demanded to see the chief, and rolled well on intimidation and went to him. When he got there he commanded that the goblins leave or faced his wrath, the chief started laughing and the rogue whispered to the cleric to use inflict wounds. That chief crumbled to his knees and looked like a husk. The goblin around looked on in awe, the rogue then shouted “LEAVE”. Those goblins squashed their breathes as they fled. Multiple pages of encounters gone because of one stupid magic item. Fun
I once gave my war cleric player an enchanted sword that glowed in the presence of a goblin. Just one specific goblin. The payoff was massive when they found the goblin it was linked to.
This is honestly one of the most warm channels on here. It’s not necessarily wholesome but this feels like a warm tavern of a group of people telling stories about adventures over a beer. It gives off a feeling of comfort. I found this channel when I was going through a really bad time and I remember that I would watch your videos every day to make myself smile. I look forward to every new video from you guys, thank you so much.
Well I'd like to help make the world a bit more wholesome. I know some of the stories aren't heh, but that's basically what I aimed for - making it feel like friends telling friends stories. A bard just chilling out in a tavern sipping some ale while having a genuine laugh with strangers he never met. I'm glad to bring that joy to you Topaz.
I'd just like to say thank you. I've just discovered this channel in the last couple of days, and I have truly laughed and smiled for the first time in... let's just say awhile. Quarantine has caused me to look into myself, and I have found a lot of sadness/pain that I've been hiding from everyone, including myself. I guess when you've taught yourself to hide every emotion from others, you eventually hide it from yourself. I'm scared to tell my parents though, and don't know if I'll be able to ever bring myself to. Thank you for these little nuggets of joy. Sometimes, the promise of D&D to look forward to each week is the only thing keeping me sane right now. Thank you.
Hey we're all raised certain ways in the world and the environment around us; from family to friends, strangers and even the social standards of society, it shapes us. But neither should you be afraid nor ashamed of your emotions Warrior. I'm a thirty year old man and most people picked on me as a kid and teen and even young adult because I had more empathy than most men did. I cry over cute videos with cats and dogs, I smile at happy things like flowers and beautiful cloud formations. People are who they are and those who they talk to will either like or hate them. We can't control the reactions or actions of another, but we can control our own. So tell your parents, talk to them, talk to friends, loved ones, anyone who you think will listen. If they don't listen, then keep talking, find someone who will. Someone will you know, everyone will find one person at least in this world my friend. You'll be alright and I'm glad I can do something to help.
Oh no, ring of infinite wishes, it's a wish spell still, so 9th level, just abuse that and combo it with spell absorbing rod to harvest free spell casts.
One of my favorites is the stick of die. When you attack with the stick and yell its trigger word "DIE" it does 1 plus strength or dex mod damage. Then heals for 1 d4-1 instantly. Hitting the target multiple times in the minute raises the die set up to 2d20+x (up to d20 then adds a +1 then a d2 d4 etc. ,x = number of times struck) which take 2d20+x rounds to take effect. Ckeric wants to heal a party? Fighter takes 20 damage and heals for 40 after another 2 minutes of waiting. Cleric gies to temple and sees dying masses.... "help, guards, there's a crazed man posing as a cleric hitting people with a stick yelling DIE!"
I'm planning to introduce the Chaos Emeralds at some point, One turns all spell damage into a random damage type, Another turns all melee damage into a random damage type. The third one can copy the abilities of one of the first two. And the Fourth one can turn regular Emeralds into Chaos Emeralds. The final one is said to be godlike, However nobody actually knows what it does And its whereabouts have been lost to time.
I turned one of my own characters into an NPC for a oneshot (that got waaay out of hand & is now 5 sessions long with seemingly no end in sight, but everyones enjoying it, so yay i guess?) the character is Walker Nash a battle smith Artificer (Who never gives the same name twice). When i last played him, his steel defender was destroyed & one of my own party members picked up the head, & planeshifted away. I decided that i couldnt just rebuild it like it meant nothing! so, Its been repurposed temporarily in my own campaign. Gary Baker (my artificer who never gives the same name twice) currently has a mechanical looking man without a head standing next to him & they don't stray far from where they can be found. So what is the item you ask? John Mercer (my artificer who never gives the same name twice) has his Defender Jericho holding a makeshift replacement head. a Crystal ball. for 6 silver you can ask it 1 question, or for 8 silver you can ask 2 questions, or for 1 gold you can ask it 3 questions. When you ask Jericho a question, he shakes his head (I roll a d20) & then I read 1 of the 20 responses that can be found in a magic 8 ball. 2 of 4 PCs attempted to steal Jericho's head on the first night.
Useful for level 20 artificers as the attunement is more important that the enchantment on that one. It makes it a +7 on all saving throws plus their bonus. You could have a +18 on intelligence saving throws.
I gave one of my players(Dwarf Barbarian) “A Cloak of Mischievous Invisibility”. It gave +1 to sneak checks and turned you invisible, but the whole time you used it everyone in a 30ft radius could hear the cloak giggling to itself. The player loved it and kept it until the character retired.
ever heard of "the cube of identification" it's a small 1 inch cube that bind to the user once the spell identify is cast on a 300ft distance around it. When you cast identification in its range you got 100% chance of identifying the cube of identification, if the distance between you and the cube exceed 300ft WORRY NOT it appear right back in you inventory usually in place that are hard to reach such as the botom of a bag of holding, the hood of a cape, or theses extra pocket you did not knew you had.
As a DM the magical item that I am most proud of making is a pair of baby blue boxers with ducks on them they grant the wearer advantage on intimidation rolls unless the one you are trying to intimidate succeeds in a charisma saving throw in which they burst out laughing and you have disadvantage on intimidation rolls against them. I just made the item so I could describe a barbarian walking into a bar wearing only a pair of boxers with ducks on them.
Life has been relatively well. Health of my family and friends has been well. I'm currently working with a new group and playing a new character, red dragonborn bounty hunter type that's more like a D&D Jim Raynor. Hoping to one day have a story worthy of mention on here! Love every video you guys make! Please don't stop.
One cool magical item I had way back and AD&D second edition, we called it Chainmail of Forever Looks Good. It had the normal AC, it was just regular chain mail. But it was half the weight and would never need to be repaired, it would repair/heal itself over a few hours, not the person wearing it just the armor itself. And also, the armor always looked Immaculate, brand new, very shiny, as if it had just been professionally polished.
I have a magic sword in my campaign who does that It constantly mends and polishes my armor (also a sunblade) Downside is that is always shines bright blue in a 30ft bright/30ft dim light, can't be turned off by any means, and we are currently on a stealth operation
Codpiece of Impact - The codpiece did a D6+5+Strength damage to the target you hit with it while equipped and made Sound effects like 'Bam' / 'Wham' / 'Pow'. However every hit also did equivalent damage to the user that couldn't be resisted/absorbed and any bludgeoning attacks to the equipped groin were a critical hit if they hit. Ring of spell churning - This had two functions. First if worn while spells were cast against you you could refuse to save (as if failing the save for full effect) and the ring will generate a quantity of butter dependent on the spell level and the butter had unique properties and flavor based on the spell. Second is it also worked like a ring of spell storing but when you went to sleep various components of the spells you included would get mixed up into one new spell byproduct by randomly shuffling duration, effect, targets, etc and producing it as a stick of butter that you could consume (raw and in one round) to use that spell kind of like a potion.
That ring just gave me an idea for a ring, Ring Of Wild Magic - the ring is cursed so it can't be removed and every hour is generates an effect from the expanded wild magic table, it's effect is that while worn any spells cast within 30 feet of the wearer, any spells the wearer sees cast, any spells the wearer is aware were cast, and any spells that target the wearer all fail and instead a number of wild magic effects are generated equal to the spell slot of the spell from the expanded wild magic table.
