Here's a full list of the actual BPMs from FL Studio during the speedup at 4:54 which increments every 2 beats. 85 (4:42) 87.576 (4:53) 90.152 92.727 95.303 97.879 100.455 103.03 105.606 108.182 110.758 113.333 115.909 118.485 121.061 123.636 126.212 128.788 131.364 133.939 136.515 139.091 141.667 144.242 146.818 149.394 151.97 154.545 157.121 159.697 162.273 164.848 167.424 170 (5:09)
beyond actively saving the lives of those mad enough to try and time this, it's just impressive that the bpms are determined up to the third decimal just to make the speedup as smooth as possible as someone who is unfamiliar with fl studio (and music production in general, really), is there a function there which automatically generates these bpms, or did you have to manually divide the 85 bpm increase to equal-ish fractions?
@@hamham_6411 @hamuka5 it seems that the increments for the most part are: oldBPM + (85/33) = newBPM, then decimals rounded (to thousandths place) 85/33 is 2.5757(cont.) You can notice in the first few bpm values, 85 + 2.5757 = 87.5757, rounded up is 87.576. I went through all the values by doing oldBPM + (2.575757 * x) and rounded decimals to the nearest thousandths place and it was accurate for all of them, x = 33 being 170 bpm. For this next part, I'd like to warn that I'm not the most knowledgeable in music. I assume 33 was chosen because of what I believe the note number 4/4 music usually follows. Can count it as 32 because the 33rd "2nd beat" is 170 bpm where the next part of the song starts. So 32 bpm increments with one every 2 beats means there was 64 beats total, which is a result of powering 2 six times, meaning it's (what I assume) on the 4/4 scale for music timings. Basically, the reason the increments are like this are to slowly double the bpm over 64 beats very accurately, that's what I think at least, I'm open to be corrected by anyone more knowledgeable in the field Edit: ok I'm stupid and misunderstood your question a lot mb, but at least I learned something from testing this
can you make more of the same style? this is one of the most unique tracks ive listened to and even on your channel I haven't noticed anything similar. I love it
Hey can i use your song for a non comercial roblox game called tria os to be used in the game? is a platform flood escape/rhythm and i need direct permission from the song creator to be used in the game. we will credit your song for using it
1:19 damn banger
4:19 My passion burns.
One of the most hidden gems of all time in music.
Here's a full list of the actual BPMs from FL Studio during the speedup at 4:54 which increments every 2 beats.
85 (4:42)
87.576 (4:53)
90.152
92.727
95.303
97.879
100.455
103.03
105.606
108.182
110.758
113.333
115.909
118.485
121.061
123.636
126.212
128.788
131.364
133.939
136.515
139.091
141.667
144.242
146.818
149.394
151.97
154.545
157.121
159.697
162.273
164.848
167.424
170 (5:09)
beyond actively saving the lives of those mad enough to try and time this, it's just impressive that the bpms are determined up to the third decimal just to make the speedup as smooth as possible
as someone who is unfamiliar with fl studio (and music production in general, really), is there a function there which automatically generates these bpms, or did you have to manually divide the 85 bpm increase to equal-ish fractions?
@@hamham_6411 @hamuka5 it seems that the increments for the most part are: oldBPM + (85/33) = newBPM, then decimals rounded (to thousandths place)
85/33 is 2.5757(cont.)
You can notice in the first few bpm values, 85 + 2.5757 = 87.5757, rounded up is 87.576. I went through all the values by doing oldBPM + (2.575757 * x) and rounded decimals to the nearest thousandths place and it was accurate for all of them, x = 33 being 170 bpm.
For this next part, I'd like to warn that I'm not the most knowledgeable in music. I assume 33 was chosen because of what I believe the note number 4/4 music usually follows. Can count it as 32 because the 33rd "2nd beat" is 170 bpm where the next part of the song starts. So 32 bpm increments with one every 2 beats means there was 64 beats total, which is a result of powering 2 six times, meaning it's (what I assume) on the 4/4 scale for music timings.
Basically, the reason the increments are like this are to slowly double the bpm over 64 beats very accurately, that's what I think at least, I'm open to be corrected by anyone more knowledgeable in the field
Edit: ok I'm stupid and misunderstood your question a lot mb, but at least I learned something from testing this
You could collapse a skyscraper with this. I love this song so much man.
Speedcore references gives me years of life lol
Damn, dude. This is _sick!_
We need more Songs like this
absolute banger
Man this song is so cool
I absolutely adore this song.
Ooff... This is so good man! 🔥🔥
i need more like this, it’s too good
Where's the old epileptic video, I want that TwT
jk, epic song man
Absolutely phenomenal! So glad I came across this
very good fast song
Sick
Actual hidden 💎
Good
can you make more of the same style? this is one of the most unique tracks ive listened to and even on your channel I haven't noticed anything similar. I love it
Yeah I got something in the works!
Bwen
wowow
2:37
Why is there a video of bwen's in the explanation box?
Hey can i use your song for a non comercial roblox game called tria os to be used in the game?
is a platform flood escape/rhythm and i need direct permission from the song creator to be used in the game.
we will credit your song for using it
hi noelle
hi will
Hi i want game level it
Can you sure?
Please....
2025?