Dwarf Paladin was also the party's craftsman. Swung to cut the tail off the dragon corpse and castrated it instead. Dwarf Paladin made a packpack out of it and got a nat 20 in his craft check. DM made the backpack magical in the sense that it gave off an aura to enemies in active combat that the dwarf would castrate them.
That Ring of Infinite Wishes would be a beautiful trick for a DM to keep up their sleeve for the inevitable moment when someone gets access to an actual legitimate wish and gets greedy. "Alright, okay, I owe you big. Go ahead, name your prize. You got one wish, use it well." "I wish for more wishes!" "Heh, okay... look, I gotta lotta revenge to go get, but take this thing. You want more wishes? Bam. You got 'em. All the wishes you could ever wish for. It's got... I wanna say it's three, somethin' like that, loaded right now. Go nuts."
Attention to GMs : be careful what you call a "useless item". We were playing a homemade steampunk game, and our GM decided to give everyone of us a random useless item from a table he had found online. I, the lawyer, got a bunch of color dices, another player, the air force pilot, got an mysterious account in a foreign bank, and our alcoholic pivate eye lady got a book that erase everything you write in it. Pretty useless, right ? Well, first, we used it to infiltrate into the office of an NPC we needed to investigate on : I, the character with the best social skills, distracted the NPC's secretary by asking her to write an info down for me, pretending for a whole 15 minutes that every pen must not be working right, while my companions entered the office by a window. But the most unpredictable use for our GM happenend at the end of our first short campaign. We were in some kind of treasure hunt for some McGuffin (a knife that rewrites reality) against a bunch of people from an evil organisation that had killed a friend of us to get their hand on a clue. We raced against them for about three session. One puzzle led us to a pair of glasses that allow us to see the next clue on a painting in a museum, but the bad guys kidnapped another friend of us and demanded that we give them the item we had found, without knowing what it was. Biggest bluff of my life : "Well, the last puzzle led us to this book, we don't know what it is, just that you can't write in it". We gave the book to the bad guys, got our friend back, and to be sure they could never found the McGuffin, devided the glasses between the three of us and decided to give it the code name "SA-LA-MI". Our GM was a bit disappointed, but couldn't found a reason for us to pursue the treasure hunt. HOWEVER, an irl year later, the pilote died in a session, shot by his superior on a rainy night while the mother he tought gone for years was being arrested for building a steam-powered ironman suit to overthrough the military (long story). Two new players had joined us by then, and they didn't quite understand why our first reaction to learning the death of our friend was "Operation Salami" Our GM got to finish his first campaign, but due to 5 consecutive fumbles on handling the knife, we broke it into so many pieces that it must be unusable by now, and we had to mourn our friend like normal people do.
If I ever become a DM -Create bag of infinite bird holding (holds a infinite amount of small birds within, can also hold other birds of any size that can enter the sack but added birds need to be fed) -BBEG would be a bard that turns battle into the crypt of the necro-dancer -Dank magician npc that transcends time, space, and reality -Wand of coolness (makes a singular action nat20 or make a action look really cool but after use freezes the user in a indestructible block of ice for 20 turns if used for a instant nat20 and for 15 turns if for added coolness. Increases the power of ice and cold related spells)
@@Volvith they'd need to catch the birds in the first place. though, yeah, definitely exploitable. but you could have a nature god show up if they kill that many birds.
The Ned story is very reminiscent of a character I played with an old party. My DM had wanted me to play a healer and I had already built a cavalier. I don't know why I was so irritated at the time at the prospect of building a healer, but I was NOT happy about it. But, I told him I would play one, on one condition: that I be allowed to play both simultaneously. I built them to be of similar looking races and body types, and our party were mostly humans from a small insular village, so they didn't actually know other races besides elves, humans and dwarves. So even though my characters were not of the same races, they looked similar enough to one another, no one noticed. I decided that they were rivals diametrically opposed, one Chaotic Good and the other Lawful Evil. I decided on their last battle against one another, they were caught in a blast which trapped them in the same point in space time, forcing one to be in a pocket dimension while the other got to be on the common plane. The cavalier was a drunk do-gooder and the healer was a quietly evil vitalist with a soft spot for the party (she saw them as her pets). We set a timer on my phone which was set to randomly go off any where from 5 minutes to 55 minutes and when it went off, the current character went into the pocket dimension, along with all her stuff, including quest items. Which is how the party rogue ended up being accused of selling the party questing key and the Party being mad at him for a week and a long side track, all because my poor cavalier was too sheepish to admit she had it the whole time and was trapped in a pocket realm with it. It took this group to almost the end of the campaign to realize my characters weren't the same person with a drinking problem and a bad memory but, in fact, two people, who had such similar personalities, but diametrically opposed goals, that they were basically doppelganger twins. The party actually ended up preferring the Evil character and trusting her, because the cavalier, despite her best intentions, caused them mountains of trouble and didn't prioritize them as much as the vitalist who was taking her pets on adventures. All in all, they ended up helping my vitalist take over the city and she let them go out on more adventures, having manipulated the law so that they could basically maraude without consequence. My cavalier hates the vitalist to this day and tries to sabotage her conqured regime, but her staff assume it's "the vapors" bothering her and put her to bed until she's feeling more herself. Never been more tickled playing an evil character.
A staff that explodes everytime somebody used it to cast a spell, the explosion itself did no damage, but it looks very realistic. So, the players used it to intimidate a guy in a weapon shop and to give the goblin king a heart attack.
I accidentally broke my Alchemy Jug by using a dumb battle strat with it. My DM deus ex machina’d it back because he felt bad for me since I really liked using this jug. Turns out my DM found out magical items were tougher than he thought they were, so we just said that this was an unusually fragile magic item that was easier to fix as a result.
Question about that Ring of Infinite Wishes: what happens if you get another source of Wish and then use the Ring to wish for more wishes _from the other source?_
One time I had a story where this 'seemingly useless' ancient relic was split into three parts and one part was given to each main character. TURNS OUT that it only works when one or more of the main characters is about to die or really scared or kidnapped, then the other two pieces shoot a harmless little laser out of their users' chests that point towards the person in distress.
My brother played in a campaign set in space, and I have to give that DM some credit- he did some good world building. Like how there were lightsabers, and dollar-store knockoffs called Laser Swords. Lightsabers work like sun blades, but the entire group started with Laser Swords... which deal 1d6 “laser damage” (most of the bad guys had laser-proof armor) and can’t even slice bread.
Gave one of my players a magical sword, the blade of hindsight, which was cursed sword of warning. Instead of it's usual properties it operated simply as a plus one weapon that would give vague warnings such as "Something bad is going to happen!" then afterwards, in a lilting, singsong voice would say "I WAAAAAAAAARNED YOU!"
I rolled randomized artifacts for one of my players in Rogue Trader, ended up with a corrupted poor craftsmanship bayonet of Khorne, when you unsheathe it you can not let go of it until you have killed something with it and you are frenzied so unless there are enemies nearby you will automatically attack anything that is alive, including your allies. The bayonet does barely any damage so they're not a threat to anyone as long as they have any kind of armor. The player carrying it forgot about the corruption and pulled it out to cut some something, immediately attacked the other players but only managing to scratch the paint on their armor for hours as they traveled in an Underhive until they found a poor mutant he could stab.
In a 4E I gave my players an item called "Belt of the Obese Wiseman". You could activate the belt to instantly refresh the cooldowns on all your daily powers and you could use this ability as many times as you wished, but each time you did so, you gained 50 pounds. If you went over 300 pounds you could no longer wear the belt.
Shield of Foresight: A shield with a massive eye upon it. When held and attuned to by someone who is mute, deaf and blind, he is capable of seeing into the immediate future, granting advantage himself on all rolls (including damage roll). Anything that gives disadvantage to the wielder takes priority.
in a campaign i played in a year ago, the dm gave one of the players a magical ring that, when put on, makes your finger fall off. So naturally, he put it on the rest of his fingers.
... why? why would ANYONE think this was a good idea? i mean once? okay, it can happen... but to keep on going and loose all of his fingers? thats stupid...
Goggles of translation: translates one written language you don’t know into another written language you don’t know. Ring of magic attunement: gives you an extra finger and an extra attunement slot, but uses a slot Cloak of billowing: constantly billows, but recently gained a buff to intimidation.
A portal devise, that one a 1-19 does nothing, but on a 20, teleports the highest level creature in a encounter to the final fight with the BBEG. Not sure if its considered useless item, or a trap.
I made a Stick of Rats, which was a stick that allowed the holder to speak to any animal they wanted, however they had to make a wisdom saving throw in order to remember how to speak common/elvish/etc. again. My players thought it was just a stick and played a game of fetch with their familiars, then threw it into the woods TuT
I once almost got a rod of explosion detection that would tell me if an explosion was happening in front of me. He wanted my staff of arch magi for it.
Uhm so some of my party members wanted to find The Deck of Many Rings, So they didn't have to worry about losing 1 of the 40+ different rings that are in my campaign currently. However along the way, One got obsessed with collecting humanoid arms instead. One of the arms is technically a mundane magic item, As it has the enchantment to appear like an undead arm, For those without proficiency in Arcana. They didn't notice this yet, Much like the doll that just appeared on one of their character sheets in between sessions. I wonder how long it'll take them to figure all this out.
my character had a glass javeline, that turns into an octopus made of glass. its my pet now and I call it glass shark. also our bard has a wand of cats
Ring of Warm Feelings: One of my players was a manically depressed Fallen Aasimir that heard the voice of Shar in his head all the time. It was a home-brew campaign and each player got a mentor that taught them things that gave them specific advantages to their class. This character had disinterest in everything so his mentor was the school's janitor. The janitor gave the PC the ring so he could feel the warmth of a never-ending hug. The player even painted the ring onto his model
The item itself wasn't useless - it was a magical hand cannon. It just used a character's intelligence modifier and the DM deliberately gave it to the character with -2 in intelligence.
I was running a homebrewed once. I gave the party the custom Item "The Armor of Healing", which was heavy armor that once somebody put it on it increased their constitution to 20 and allowed you to take an action to heal 1 hp per turn. sounds overpowered right and would make the game easy. wrong, it had some negative effects like how once it was put on it can not be taken off unless you die. it also at random times would make you hallucinate and mistake friend from foe, to which you either have to roll for perception (wisdom) to distinguish between reality and fiction or to go to sleep/become unconscious. now who do you think put on the cursed item? well it was are dwarf barbarian, now why did he put on armor as a barbarian, because he was separated from the rest of the party, had no healing items, and just got out of a bad fight that left him at 3 hp and he didn't know about the negative parts of it. so he thought that if he needed to he would just take the armor of later. the party ended up with a barbarian that was stuck in heavy armor for the rest of the game, which is bad, that would at random times start attacking the other party members.
Another horrible item that I created was "The Blade of Killing". It was a two handed sword that if anyone or anything living touched it, it would instantly kill them. The party put the blade into a golden bad of holding. the absolute bs the party pulled off with that thing is ludicrous including, but not limited to laying it out to kill a thief. having it fall out of the golden bag of holding and land on the kraken that they were fighting killing it instantly, and they even attempted to throw the golden bag of holding in a certain way so that it would fly out and hit the BBEG, killing it, that one thankfully didn't happen.
So i created something for my party's bard, a golden fiddle; and why does that matter you ask? I shall reveal my creation. So it's a solid gold fiddle but it's an intelligent item that speaks through telepathy to the user and maybe someone else if it chooses but mainly the user. The voice inside has a deep south Louisiana bayou style accent and it is a Devil (yes, concept pinched from "Devil went down to Georgia"). In the wars going on in the hells, this devil actually avoided the conflicts, creating instead this fiddle and being a source of entertainment between fights and trying to make friends and some sort of resolve, but he was finally brought down by a higher Demon tired of his antics and the soul bound itself to his favorite item and a trusted 'friend' brought it to the material plane to save the soul inside. This fiddle/entity is not evil or malicious, no no he follows the trickster god very well. Randomly if the user tries to the devil inside might intervene with the performance and trap them in a quiet pocket realm putting the user in a brief state of pause to the view of everyone else, almost similar to time stop. The devil makes the user beat him in a fiddle play-off (I set it so the bard's perform skill check has to beat the ego score of the devil), if the user wins, they get the item's ego score as a bonus + to all their perform checks and spell savings throws they cast for the rest of the day; BUT if they fail, they take the ego score as a penalty instead
A glove of invisibility. Except it only made it invisible for the wearer of the glove, everyone else could see the glove except the person wearing it 😂
I played DND with my cousins once and there was this item called “The magic Rack” and the items summons towels, clothes, cloth, and rags. We did not know how to use it until I rolled a six during a summoning event (I was a summoner). As a joke I equipped “The Magic Rack” and summoned alive towels, and in my luck rolled another six and the towel was buffed. (The towel stayed with us for thirty turns, until an ogre set it on fire and we rolled unlucky numbers to bring it back)
This video and the previous one had inspired me to make useless magic items based on the most useless party I know of the Konosuba man cast. Make a magic item that give a fantastic Boon at the cost of an even worse bane. Mega Explosion staff. Can only be wielded by a 10th level or higher The Staff grants any wizard or sorcerer access to the 9th level spell meteor storm. Takes 10 minutes to cast the spell and the user must stand still for the duration of of the casting Add an extra 2d6 damage dice and 5 feet radius per level past 10 The spell consumes all spell slots and can only be used with full slots. After casting the user suffers the effects of paralysis and 5 levels of exhaustion, but they can still talk. The paralysis will go away after a long rest and must be removed before the exhaustion levels can be removed. Cloak of Unbalanced Luck The wearer can change any non combat roll they make to a 20 When a roll is changed to a 20 all friendly Player Characters within 50 Ft will get a 1 on their next or current roll They will know that you were the cause of the bad luck Enemies will get advantage with rolls against the user. Can’t be used without friendly Player Character(s) in range. Armor of Punishment Gives the user resistance to all forms of damage 15 CON minimum required to wear. Has AC of 20 Gains plus 50 max HP All attacks against the user have advantage to hit Can only use basic melee attacks Has a permanent Aura of the Guardian for 10 Ft, and applies to all creatures within range, This does not use up the reaction. Has a -10 penalty to attack rolls Attacking creatures will prioritize other targets in range over you. Railment of the Water Goddess Grants access to spell, create/destroy water, control water, tsunami, Destroy undead of CR 15, True Resurrection, ignoring materials components and spell slots. Advantage on attack against Undead and Fiend type creatures. Spell are cast at max level and +5 spell mod Gain proficiency in performance Immunity to Time effects Permanent purify food and drink are in effect and will turn any water to pure holy water. Works on contact. Also purifies wine and such to pure alcohol. Undead will target you. INT dropped to 8, but all skill checks suffer -5 WIS dropped to 1. Roll with disadvantage on all rolls ,not involving performance or attacks on previously mentioned creature types Can only be used by clerics of Aqua. To willingly take off the Railment the wearer must make an INT or WIS check to realize that continuing to wear it is a bad idea.
I remember when i created the best troll item on the world "Sword of death" this sword is capable of killing everything from goblin to dragon in one hit it was capable of destroying souls and turning them into fuel to bosst his damage yes the ultimate wepon that kill everyone... But sadly it has very high recoil so one swing kill user instantly
I once underestimated the patience of my players. I gave them a magic pouch that creates 5 gold per day. The catch was that it was 5g in copper. i thought they would be dissapointed, but no. It wasn't even a minute before they starte counting how much kg of copper they get a day. Given that they all played as long living races, they build a frikin copper city, called "God's Fault"
Hell yeah,
Who needs to create pocket dimensions or become a Lich,
If you can die knowing you've made a citywide piece of art.
This... This is beautiful
That's a lot of copper.
My PC in my current campaign thanks you for this aspiration
"God's Fault", that's absolutely priceless. I bet you never live that one down lol
I remember encountering the "bag of being held"
It was a bag you had to make a strength check to successfully put down.
We always wanted to place evidence in it and then hand it to someone to frame them, but we never got it to work.
Rod of Eeling. A character with a strong accent gave it to them, so they thought it was a rod of HEALING. Nope! When you use it, it summons 2d4 completely normal eels which just flop onto the ground and most likely die of suffocation since they're not in water. After all the charges are used, the rod itself turns into an eel and, again, flops to the ground and suffocates.
This is what happens when you complain to the DM that you don't get enough magic items!
Quinn in a Bin I hope it’s ok that I use this item in one of my quest
@@sorusalachite1451 Go for it! I hope your players get a good laugh out of it 👍
In a campaign with water involved, this could actually be used and I love that.
In D&D 3.5, a Wizard with the Cooking Proffession skill could use that to feed the party, and use the "Use Magic Device" skill to recharge the wand.
I imagine the party not testing it before.
paladin: "help, for I am dying of mortal wounds"
"of course, I will use this wand of healing"
*5 eels flop on the guy's face*
Ring of Location: The person wearing the ring always knows where the ring is.
If it's geographic location then that could be immensely useful in some campaigns, if it's only relative to the wearer then still good for making a dumb character feel smart.
Ehh that could be useful for looking where a portal leads too jou just stick ur Hand in it and knows where it leads
I should put this on my barbarian's Tiara
He seems to have forgotten he's still wearing it.
Samuel Skala cuff somebody’s hands then give them the ring, they won’t be able to remove it
It might be Handy for navigation
“Ring of attunement”. Gives an extra attunement slot. Requires attunement.
20th level Artificer would love it!
I actually did put this in my game about a month ago,
However I added some extra effects.
You grow 2 additional fingers,
Up to 2 rings worn on these fingers can be attuned to using the extra attunement slot.
So basically you get 2 extra attunement slots,
But only for rings.
"Ring of extra Finger". Wearer grows an additional finger on one of their hands, allowing them to wear an additional ring.
@@JakesterPlays-ed6uq Hey that's an additional +1 to all saving throws. Taking it up to a +7 on a fully decked out artificer.
@@Nauriek finger ring
My party was asking me for a magic item for a long time, and I had to make something really quickly when they picked up a wizard's cauldron and asked if it's magical. In the end I made it a cauldron of shit. When you put any kind of food in it, it turns into shit, but if you put shit in it, it turns into any food you want. Yeah. They never bought food rations again after they figured it out. Every morning someone just took the cauldron behind a bush and brought back breakfast.
😂 this item is useful, but would spell social death to the party
@@Konpekikaminari Well, it didn't emit any smell so.... The were fine
Hilarious and surprisingly useful. I don't think my players could have figured that out, or at least wouldn't want to eat the food because they would think it was made of shit.
@@JohnSmith-ex8iw Well, the party consists of a Cleptomaniac changeling an anime tiefling, a poisonous snake man, a paranoid tiefling aand frozone from the incredibles.
@Riley Harper not really, no. He is just a bald human sorcerer that uses only ice/cold related spells and loves playing poker. That's it. Oh, he also sleeps on the kart while the rest of the party clear the dungeon.
"The party gets their hands on a Wand of Magi- [abruptly] Farts."
I just _know_ there was a truly massive amount of laughter involved to cause such a sudden cut.
69 likes _n i c e_
I remember my first campaign one of the players found a staff of the magi at lvl 12 out of sheer luck during the strahd campaign
@@Jordan-zk2rf and i got a dagger with a rat skull
Ring of Visibility: you have disadvantage on stealth checks, can’t be made invisible, and all attempts to scry on you automatically succeed. I meant used this to punish a rouge that wouldn’t stop stealthing to take all the loot before the party.
If it gives truesight I'd use it.
Bram Lastname That's actually pretty clever. You can't be concealed by any means, but nothing can hide from you either.
Sounds like something that would be great to "gift" to an NPC target.
This is genius and I love it.
That's like making an axe of healing to punosh the barbarian for hitting the enemies first. You're punishing them for doing what they do best.
here's my 2 useless legendary items that even today are told in the world:
"the boot": in our adventures as an evil party we found "the boot" the lore said that it had kinda a "safe teleport to destination" magic incorporated, in reality it kicked so hard that whathever you kicked it went flying cross-country, when we stablished our evil empire, our wizard reverse engineered it, made a bunch of them, grab a bunch of disposable goblins give them a helmet with cute wings on them, and voila fast comunication system established. Also we used it one to kick goblins over a battlefield with acid fire and such things.
"the ebeerfiled barrel": my dm happens to start more campaigns than change his underwear, so they are always really short, in protest i started to make carbon copies of the same character in protest, bob the strong and fair (or big stupid fighter if you like it) bob has an amazing story but it is for another day, one day bob had a nat1 on a sense motive to detect a bullshit story a bard told him, the legenday beer shark, if you cut his stomach and use it to line a barrel with it, whathever liquid you put on it it will turn in the best beer you will have, bob firmly believed that story, so much that across several iterations, and dozens of campaigns, bob ended tracking down a creature that by his own willpower started to exist, killed it, made several barrels and then retire to be an innkeeper. of course with the best beer anybody will have
I laughed like 5 minutes with the boot. Simply beautifull
That ring that turns invisible could be useful in a boxing match.
You would need at least 20
Invisible brass knuckles.
Tool in a prison break?
That's about all i got for it, lol.
What if it makes the part that it covers invisible too...
Reminds me of one of the first campaigns I ever played, it was a modern setting and the dm gave the wizard a bottle of lube as a gag item. During a prison break I asked to borrow it to see if it could fry an electronic lock, I rolled high enough and the dm still hates me for that one. The phrase: " Give me your lube wizard!" Lives on in our group with infamy.
“Neverburning torch” So a fire extinguisher on a stick?
reminds me of some useless items in an old videogame, "Zork Zero". the "guttering torch", "muttering torch", and 3 others i can't remember. they would all sputter out permanently after just 10 rounds.
there's a proper eternal torch in a hidden room just three moves away...
😂😂😂
Would sounds useful when use on lava surface to fetch something out of fire.
... That's a lavapoke if i've ever seen one.
It's essentially just a completely fireproof stick.
_I can find a use for that..._ :3
Perfect to use for countering a dragon's fire-breath.
That Gilbert Gottfried Impression was actually too good
All I could think after I heard it.
TURNING T-U-R-N-I-N-G
That's his normal voice. He fakes his voice for his videos
I just gave this to my party 2 days ago. But i gave them a miniature golden statue of a toad with the name "Sir licky" And if you lick the small figurine you start to trip out. And halucinate that there are toads croaking everywhere for about half an hour.
This could be very useful if you manage to throw it into a beasts mouth
They did think of that, And you need to make a DC 15 Wisdom saving throw or start tripping. But they are probably going to try it on some creatures.
@@frock3229 We just had another game last night and they did try to use it kinda how you said they would, This is how it went down. They were in one of the largest and richest cities in my campain and the city has a very large amount of guards and attack dogs. One of my players who was a Gnome wizard casted disquise self to make himself look like a little human kid, He walked up to one of the guards and asked if he could please pet the dog. Normally the guards dont let people pet the dogs so i had the wizard roll a persuasion check. He rolled a 16+3. So the guard let him pet it while he was watching. The wizard then said he wanted to hold the magic toad out infront of the dog to let the dog smell it and hopefully lick it. The guard was only paying half attention to this so i had the wizard roll slight of hand check, Nat 20. The dog sniffs and licks the toad without the guard noticing. So i roll for a wisdom saving throw but i rolled a nat 2. The wizard then thanks the guard and happily skips away before finding a safe spot to drop the disquise and come back to watch the dog from a distance. About 2 minutes later the dog is going absolutly crazy trying to get all the toads that wont stop croaking. The wizard was happy, the guard was confused, the dog was tripping really hard. Everyone had a good time.
I wasnt the DM but we got an enchanted bottle of super whiskey that was just whiskey but really really strong.
I died of liver failure.
Oh man
Revan Soooo, everclear?
Was the taste worth it?
Vodka
Some 308 ale
Turns out the most useless one was the legendary Dawnbringer that my lv5 party left behind in a dungeon they'd mostly cleared out because they were worried there were more monsters about.
Lesson of the video: Players will use EVERYTHING to terrible extent, no matter how useless it may seem.
That is because the DM may be a cruel force of evil, but the players are true spawns of Satan.
Actual lesson: the more useless you make an item to be, THE MORE CREATIVE the players will be just to use that item instead of any other useful normal item
Because why not? There is so many ways to use an item.
My partner used poop to blind one of the bbgs. At least it wasnt his own poop.
The beauty of human ingenuity! 😂
I once played with a couple of friends and several hours in, DM on his first time gave us a pretty useless crystal from a boss which he said was 'indestructable'.
Soon we found ourselves in a forest being attacked by ogres and I kid you not, our mage who was built like a leaf, used the crystal as a shield and ended up failing his strength roll, causing it to be lodged into his skull.
Then it turns out the crystal was a revival item and the mage had just used it on himself since he was holding it when he died.
Sometimes I just love and hate the DM
I gave them a cursed ring of minor invisibility. It'd make the wearer invisible but nothing they wore, wielded or carried. They dumped it.
I mean, I would probably still use that, it's not like it matters that you would be naked, no one could see you anyway.
Ya I still would use it.
ONE WORD: MONK
ey put that on a weapon and stab someone no evidence
Sylvanas Windrunner That sounds like it could be really useful for spying though. Especially if you’re a rouge that doesn’t mind getting naked if you’re invisible.
Sword of kindness. It will praise you for doing a good job, console you when you fail, give you helpful advice, and over time you stop trusting those around you, and only trust the sword itself. It adds 2 to your ac, 2 to your saving throws, except wisdom.
Idea on theme with the video: Wand of Create Wand, it is a single cast magic wand that causes a roughly shaft-like piece of wood anywhere from 101% to 111%, of its mass to become a single charge Wand of Create wand.
If you need help exploiting this bear in mind you can essentially upscale it all the way until it's a full log, and Magic Items Are Stronger, so you have a quirky magically reinforced pillar, or large improvised magic weapon.
It's log
It's log
It's big, it's heavy, it's wood
useful for a giant or ogre or whatever that uses logs as weapons.
So you could upsize it 1000 times to get a stick several orders of magnitude longer than the SOLAR SYSTEM.
Two stories from one item. I was Dm and party was elf wizard, dwarf cleric and halfling rogue. Well the rogue said his character couldn’t grow facial hair and the dwarf would not drop it. Well a few sessions later I gave the party a homebrew item called the Necklace of Facial Hair, the item allowed the wearer to conjure any facial hair, well the rogue snatched it right up. Here’s where the fun began. The rogue would start stealing stuff in broad daylight than run down an alley pull up his cloak, grow a large bushy beard and act as a homeless person second story is more involved. The party was hired to get rid of a goblin horde in a small mine. Well through some heavy debate the rogue convinced the cleric to let him sit on her shoulders and threw on a large trench cloak and a grew a large bushy beard. He had the wizard to use some prestiditation to build up the act, well when the party walked up to the camp they were confronted by the goblin guards. The rogue, who could speak goblin, demanded to see the chief, and rolled well on intimidation and went to him. When he got there he commanded that the goblins leave or faced his wrath, the chief started laughing and the rogue whispered to the cleric to use inflict wounds. That chief crumbled to his knees and looked like a husk. The goblin around looked on in awe, the rogue then shouted “LEAVE”. Those goblins squashed their breathes as they fled. Multiple pages of encounters gone because of one stupid magic item. Fun
That cut right before “Fart”. Brian was not prepared.
I once gave my war cleric player an enchanted sword that glowed in the presence of a goblin. Just one specific goblin. The payoff was massive when they found the goblin it was linked to.
So it's like Sting but works on one specific goblin
This is honestly one of the most warm channels on here. It’s not necessarily wholesome but this feels like a warm tavern of a group of people telling stories about adventures over a beer. It gives off a feeling of comfort. I found this channel when I was going through a really bad time and I remember that I would watch your videos every day to make myself smile. I look forward to every new video from you guys, thank you so much.
Well I'd like to help make the world a bit more wholesome. I know some of the stories aren't heh, but that's basically what I aimed for - making it feel like friends telling friends stories. A bard just chilling out in a tavern sipping some ale while having a genuine laugh with strangers he never met.
I'm glad to bring that joy to you Topaz.
I'd just like to say thank you. I've just discovered this channel in the last couple of days, and I have truly laughed and smiled for the first time in... let's just say awhile. Quarantine has caused me to look into myself, and I have found a lot of sadness/pain that I've been hiding from everyone, including myself. I guess when you've taught yourself to hide every emotion from others, you eventually hide it from yourself. I'm scared to tell my parents though, and don't know if I'll be able to ever bring myself to. Thank you for these little nuggets of joy. Sometimes, the promise of D&D to look forward to each week is the only thing keeping me sane right now. Thank you.
Hey we're all raised certain ways in the world and the environment around us; from family to friends, strangers and even the social standards of society, it shapes us. But neither should you be afraid nor ashamed of your emotions Warrior. I'm a thirty year old man and most people picked on me as a kid and teen and even young adult because I had more empathy than most men did. I cry over cute videos with cats and dogs, I smile at happy things like flowers and beautiful cloud formations. People are who they are and those who they talk to will either like or hate them.
We can't control the reactions or actions of another, but we can control our own.
So tell your parents, talk to them, talk to friends, loved ones, anyone who you think will listen. If they don't listen, then keep talking, find someone who will. Someone will you know, everyone will find one person at least in this world my friend.
You'll be alright and I'm glad I can do something to help.
Oh no, ring of infinite wishes, it's a wish spell still, so 9th level, just abuse that and combo it with spell absorbing rod to harvest free spell casts.
It's players like you that terrify me 😂 these exploits are scary
But it says that only allows the wish for more wishes, applying the same rule to those wishes
So this is just Peasant Railgun 2 Electric Boogaloo
You summoned Jirachi
One of my favorites is the stick of die. When you attack with the stick and yell its trigger word "DIE" it does 1 plus strength or dex mod damage. Then heals for 1 d4-1 instantly. Hitting the target multiple times in the minute raises the die set up to 2d20+x (up to d20 then adds a +1 then a d2 d4 etc. ,x = number of times struck) which take 2d20+x rounds to take effect. Ckeric wants to heal a party? Fighter takes 20 damage and heals for 40 after another 2 minutes of waiting. Cleric gies to temple and sees dying masses.... "help, guards, there's a crazed man posing as a cleric hitting people with a stick yelling DIE!"
I'm planning to introduce the Chaos Emeralds at some point,
One turns all spell damage into a random damage type,
Another turns all melee damage into a random damage type.
The third one can copy the abilities of one of the first two.
And the Fourth one can turn regular Emeralds into Chaos Emeralds.
The final one is said to be godlike,
However nobody actually knows what it does
And its whereabouts have been lost to time.
My bard has an item called a “tiny cage” which is a small metal box with no actual openings or ways to access its contents 🤷♀️
This hasn't happened yet, but I plan on giving my party "the rusty can that must never be opened"
What happens when you open it?
@@Green-vw5vr Reality is unmade. Same thing that happens when you find Brian, the unfindable crab.
@@StevetheWizard2591 so it seals itself?
Worms...worms everywhere
when the can is openned, pull out a can of Surströmming and open it.
I turned one of my own characters into an NPC for a oneshot (that got waaay out of hand & is now 5 sessions long with seemingly no end in sight, but everyones enjoying it, so yay i guess?) the character is Walker Nash a battle smith Artificer (Who never gives the same name twice). When i last played him, his steel defender was destroyed & one of my own party members picked up the head, & planeshifted away. I decided that i couldnt just rebuild it like it meant nothing! so, Its been repurposed temporarily in my own campaign. Gary Baker (my artificer who never gives the same name twice) currently has a mechanical looking man without a head standing next to him & they don't stray far from where they can be found.
So what is the item you ask? John Mercer (my artificer who never gives the same name twice) has his Defender Jericho holding a makeshift replacement head. a Crystal ball. for 6 silver you can ask it 1 question, or for 8 silver you can ask 2 questions, or for 1 gold you can ask it 3 questions.
When you ask Jericho a question, he shakes his head (I roll a d20) & then I read 1 of the 20 responses that can be found in a magic 8 ball.
2 of 4 PCs attempted to steal Jericho's head on the first night.
The ring of atunement:
This ring gives a single new atunement slot
*this item requires atunement*
Useful for level 20 artificers as the attunement is more important that the enchantment on that one. It makes it a +7 on all saving throws plus their bonus. You could have a +18 on intelligence saving throws.
I gave one of my players(Dwarf Barbarian) “A Cloak of Mischievous Invisibility”. It gave +1 to sneak checks and turned you invisible, but the whole time you used it everyone in a 30ft radius could hear the cloak giggling to itself. The player loved it and kept it until the character retired.
ever heard of "the cube of identification" it's a small 1 inch cube that bind to the user once the spell identify is cast on a 300ft distance around it. When you cast identification in its range you got 100% chance of identifying the cube of identification, if the distance between you and the cube exceed 300ft WORRY NOT it appear right back in you inventory usually in place that are hard to reach such as the botom of a bag of holding, the hood of a cape, or theses extra pocket you did not knew you had.
New here, My boyfriend started GM his story and invited me to play with. I'm now obsessed learning D&D, and found the treasure is this channel
As a DM the magical item that I am most proud of making is a pair of baby blue boxers with ducks on them they grant the wearer advantage on intimidation rolls unless the one you are trying to intimidate succeeds in a charisma saving throw in which they burst out laughing and you have disadvantage on intimidation rolls against them. I just made the item so I could describe a barbarian walking into a bar wearing only a pair of boxers with ducks on them.
One time i gave my party a magic gauntlet that dealt 10 times damage to doors
Life has been relatively well. Health of my family and friends has been well.
I'm currently working with a new group and playing a new character, red dragonborn bounty hunter type that's more like a D&D Jim Raynor.
Hoping to one day have a story worthy of mention on here! Love every video you guys make! Please don't stop.
One cool magical item I had way back and AD&D second edition, we called it Chainmail of Forever Looks Good. It had the normal AC, it was just regular chain mail. But it was half the weight and would never need to be repaired, it would repair/heal itself over a few hours, not the person wearing it just the armor itself. And also, the armor always looked Immaculate, brand new, very shiny, as if it had just been professionally polished.
I have a magic sword in my campaign who does that
It constantly mends and polishes my armor (also a sunblade)
Downside is that is always shines bright blue in a 30ft bright/30ft dim light, can't be turned off by any means, and we are currently on a stealth operation
@@Konpekikaminari get sheathe put glow sword in sheathe sheathe blocks light from glow sword
@@gamesandglory1648 I am working on it, it does not have one because "one should not hide their beliefs"
Gods, why did I roll a paladin...
Codpiece of Impact - The codpiece did a D6+5+Strength damage to the target you hit with it while equipped and made Sound effects like 'Bam' / 'Wham' / 'Pow'. However every hit also did equivalent damage to the user that couldn't be resisted/absorbed and any bludgeoning attacks to the equipped groin were a critical hit if they hit.
Ring of spell churning - This had two functions. First if worn while spells were cast against you you could refuse to save (as if failing the save for full effect) and the ring will generate a quantity of butter dependent on the spell level and the butter had unique properties and flavor based on the spell. Second is it also worked like a ring of spell storing but when you went to sleep various components of the spells you included would get mixed up into one new spell byproduct by randomly shuffling duration, effect, targets, etc and producing it as a stick of butter that you could consume (raw and in one round) to use that spell kind of like a potion.
That ring just gave me an idea for a ring,
Ring Of Wild Magic - the ring is cursed so it can't be removed and every hour is generates an effect from the expanded wild magic table, it's effect is that while worn any spells cast within 30 feet of the wearer, any spells the wearer sees cast, any spells the wearer is aware were cast, and any spells that target the wearer all fail and instead a number of wild magic effects are generated equal to the spell slot of the spell from the expanded wild magic table.
Dwarf Paladin was also the party's craftsman. Swung to cut the tail off the dragon corpse and castrated it instead. Dwarf Paladin made a packpack out of it and got a nat 20 in his craft check. DM made the backpack magical in the sense that it gave off an aura to enemies in active combat that the dwarf would castrate them.
2 seconds in and I know this is gonna be a good one
INDEED...
That is a solid Gilbert Gottfried you pulled on the Ring of Spell ‘Turning’. Bravo.
12:30 So basically the party encountered some sort of SCP.
I want the story of how the Narrator fell in love with the Ranger class lol
Just to let you know! This narrator is Brian!
"I thought it was harmless and fine until I realized he selected "the way of the drunken master"... Oh, Shit....." I lost it at that one
That Ring of Infinite Wishes would be a beautiful trick for a DM to keep up their sleeve for the inevitable moment when someone gets access to an actual legitimate wish and gets greedy.
"Alright, okay, I owe you big. Go ahead, name your prize. You got one wish, use it well."
"I wish for more wishes!"
"Heh, okay... look, I gotta lotta revenge to go get, but take this thing. You want more wishes? Bam. You got 'em. All the wishes you could ever wish for. It's got... I wanna say it's three, somethin' like that, loaded right now. Go nuts."
Yeah, just wait until they use that ring in an encounter with anything that grants wishes.
Attention to GMs : be careful what you call a "useless item".
We were playing a homemade steampunk game, and our GM decided to give everyone of us a random useless item from a table he had found online. I, the lawyer, got a bunch of color dices, another player, the air force pilot, got an mysterious account in a foreign bank, and our alcoholic pivate eye lady got a book that erase everything you write in it. Pretty useless, right ?
Well, first, we used it to infiltrate into the office of an NPC we needed to investigate on : I, the character with the best social skills, distracted the NPC's secretary by asking her to write an info down for me, pretending for a whole 15 minutes that every pen must not be working right, while my companions entered the office by a window.
But the most unpredictable use for our GM happenend at the end of our first short campaign. We were in some kind of treasure hunt for some McGuffin (a knife that rewrites reality) against a bunch of people from an evil organisation that had killed a friend of us to get their hand on a clue. We raced against them for about three session.
One puzzle led us to a pair of glasses that allow us to see the next clue on a painting in a museum, but the bad guys kidnapped another friend of us and demanded that we give them the item we had found, without knowing what it was.
Biggest bluff of my life : "Well, the last puzzle led us to this book, we don't know what it is, just that you can't write in it". We gave the book to the bad guys, got our friend back, and to be sure they could never found the McGuffin, devided the glasses between the three of us and decided to give it the code name "SA-LA-MI".
Our GM was a bit disappointed, but couldn't found a reason for us to pursue the treasure hunt. HOWEVER, an irl year later, the pilote died in a session, shot by his superior on a rainy night while the mother he tought gone for years was being arrested for building a steam-powered ironman suit to overthrough the military (long story). Two new players had joined us by then, and they didn't quite understand why our first reaction to learning the death of our friend was "Operation Salami"
Our GM got to finish his first campaign, but due to 5 consecutive fumbles on handling the knife, we broke it into so many pieces that it must be unusable by now, and we had to mourn our friend like normal people do.
If I ever become a DM
-Create bag of infinite bird holding (holds a infinite amount of small birds within, can also hold other birds of any size that can enter the sack but added birds need to be fed)
-BBEG would be a bard that turns battle into the crypt of the necro-dancer
-Dank magician npc that transcends time, space, and reality
-Wand of coolness (makes a singular action nat20 or make a action look really cool but after use freezes the user in a indestructible block of ice for 20 turns if used for a instant nat20 and for 15 turns if for added coolness. Increases the power of ice and cold related spells)
do dragons count as birds?
do harpies?
do griffons?
Tip: Never create items of infinite anything.
_They could use the corpses of thousands of dead birds to create a plague, for instance._
@@Volvith they'd need to catch the birds in the first place.
though, yeah, definitely exploitable.
but you could have a nature god show up if they kill that many birds.
The Ned story is very reminiscent of a character I played with an old party.
My DM had wanted me to play a healer and I had already built a cavalier. I don't know why I was so irritated at the time at the prospect of building a healer, but I was NOT happy about it. But, I told him I would play one, on one condition: that I be allowed to play both simultaneously.
I built them to be of similar looking races and body types, and our party were mostly humans from a small insular village, so they didn't actually know other races besides elves, humans and dwarves. So even though my characters were not of the same races, they looked similar enough to one another, no one noticed. I decided that they were rivals diametrically opposed, one Chaotic Good and the other Lawful Evil. I decided on their last battle against one another, they were caught in a blast which trapped them in the same point in space time, forcing one to be in a pocket dimension while the other got to be on the common plane. The cavalier was a drunk do-gooder and the healer was a quietly evil vitalist with a soft spot for the party (she saw them as her pets). We set a timer on my phone which was set to randomly go off any where from 5 minutes to 55 minutes and when it went off, the current character went into the pocket dimension, along with all her stuff, including quest items. Which is how the party rogue ended up being accused of selling the party questing key and the Party being mad at him for a week and a long side track, all because my poor cavalier was too sheepish to admit she had it the whole time and was trapped in a pocket realm with it.
It took this group to almost the end of the campaign to realize my characters weren't the same person with a drinking problem and a bad memory but, in fact, two people, who had such similar personalities, but diametrically opposed goals, that they were basically doppelganger twins. The party actually ended up preferring the Evil character and trusting her, because the cavalier, despite her best intentions, caused them mountains of trouble and didn't prioritize them as much as the vitalist who was taking her pets on adventures.
All in all, they ended up helping my vitalist take over the city and she let them go out on more adventures, having manipulated the law so that they could basically maraude without consequence. My cavalier hates the vitalist to this day and tries to sabotage her conqured regime, but her staff assume it's "the vapors" bothering her and put her to bed until she's feeling more herself. Never been more tickled playing an evil character.
During a party raid, a party member has given me a fire sword. Cool, right? However, the mobs are fire elementals and fire heals them. 🤦♂️
A staff that explodes everytime somebody used it to cast a spell, the explosion itself did no damage, but it looks very realistic. So, the players used it to intimidate a guy in a weapon shop and to give the goblin king a heart attack.
I accidentally broke my Alchemy Jug by using a dumb battle strat with it. My DM deus ex machina’d it back because he felt bad for me since I really liked using this jug.
Turns out my DM found out magical items were tougher than he thought they were, so we just said that this was an unusually fragile magic item that was easier to fix as a result.
Ok but what was the battle strat??? You can’t just mention it. I live for dumb battle strats.
Question about that Ring of Infinite Wishes: what happens if you get another source of Wish and then use the Ring to wish for more wishes _from the other source?_
You summon Jirachi
One time I had a story where this 'seemingly useless' ancient relic was split into three parts and one part was given to each main character. TURNS OUT that it only works when one or more of the main characters is about to die or really scared or kidnapped, then the other two pieces shoot a harmless little laser out of their users' chests that point towards the person in distress.
I once gave a player a "Healing Dagger". Did 1d4 damage, but healed for 1d6. It was hilarious to watch the rouge frantically shank the dying druid
My brother played in a campaign set in space, and I have to give that DM some credit- he did some good world building. Like how there were lightsabers, and dollar-store knockoffs called Laser Swords. Lightsabers work like sun blades, but the entire group started with Laser Swords... which deal 1d6 “laser damage” (most of the bad guys had laser-proof armor) and can’t even slice bread.
"Ring of Feather Falling" Once the ring was on your finger, it turned into a feather and fell to the floor where it would turn back into a ring...
Cloak of Billowing: Use your bonus action to make your cloak billow. Used it every damn opportunity I could.
Come for D&D stories, stay for the wholesome outros
0:33 "so the kobold drops you to 5 hit points, what do you do?" "i shit on the floor and eat it"
Turn on subtitles and go to 1:04 it makes it 10x better. Lmaooo
I fucking died, that's gold mate.
😂😂😂😂
Gave one of my players a magical sword, the blade of hindsight, which was cursed sword of warning. Instead of it's usual properties it operated simply as a plus one weapon that would give vague warnings such as "Something bad is going to happen!" then afterwards, in a lilting, singsong voice would say "I WAAAAAAAAARNED YOU!"
Hello there, Puffin Forest enjoyer.
I rolled randomized artifacts for one of my players in Rogue Trader, ended up with a corrupted poor craftsmanship bayonet of Khorne, when you unsheathe it you can not let go of it until you have killed something with it and you are frenzied so unless there are enemies nearby you will automatically attack anything that is alive, including your allies. The bayonet does barely any damage so they're not a threat to anyone as long as they have any kind of armor. The player carrying it forgot about the corruption and pulled it out to cut some something, immediately attacked the other players but only managing to scratch the paint on their armor for hours as they traveled in an Underhive until they found a poor mutant he could stab.
The moment he said it was able to make chain I instantly knew that they were going to make a gold chain. I'm not sure why I knew that but I did.
Holy shit dude... that was quite possibly the best damn Gilbert Gottfried impersonation I have ever heard. OUTSTANDING!
In a 4E I gave my players an item called "Belt of the Obese Wiseman". You could activate the belt to instantly refresh the cooldowns on all your daily powers and you could use this ability as many times as you wished, but each time you did so, you gained 50 pounds. If you went over 300 pounds you could no longer wear the belt.
A lemon that constantly regenerated itself after use they made lemonade...
and tortured a goblin
"Only to realize he chose the way of the drunken master, oh shit"
Nice to hear from you again Brian!
Shield of Foresight:
A shield with a massive eye upon it. When held and attuned to by someone who is mute, deaf and blind, he is capable of seeing into the immediate future, granting advantage himself on all rolls (including damage roll).
Anything that gives disadvantage to the wielder takes priority.
Never speak to me or my apparatus of the crab again
I love how excited you sound in this video
in a campaign i played in a year ago, the dm gave one of the players a magical ring that, when put on, makes your finger fall off. So naturally, he put it on the rest of his fingers.
... why? why would ANYONE think this was a good idea? i mean once? okay, it can happen... but to keep on going and loose all of his fingers? thats stupid...
Goggles of translation: translates one written language you don’t know into another written language you don’t know.
Ring of magic attunement: gives you an extra finger and an extra attunement slot, but uses a slot
Cloak of billowing: constantly billows, but recently gained a buff to intimidation.
A portal devise, that one a 1-19 does nothing, but on a 20, teleports the highest level creature in a encounter to the final fight with the BBEG.
Not sure if its considered useless item, or a trap.
I love the endings of these videos... I know they help people
I made a Stick of Rats, which was a stick that allowed the holder to speak to any animal they wanted, however they had to make a wisdom saving throw in order to remember how to speak common/elvish/etc. again. My players thought it was just a stick and played a game of fetch with their familiars, then threw it into the woods TuT
I once almost got a rod of explosion detection that would tell me if an explosion was happening in front of me.
He wanted my staff of arch magi for it.
Uhm so some of my party members wanted to find The Deck of Many Rings,
So they didn't have to worry about losing 1 of the 40+ different rings that are in my campaign currently.
However along the way,
One got obsessed with collecting humanoid arms instead.
One of the arms is technically a mundane magic item,
As it has the enchantment to appear like an undead arm,
For those without proficiency in Arcana.
They didn't notice this yet,
Much like the doll that just appeared on one of their character sheets in between sessions.
I wonder how long it'll take them to figure all this out.
I got a necklace of mimicry,but it only had voices of a little girl and a elderly man,but is the best guard distraction item I've ever had
my character had a glass javeline, that turns into an octopus made of glass.
its my pet now and I call it glass shark.
also our bard has a wand of cats
Ring of Warm Feelings:
One of my players was a manically depressed Fallen Aasimir that heard the voice of Shar in his head all the time. It was a home-brew campaign and each player got a mentor that taught them things that gave them specific advantages to their class. This character had disinterest in everything so his mentor was the school's janitor. The janitor gave the PC the ring so he could feel the warmth of a never-ending hug. The player even painted the ring onto his model
I saw the thumbnail and I giggled and then played the video just to hear a similar giggle in my ear 😂😂😂 this is just funny
The item itself wasn't useless - it was a magical hand cannon. It just used a character's intelligence modifier and the DM deliberately gave it to the character with -2 in intelligence.
I was running a homebrewed once. I gave the party the custom Item "The Armor of Healing", which was heavy armor that once somebody put it on it increased their constitution to 20 and allowed you to take an action to heal 1 hp per turn. sounds overpowered right and would make the game easy. wrong, it had some negative effects like how once it was put on it can not be taken off unless you die. it also at random times would make you hallucinate and mistake friend from foe, to which you either have to roll for perception (wisdom) to distinguish between reality and fiction or to go to sleep/become unconscious. now who do you think put on the cursed item? well it was are dwarf barbarian, now why did he put on armor as a barbarian, because he was separated from the rest of the party, had no healing items, and just got out of a bad fight that left him at 3 hp and he didn't know about the negative parts of it. so he thought that if he needed to he would just take the armor of later. the party ended up with a barbarian that was stuck in heavy armor for the rest of the game, which is bad, that would at random times start attacking the other party members.
Another horrible item that I created was "The Blade of Killing". It was a two handed sword that if anyone or anything living touched it, it would instantly kill them. The party put the blade into a golden bad of holding. the absolute bs the party pulled off with that thing is ludicrous including, but not limited to laying it out to kill a thief. having it fall out of the golden bag of holding and land on the kraken that they were fighting killing it instantly, and they even attempted to throw the golden bag of holding in a certain way so that it would fly out and hit the BBEG, killing it, that one thankfully didn't happen.
DM: gives magic item that makes user drunk :)
Way Of The Drunken Master Monk: You underestimate my power >:)
So i created something for my party's bard, a golden fiddle; and why does that matter you ask? I shall reveal my creation. So it's a solid gold fiddle but it's an intelligent item that speaks through telepathy to the user and maybe someone else if it chooses but mainly the user. The voice inside has a deep south Louisiana bayou style accent and it is a Devil (yes, concept pinched from "Devil went down to Georgia"). In the wars going on in the hells, this devil actually avoided the conflicts, creating instead this fiddle and being a source of entertainment between fights and trying to make friends and some sort of resolve, but he was finally brought down by a higher Demon tired of his antics and the soul bound itself to his favorite item and a trusted 'friend' brought it to the material plane to save the soul inside. This fiddle/entity is not evil or malicious, no no he follows the trickster god very well. Randomly if the user tries to the devil inside might intervene with the performance and trap them in a quiet pocket realm putting the user in a brief state of pause to the view of everyone else, almost similar to time stop. The devil makes the user beat him in a fiddle play-off (I set it so the bard's perform skill check has to beat the ego score of the devil), if the user wins, they get the item's ego score as a bonus + to all their perform checks and spell savings throws they cast for the rest of the day; BUT if they fail, they take the ego score as a penalty instead
1:00 I saw that item in the D&D 2 DMG Yesterday!
at 1:02 looks like they dont need food for the rest of the campaign
A glove of invisibility. Except it only made it invisible for the wearer of the glove, everyone else could see the glove except the person wearing it 😂
I played DND with my cousins once and there was this item called “The magic Rack” and the items summons towels, clothes, cloth, and rags. We did not know how to use it until I rolled a six during a summoning event (I was a summoner). As a joke I equipped “The Magic Rack” and summoned alive towels, and in my luck rolled another six and the towel was buffed. (The towel stayed with us for thirty turns, until an ogre set it on fire and we rolled unlucky numbers to bring it back)
This video and the previous one had inspired me to make useless magic items based on the most useless party I know of the Konosuba man cast. Make a magic item that give a fantastic Boon at the cost of an even worse bane.
Mega Explosion staff.
Can only be wielded by a 10th level or higher
The Staff grants any wizard or sorcerer access to the 9th level spell meteor storm.
Takes 10 minutes to cast the spell and the user must stand still for the duration of of the casting
Add an extra 2d6 damage dice and 5 feet radius per level past 10
The spell consumes all spell slots and can only be used with full slots.
After casting the user suffers the effects of paralysis and 5 levels of exhaustion, but they can still talk. The paralysis will go away after a long rest and must be removed before the exhaustion levels can be removed.
Cloak of Unbalanced Luck
The wearer can change any non combat roll they make to a 20
When a roll is changed to a 20 all friendly Player Characters within 50 Ft will get a 1 on their next or current roll
They will know that you were the cause of the bad luck
Enemies will get advantage with rolls against the user.
Can’t be used without friendly Player Character(s) in range.
Armor of Punishment
Gives the user resistance to all forms of damage
15 CON minimum required to wear.
Has AC of 20
Gains plus 50 max HP
All attacks against the user have advantage to hit
Can only use basic melee attacks
Has a permanent Aura of the Guardian for 10 Ft, and applies to all creatures within range, This does not use up the reaction.
Has a -10 penalty to attack rolls
Attacking creatures will prioritize other targets in range over you.
Railment of the Water Goddess
Grants access to spell, create/destroy water, control water, tsunami, Destroy undead of CR 15, True Resurrection, ignoring materials components and spell slots.
Advantage on attack against Undead and Fiend type creatures.
Spell are cast at max level and +5 spell mod
Gain proficiency in performance
Immunity to Time effects
Permanent purify food and drink are in effect and will turn any water to pure holy water. Works on contact.
Also purifies wine and such to pure alcohol.
Undead will target you.
INT dropped to 8, but all skill checks suffer -5
WIS dropped to 1.
Roll with disadvantage on all rolls ,not involving performance or attacks on previously mentioned creature types
Can only be used by clerics of Aqua.
To willingly take off the Railment the wearer must make an INT or WIS check to realize that continuing to wear it is a bad idea.
Where is Chunchunmaru?
These are great. The best worst party would probably be proud (and then find *someway* to exploit them.)
where is the ring of panty theft that teleports the pantys of the all females in range to you? i am REALLY dissapointed...
My useless magic item was a ring that registers as magic if detect magic is used on it.
i remember the pink dry erase marker that writes on air and only removed by a key word
I'm still waiting for the iced coffee tutorial
I heard colitis and I know that pain with Crohn's. Anyways amazing vid and keep up the awesome job!
My favorite so far, that I've heard about, is the Rock of Gravity, a rock that tells you which way gravity is, all you do is let it go...
I remember when i created the best troll item on the world "Sword of death" this sword is capable of killing everything from goblin to dragon in one hit it was capable of destroying souls and turning them into fuel to bosst his damage yes the ultimate wepon that kill everyone... But sadly it has very high recoil so one swing kill user instantly
Sounds like a cool way to one-shot the BBEG